Tweak backpacks again
apparantly .1 didnt cut it
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@ -100,7 +100,7 @@ minetest.after(CLEANUP_PERIOD__S, cleanInventory)
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dropbackpack = function(player)
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dropbackpack = function(player)
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local player = player
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local player = player
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minetest.after(.1, function(player)
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minetest.after(.5, function(player)
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local name = player:get_player_name()
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local name = player:get_player_name()
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if player_backpack[name] then
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if player_backpack[name] then
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local pos = player:getpos()
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local pos = player:getpos()
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