Updated xdecor, added craftguide
22
mods/craftguide/.gitignore
vendored
Normal file
@ -0,0 +1,22 @@
|
||||
## Files related to minetest development cycle
|
||||
/*.patch
|
||||
# GNU Patch reject file
|
||||
*.rej
|
||||
|
||||
## Editors and Development environments
|
||||
*~
|
||||
*.swp
|
||||
*.bak*
|
||||
*.orig
|
||||
# Vim
|
||||
*.vim
|
||||
# Kate
|
||||
.*.kate-swp
|
||||
.swp.*
|
||||
# Eclipse (LDT)
|
||||
.project
|
||||
.settings/
|
||||
.buildpath
|
||||
.metadata
|
||||
# Idea IDE
|
||||
.idea/*
|
12
mods/craftguide/.luacheckrc
Normal file
@ -0,0 +1,12 @@
|
||||
unused_args = false
|
||||
allow_defined_top = true
|
||||
|
||||
read_globals = {
|
||||
"minetest",
|
||||
"default",
|
||||
"sfinv",
|
||||
"sfinv_buttons",
|
||||
"vector",
|
||||
"string",
|
||||
"table",
|
||||
}
|
182
mods/craftguide/API.md
Normal file
@ -0,0 +1,182 @@
|
||||
## API
|
||||
|
||||
### Custom recipes
|
||||
|
||||
#### Registering a custom crafting type (example)
|
||||
|
||||
```Lua
|
||||
craftguide.register_craft_type("digging", {
|
||||
description = "Digging",
|
||||
icon = "default_tool_steelpick.png",
|
||||
})
|
||||
```
|
||||
|
||||
#### Registering a custom crafting recipe (example)
|
||||
|
||||
```Lua
|
||||
craftguide.register_craft({
|
||||
type = "digging",
|
||||
width = 1,
|
||||
output = "default:cobble 2",
|
||||
items = {"default:stone"},
|
||||
})
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Recipe filters
|
||||
|
||||
Recipe filters can be used to filter the recipes shown to players. Progressive
|
||||
mode is implemented as a recipe filter.
|
||||
|
||||
#### `craftguide.add_recipe_filter(name, function(recipes, player))`
|
||||
|
||||
Adds a recipe filter with the given name. The filter function should return the
|
||||
recipes to be displayed, given the available recipes and an `ObjectRef` to the
|
||||
user. Each recipe is a table of the form returned by
|
||||
`minetest.get_craft_recipe`.
|
||||
|
||||
Example function to hide recipes for items from a mod called "secretstuff":
|
||||
|
||||
```lua
|
||||
craftguide.add_recipe_filter("Hide secretstuff", function(recipes)
|
||||
local filtered = {}
|
||||
for _, recipe in ipairs(recipes) do
|
||||
if recipe.output:sub(1,12) ~= "secretstuff:" then
|
||||
filtered[#filtered + 1] = recipe
|
||||
end
|
||||
end
|
||||
|
||||
return filtered
|
||||
end)
|
||||
```
|
||||
|
||||
#### `craftguide.remove_recipe_filter(name)`
|
||||
|
||||
Removes the recipe filter with the given name.
|
||||
|
||||
#### `craftguide.set_recipe_filter(name, function(recipe, player))`
|
||||
|
||||
Removes all recipe filters and adds a new one.
|
||||
|
||||
#### `craftguide.get_recipe_filters()`
|
||||
|
||||
Returns a map of recipe filters, indexed by name.
|
||||
|
||||
---
|
||||
|
||||
### Search filters
|
||||
|
||||
Search filters are used to perform specific searches inside the search field.
|
||||
They can be used like so: `<optional name>+<filter name>=<value1>,<value2>,<...>`
|
||||
|
||||
Examples:
|
||||
|
||||
- `+groups=cracky,crumbly`: search for groups `cracky` and `crumbly` in all items.
|
||||
- `sand+groups=falling_node`: search for group `falling_node` for items which contain `sand` in their names.
|
||||
|
||||
Notes:
|
||||
- If `optional name` is omitted, the search filter will apply to all items, without pre-filtering.
|
||||
- Filters can be combined.
|
||||
- The `groups` filter is currently implemented by default.
|
||||
|
||||
#### `craftguide.add_search_filter(name, function(item, values))`
|
||||
|
||||
Adds a search filter with the given name.
|
||||
The search function should return a boolean value (whether the given item should be listed or not).
|
||||
|
||||
Example function to show items which contain at least a recipe of given width(s):
|
||||
|
||||
```lua
|
||||
craftguide.add_search_filter("widths", function(item, widths)
|
||||
local has_width
|
||||
local recipes = recipes_cache[item]
|
||||
|
||||
if recipes then
|
||||
for i = 1, #recipes do
|
||||
local recipe_width = recipes[i].width
|
||||
for j = 1, #widths do
|
||||
local width = tonumber(widths[j])
|
||||
if width == recipe_width then
|
||||
has_width = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return has_width
|
||||
end)
|
||||
```
|
||||
|
||||
#### `craftguide.remove_search_filter(name)`
|
||||
|
||||
Removes the search filter with the given name.
|
||||
|
||||
#### `craftguide.get_search_filters()`
|
||||
|
||||
Returns a map of search filters, indexed by name.
|
||||
|
||||
---
|
||||
|
||||
### Custom formspec elements
|
||||
|
||||
#### `craftguide.add_formspec_element(name, def)`
|
||||
|
||||
Adds a formspec element to the current formspec.
|
||||
Supported types: `box`, `label`, `image`, `button`, `tooltip`, `item_image`, `image_button`, `item_image_button`
|
||||
|
||||
Example:
|
||||
|
||||
```lua
|
||||
craftguide.add_formspec_element("export", {
|
||||
type = "button",
|
||||
element = function(data)
|
||||
-- Should return a table of parameters according to the formspec element type.
|
||||
-- Note: for all buttons, the 'name' parameter *must not* be specified!
|
||||
if data.recipes then
|
||||
return {
|
||||
data.iX - 3.7, -- X
|
||||
sfinv_only and 7.9 or 8, -- Y
|
||||
1.6, -- W
|
||||
1, -- H
|
||||
ESC(S("Export")) -- label
|
||||
}
|
||||
end
|
||||
end,
|
||||
-- Optional.
|
||||
action = function(player, data)
|
||||
-- When the button is pressed.
|
||||
print("Exported!")
|
||||
end
|
||||
})
|
||||
```
|
||||
|
||||
#### `craftguide.remove_formspec_element(name)`
|
||||
|
||||
Removes the formspec element with the given name.
|
||||
|
||||
#### `craftguide.get_formspec_elements()`
|
||||
|
||||
Returns a map of formspec elements, indexed by name.
|
||||
|
||||
---
|
||||
|
||||
### Miscellaneous
|
||||
|
||||
#### `craftguide.show(player_name, item, show_usages)`
|
||||
|
||||
Opens the Crafting Guide with the current filter applied.
|
||||
|
||||
* `player_name`: string param.
|
||||
* `item`: optional, string param. If set, this item is pre-selected. If the item does not exist or has no recipe, use the player's previous selection. By default, player's previous selection is used
|
||||
* `show_usages`: optional, boolean param. If true, show item usages.
|
||||
|
||||
#### `craftguide.group_stereotypes`
|
||||
|
||||
This is the table indexing the item groups by stereotypes.
|
||||
You can add a stereotype like so:
|
||||
|
||||
```Lua
|
||||
craftguide.group_stereotypes.radioactive = "mod:item"
|
||||
```
|
21
mods/craftguide/README.md
Normal file
@ -0,0 +1,21 @@
|
||||
# ![Preview1](http://i.imgur.com/fIPNYkb.png) Crafting Guide
|
||||
|
||||
#### `craftguide` is the most comprehensive crafting guide on Minetest.
|
||||
#### Consult the [Minetest Wiki](http://wiki.minetest.net/Crafting_guide) for more details.
|
||||
|
||||
This crafting guide is a blue book named *"Crafting Guide"* or a wooden sign.
|
||||
|
||||
This crafting guide features a **progressive mode**.
|
||||
The progressive mode is a Terraria-like system that shows recipes you can craft
|
||||
from items you ever had in your inventory. To enable it: `craftguide_progressive_mode = true` in `minetest.conf`.
|
||||
|
||||
`craftguide` is also integrated in `sfinv` (Minetest Game inventory). To enable it:
|
||||
`craftguide_sfinv_only = true` in `minetest.conf`.
|
||||
|
||||
Use the command `/craft` to show the recipe(s) of the pointed node.
|
||||
|
||||
For developers, `craftguide` also has a [modding API](https://github.com/minetest-mods/craftguide/blob/master/API.md).
|
||||
|
||||
|
||||
![Preview2](https://i.imgur.com/bToFH38.png)
|
||||
|
2
mods/craftguide/depends.txt
Normal file
@ -0,0 +1,2 @@
|
||||
sfinv?
|
||||
sfinv_buttons?
|
2
mods/craftguide/description.txt
Normal file
@ -0,0 +1,2 @@
|
||||
The most comprehensive Crafting Guide
|
||||
on Minetest.
|
1265
mods/craftguide/init.lua
Normal file
58
mods/craftguide/license.txt
Normal file
@ -0,0 +1,58 @@
|
||||
License of source code
|
||||
----------------------
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2015-2019 Jean-Patrick Guerrero and contributors.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
|
||||
Licenses of media (textures)
|
||||
----------------------------
|
||||
|
||||
Copyright © Diego Martínez (kaeza): craftguide_*_icon.png (CC BY-SA 3.0)
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
25
mods/craftguide/locale/craftguide.de.tr
Normal file
@ -0,0 +1,25 @@
|
||||
# textdomain: craftguide
|
||||
|
||||
Craft Guide=Rezeptbuch
|
||||
Crafting Guide=Rezeptbuch
|
||||
Crafting Guide Sign=Rezepttafel
|
||||
Search=Suche
|
||||
Reset=Zurücksetzen
|
||||
Previous page=Vorherige Seite
|
||||
Next page=Nächste Seite
|
||||
Usage @1 of @2=Verwendung @1 von @2
|
||||
Recipe @1 of @2=Rezept @1 von @2
|
||||
Burning time: @1=Brennzeit: @1
|
||||
Cooking time: @1=Kochzeit: @1
|
||||
Any item belonging to the group(s): @1=Beliebiger Gegenstand aus Gruppe(n): @1
|
||||
Recipe is too big to be displayed (@1x@2)=Rezept ist zu groß für die Anzeige (@1×@2)
|
||||
Shapeless=Formlos
|
||||
Cooking=Kochen
|
||||
Increase window size=Fenster vergrößern
|
||||
Decrease window size=Fenster verkleinern
|
||||
No item to show=Nichts anzuzeigen
|
||||
Collect items to reveal more recipes=Gegenstände aufsammeln, um mehr Rezepte aufzudecken
|
||||
Show recipe(s) of the pointed node=Rezept(e) des gezeigten Blocks anzeigen
|
||||
No node pointed=Auf keinen Block gezeigt
|
||||
You don't know a recipe for this node=Sie kennen kein Rezept für diesen Block
|
||||
No recipe for this node=Kein Rezept für diesen Block
|
24
mods/craftguide/locale/craftguide.fr.tr
Normal file
@ -0,0 +1,24 @@
|
||||
# textdomain: craftguide
|
||||
|
||||
Craft Guide=Guide de recettes
|
||||
Crafting Guide=Guide de recettes
|
||||
Search=Rechercher
|
||||
Reset=Réinitialiser
|
||||
Previous page=Page précédente
|
||||
Next page=Page suivante
|
||||
Usage @1 of @2=Usage @1 de @2
|
||||
Recipe @1 of @2=Recette @1 de @2
|
||||
Burning time: @1=Temps de combustion : @1
|
||||
Cooking time: @1=Temps de cuisson : @1
|
||||
Any item belonging to the group(s): @1=Tout item appartenant au(x) groupe(s) : @1
|
||||
Recipe is too big to be displayed (@1x@2)=La recette est trop grande pour être affichée (@1x@2)
|
||||
Shapeless=Sans forme
|
||||
Cooking=Cuisson
|
||||
Increase window size=Agrandir la fenêtre
|
||||
Decrease window size=Réduire la fenêtre
|
||||
No item to show=Aucun item à afficher
|
||||
Collect items to reveal more recipes=Collecte des items pour révéler plus de recettes
|
||||
Show recipe(s) of the pointed node=Affiche les recettes du bloc visé
|
||||
No node pointed=Aucun bloc visé
|
||||
You don't know a recipe for this node=Tu ne connais aucune recette pour ce bloc
|
||||
No recipe for this node=Aucune recette pour ce bloc
|
25
mods/craftguide/locale/craftguide.ru.tr
Normal file
@ -0,0 +1,25 @@
|
||||
# textdomain: craftguide
|
||||
|
||||
Craft Guide=книга рецептов крафта
|
||||
Crafting Guide=книга рецептов крафта
|
||||
Crafting Guide Sign=Знак с книгой рецептов
|
||||
Search=Поиск
|
||||
Reset=Сброс
|
||||
Previous page=Предыдущая страница
|
||||
Next page=Следущая страница
|
||||
Usage @1 of @2=использование @1 из @2
|
||||
Recipe @1 of @2=Рецепт @1 из @2
|
||||
Burning time: @1=Время горения: @1
|
||||
Cooking time: @1=Время преготовления: @1
|
||||
Any item belonging to the group(s): @1=Любой элемент из группы: @1
|
||||
Recipe is too big to be displayed (@1x@2)=Рецепт слишком большой для показа (@1x@2)
|
||||
Shapeless=Бесформенный
|
||||
Cooking=Приготовление
|
||||
Increase window size=Увеличить окно
|
||||
Decrease window size=Уменьшить окно
|
||||
No item to show=Нет элемента для показа
|
||||
Collect items to reveal more recipes=Собирайте предметы, чтобы раскрыть больше рецептов
