Tweaked nametags again

This commit is contained in:
Elkien3 2017-10-18 13:36:14 -05:00
parent 4049093383
commit d0e1129814

View File

@ -4,25 +4,25 @@ local checktimer = 0
function addtag(player)
local pos = player:getpos()
local ent = minetest.env:add_entity(pos, "nametag:tag")
local color = "W"
local texture = "npcf_tag_bg.png"
local x = math.floor(134 - ((player:get_player_name():len() * 11) / 2))
local i = 0
player:get_player_name():gsub(".", function(char)
if char:byte() > 64 and char:byte() < 91 then
char = "U"..char
end
texture = texture.."^[combine:84x14:"..(x+i)..",0="..color.."_"..char..".png"
i = i + 11
end)
if not nametags[player] then
local color = "W"
local texture = "npcf_tag_bg.png"
local x = math.floor(134 - ((player:get_player_name():len() * 11) / 2))
local i = 0
player:get_player_name():gsub(".", function(char)
if char:byte() > 64 and char:byte() < 91 then
char = "U"..char
end
texture = texture.."^[combine:84x14:"..(x+i)..",0="..color.."_"..char..".png"
i = i + 11
end)
ent:set_properties({textures={texture}})
if ent~= nil then
ent:set_attach(player, "", {x=0,y=9,z=0}, {x=0,y=0,z=0})
ent = ent:get_luaentity()
ent.wielder = player
nametags[player:get_player_name()] = ent.object
if ent~= nil then
ent:set_attach(player, "", {x=0,y=9,z=0}, {x=0,y=0,z=0})
ent = ent:get_luaentity()
ent.wielder = player
nametags[player:get_player_name()] = ent.object
end
end
end