|
||||
Show recipe(s) of the pointed node=Показать рецепт(ы) выбранной ноды
|
||||
No node pointed=Не указана нода
|
||||
You don't know a recipe for this node=Вы не знаете рецепт для этой ноды
|
||||
No recipe for this node=Нет рецептов для этой ноды
|
25
mods/craftguide/locale/template
Normal file
@ -0,0 +1,25 @@
|
||||
# textdomain: craftguide
|
||||
|
||||
Craft Guide=
|
||||
Crafting Guide=
|
||||
Crafting Guide Sign=
|
||||
Search=
|
||||
Reset=
|
||||
Previous page=
|
||||
Next page=
|
||||
Usage @1 of @2=
|
||||
Recipe @1 of @2=
|
||||
Burning time: @1=
|
||||
Cooking time: @1=
|
||||
Any item belonging to the group(s): @1=
|
||||
Recipe is too big to be displayed (@1x@2)=
|
||||
Shapeless=
|
||||
Cooking=
|
||||
Increase window size=
|
||||
Decrease window size=
|
||||
No item to show=
|
||||
Collect items to reveal more recipes=
|
||||
Show recipe(s) of the pointed node=
|
||||
No node pointed=
|
||||
You don't know a recipe for this node=
|
||||
No recipe for this node=
|
1
mods/craftguide/mod.conf
Normal file
@ -0,0 +1 @@
|
||||
name = craftguide
|
BIN
mods/craftguide/screenshot.png
Normal file
After Width: | Height: | Size: 35 KiB |
5
mods/craftguide/settingtypes.txt
Normal file
@ -0,0 +1,5 @@
|
||||
# The progressive mode shows recipes you can craft from items you ever had in your inventory.
|
||||
craftguide_progressive_mode (Progressive Mode) bool false
|
||||
|
||||
# Integration in the default Minetest Game inventory.
|
||||
craftguide_sfinv_only (Sfinv only) bool false
|
BIN
mods/craftguide/textures/craftguide_arrow.png
Normal file
After Width: | Height: | Size: 230 B |
BIN
mods/craftguide/textures/craftguide_bg.png
Normal file
After Width: | Height: | Size: 169 B |
BIN
mods/craftguide/textures/craftguide_book.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/craftguide/textures/craftguide_clear_icon.png
Normal file
After Width: | Height: | Size: 708 B |
BIN
mods/craftguide/textures/craftguide_fire.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/craftguide/textures/craftguide_furnace.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
mods/craftguide/textures/craftguide_next_icon.png
Normal file
After Width: | Height: | Size: 727 B |
BIN
mods/craftguide/textures/craftguide_prev_icon.png
Normal file
After Width: | Height: | Size: 728 B |
BIN
mods/craftguide/textures/craftguide_search_icon.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
mods/craftguide/textures/craftguide_shapeless.png
Normal file
After Width: | Height: | Size: 305 B |
BIN
mods/craftguide/textures/craftguide_sign.png
Normal file
After Width: | Height: | Size: 685 B |
BIN
mods/craftguide/textures/craftguide_sign_inv.png
Normal file
After Width: | Height: | Size: 685 B |
BIN
mods/craftguide/textures/craftguide_zoomin_icon.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
mods/craftguide/textures/craftguide_zoomout_icon.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
@ -377,3 +377,5 @@ minetest.register_chatcommand("tc", {
|
||||
minetest.log("action", k .. " " .. msg)
|
||||
end
|
||||
})
|
||||
|
||||
-- Alliance chat
|
||||
|
27
mods/xdecor/.gitignore
vendored
@ -1,7 +1,22 @@
|
||||
## Generic ignorable patterns and files
|
||||
*~
|
||||
.*.swp
|
||||
*bak*
|
||||
tags
|
||||
*.vim
|
||||
## Files related to minetest development cycle
|
||||
/*.patch
|
||||
# GNU Patch reject file
|
||||
*.rej
|
||||
|
||||
## Editors and Development environments
|
||||
*~
|
||||
*.swp
|
||||
*.bak*
|
||||
*.orig
|
||||
# Vim
|
||||
*.vim
|
||||
# Kate
|
||||
.*.kate-swp
|
||||
.swp.*
|
||||
# Eclipse (LDT)
|
||||
.project
|
||||
.settings/
|
||||
.buildpath
|
||||
.metadata
|
||||
# Idea IDE
|
||||
.idea/*
|
||||
|
12
mods/xdecor/.luacheckrc
Normal file
@ -0,0 +1,12 @@
|
||||
unused_args = false
|
||||
allow_defined_top = true
|
||||
|
||||
read_globals = {
|
||||
"minetest",
|
||||
"vector", "ItemStack",
|
||||
"default",
|
||||
"stairs", "doors", "xpanes",
|
||||
"xdecor", "xbg",
|
||||
table = { fields = { "copy" } },
|
||||
"unpack",
|
||||
}
|
@ -1,682 +1,39 @@
|
||||
+----------------------------------------------------------------------+
|
||||
| Copyright (c) 2015-2016 kilbith <jeanpatrick.guerrero@gmail.com> |
|
||||
| |
|
||||
| Code: GPL version 3 |
|
||||
| Textures: WTFPL (credits: Gambit, kilbith, Cisoun) |
|
||||
+----------------------------------------------------------------------+
|
||||
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
┌──────────────────────────────────────────────────────────────────────┐
|
||||
│ Copyright (c) 2015-2017 kilbith <jeanpatrick.guerrero@gmail.com> │
|
||||
│ │
|
||||
│ Code: BSD │
|
||||
│ Textures: WTFPL (credits: Gambit, kilbith, Cisoun) │
|
||||
│ Sounds: │
|
||||
│ - xdecor_boiling_water.ogg - by Audionautics - CC BY-SA │
|
||||
│ freesound.org/people/Audionautics/sounds/133901/ │
|
||||
│ - xdecor_enchanting.ogg - by Timbre - CC BY-SA-NC │
|
||||
│ freesound.org/people/Timbre/sounds/221683/ │
|
||||
│ - xdecor_bouncy.ogg - by Blender Foundation - CC BY 3.0 │
|
||||
│ opengameart.org/content/funny-comic-cartoon-bounce-sound │
|
||||
└──────────────────────────────────────────────────────────────────────┘
|
||||
|
||||
|
||||
Copyright (c) 1998, Regents of the University of California
|
||||
All rights reserved.
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of the University of California, Berkeley nor the
|
||||
names of its contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
|
||||
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
|
||||
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
@ -8,4 +8,6 @@
|
||||
|
||||
##### Special thanks to Gambit for the textures from the PixelBOX pack for Minetest. #####
|
||||
|
||||
##### Thanks to all contributors that keep this mod alive. #####
|
||||
|
||||
![Preview](http://i.imgur.com/AVoyCQy.png)
|
||||
|
@ -1,625 +0,0 @@
|
||||
local realchess = {}
|
||||
screwdriver = screwdriver or {}
|
||||
|
||||
local function index_to_xy(idx)
|
||||
idx = idx - 1
|
||||
local x = idx % 8
|
||||
local y = (idx - x) / 8
|
||||
return x, y
|
||||
end
|
||||
|
||||
local function xy_to_index(x, y)
|
||||
return x + y * 8 + 1
|
||||
end
|
||||
|
||||
function realchess.init(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
local formspec = [[ size[8,8.6;]
|
||||
bgcolor[#080808BB;true]
|
||||
background[0,0;8,8;chess_bg.png]
|
||||
button[3.1,7.8;2,2;new;New game]
|
||||
list[context;board;0,0;8,8;]
|
||||
listcolors[#00000000;#00000000;#00000000;#30434C;#FFF] ]]
|
||||
|
||||
meta:set_string("formspec", formspec)
|
||||
meta:set_string("infotext", "Chess Board")
|
||||
meta:set_string("playerBlack", "")
|
||||
meta:set_string("playerWhite", "")
|
||||
meta:set_string("lastMove", "")
|
||||
meta:set_string("winner", "")
|
||||
|
||||
meta:set_int("lastMoveTime", 0)
|
||||
meta:set_int("castlingBlackL", 1)
|
||||
meta:set_int("castlingBlackR", 1)
|
||||
meta:set_int("castlingWhiteL", 1)
|
||||
meta:set_int("castlingWhiteR", 1)
|
||||
|
||||
inv:set_list("board", {
|
||||
"realchess:rook_black_1",
|
||||
"realchess:knight_black_1",
|
||||
"realchess:bishop_black_1",
|
||||
"realchess:queen_black",
|
||||
"realchess:king_black",
|
||||
"realchess:bishop_black_2",
|
||||
"realchess:knight_black_2",
|
||||
"realchess:rook_black_2",
|
||||
"realchess:pawn_black_1",
|
||||
"realchess:pawn_black_2",
|
||||
"realchess:pawn_black_3",
|
||||
"realchess:pawn_black_4",
|
||||
"realchess:pawn_black_5",
|
||||
"realchess:pawn_black_6",
|
||||
"realchess:pawn_black_7",
|
||||
"realchess:pawn_black_8",
|
||||
'','','','','','','','','','','','','','','','',
|
||||
'','','','','','','','','','','','','','','','',
|
||||
"realchess:pawn_white_1",
|
||||
"realchess:pawn_white_2",
|
||||
"realchess:pawn_white_3",
|
||||
"realchess:pawn_white_4",
|
||||
"realchess:pawn_white_5",
|
||||
"realchess:pawn_white_6",
|
||||
"realchess:pawn_white_7",
|
||||
"realchess:pawn_white_8",
|
||||
"realchess:rook_white_1",
|
||||
"realchess:knight_white_1",
|
||||
"realchess:bishop_white_1",
|
||||
"realchess:queen_white",
|
||||
"realchess:king_white",
|
||||
"realchess:bishop_white_2",
|
||||
"realchess:knight_white_2",
|
||||
"realchess:rook_white_2"
|
||||
})
|
||||
|
||||
inv:set_size("board", 64)
|
||||
end
|
||||
|
||||
function realchess.move(pos, from_list, from_index, to_list, to_index, _, player)
|
||||
if from_list ~= "board" and to_list ~= "board" then
|
||||
return 0
|
||||
end
|
||||
|
||||
local playerName = player:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if meta:get_string("winner") ~= "" then
|
||||
minetest.chat_send_player(playerName, "This game is over.")
|
||||
return 0
|
||||
end
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
local pieceFrom = inv:get_stack(from_list, from_index):get_name()
|
||||
local pieceTo = inv:get_stack(to_list, to_index):get_name()
|
||||
local lastMove = meta:get_string("lastMove")
|
||||
local thisMove -- will replace lastMove when move is legal
|
||||
local playerWhite = meta:get_string("playerWhite")
|
||||
local playerBlack = meta:get_string("playerBlack")
|
||||
|
||||
if pieceFrom:find("white") then
|
||||
if playerWhite ~= "" and playerWhite ~= playerName then
|
||||
minetest.chat_send_player(playerName, "Someone else plays white pieces!")
|
||||
return 0
|
||||
end
|
||||
if lastMove ~= "" and lastMove ~= "black" then
|
||||
minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.")
|
||||
return 0
|
||||
end
|
||||
if pieceTo:find("white") then
|
||||
-- Don't replace pieces of same color
|
||||
return 0
|
||||
end
|
||||
playerWhite = playerName
|
||||
thisMove = "white"
|
||||
elseif pieceFrom:find("black") then
|
||||
if playerBlack ~= "" and playerBlack ~= playerName then
|
||||
minetest.chat_send_player(playerName, "Someone else plays black pieces!")
|
||||
return 0
|
||||
end
|
||||
if lastMove ~= "" and lastMove ~= "white" then
|
||||
minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.")
|
||||
return 0
|
||||
end
|
||||
if pieceTo:find("black") then
|
||||
-- Don't replace pieces of same color
|
||||
return 0
|
||||
end
|
||||
playerBlack = playerName
|
||||
thisMove = "black"
|
||||
end
|
||||
|
||||
-- DETERMINISTIC MOVING
|
||||
|
||||
local from_x, from_y = index_to_xy(from_index)
|
||||
local to_x, to_y = index_to_xy(to_index)
|
||||
|
||||
if pieceFrom:sub(11,14) == "pawn" then
|
||||
if thisMove == "white" then
|
||||
local pawnWhiteMove = inv:get_stack(from_list, xy_to_index(from_x, from_y - 1)):get_name()
|
||||
-- white pawns can go up only
|
||||
if from_y - 1 == to_y then
|
||||
if from_x == to_x then
|
||||
if pieceTo ~= "" then
|
||||
return 0
|
||||
elseif to_index >= 1 and to_index <= 8 then
|
||||
inv:set_stack(from_list, from_index, "realchess:queen_white")
|
||||
end
|
||||
elseif from_x - 1 == to_x or from_x + 1 == to_x then
|
||||
if not pieceTo:find("black") then
|
||||
return 0
|
||||
elseif to_index >= 1 and to_index <= 8 then
|
||||
inv:set_stack(from_list, from_index, "realchess:queen_white")
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif from_y - 2 == to_y then
|
||||
if pieceTo ~= "" or from_y < 6 or pawnWhiteMove ~= "" then
|
||||
return 0
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif thisMove == "black" then
|
||||
local pawnBlackMove = inv:get_stack(from_list, xy_to_index(from_x, from_y + 1)):get_name()
|
||||
-- black pawns can go down only
|
||||
if from_y + 1 == to_y then
|
||||
if from_x == to_x then
|
||||
if pieceTo ~= "" then
|
||||
return 0
|
||||
elseif to_index >= 57 and to_index <= 64 then
|
||||
inv:set_stack(from_list, from_index, "realchess:queen_black")
|
||||
end
|
||||
elseif from_x - 1 == to_x or from_x + 1 == to_x then
|
||||
if not pieceTo:find("white") then
|
||||
return 0
|
||||
elseif to_index >= 57 and to_index <= 64 then
|
||||
inv:set_stack(from_list, from_index, "realchess:queen_black")
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif from_y + 2 == to_y then
|
||||
if pieceTo ~= "" or from_y > 1 or pawnBlackMove ~= "" then
|
||||
return 0
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
|
||||
-- if x not changed,
|
||||
-- ensure that destination cell is empty
|
||||
-- elseif x changed one unit left or right
|
||||
-- ensure the pawn is killing opponent piece
|
||||
-- else
|
||||
-- move is not legal - abort
|
||||
|
||||
if from_x == to_x then
|
||||
if pieceTo ~= "" then
|
||||
return 0
|
||||
end
|
||||
elseif from_x - 1 == to_x or from_x + 1 == to_x then
|
||||
if not pieceTo:find("white") then
|
||||
return 0
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
|
||||
elseif pieceFrom:sub(11,14) == "rook" then
|
||||
if from_x == to_x then
|
||||
-- moving vertically
|
||||
if from_y < to_y then
|
||||
-- moving down
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = from_y + 1, to_y - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x, i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- mocing up
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = to_y + 1, from_y - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x, i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif from_y == to_y then
|
||||
-- mocing horizontally
|
||||
if from_x < to_x then
|
||||
-- mocing right
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = from_x + 1, to_x - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(i, from_y)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- mocing left
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = to_x + 1, from_x - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(i, from_y)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
-- attempt to move arbitrarily -> abort
|
||||
return 0
|
||||
end
|
||||
|
||||
if thisMove == "white" or thisMove == "black" then
|
||||
if pieceFrom:sub(-1) == "1" then
|
||||
meta:set_int("castlingWhiteL", 0)
|
||||
elseif pieceFrom:sub(-1) == "2" then
|
||||
meta:set_int("castlingWhiteR", 0)
|
||||
end
|
||||
end
|
||||
|
||||
elseif pieceFrom:sub(11,16) == "knight" then
|
||||
-- get relative pos
|
||||
local dx = from_x - to_x
|
||||
local dy = from_y - to_y
|
||||
|
||||
-- get absolute values
|
||||
if dx < 0 then dx = -dx end
|
||||
if dy < 0 then dy = -dy end
|
||||
|
||||
-- sort x and y
|
||||
if dx > dy then dx, dy = dy, dx end
|
||||
|
||||
-- ensure that dx == 1 and dy == 2
|
||||
if dx ~= 1 or dy ~= 2 then
|
||||
return 0
|
||||
end
|
||||
-- just ensure that destination cell does not contain friend piece
|
||||
-- ^ it was done already thus everything ok
|
||||
|
||||
elseif pieceFrom:sub(11,16) == "bishop" then
|
||||
-- get relative pos
|
||||
local dx = from_x - to_x
|
||||
local dy = from_y - to_y
|
||||
|
||||
-- get absolute values
|
||||
if dx < 0 then dx = -dx end
|
||||
if dy < 0 then dy = -dy end
|
||||
|
||||
-- ensure dx and dy are equal
|
||||
if dx ~= dy then return 0 end
|
||||
|
||||
if from_x < to_x then
|
||||
if from_y < to_y then
|
||||
-- moving right-down
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x + i, from_y + i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- moving right-up
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x + i, from_y - i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if from_y < to_y then
|
||||
-- moving left-down
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x - i, from_y + i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- moving left-up
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x - i, from_y - i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif pieceFrom:sub(11,15) == "queen" then
|
||||
local dx = from_x - to_x
|
||||
local dy = from_y - to_y
|
||||
|
||||
-- get absolute values
|
||||
if dx < 0 then dx = -dx end
|
||||
if dy < 0 then dy = -dy end
|
||||
|
||||
-- ensure valid relative move
|
||||
if dx ~= 0 and dy ~= 0 and dx ~= dy then
|
||||
return 0
|
||||
end
|
||||
|
||||
if from_x == to_x then
|
||||
if from_y < to_y then
|
||||
-- goes down
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x, from_y + i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- goes up
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x, from_y - i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif from_x < to_x then
|
||||
if from_y == to_y then
|
||||
-- goes right
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x + i, from_y)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
elseif from_y < to_y then
|
||||
-- goes right-down
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x + i, from_y + i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- goes right-up
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x + i, from_y - i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if from_y == to_y then
|
||||
-- goes left
|
||||
-- ensure that no piece disturbs the way and destination cell does
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x - i, from_y)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
elseif from_y < to_y then
|
||||
-- goes left-down
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x - i, from_y + i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- goes left-up
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x - i, from_y - i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif pieceFrom:sub(11,14) == "king" then
|
||||
local dx = from_x - to_x
|
||||
local dy = from_y - to_y
|
||||
local check = true
|
||||
|
||||
if thisMove == "white" then
|
||||
if from_y == 7 and to_y == 7 then
|
||||
if to_x == 1 then
|
||||
local castlingWhiteL = meta:get_int("castlingWhiteL")
|
||||
local idx57 = inv:get_stack(from_list, 57):get_name()
|
||||
|
||||
if castlingWhiteL == 1 and idx57 == "realchess:rook_white_1" then
|
||||
for i = 58, from_index - 1 do
|
||||
if inv:get_stack(from_list, i):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
inv:set_stack(from_list, 57, "")
|
||||
inv:set_stack(from_list, 59, "realchess:rook_white_1")
|
||||
check = false
|
||||
end
|
||||
elseif to_x == 6 then
|
||||
local castlingWhiteR = meta:get_int("castlingWhiteR")
|
||||
local idx64 = inv:get_stack(from_list, 64):get_name()
|
||||
|
||||
if castlingWhiteR == 1 and idx64 == "realchess:rook_white_2" then
|
||||
for i = from_index + 1, 63 do
|
||||
if inv:get_stack(from_list, i):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
inv:set_stack(from_list, 62, "realchess:rook_white_2")
|
||||
inv:set_stack(from_list, 64, "")
|
||||
check = false
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif thisMove == "black" then
|
||||
if from_y == 0 and to_y == 0 then
|
||||
if to_x == 1 then
|
||||
local castlingBlackL = meta:get_int("castlingBlackL")
|
||||
local idx1 = inv:get_stack(from_list, 1):get_name()
|
||||
|
||||
if castlingBlackL == 1 and idx1 == "realchess:rook_black_1" then
|
||||
for i = 2, from_index - 1 do
|
||||
if inv:get_stack(from_list, i):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
inv:set_stack(from_list, 1, "")
|
||||
inv:set_stack(from_list, 3, "realchess:rook_black_1")
|
||||
check = false
|
||||
end
|
||||
elseif to_x == 6 then
|
||||
local castlingBlackR = meta:get_int("castlingBlackR")
|
||||
local idx8 = inv:get_stack(from_list, 1):get_name()
|
||||
|
||||
if castlingBlackR == 1 and idx8 == "realchess:rook_black_2" then
|
||||
for i = from_index + 1, 7 do
|
||||
if inv:get_stack(from_list, i):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
inv:set_stack(from_list, 6, "realchess:rook_black_2")
|
||||
inv:set_stack(from_list, 8, "")
|
||||
check = false
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if check then
|
||||
if dx < 0 then dx = -dx end
|
||||
if dy < 0 then dy = -dy end
|
||||
if dx > 1 or dy > 1 then return 0 end
|
||||
end
|
||||
|
||||
if thisMove == "white" then
|
||||
meta:set_int("castlingWhiteL", 0)
|
||||
meta:set_int("castlingWhiteR", 0)
|
||||
elseif thisMove == "black" then
|
||||
meta:set_int("castlingBlackL", 0)
|
||||
meta:set_int("castlingBlackR", 0)
|
||||
end
|
||||
end
|
||||
|
||||
meta:set_string("playerWhite", playerWhite)
|
||||
meta:set_string("playerBlack", playerBlack)
|
||||
meta:set_string("lastMove", thisMove)
|
||||
meta:set_int("lastMoveTime", minetest.get_gametime())
|
||||
local lastMove = meta:get_string("lastMove")
|
||||
|
||||
if lastMove == "black" then
|
||||
minetest.chat_send_player(playerWhite, "["..os.date("%H:%M:%S").."] "..
|
||||
playerName.." moved a "..pieceFrom:match(":(%a+)")..", it's now your turn.")
|
||||
elseif lastMove == "white" then
|
||||
minetest.chat_send_player(playerBlack, "["..os.date("%H:%M:%S").."] "..
|
||||
playerName.." moved a "..pieceFrom:match(":(%a+)")..", it's now your turn.")
|
||||
end
|
||||
|
||||
if pieceTo:sub(11,14) == "king" then
|
||||
minetest.chat_send_player(playerBlack, playerName.." won the game.")
|
||||
minetest.chat_send_player(playerWhite, playerName.." won the game.")
|
||||
meta:set_string("winner", thisMove)
|
||||
end
|
||||
|
||||
return 1
|
||||
end
|
||||
|
||||
local function timeout_format(timeout_limit)
|
||||
local time_remaining = timeout_limit - minetest.get_gametime()
|
||||
local minutes = math.floor(time_remaining / 60)
|
||||
local seconds = time_remaining % 60
|
||||
|
||||
if minutes == 0 then return seconds.." sec." end
|
||||
return minutes.." min. "..seconds.." sec."
|
||||
end
|
||||
|
||||
function realchess.fields(pos, _, fields, sender)
|
||||
local playerName = sender:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local timeout_limit = meta:get_int("lastMoveTime") + 300
|
||||
local playerWhite = meta:get_string("playerWhite")
|
||||
local playerBlack = meta:get_string("playerBlack")
|
||||
local lastMoveTime = meta:get_int("lastMoveTime")
|
||||
if fields.quit then return end
|
||||
|
||||
-- timeout is 5 min. by default for resetting the game (non-players only)
|
||||
if fields.new and (playerWhite == playerName or playerBlack == playerName) then
|
||||
realchess.init(pos)
|
||||
elseif fields.new and lastMoveTime ~= 0 and minetest.get_gametime() >= timeout_limit and
|
||||
(playerWhite ~= playerName or playerBlack ~= playerName) then
|
||||
realchess.init(pos)
|
||||
else
|
||||
minetest.chat_send_player(playerName, "[!] You can't reset the chessboard, a game has been started.\n"..
|
||||
"If you are not a current player, try again in "..timeout_format(timeout_limit))
|
||||
end
|
||||
end
|
||||
|
||||
function realchess.dig(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local playerName = player:get_player_name()
|
||||
local timeout_limit = meta:get_int("lastMoveTime") + 300
|
||||
local lastMoveTime = meta:get_int("lastMoveTime")
|
||||
|
||||
-- timeout is 5 min. by default for digging the chessboard (non-players only)
|
||||
return (lastMoveTime == 0 and minetest.get_gametime() > timeout_limit) or
|
||||
minetest.chat_send_player(playerName, "[!] You can't dig the chessboard, a game has been started.\n"..
|
||||
"Reset it first if you're a current player, or dig again in "..timeout_format(timeout_limit))
|
||||
end
|
||||
|
||||
function realchess.on_move(pos, from_list, from_index)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
inv:set_stack(from_list, from_index, '')
|
||||
return false
|
||||
end
|
||||
|
||||
minetest.register_node(":realchess:chessboard", {
|
||||
description = "Chess Board",
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
inventory_image = "chessboard_top.png",
|
||||
wield_image = "chessboard_top.png",
|
||||
tiles = {"chessboard_top.png", "chessboard_top.png", "chessboard_sides.png"},
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {type = "fixed", fixed = {-.375, -.5, -.375, .375, -.4375, .375}},
|
||||
sunlight_propagates = true,
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
can_dig = realchess.dig,
|
||||
on_construct = realchess.init,
|
||||
on_receive_fields = realchess.fields,
|
||||
allow_metadata_inventory_move = realchess.move,
|
||||
on_metadata_inventory_move = realchess.on_move,
|
||||
allow_metadata_inventory_take = function() return 0 end
|
||||
})
|
||||
|
||||
local function register_piece(name, count)
|
||||
for _, color in pairs({"black", "white"}) do
|
||||
if not count then
|
||||
minetest.register_craftitem(":realchess:"..name.."_"..color, {
|
||||
description = color:gsub("^%l", string.upper).." "..name:gsub("^%l", string.upper),
|
||||
inventory_image = name.."_"..color..".png",
|
||||
stack_max = 1,
|
||||
groups = {not_in_creative_inventory=1}
|
||||
})
|
||||
else
|
||||
for i = 1, count do
|
||||
minetest.register_craftitem(":realchess:"..name.."_"..color.."_"..i, {
|
||||
description = color:gsub("^%l", string.upper).." "..name:gsub("^%l", string.upper),
|
||||
inventory_image = name.."_"..color..".png",
|
||||
stack_max = 1,
|
||||
groups = {not_in_creative_inventory=1}
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
register_piece("pawn", 8)
|
||||
register_piece("rook", 2)
|
||||
register_piece("knight", 2)
|
||||
register_piece("bishop", 2)
|
||||
register_piece("queen")
|
||||
register_piece("king")
|
||||
|
@ -1,167 +0,0 @@
|
||||
local craftguide, datas, npp = {}, {}, 8*3
|
||||
|
||||
function craftguide:get_recipe(item)
|
||||
if item:sub(1,6) == "group:" then
|
||||
if item:sub(-4) == "wool" or item:sub(-3) == "dye" then
|
||||
item = item:sub(7)..":white"
|
||||
elseif minetest.registered_items["default:"..item:sub(7)] then
|
||||
item = item:gsub("group:", "default:")
|
||||
else for node, def in pairs(minetest.registered_items) do
|
||||
if def.groups[item:match("[^,:]+$")] then item = node end
|
||||
end
|
||||
end
|
||||
end
|
||||
return item
|
||||
end
|
||||
|
||||
function craftguide:get_formspec(player_name, pagenum, recipe_num)
|
||||
local data = datas[player_name]
|
||||
local formspec = [[ size[8,6.6;]
|
||||
tablecolumns[color;text;color;text]
|
||||
tableoptions[background=#00000000;highlight=#00000000;border=false]
|
||||
button[5.4,0;0.8,0.95;prev;<]
|
||||
button[7.2,0;0.8,0.95;next;>]
|
||||
button[2.5,0.2;0.8,0.5;search;?]
|
||||
button[3.2,0.2;0.8,0.5;clear;X]
|
||||
tooltip[search;Search]
|
||||
tooltip[clear;Reset]
|
||||
table[6,0.18;1.1,0.5;pagenum;#FFFF00,]] ..
|
||||
pagenum .. ",#FFFFFF,/ " .. data.pagemax .. "]" ..
|
||||
"field[0.3,0.32;2.6,1;filter;;" .. data.filter .. "]" ..
|
||||
"field_close_on_enter[filter;false]" ..
|
||||
default.gui_bg..default.gui_bg_img
|
||||
|
||||
local i, s = 0, 0
|
||||
for _, name in pairs(data.items) do
|
||||
if s < (pagenum - 1) * npp then
|
||||
s = s + 1
|
||||
else if i >= npp then break end
|
||||
local X = i % 8
|
||||
local Y = ((i-X) / 8) + 1
|
||||
|
||||
formspec = formspec.."item_image_button["..X..","..Y..";1,1;"..
|
||||
name..";"..name..";]"
|
||||
i = i + 1
|
||||
end
|
||||
end
|
||||
|
||||
if data.item and minetest.registered_items[data.item] then
|
||||
local recipes = minetest.get_all_craft_recipes(data.item)
|
||||
if recipe_num > #recipes then recipe_num = 1 end
|
||||
|
||||
if #recipes > 1 then formspec = formspec..
|
||||
[[ button[0,6;1.6,1;alternate;Alternate]
|
||||
label[0,5.5;Recipe ]]..recipe_num.." of "..#recipes.."]"
|
||||
end
|
||||
|
||||
local type = recipes[recipe_num].type
|
||||
if type == "cooking" then formspec = formspec..
|
||||
"image[3.75,4.6;0.5,0.5;default_furnace_front.png]"
|
||||
end
|
||||
|
||||
local items = recipes[recipe_num].items
|
||||
local width = recipes[recipe_num].width
|
||||
if width == 0 then width = math.min(3, #items) end
|
||||
-- Lua 5.3 removed `table.maxn`, use `xdecor.maxn` in case of breakage.
|
||||
local rows = math.ceil(table.maxn(items) / width)
|
||||
|
||||
for i, v in pairs(items) do
|
||||
local X = (i-1) % width + 4.5
|
||||
local Y = math.floor((i-1) / width + (6 - math.min(2, rows)))
|
||||
local label = ""
|
||||
if v:sub(1,6) == "group:" then label = "\nG" end
|
||||
|
||||
formspec = formspec.."item_image_button["..X..","..Y..";1,1;"..
|
||||
self:get_recipe(v)..";"..self:get_recipe(v)..";"..label.."]"
|
||||
end
|
||||
|
||||
local output = recipes[recipe_num].output
|
||||
formspec = formspec..[[ image[3.5,5;1,1;gui_furnace_arrow_bg.png^[transformR90]
|
||||
item_image_button[2.5,5;1,1;]]..output..";"..data.item..";]"
|
||||
end
|
||||
|
||||
data.formspec = formspec
|
||||
minetest.show_formspec(player_name, "xdecor:craftguide", formspec)
|
||||
end
|
||||
|
||||
function craftguide:get_items(player_name)
|
||||
local items_list, data = {}, datas[player_name]
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if not (def.groups.not_in_creative_inventory == 1) and
|
||||
minetest.get_craft_recipe(name).items and
|
||||
def.description and def.description ~= "" and
|
||||
(def.name:find(data.filter, 1, true) or
|
||||
def.description:lower():find(data.filter, 1, true)) then
|
||||
items_list[#items_list+1] = name
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(items_list)
|
||||
data.items = items_list
|
||||
data.size = #items_list
|
||||
data.pagemax = math.ceil(data.size / npp)
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "xdecor:craftguide" then
|
||||
return
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local data = datas[player_name]
|
||||
local formspec = data.formspec
|
||||
local pagenum = tonumber(formspec:match("#FFFF00,(%d+)")) or 1
|
||||
|
||||
if fields.clear then
|
||||
data.filter, data.item = "", nil
|
||||
craftguide:get_items(player_name)
|
||||
craftguide:get_formspec(player_name, 1, 1)
|
||||
elseif fields.alternate then
|
||||
local recipe_num = tonumber(formspec:match("Recipe%s(%d+)")) or 1
|
||||
recipe_num = recipe_num + 1
|
||||
craftguide:get_formspec(player_name, pagenum, recipe_num)
|
||||
elseif fields.search or (fields.key_enter_field and
|
||||
fields.key_enter_field == "filter") then
|
||||
data.filter = fields.filter:lower()
|
||||
craftguide:get_items(player_name)
|
||||
craftguide:get_formspec(player_name, 1, 1)
|
||||
elseif fields.prev or fields.next then
|
||||
if fields.prev then
|
||||
pagenum = pagenum - 1
|
||||
else
|
||||
pagenum = pagenum + 1
|
||||
end
|
||||
if pagenum > data.pagemax then
|
||||
pagenum = 1
|
||||
elseif pagenum == 0 then
|
||||
pagenum = data.pagemax
|
||||
end
|
||||
craftguide:get_formspec(player_name, pagenum, 1)
|
||||
else
|
||||
for item in pairs(fields) do
|
||||
if minetest.get_craft_recipe(item).items then
|
||||
data.item = item
|
||||
craftguide:get_formspec(player_name, pagenum, 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_craftitem("xdecor:crafting_guide", {
|
||||
description = "Crafting Guide",
|
||||
inventory_image = "xdecor_crafting_guide.png",
|
||||
wield_image = "xdecor_crafting_guide.png",
|
||||
stack_max = 1,
|
||||
groups = {book=1},
|
||||
on_use = function(itemstack, user)
|
||||
local player_name = user:get_player_name()
|
||||
if not datas[player_name] then
|
||||
datas[player_name] = {}
|
||||
datas[player_name].filter = ""
|
||||
craftguide:get_items(player_name)
|
||||
craftguide:get_formspec(player_name, 1, 1)
|
||||
else
|
||||
minetest.show_formspec(player_name, "xdecor:craftguide", datas[player_name].formspec)
|
||||
end
|
||||
end
|
||||
})
|
@ -1,40 +0,0 @@
|
||||
minetest.register_craftitem("xdecor:bowl", {
|
||||
description = "Bowl",
|
||||
inventory_image = "xdecor_bowl.png",
|
||||
wield_image = "xdecor_bowl.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("xdecor:bowl_soup", {
|
||||
description = "Bowl of soup",
|
||||
inventory_image = "xdecor_bowl_soup.png",
|
||||
wield_image = "xdecor_bowl_soup.png",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, user)
|
||||
itemstack:replace("xdecor:bowl 1")
|
||||
if rawget(_G, "hunger") then
|
||||
minetest.item_eat(20)
|
||||
else
|
||||
user:set_hp(20)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_alias("xdecor:flint_steel", "fire:flint_and_steel")
|
||||
|
||||
minetest.register_tool("xdecor:hammer", {
|
||||
description = "Hammer",
|
||||
inventory_image = "xdecor_hammer.png",
|
||||
wield_image = "xdecor_hammer.png",
|
||||
on_use = function() do return end end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("xdecor:honey", {
|
||||
description = "Honey",
|
||||
inventory_image = "xdecor_honey.png",
|
||||
wield_image = "xdecor_honey.png",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
on_use = minetest.item_eat(2)
|
||||
})
|
||||
|
@ -3,6 +3,6 @@ bucket
|
||||
doors
|
||||
stairs
|
||||
xpanes
|
||||
3d_armor?
|
||||
fire?
|
||||
oresplus?
|
||||
moreblocks?
|
1
mods/xdecor/description.txt
Normal file
@ -0,0 +1 @@
|
||||
A decoration mod meant to be simple and well-featured.
|
@ -1,220 +0,0 @@
|
||||
local enchanting = {}
|
||||
screwdriver = screwdriver or {}
|
||||
|
||||
-- Cost in Mese crystal(s) for enchanting.
|
||||
local mese_cost = 1
|
||||
|
||||
-- Force of the enchantments.
|
||||
enchanting.uses = 1.2 -- Durability
|
||||
enchanting.times = 0.1 -- Efficiency
|
||||
enchanting.damages = 1 -- Sharpness
|
||||
enchanting.strength = 1.2 -- Armor strength (3d_armor only)
|
||||
enchanting.speed = 0.2 -- Player speed (3d_armor only)
|
||||
enchanting.jump = 0.2 -- Player jumping (3d_armor only)
|
||||
|
||||
function enchanting.formspec(pos, num)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local formspec = [[ size[9,9;]
|
||||
bgcolor[#080808BB;true]
|
||||
background[0,0;9,9;ench_ui.png]
|
||||
list[context;tool;0.9,2.9;1,1;]
|
||||
list[context;mese;2,2.9;1,1;]
|
||||
list[current_player;main;0.5,4.5;8,4;]
|
||||
image[2,2.9;1,1;mese_layout.png]
|
||||
tooltip[sharp;Your weapon inflicts more damages]
|
||||
tooltip[durable;Your tool last longer]
|
||||
tooltip[fast;Your tool digs faster]
|
||||
tooltip[strong;Your armor is more resistant]
|
||||
tooltip[speed;Your speed is increased] ]]
|
||||
..default.gui_slots..default.get_hotbar_bg(0.5,4.5)
|
||||
|
||||
local enchant_buttons = {
|
||||
[[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]
|
||||
image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]],
|
||||
"image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]",
|
||||
"image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]",
|
||||
[[ image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]
|
||||
image_button[3.9,1.77;4,1.12;bg_btn.png;speed;Speed] ]]
|
||||
}
|
||||
|
||||
formspec = formspec..(enchant_buttons[num] or "")
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
|
||||
function enchanting.on_put(pos, listname, _, stack)
|
||||
if listname == "tool" then
|
||||
local stackname = stack:get_name()
|
||||
local tool_groups = {
|
||||
"axe, pick, shovel",
|
||||
"chestplate, leggings, helmet",
|
||||
"sword", "boots"
|
||||
}
|
||||
|
||||
for idx, tools in pairs(tool_groups) do
|
||||
if tools:find(stackname:match(":(%w+)")) then
|
||||
enchanting.formspec(pos, idx)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function enchanting.fields(pos, _, fields)
|
||||
if fields.quit then return end
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local tool = inv:get_stack("tool", 1)
|
||||
local mese = inv:get_stack("mese", 1)
|
||||
local orig_wear = tool:get_wear()
|
||||
local mod, name = tool:get_name():match("(.*):(.*)")
|
||||
local enchanted_tool = (mod or "")..":enchanted_"..(name or "").."_"..next(fields)
|
||||
|
||||
if mese:get_count() >= mese_cost and minetest.registered_tools[enchanted_tool] then
|
||||
tool:replace(enchanted_tool)
|
||||
tool:add_wear(orig_wear)
|
||||
mese:take_item(mese_cost)
|
||||
inv:set_stack("mese", 1, mese)
|
||||
inv:set_stack("tool", 1, tool)
|
||||
end
|
||||
end
|
||||
|
||||
function enchanting.dig(pos)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:is_empty("tool") and inv:is_empty("mese")
|
||||
end
|
||||
|
||||
local function allowed(tool)
|
||||
for item in pairs(minetest.registered_tools) do
|
||||
if item:find("enchanted_"..tool) then return true end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function enchanting.put(_, listname, _, stack)
|
||||
local item = stack:get_name():match("[^:]+$")
|
||||
if listname == "mese" and item == "mese_crystal" then
|
||||
return stack:get_count()
|
||||
elseif listname == "tool" and allowed(item) then
|
||||
return 1
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
function enchanting.on_take(pos, listname)
|
||||
if listname == "tool" then enchanting.formspec(pos, nil) end
|
||||
end
|
||||
|
||||
function enchanting.construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Enchantment Table")
|
||||
enchanting.formspec(pos, nil)
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("tool", 1)
|
||||
inv:set_size("mese", 1)
|
||||
end
|
||||
|
||||
xdecor.register("enchantment_table", {
|
||||
description = "Enchantment Table",
|
||||
tiles = {"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png"},
|
||||
groups = {cracky=1, level=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
can_dig = enchanting.dig,
|
||||
on_construct = enchanting.construct,
|
||||
on_receive_fields = enchanting.fields,
|
||||
on_metadata_inventory_put = enchanting.on_put,
|
||||
on_metadata_inventory_take = enchanting.on_take,
|
||||
allow_metadata_inventory_put = enchanting.put,
|
||||
allow_metadata_inventory_move = function() return 0 end
|
||||
})
|
||||
|
||||
local function cap(S) return S:gsub("^%l", string.upper) end
|
||||
|
||||
function enchanting:register_tools(mod, def)
|
||||
for tool in pairs(def.tools) do
|
||||
for material in def.materials:gmatch("[%w_]+") do
|
||||
for enchant in def.tools[tool].enchants:gmatch("[%w_]+") do
|
||||
local original_tool = minetest.registered_tools[mod..":"..tool.."_"..material]
|
||||
if not original_tool then return end
|
||||
|
||||
if original_tool.tool_capabilities then
|
||||
local original_damage_groups = original_tool.tool_capabilities.damage_groups
|
||||
local original_groupcaps = original_tool.tool_capabilities.groupcaps
|
||||
local groupcaps = table.copy(original_groupcaps)
|
||||
local fleshy = original_damage_groups.fleshy
|
||||
local full_punch_interval = original_tool.tool_capabilities.full_punch_interval
|
||||
local max_drop_level = original_tool.tool_capabilities.max_drop_level
|
||||
local group = next(original_groupcaps)
|
||||
|
||||
if enchant == "durable" then
|
||||
groupcaps[group].uses = math.ceil(original_groupcaps[group].uses * enchanting.uses)
|
||||
elseif enchant == "fast" then
|
||||
for i, time in pairs(original_groupcaps[group].times) do
|
||||
groupcaps[group].times[i] = time - enchanting.times
|
||||
end
|
||||
elseif enchant == "sharp" then
|
||||
fleshy = fleshy + enchanting.damages
|
||||
end
|
||||
|
||||
minetest.register_tool(":"..mod..":enchanted_"..tool.."_"..material.."_"..enchant, {
|
||||
description = "Enchanted "..cap(material).." "..cap(tool).." ("..cap(enchant)..")",
|
||||
inventory_image = original_tool.inventory_image.."^[colorize:violet:50",
|
||||
wield_image = original_tool.wield_image,
|
||||
groups = {not_in_creative_inventory=1},
|
||||
tool_capabilities = {
|
||||
groupcaps = groupcaps, damage_groups = {fleshy = fleshy},
|
||||
full_punch_interval = full_punch_interval, max_drop_level = max_drop_level
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if mod == "3d_armor" then
|
||||
local original_armor_groups = original_tool.groups
|
||||
local armorcaps = {}
|
||||
armorcaps.not_in_creative_inventory = 1
|
||||
|
||||
for armor_group, value in pairs(original_armor_groups) do
|
||||
if enchant == "strong" then
|
||||
armorcaps[armor_group] = math.ceil(value * enchanting.strength)
|
||||
elseif enchant == "speed" then
|
||||
armorcaps[armor_group] = value
|
||||
armorcaps.physics_speed = enchanting.speed
|
||||
armorcaps.physics_jump = enchanting.jump
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_tool(":"..mod..":enchanted_"..tool.."_"..material.."_"..enchant, {
|
||||
description = "Enchanted "..cap(material).." "..cap(tool).." ("..cap(enchant)..")",
|
||||
inventory_image = original_tool.inventory_image,
|
||||
texture = "3d_armor_"..tool.."_"..material,
|
||||
wield_image = original_tool.wield_image,
|
||||
groups = armorcaps,
|
||||
wear = 0
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
enchanting:register_tools("default", {
|
||||
materials = "steel, bronze, mese, diamond",
|
||||
tools = {
|
||||
axe = {enchants = "durable, fast"},
|
||||
pick = {enchants = "durable, fast"},
|
||||
shovel = {enchants = "durable, fast"},
|
||||
sword = {enchants = "sharp"}
|
||||
}
|
||||
})
|
||||
|
||||
enchanting:register_tools("3d_armor", {
|
||||
materials = "steel, bronze, gold, diamond",
|
||||
tools = {
|
||||
boots = {enchants = "strong, speed"},
|
||||
chestplate = {enchants = "strong"},
|
||||
helmet = {enchants = "strong"},
|
||||
leggings = {enchants = "strong"}
|
||||
}
|
||||
})
|
||||
|
@ -1,41 +0,0 @@
|
||||
--Credit goes to Extex101, original mod https://github.com/Extex101/Even-More-Blocks
|
||||
|
||||
minetest.register_node("xdecor:jungle_wood_tile", {
|
||||
description = "Jungle Wood Tile",
|
||||
tiles = {"jungle_wood_tile.png"},
|
||||
groups = {choppy = 2,level = 2},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'xdecor:jungle_wood_tile 5',
|
||||
recipe = {
|
||||
{'', 'default:wood', ''},
|
||||
{ 'default:wood','default:junglewood', 'default:wood'},
|
||||
{'', 'default:wood', ''},
|
||||
}
|
||||
})
|
||||
minetest.register_node("xdecor:obsidian_runestone", {
|
||||
description = "Obsidian Runestone",
|
||||
tiles = {"obsidian_rune.png"},
|
||||
groups = {cracky = 1,level = 2},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'xdecor:obsidian_runestone 8',
|
||||
recipe = {
|
||||
{'default:obsidian','default:obsidian', 'default:obsidian'},
|
||||
{'default:obsidian','', 'default:obsidian'},
|
||||
{'default:obsidian','default:obsidian', 'default:obsidian'},
|
||||
}
|
||||
})
|
||||
minetest.register_node("xdecor:desert_runestone", {
|
||||
description = "Desert Runestone",
|
||||
tiles = {"desert_stone_rune.png"},
|
||||
groups = {cracky = 2},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'xdecor:desert_runestone 8',
|
||||
recipe = {
|
||||
{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
|
||||
{ 'default:desert_stone','', 'default:desert_stone'},
|
||||
{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
|
||||
}
|
||||
})
|
@ -24,8 +24,8 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
|
||||
default.player_attached[player_name] = false
|
||||
default.player_set_animation(clicker, "stand", 30)
|
||||
|
||||
elseif not default.player_attached[player_name] and node.param2 <= 3 and not
|
||||
ctrl.sneak and vel.x == 0 and vel.y == 0 and vel.z == 0 then
|
||||
elseif not default.player_attached[player_name] and node.param2 <= 3 and
|
||||
not ctrl.sneak and vector.equals(vel, {x=0,y=0,z=0}) then
|
||||
|
||||
clicker:set_eye_offset({x=0, y=-7, z=2}, {x=0, y=0, z=0})
|
||||
--clicker:set_physics_override(0, 0, 0)
|
||||
@ -40,16 +40,12 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
|
||||
end
|
||||
end
|
||||
|
||||
function xdecor.sit_dig(pos, player)
|
||||
local pname = player:get_player_name()
|
||||
local objs = minetest.get_objects_inside_radius(pos, 0.1)
|
||||
|
||||
for _, p in pairs(objs) do
|
||||
if not player or not player:is_player() or p:get_player_name() or
|
||||
default.player_attached[pname] then
|
||||
function xdecor.sit_dig(pos, digger)
|
||||
for _, player in pairs(minetest.get_objects_inside_radius(pos, 0.1)) do
|
||||
if player:is_player() and
|
||||
default.player_attached[player:get_player_name()] then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -29,3 +29,21 @@ function xdecor.tablecopy(T)
|
||||
return new
|
||||
end
|
||||
|
||||
function xdecor.stairs_valid_def(def)
|
||||
return (def.drawtype == "normal" or def.drawtype:sub(1,5) == "glass") and
|
||||
(def.groups.cracky or def.groups.choppy) and
|
||||
not def.on_construct and
|
||||
not def.after_place_node and
|
||||
not def.on_rightclick and
|
||||
not def.on_blast and
|
||||
not def.allow_metadata_inventory_take and
|
||||
not (def.groups.not_in_creative_inventory == 1) and
|
||||
not (def.groups.not_cuttable == 1) and
|
||||
not def.groups.wool and
|
||||
(def.tiles and type(def.tiles[1]) == "string" and not
|
||||
def.tiles[1]:find("default_mineral")) and
|
||||
not def.mesecons and
|
||||
def.description and
|
||||
def.description ~= "" and
|
||||
def.light_source == 0
|
||||
end
|
||||
|
@ -1,21 +1,22 @@
|
||||
xdecor.box = {
|
||||
slab_y = function(height, shift)
|
||||
return { -0.5, -0.5+(shift or 0), -0.5, 0.5, -0.5+height+(shift or 0), 0.5 }
|
||||
return {-0.5, -0.5 + (shift or 0), -0.5, 0.5, -0.5 + height +
|
||||
(shift or 0), 0.5}
|
||||
end,
|
||||
slab_z = function(depth)
|
||||
return { -0.5, -0.5, -0.5+depth, 0.5, 0.5, 0.5 }
|
||||
return {-0.5, -0.5, -0.5 + depth, 0.5, 0.5, 0.5}
|
||||
end,
|
||||
bar_y = function(radius)
|
||||
return { -radius, -0.5, -radius, radius, 0.5, radius }
|
||||
return {-radius, -0.5, -radius, radius, 0.5, radius}
|
||||
end,
|
||||
cuboid = function(radius_x, radius_y, radius_z)
|
||||
return { -radius_x, -radius_y, -radius_z, radius_x, radius_y, radius_z }
|
||||
return {-radius_x, -radius_y, -radius_z, radius_x, radius_y, radius_z}
|
||||
end
|
||||
}
|
||||
|
||||
xdecor.nodebox = {
|
||||
regular = { type = "regular" },
|
||||
null = { type = "fixed", fixed = { 0, 0, 0, 0, 0, 0 } }
|
||||
regular = {type="regular"},
|
||||
null = {type="fixed", fixed={0,0,0,0,0,0}}
|
||||
}
|
||||
|
||||
xdecor.pixelbox = function(size, boxes)
|
||||
@ -32,7 +33,7 @@ xdecor.pixelbox = function(size, boxes)
|
||||
((z + l) / size) - 0.5
|
||||
}
|
||||
end
|
||||
return { type = "fixed", fixed = fixed }
|
||||
return {type="fixed", fixed=fixed}
|
||||
end
|
||||
|
||||
local mt = {}
|
||||
@ -42,10 +43,10 @@ mt.__index = function(table, key)
|
||||
|
||||
if ref_type == "function" then
|
||||
return function(...)
|
||||
return { type = "fixed", fixed = ref(...) }
|
||||
return {type="fixed", fixed=ref(...)}
|
||||
end
|
||||
elseif ref_type == "table" then
|
||||
return { type = "fixed", fixed = ref }
|
||||
return {type="fixed", fixed=ref}
|
||||
elseif ref_type == "nil" then
|
||||
error(key.."could not be found among nodebox presets and functions")
|
||||
end
|
||||
|
@ -1,10 +1,3 @@
|
||||
--[[ local default_can_dig = function(pos, _)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
return inv:is_empty("main")
|
||||
end --]]
|
||||
|
||||
xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
|
||||
local default_inventory_size = 32
|
||||
|
||||
@ -44,29 +37,46 @@ local function get_formspec_by_size(size)
|
||||
return formspec or default_inventory_formspecs
|
||||
end
|
||||
|
||||
local function drop_stuff()
|
||||
return function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
for i=1, inv:get_size("main") do
|
||||
local stack = inv:get_stack("main", i)
|
||||
if not stack:is_empty() then
|
||||
local p = {
|
||||
x = pos.x + math.random(0,5) / 5 - 0.5,
|
||||
y = pos.y,
|
||||
z = pos.z + math.random(0,5) / 5 - 0.5
|
||||
}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
end
|
||||
local default_can_dig = function(pos)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end
|
||||
|
||||
function xdecor.register(name, def)
|
||||
def.drawtype = def.drawtype or (def.node_box and "nodebox")
|
||||
def.paramtype = def.paramtype or "light"
|
||||
local function xdecor_stairs_alternative(nodename, def)
|
||||
local mod, name = nodename:match("(.*):(.*)")
|
||||
for groupname, value in pairs(def.groups) do
|
||||
if groupname ~= "cracky" and groupname ~= "choppy" and
|
||||
groupname ~= "flammable" and groupname ~= "crumbly" and
|
||||
groupname ~= "snappy" then
|
||||
def.groups.groupname = nil
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
stairsplus:register_all(
|
||||
mod,
|
||||
name,
|
||||
nodename,
|
||||
{
|
||||
description = def.description,
|
||||
tiles = def.tiles,
|
||||
groups = def.groups,
|
||||
sounds = def.sounds,
|
||||
}
|
||||
)
|
||||
elseif minetest.get_modpath("stairs") then
|
||||
stairs.register_stair_and_slab(name,nodename,
|
||||
def.groups,
|
||||
def.tiles,
|
||||
("%s Stair"):format(def.description),
|
||||
("%s Slab"):format(def.description),
|
||||
def.sounds
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
def.drawtype = def.drawtype or (def.mesh and "mesh") or (def.node_box and "nodebox")
|
||||
def.sounds = def.sounds or default.node_sound_defaults()
|
||||
|
||||
if not (def.drawtype == "normal" or def.drawtype == "signlike" or
|
||||
@ -75,11 +85,18 @@ function xdecor.register(name, def)
|
||||
def.paramtype2 = def.paramtype2 or "facedir"
|
||||
end
|
||||
|
||||
if def.drawtype == "plantlike" or def.drawtype == "torchlike" or
|
||||
def.drawtype == "signlike" or def.drawtype == "fencelike" then
|
||||
if def.sunlight_propagates ~= false and
|
||||
(def.drawtype == "plantlike" or def.drawtype == "torchlike" or
|
||||
def.drawtype == "signlike" or def.drawtype == "fencelike") then
|
||||
def.sunlight_propagates = true
|
||||
end
|
||||
|
||||
if not def.paramtype and
|
||||
(def.light_source or def.sunlight_propagates or
|
||||
def.drawtype == "nodebox" or def.drawtype == "mesh") then
|
||||
def.paramtype = "light"
|
||||
end
|
||||
|
||||
local infotext = def.infotext
|
||||
local inventory = def.inventory
|
||||
def.inventory = nil
|
||||
@ -92,10 +109,10 @@ function xdecor.register(name, def)
|
||||
local size = inventory.size or default_inventory_size
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", size)
|
||||
meta:set_string("formspec", (inventory.formspec or get_formspec_by_size(size))..xbg)
|
||||
meta:set_string("formspec", (inventory.formspec or
|
||||
get_formspec_by_size(size))..xbg)
|
||||
end
|
||||
def.after_dig_node = def.after_dig_node or drop_stuff()
|
||||
--def.can_dig = def.can_dig or default_can_dig
|
||||
def.can_dig = def.can_dig or default_can_dig
|
||||
elseif infotext and not def.on_construct then
|
||||
def.on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
@ -104,4 +121,13 @@ function xdecor.register(name, def)
|
||||
end
|
||||
|
||||
minetest.register_node("xdecor:"..name, def)
|
||||
|
||||
local workbench = minetest.settings:get_bool("enable_xdecor_workbench")
|
||||
|
||||
if workbench == false and
|
||||
(minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs")) then
|
||||
if xdecor.stairs_valid_def(def) then
|
||||
xdecor_stairs_alternative("xdecor:"..name, def)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -1,28 +1,47 @@
|
||||
--local t = os.clock()
|
||||
|
||||
local mver_major, mver_minor, mver_patch = 0, 4, 16 -- Minetest 0.4.16 minimum.
|
||||
|
||||
local client_version = minetest.get_version().string
|
||||
local major, minor, patch = client_version:match("(%d+).(%d+).(%d+)")
|
||||
|
||||
if (major and minor and patch) and
|
||||
((tonumber(major) < mver_major) or
|
||||
(mver_major == tonumber(major) and tonumber(minor) < mver_minor) or
|
||||
(mver_minor == tonumber(minor) and tonumber(patch) < mver_patch)) then
|
||||
minetest.log("error", "[xdecor] Your Minetest client is too old to run this mod. Disabling.")
|
||||
return
|
||||
end
|
||||
|
||||
xdecor = {}
|
||||
local modpath = minetest.get_modpath("xdecor")
|
||||
|
||||
-- Handlers.
|
||||
dofile(modpath.."/handlers/animations.lua")
|
||||
dofile(modpath.."/handlers/helpers.lua")
|
||||
dofile(modpath.."/handlers/nodeboxes.lua")
|
||||
dofile(modpath.."/handlers/registration.lua")
|
||||
|
||||
-- Item files.
|
||||
dofile(modpath.."/chess.lua")
|
||||
--dofile(modpath.."/cooking.lua")
|
||||
dofile(modpath.."/craftguide.lua")
|
||||
--dofile(modpath.."/craftitems.lua")
|
||||
--dofile(modpath.."/enchanting.lua")
|
||||
--dofile(modpath.."/hive.lua")
|
||||
--dofile(modpath.."/itemframe.lua")
|
||||
--dofile(modpath.."/mailbox.lua")
|
||||
--dofile(modpath.."/mechanisms.lua")
|
||||
dofile(modpath.."/nodes.lua")
|
||||
dofile(modpath.."/recipes.lua")
|
||||
dofile(modpath.."/rope.lua")
|
||||
dofile(modpath.."/lights.lua")
|
||||
--dofile(modpath.."/workbench.lua")
|
||||
--print(string.format("[xdecor] loaded in %.2f ms", (os.clock()-t)*1000))
|
||||
dofile(modpath.."/evenmoreblocks.lua")
|
||||
dofile(modpath.."/src/alias.lua")
|
||||
dofile(modpath.."/src/nodes.lua")
|
||||
dofile(modpath.."/src/recipes.lua")
|
||||
|
||||
local subpart = {
|
||||
"chess",
|
||||
--"cooking",
|
||||
--"enchanting",
|
||||
--"hive",
|
||||
"itemframe",
|
||||
--"mailbox",
|
||||
--"mechanisms",
|
||||
"rope",
|
||||
--"workbench"
|
||||
}
|
||||
|
||||
for _, name in pairs(subpart) do
|
||||
local enable = minetest.settings:get_bool("enable_xdecor_"..name)
|
||||
if enable or enable == nil then
|
||||
dofile(modpath.."/src/"..name..".lua")
|
||||
end
|
||||
end
|
||||
|
||||
--print(string.format("[xdecor] loaded in %.2f ms", (os.clock()-t)*1000))
|
||||
|
@ -1,84 +0,0 @@
|
||||
minetest.register_node("xdecor:runelamp", {
|
||||
description = "Rune Stonelamp",
|
||||
tiles = {"default_stone.png^ithildin.png"},
|
||||
drawtype = 'normal',
|
||||
walkable = true,
|
||||
pointable = true,
|
||||
sunlight_propagates = false,
|
||||
light_source = 13,
|
||||
groups = {snappy=2,cracky=3,},
|
||||
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'xdecor:runelamp',
|
||||
recipe = {
|
||||
{'', 'default:torch', ''},
|
||||
{'', 'default:stone', ''},
|
||||
{'', 'dye:white', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("xdecor:magma", {
|
||||
description = "Magma",
|
||||
drawtype = "normal",
|
||||
tiles = {
|
||||
{
|
||||
name = "magma.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 3.0,
|
||||
},
|
||||
},
|
||||
},
|
||||
walkable = true,
|
||||
pointable = true,
|
||||
sunlight_propagates = false,
|
||||
light_source = 13,
|
||||
groups = {snappy=2,cracky=3,},
|
||||
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'xdecor:magma 2',
|
||||
recipe = {
|
||||
{'bucket:bucket_lava'},
|
||||
{'default:stone'},
|
||||
},
|
||||
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
|
||||
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "bucket:bucket_lava",
|
||||
recipe = {"xdecor:magma", "xdecor:magma", "bucket:bucket_empty"},
|
||||
replacements = {
|
||||
{"xdecor:magma", "default:cobble"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("xdecor:woodbox", {
|
||||
description = "Wood Lightbox",
|
||||
tiles = {"woodbox.png"},
|
||||
drawtype = 'normal',
|
||||
walkable = true,
|
||||
pointable = true,
|
||||
sunlight_propagates = false,
|
||||
light_source = 13,
|
||||
groups = {snappy=2,cracky=3,},
|
||||
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'xdecor:woodbox 3',
|
||||
recipe = {
|
||||
{'', 'default:torch', ''},
|
||||
{'default:glass', 'group:wood', 'default:glass'},
|
||||
{'', 'default:torch', ''},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
1
mods/xdecor/mod.conf
Normal file
@ -0,0 +1 @@
|
||||
name = xdecor
|
BIN
mods/xdecor/screenshot.png
Normal file
After Width: | Height: | Size: 102 KiB |
11
mods/xdecor/settingtypes.txt
Normal file
@ -0,0 +1,11 @@
|
||||
#For enabling a subpart of X-Decor.
|
||||
|
||||
enable_xdecor_chess (Enable Chess) bool true
|
||||
enable_xdecor_cooking (Enable Cooking) bool true
|
||||
enable_xdecor_enchanting (Enable Enchanting) bool true
|
||||
enable_xdecor_hive (Enable Hive) bool true
|
||||
enable_xdecor_itemframe (Enable Itemframe) bool true
|
||||
enable_xdecor_mailbox (Enable Mailbox) bool true
|
||||
enable_xdecor_mechanisms (Enable Mechanisms) bool true
|
||||
enable_xdecor_rope (Enable Rope) bool true
|
||||
enable_xdecor_workbench (Enable Workbench) bool true
|
BIN
mods/xdecor/sounds/xdecor_boiling_water.ogg
Normal file
BIN
mods/xdecor/sounds/xdecor_bouncy.ogg
Normal file
BIN
mods/xdecor/sounds/xdecor_enchanting.ogg
Normal file
1
mods/xdecor/src/alias.lua
Normal file
@ -0,0 +1 @@
|
||||
minetest.register_alias("xdecor:crafting_guide", "craftguide:book")
|
1475
mods/xdecor/src/chess.lua
Normal file
@ -1,4 +1,4 @@
|
||||
local cauldron = {}
|
||||
local cauldron, sounds = {}, {}
|
||||
|
||||
-- Add more ingredients here that make a soup.
|
||||
local ingredients_list = {
|
||||
@ -15,15 +15,27 @@ cauldron.cbox = {
|
||||
{0, 0, 0, 16, 8, 16}
|
||||
}
|
||||
|
||||
function cauldron.stop_sound(pos)
|
||||
local spos = minetest.hash_node_position(pos)
|
||||
if sounds[spos] then minetest.sound_stop(sounds[spos]) end
|
||||
end
|
||||
|
||||
function cauldron.idle_construct(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(10.0)
|
||||
cauldron.stop_sound(pos)
|
||||
end
|
||||
|
||||
function cauldron.boiling_construct(pos)
|
||||
local spos = minetest.hash_node_position(pos)
|
||||
sounds[spos] = minetest.sound_play("xdecor_boiling_water", {
|
||||
pos=pos, max_hear_distance=5, gain=0.8, loop=true
|
||||
})
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
meta:set_string("infotext", "Cauldron (active) - Drop some foods inside to make a soup")
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(5.0)
|
||||
end
|
||||
|
||||
@ -40,7 +52,7 @@ function cauldron.filling(pos, node, clicker, itemstack)
|
||||
else
|
||||
minetest.chat_send_player(clicker:get_player_name(),
|
||||
"No room in your inventory to add a bucket of water.")
|
||||
return
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
itemstack:replace("bucket:bucket_water")
|
||||
@ -65,7 +77,7 @@ function cauldron.idle_timer(pos)
|
||||
return true
|
||||
end
|
||||
|
||||
-- Ugly hack to determine if an item has `minetest.item_eat` in its definition.
|
||||
-- Ugly hack to determine if an item has the function `minetest.item_eat` in its definition.
|
||||
local function eatable(itemstring)
|
||||
local item = itemstring:match("[%w_:]+")
|
||||
local on_use_def = minetest.registered_items[item].on_use
|
||||
@ -76,7 +88,7 @@ end
|
||||
function cauldron.boiling_timer(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, 0.5)
|
||||
if objs == {} then return true end
|
||||
if not next(objs) then return true end
|
||||
|
||||
local ingredients = {}
|
||||
for _, obj in pairs(objs) do
|
||||
@ -116,15 +128,15 @@ function cauldron.take_soup(pos, node, clicker, itemstack)
|
||||
else
|
||||
minetest.chat_send_player(clicker:get_player_name(),
|
||||
"No room in your inventory to add a bowl of soup.")
|
||||
return
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
itemstack:replace("xdecor:bowl_soup 1")
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name="xdecor:cauldron_empty", param2=node.param2})
|
||||
return itemstack
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
xdecor.register("cauldron_empty", {
|
||||
@ -133,6 +145,9 @@ xdecor.register("cauldron_empty", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"xdecor_cauldron_top_empty.png", "xdecor_cauldron_sides.png"},
|
||||
infotext = "Cauldron (empty)",
|
||||
on_construct = function(pos)
|
||||
cauldron.stop_sound(pos)
|
||||
end,
|
||||
on_rightclick = cauldron.filling,
|
||||
collision_box = xdecor.pixelbox(16, cauldron.cbox)
|
||||
})
|
||||
@ -161,6 +176,9 @@ xdecor.register("cauldron_boiling", {
|
||||
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
||||
on_rightclick = cauldron.filling,
|
||||
on_construct = cauldron.boiling_construct,
|
||||
on_destruct = function(pos)
|
||||
cauldron.stop_sound(pos)
|
||||
end,
|
||||
on_timer = cauldron.boiling_timer
|
||||
})
|
||||
|
||||
@ -174,6 +192,45 @@ xdecor.register("cauldron_soup", {
|
||||
animation={type="vertical_frames", length=3.0}},
|
||||
"xdecor_cauldron_sides.png"},
|
||||
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
||||
on_rightclick = cauldron.take_soup
|
||||
on_rightclick = cauldron.take_soup,
|
||||
on_destruct = function(pos)
|
||||
cauldron.stop_sound(pos)
|
||||
end
|
||||
})
|
||||
|
||||
-- Craft items
|
||||
|
||||
minetest.register_craftitem("xdecor:bowl", {
|
||||
description = "Bowl",
|
||||
inventory_image = "xdecor_bowl.png",
|
||||
wield_image = "xdecor_bowl.png",
|
||||
groups = {food_bowl = 1, flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("xdecor:bowl_soup", {
|
||||
description = "Bowl of soup",
|
||||
inventory_image = "xdecor_bowl_soup.png",
|
||||
wield_image = "xdecor_bowl_soup.png",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
stack_max = 1,
|
||||
on_use = minetest.item_eat(30, "xdecor:bowl")
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:bowl 3",
|
||||
recipe = {
|
||||
{"group:wood", "", "group:wood"},
|
||||
{"", "group:wood", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:cauldron_empty",
|
||||
recipe = {
|
||||
{"default:iron_lump", "", "default:iron_lump"},
|
||||
{"default:iron_lump", "", "default:iron_lump"},
|
||||
{"default:iron_lump", "default:iron_lump", "default:iron_lump"}
|
||||
}
|
||||
})
|
291
mods/xdecor/src/enchanting.lua
Normal file
@ -0,0 +1,291 @@
|
||||
screwdriver = screwdriver or {}
|
||||
local ceil, abs, random = math.ceil, math.abs, math.random
|
||||
|
||||
-- Cost in Mese crystal(s) for enchanting.
|
||||
local mese_cost = 1
|
||||
|
||||
-- Force of the enchantments.
|
||||
local enchanting = {
|
||||
uses = 1.2, -- Durability
|
||||
times = 0.1, -- Efficiency
|
||||
damages = 1, -- Sharpness
|
||||
}
|
||||
|
||||
local function cap(S) return S:gsub("^%l", string.upper) end
|
||||
local function to_percent(orig_value, final_value)
|
||||
return abs(ceil(((final_value - orig_value) / orig_value) * 100))
|
||||
end
|
||||
|
||||
function enchanting:get_tooltip(enchant, orig_caps, fleshy)
|
||||
local bonus = {durable=0, efficiency=0, damages=0}
|
||||
if orig_caps then
|
||||
bonus.durable = to_percent(orig_caps.uses, orig_caps.uses * enchanting.uses)
|
||||
local sum_caps_times = 0
|
||||
for i=1, #orig_caps.times do
|
||||
sum_caps_times = sum_caps_times + orig_caps.times[i]
|
||||
end
|
||||
local average_caps_time = sum_caps_times / #orig_caps.times
|
||||
bonus.efficiency = to_percent(average_caps_time, average_caps_time -
|
||||
enchanting.times)
|
||||
end
|
||||
if fleshy then
|
||||
bonus.damages = to_percent(fleshy, fleshy + enchanting.damages)
|
||||
end
|
||||
|
||||
local specs = { -- not finished, to complete
|
||||
durable = {"#00baff", " (+"..bonus.durable.."%)"},
|
||||
fast = {"#74ff49", " (+"..bonus.efficiency.."%)"},
|
||||
sharp = {"#ffff00", " (+"..bonus.damages.."%)"},
|
||||
}
|
||||
return minetest.colorize and minetest.colorize(specs[enchant][1],
|
||||
"\n"..cap(enchant)..specs[enchant][2]) or
|
||||
"\n"..cap(enchant)..specs[enchant][2]
|
||||
end
|
||||
|
||||
local enchant_buttons = {
|
||||
[[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]
|
||||
image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]],
|
||||
"image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]",
|
||||
}
|
||||
|
||||
function enchanting.formspec(pos, num)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local formspec = [[ size[9,9;]
|
||||
bgcolor[#080808BB;true]
|
||||
background[0,0;9,9;ench_ui.png]
|
||||
list[context;tool;0.9,2.9;1,1;]
|
||||
list[context;mese;2,2.9;1,1;]
|
||||
list[current_player;main;0.5,4.5;8,4;]
|
||||
listring[current_player;main]
|
||||
listring[context;tool]
|
||||
listring[current_player;main]
|
||||
listring[context;mese]
|
||||
image[2,2.9;1,1;mese_layout.png]
|
||||
tooltip[sharp;Your weapon inflicts more damages]
|
||||
tooltip[durable;Your tool last longer]
|
||||
tooltip[fast;Your tool digs faster] ]]
|
||||
..default.gui_slots..default.get_hotbar_bg(0.5,4.5)
|
||||
|
||||
formspec = formspec..(enchant_buttons[num] or "")
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
|
||||
function enchanting.on_put(pos, listname, _, stack)
|
||||
if listname == "tool" then
|
||||
local stackname = stack:get_name()
|
||||
local tool_groups = {
|
||||
"axe, pick, shovel",
|
||||
"sword",
|
||||
}
|
||||
|
||||
for idx, tools in pairs(tool_groups) do
|
||||
if tools:find(stackname:match(":(%w+)")) then
|
||||
enchanting.formspec(pos, idx)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function enchanting.fields(pos, _, fields, sender)
|
||||
if not next(fields) or fields.quit then return end
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local tool = inv:get_stack("tool", 1)
|
||||
local mese = inv:get_stack("mese", 1)
|
||||
local orig_wear = tool:get_wear()
|
||||
local mod, name = tool:get_name():match("(.*):(.*)")
|
||||
local enchanted_tool = (mod or "")..":enchanted_"..(name or "").."_"..next(fields)
|
||||
|
||||
if mese:get_count() >= mese_cost and minetest.registered_tools[enchanted_tool] then
|
||||
minetest.sound_play("xdecor_enchanting", {
|
||||
to_player=sender:get_player_name(), gain=0.8})
|
||||
tool:replace(enchanted_tool)
|
||||
tool:add_wear(orig_wear)
|
||||
mese:take_item(mese_cost)
|
||||
inv:set_stack("mese", 1, mese)
|
||||
inv:set_stack("tool", 1, tool)
|
||||
end
|
||||
end
|
||||
|
||||
function enchanting.dig(pos)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:is_empty("tool") and inv:is_empty("mese")
|
||||
end
|
||||
|
||||
local function allowed(tool)
|
||||
if not tool then return false end
|
||||
for item in pairs(minetest.registered_tools) do
|
||||
if item:find("enchanted_"..tool) then return true end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function enchanting.put(_, listname, _, stack)
|
||||
local stackname = stack:get_name()
|
||||
if listname == "mese" and stackname == "default:mese_crystal" then
|
||||
return stack:get_count()
|
||||
elseif listname == "tool" and allowed(stackname:match("[^:]+$")) then
|
||||
return 1
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
function enchanting.on_take(pos, listname)
|
||||
if listname == "tool" then enchanting.formspec(pos, nil) end
|
||||
end
|
||||
|
||||
function enchanting.construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Enchantment Table")
|
||||
enchanting.formspec(pos, nil)
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("tool", 1)
|
||||
inv:set_size("mese", 1)
|
||||
|
||||
minetest.add_entity({x=pos.x, y=pos.y+0.85, z=pos.z}, "xdecor:book_open")
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(0.5)
|
||||
end
|
||||
|
||||
function enchanting.destruct(pos)
|
||||
for _, obj in pairs(minetest.get_objects_inside_radius(pos, 0.9)) do
|
||||
if obj and obj:get_luaentity() and
|
||||
obj:get_luaentity().name == "xdecor:book_open" then
|
||||
obj:remove()
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function enchanting.timer(pos)
|
||||
local num = #minetest.get_objects_inside_radius(pos, 0.9)
|
||||
if num == 0 then
|
||||
minetest.add_entity({x=pos.x, y=pos.y+0.85, z=pos.z}, "xdecor:book_open")
|
||||
end
|
||||
|
||||
local minp = {x=pos.x-2, y=pos.y, z=pos.z-2}
|
||||
local maxp = {x=pos.x+2, y=pos.y+1, z=pos.z+2}
|
||||
local bookshelves = minetest.find_nodes_in_area(minp, maxp, "default:bookshelf")
|
||||
if #bookshelves == 0 then return true end
|
||||
|
||||
local bookshelf_pos = bookshelves[random(1, #bookshelves)]
|
||||
local x = pos.x - bookshelf_pos.x
|
||||
local y = bookshelf_pos.y - pos.y
|
||||
local z = pos.z - bookshelf_pos.z
|
||||
|
||||
if tostring(x..z):find(2) then
|
||||
minetest.add_particle({
|
||||
pos = bookshelf_pos,
|
||||
velocity = {x=x, y=2-y, z=z},
|
||||
acceleration = {x=0, y=-2.2, z=0},
|
||||
expirationtime = 1,
|
||||
size = 1.5,
|
||||
glow = 5,
|
||||
texture = "xdecor_glyph"..random(1,18)..".png"
|
||||
})
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
xdecor.register("enchantment_table", {
|
||||
description = "Enchantment Table",
|
||||
tiles = {"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png"},
|
||||
groups = {cracky=1, level=1},
|
||||
light_source = 6,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
can_dig = enchanting.dig,
|
||||
on_timer = enchanting.timer,
|
||||
on_construct = enchanting.construct,
|
||||
on_destruct = enchanting.destruct,
|
||||
on_receive_fields = enchanting.fields,
|
||||
on_metadata_inventory_put = enchanting.on_put,
|
||||
on_metadata_inventory_take = enchanting.on_take,
|
||||
allow_metadata_inventory_put = enchanting.put,
|
||||
allow_metadata_inventory_move = function() return 0 end
|
||||
})
|
||||
|
||||
minetest.register_entity("xdecor:book_open", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=0.75, y=0.75},
|
||||
collisionbox = {0},
|
||||
physical = false,
|
||||
textures = {"xdecor_book_open.png"},
|
||||
on_activate = function(self)
|
||||
local pos = self.object:getpos()
|
||||
local pos_under = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
|
||||
if minetest.get_node(pos_under).name ~= "xdecor:enchantment_table" then
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
function enchanting:register_tools(mod, def)
|
||||
for tool in pairs(def.tools) do
|
||||
for material in def.materials:gmatch("[%w_]+") do
|
||||
for enchant in def.tools[tool].enchants:gmatch("[%w_]+") do
|
||||
local original_tool = minetest.registered_tools[mod..":"..tool.."_"..material]
|
||||
if not original_tool then break end
|
||||
local original_toolcaps = original_tool.tool_capabilities
|
||||
|
||||
if original_toolcaps then
|
||||
local original_damage_groups = original_toolcaps.damage_groups
|
||||
local original_groupcaps = original_toolcaps.groupcaps
|
||||
local groupcaps = table.copy(original_groupcaps)
|
||||
local fleshy = original_damage_groups.fleshy
|
||||
local full_punch_interval = original_toolcaps.full_punch_interval
|
||||
local max_drop_level = original_toolcaps.max_drop_level
|
||||
local group = next(original_groupcaps)
|
||||
|
||||
if enchant == "durable" then
|
||||
groupcaps[group].uses = ceil(original_groupcaps[group].uses *
|
||||
enchanting.uses)
|
||||
elseif enchant == "fast" then
|
||||
for i, time in pairs(original_groupcaps[group].times) do
|
||||
groupcaps[group].times[i] = time - enchanting.times
|
||||
end
|
||||
elseif enchant == "sharp" then
|
||||
fleshy = fleshy + enchanting.damages
|
||||
end
|
||||
|
||||
minetest.register_tool(":"..mod..":enchanted_"..tool.."_"..material.."_"..enchant, {
|
||||
description = "Enchanted "..cap(material).." "..cap(tool)..
|
||||
self:get_tooltip(enchant, original_groupcaps[group], fleshy),
|
||||
inventory_image = original_tool.inventory_image.."^[colorize:violet:50",
|
||||
wield_image = original_tool.wield_image,
|
||||
groups = {not_in_creative_inventory=1},
|
||||
tool_capabilities = {
|
||||
groupcaps = groupcaps, damage_groups = {fleshy = fleshy},
|
||||
full_punch_interval = full_punch_interval,
|
||||
max_drop_level = max_drop_level
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
enchanting:register_tools("default", {
|
||||
materials = "steel, bronze, mese, diamond",
|
||||
tools = {
|
||||
axe = {enchants = "durable, fast"},
|
||||
pick = {enchants = "durable, fast"},
|
||||
shovel = {enchants = "durable, fast"},
|
||||
sword = {enchants = "sharp"}
|
||||
}
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:enchantment_table",
|
||||
recipe = {
|
||||
{"", "default:book", ""},
|
||||
{"default:diamond", "default:obsidian", "default:diamond"},
|
||||
{"default:obsidian", "default:obsidian", "default:obsidian"}
|
||||
}
|
||||
})
|
@ -6,12 +6,13 @@ function hive.construct(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
local formspec = [[ size[8,5;]
|
||||
label[1.35,0;Bees are making honey]
|
||||
label[1.35,0.5;with pollen around...]
|
||||
label[0.5,0;Bees are busy making honey...]
|
||||
image[6,0;1,1;hive_bee.png]
|
||||
image[5,0;1,1;hive_layout.png]
|
||||
list[context;honey;5,0;1,1;]
|
||||
list[current_player;main;0,1.35;8,4;] ]]
|
||||
list[current_player;main;0,1.35;8,4;]
|
||||
listring[current_player;main]
|
||||
listring[context;honey] ]]
|
||||
..xbg..default.get_hotbar_bg(0,1.35)
|
||||
|
||||
meta:set_string("formspec", formspec)
|
||||
@ -26,7 +27,7 @@ function hive.timer(pos)
|
||||
local time = (minetest.get_timeofday() or 0) * 24000
|
||||
if time < 5500 or time > 18500 then return true end
|
||||
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local honeystack = inv:get_stack("honey", 1)
|
||||
local honey = honeystack:get_count()
|
||||
|
||||
@ -68,3 +69,23 @@ xdecor.register("hive", {
|
||||
end
|
||||
})
|
||||
|
||||
-- Craft items
|
||||
|
||||
minetest.register_craftitem("xdecor:honey", {
|
||||
description = "Honey",
|
||||
inventory_image = "xdecor_honey.png",
|
||||
wield_image = "xdecor_honey.png",
|
||||
groups = {food_honey = 1, food_sugar = 1, flammable = 2, not_in_creative_inventory=1},
|
||||
on_use = minetest.item_eat(2)
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:hive",
|
||||
recipe = {
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"default:paper", "default:paper", "default:paper"},
|
||||
{"group:stick", "group:stick", "group:stick"}
|
||||
}
|
||||
})
|
@ -69,9 +69,13 @@ end
|
||||
|
||||
function itemframe.rightclick(pos, node, clicker, itemstack)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player = clicker:get_player_name()
|
||||
local player_name = clicker:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
if player ~= owner or not itemstack then return end
|
||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||
|
||||
if not admin and (player_name ~= owner or not itemstack) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
drop_item(pos, node)
|
||||
local itemstring = itemstack:take_item():to_string()
|
||||
@ -83,23 +87,24 @@ end
|
||||
|
||||
function itemframe.punch(pos, node, puncher)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player = puncher:get_player_name()
|
||||
local player_name = puncher:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||
|
||||
if player ~= owner then return end
|
||||
if not admin and player_name ~= owner then return end
|
||||
drop_item(pos, node)
|
||||
end
|
||||
|
||||
function itemframe.dig(pos, player)
|
||||
if not player then return end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local pname = player:get_player_name()
|
||||
local player_name = player and player:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||
|
||||
return player and pname == owner
|
||||
return admin or player_name == owner
|
||||
end
|
||||
|
||||
minetest.register_alias("xdecor:frame", "xdecor:itemframe")
|
||||
|
||||
xdecor.register("itemframe", {
|
||||
description = "Item Frame",
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
|
||||
@ -125,6 +130,11 @@ minetest.register_entity("xdecor:f_item", {
|
||||
physical = false,
|
||||
textures = {"air"},
|
||||
on_activate = function(self, staticdata)
|
||||
local pos = self.object:getpos()
|
||||
if minetest.get_node(pos).name ~= "xdecor:itemframe" then
|
||||
self.object:remove()
|
||||
end
|
||||
|
||||
if tmp.nodename and tmp.texture then
|
||||
self.nodename = tmp.nodename
|
||||
tmp.nodename = nil
|
||||
@ -149,3 +159,13 @@ minetest.register_entity("xdecor:f_item", {
|
||||
end
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:itemframe",
|
||||
recipe = {
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:stick", "default:paper", "group:stick"},
|
||||
{"group:stick", "group:stick", "group:stick"}
|
||||
}
|
||||
})
|
@ -1,33 +1,51 @@
|
||||
local mailbox = {}
|
||||
screwdriver = screwdriver or {}
|
||||
|
||||
local function get_img(img)
|
||||
local img_name = img:match("(.*)%.png")
|
||||
if img_name then return img_name..".png" end
|
||||
end
|
||||
|
||||
local function img_col(stack)
|
||||
local def = minetest.registered_items[stack]
|
||||
if not def then return "" end
|
||||
|
||||
if def.inventory_image ~= "" then
|
||||
return def.inventory_image:match("(.*)%.png")..".png"
|
||||
else
|
||||
return def.tiles[1]:match("(.*)%.png")..".png"
|
||||
local img = get_img(def.inventory_image)
|
||||
if img then return img end
|
||||
end
|
||||
|
||||
if def.tiles then
|
||||
local tile, img = def.tiles[1]
|
||||
if type(tile) == "table" then
|
||||
img = get_img(tile.name)
|
||||
elseif type(tile) == "string" then
|
||||
img = get_img(tile)
|
||||
end
|
||||
if img then return img end
|
||||
end
|
||||
|
||||
return ""
|
||||
end
|
||||
|
||||
function mailbox:formspec(pos, owner, num)
|
||||
function mailbox:formspec(pos, owner, is_owner)
|
||||
local spos = pos.x..","..pos.y..","..pos.z
|
||||
local meta = minetest.get_meta(pos)
|
||||
local giver, img = "", ""
|
||||
|
||||
if num == 1 then
|
||||
if is_owner then
|
||||
for i = 1, 7 do
|
||||
if meta:get_string("giver"..i) ~= "" then
|
||||
local giver_name = meta:get_string("giver"..i):sub(1,12)
|
||||
local stack_name = meta:get_string("stack"..i):match("[%w_:]+")
|
||||
local stack_count = meta:get_string("stack"..i):match("%s(%d+)") or 1
|
||||
local giving = meta:get_string("giver"..i)
|
||||
if giving ~= "" then
|
||||
local stack = meta:get_string("stack"..i)
|
||||
local giver_name = giving:sub(1,12)
|
||||
local stack_name = stack:match("[%w_:]+")
|
||||
local stack_count = stack:match("%s(%d+)") or 1
|
||||
|
||||
giver = giver.."#FFFF00,"..giver_name..","..i..",#FFFFFF,x "..stack_count..","
|
||||
-- Hack to force using a 16px resolution for images in formspec's tablecolumn.
|
||||
-- The engine doesn't scale them automatically yet.
|
||||
img = img..i.."=mailbox_blank16.png^"..img_col(stack_name)..","
|
||||
giver = giver.."#FFFF00,"..giver_name..","..i..
|
||||
",#FFFFFF,x "..stack_count..","
|
||||
img = img..i.."="..
|
||||
img_col(stack_name).."^\\[resize:16x16,"
|
||||
end
|
||||
end
|
||||
|
||||
@ -37,30 +55,29 @@ function mailbox:formspec(pos, owner, num)
|
||||
box[6,0.72;3.3,3.5;#555555]
|
||||
listring[current_player;main]
|
||||
list[current_player;main;0.75,5.25;8,4;]
|
||||
tableoptions[background=#00000000;highlight=#00000000;border=false] ]]
|
||||
.."tablecolumns[color;text;image,"..img.."0;color;text]"..
|
||||
tableoptions[background=#00000000;highlight=#00000000;border=false] ]]..
|
||||
"tablecolumns[color;text;image,"..img.."0;color;text]"..
|
||||
"table[6,0.75;3.3,4;givers;"..giver.."]"..
|
||||
"list[nodemeta:"..spos..";mailbox;0,0.75;6,4;]"..
|
||||
"listring[nodemeta:"..spos..";mailbox]"..
|
||||
xbg..default.get_hotbar_bg(0.75,5.25)
|
||||
else
|
||||
return [[ size[8,5]
|
||||
list[current_player;main;0,1.25;8,4;]
|
||||
tablecolumns[color;text;color;text]
|
||||
tableoptions[background=#00000000;highlight=#00000000;border=false] ]]
|
||||
.."table[0,0;3,1;sendform;#FFFFFF,Send your goods to,,,#FFFF00,"..owner.."]"..
|
||||
"list[nodemeta:"..spos..";drop;3.5,0;1,1;]"..
|
||||
xbg..default.get_hotbar_bg(0,1.25)
|
||||
end
|
||||
return [[ size[8,5]
|
||||
list[current_player;main;0,1.25;8,4;] ]]..
|
||||
"label[0,0;Send your goods to\n"..
|
||||
(minetest.colorize and
|
||||
minetest.colorize("#FFFF00", owner) or owner).."]"..
|
||||
"list[nodemeta:"..spos..";drop;3.5,0;1,1;]"..
|
||||
xbg..default.get_hotbar_bg(0,1.25)
|
||||
end
|
||||
|
||||
function mailbox.dig(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
local player_name = player:get_player_name()
|
||||
local player_name = player and player:get_player_name()
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
return inv:is_empty("mailbox") and player and player_name == owner
|
||||
return inv:is_empty("mailbox") and player_name == owner
|
||||
end
|
||||
|
||||
function mailbox.after_place_node(pos, placer)
|
||||
@ -75,16 +92,14 @@ function mailbox.after_place_node(pos, placer)
|
||||
inv:set_size("drop", 1)
|
||||
end
|
||||
|
||||
function mailbox.rightclick(pos, _, clicker)
|
||||
function mailbox.rightclick(pos, node, clicker, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player = clicker:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
|
||||
if player == owner then
|
||||
minetest.show_formspec(player, "xdecor:mailbox", mailbox:formspec(pos, owner, 1))
|
||||
else
|
||||
minetest.show_formspec(player, "xdecor:mailbox", mailbox:formspec(pos, owner, 0))
|
||||
end
|
||||
minetest.show_formspec(player, "xdecor:mailbox", mailbox:formspec(pos,
|
||||
owner, (player == owner)))
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function mailbox.put(pos, listname, _, stack, player)
|
||||
@ -93,7 +108,8 @@ function mailbox.put(pos, listname, _, stack, player)
|
||||
if inv:room_for_item("mailbox", stack) then
|
||||
return -1
|
||||
else
|
||||
minetest.chat_send_player(player:get_player_name(), "[!] The mailbox is full")
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
"The mailbox is full")
|
||||
end
|
||||
end
|
||||
return 0
|
||||
@ -117,6 +133,19 @@ function mailbox.on_put(pos, listname, _, stack, player)
|
||||
end
|
||||
end
|
||||
|
||||
function mailbox.allow_take(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
function mailbox.allow_move(pos)
|
||||
return 0
|
||||
end
|
||||
|
||||
xdecor.register("mailbox", {
|
||||
description = "Mailbox",
|
||||
tiles = {"xdecor_mailbox_top.png", "xdecor_mailbox_bottom.png",
|
||||
@ -126,8 +155,20 @@ xdecor.register("mailbox", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
can_dig = mailbox.dig,
|
||||
on_rightclick = mailbox.rightclick,
|
||||
allow_metadata_inventory_take = mailbox.allow_take,
|
||||
allow_metadata_inventory_move = mailbox.allow_move,
|
||||
on_metadata_inventory_put = mailbox.on_put,
|
||||
allow_metadata_inventory_put = mailbox.put,
|
||||
after_place_node = mailbox.after_place_node
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:mailbox",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"dye:red", "default:paper", "dye:red"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
||||
}
|
||||
})
|
@ -1,12 +1,12 @@
|
||||
--[[ Thanks to sofar for helping with that code.
|
||||
Pressure plates work better with this setting in minetest.conf (requires 0.4.14):
|
||||
nodetimer_interval = 0.1
|
||||
]]
|
||||
-- Thanks to sofar for helping with that code.
|
||||
|
||||
minetest.setting_set("nodetimer_interval", 0.1)
|
||||
|
||||
local plate = {}
|
||||
screwdriver = screwdriver or {}
|
||||
|
||||
local function door_toggle(pos_actuator, pos_door, player)
|
||||
local player_name = player:get_player_name()
|
||||
local actuator = minetest.get_node(pos_actuator)
|
||||
local door = doors.get(pos_door)
|
||||
|
||||
@ -21,7 +21,9 @@ local function door_toggle(pos_actuator, pos_door, player)
|
||||
minetest.set_node(pos_actuator,
|
||||
{name=actuator.name, param2=actuator.param2})
|
||||
end
|
||||
door:close(player)
|
||||
-- Re-get player object (or nil) because 'player' could
|
||||
-- be an invalid object at this time (player left)
|
||||
door:close(minetest.get_player_by_name(player_name))
|
||||
end)
|
||||
end
|
||||
|
||||
@ -32,14 +34,14 @@ end
|
||||
|
||||
function plate.timer(pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, 0.8)
|
||||
if objs == {} or not doors.get then return true end
|
||||
if not next(objs) or not doors.get then return true end
|
||||
local minp = {x=pos.x-2, y=pos.y, z=pos.z-2}
|
||||
local maxp = {x=pos.x+2, y=pos.y, z=pos.z+2}
|
||||
local doors = minetest.find_nodes_in_area(minp, maxp, "group:door")
|
||||
|
||||
for _, player in pairs(objs) do
|
||||
if player:is_player() then
|
||||
for i = 1, #doors do
|
||||
for i=1, #doors do
|
||||
door_toggle(pos, doors[i], player)
|
||||
end
|
||||
break
|
||||
@ -92,15 +94,16 @@ xdecor.register("lever_off", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not doors.get then return end
|
||||
on_rightclick = function(pos, node, clicker, itemstack)
|
||||
if not doors.get then return itemstack end
|
||||
local minp = {x=pos.x-2, y=pos.y-1, z=pos.z-2}
|
||||
local maxp = {x=pos.x+2, y=pos.y+1, z=pos.z+2}
|
||||
local doors = minetest.find_nodes_in_area(minp, maxp, "group:door")
|
||||
|
||||
for i = 1, #doors do
|
||||
for i=1, #doors do
|
||||
door_toggle(pos, doors[i], clicker)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
@ -115,3 +118,24 @@ xdecor.register("lever_on", {
|
||||
drop = "xdecor:lever_off"
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:pressure_stone_off",
|
||||
type = "shapeless",
|
||||
recipe = {"group:stone", "group:stone"}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:pressure_wood_off",
|
||||
type = "shapeless",
|
||||
recipe = {"group:wood", "group:wood"}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:lever_off",
|
||||
recipe = {
|
||||
{"group:stick"},
|
||||
{"group:stone"}
|
||||
}
|
||||
})
|
@ -1,6 +1,6 @@
|
||||
screwdriver = screwdriver or {}
|
||||
|
||||
function xdecor.register_pane(name, desc, def)
|
||||
local function register_pane(name, desc, def)
|
||||
xpanes.register_pane(name, {
|
||||
description = desc,
|
||||
tiles = {"xdecor_"..name..".png"},
|
||||
@ -15,21 +15,21 @@ function xdecor.register_pane(name, desc, def)
|
||||
})
|
||||
end
|
||||
|
||||
xdecor.register_pane("bamboo_frame", "Bamboo Frame", {
|
||||
register_pane("bamboo_frame", "Bamboo Frame", {
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2},
|
||||
recipe = {{"default:papyrus", "default:papyrus", "default:papyrus"},
|
||||
{"default:papyrus", "farming:cotton", "default:papyrus"},
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"}}
|
||||
})
|
||||
--[[
|
||||
xdecor.register_pane("chainlink", "Chainlink", {
|
||||
|
||||
register_pane("chainlink", "Chainlink", {
|
||||
groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
|
||||
recipe = {{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"", "default:steel_ingot", ""},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"}}
|
||||
})
|
||||
--]]
|
||||
xdecor.register_pane("rusty_bar", "Rusty Iron Bars", {
|
||||
|
||||
register_pane("rusty_bar", "Rusty Iron Bars", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
groups = {cracky=2, pane=1},
|
||||
recipe = {{"", "default:dirt", ""},
|
||||
@ -37,7 +37,7 @@ xdecor.register_pane("rusty_bar", "Rusty Iron Bars", {
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}}
|
||||
})
|
||||
|
||||
xdecor.register_pane("wood_frame", "Wood Frame", {
|
||||
register_pane("wood_frame", "Wood Frame", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
groups = {choppy=2, pane=1, flammable=2},
|
||||
recipe = {{"group:wood", "group:stick", "group:wood"},
|
||||
@ -48,15 +48,24 @@ xdecor.register_pane("wood_frame", "Wood Frame", {
|
||||
xdecor.register("baricade", {
|
||||
description = "Baricade",
|
||||
drawtype = "plantlike",
|
||||
walkable = false,
|
||||
paramtype2 = "facedir",
|
||||
inventory_image = "xdecor_baricade.png",
|
||||
tiles = {"xdecor_baricade.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
damage_per_second = 4,
|
||||
selection_box = xdecor.nodebox.slab_y(0.3)
|
||||
selection_box = xdecor.nodebox.slab_y(0.3),
|
||||
collision_box = xdecor.pixelbox(2, {{0, 0, 1, 2, 2, 0}})
|
||||
})
|
||||
|
||||
function xdecor.register_storage(name, desc, def)
|
||||
xdecor.register("barrel", {
|
||||
description = "Barrel",
|
||||
tiles = {"xdecor_barrel_top.png", "xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
|
||||
on_place = minetest.rotate_node,
|
||||
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
local function register_storage(name, desc, def)
|
||||
xdecor.register(name, {
|
||||
description = desc,
|
||||
inventory = {size=def.inv_size or 24},
|
||||
@ -70,19 +79,14 @@ function xdecor.register_storage(name, desc, def)
|
||||
})
|
||||
end
|
||||
|
||||
xdecor.register_storage("barrel", "Barrel", {
|
||||
tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
xdecor.register_storage("cabinet", "Wooden Cabinet", {
|
||||
register_storage("cabinet", "Wooden Cabinet", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"}
|
||||
})
|
||||
|
||||
xdecor.register_storage("cabinet_half", "Half Wooden Cabinet", {
|
||||
register_storage("cabinet_half", "Half Wooden Cabinet", {
|
||||
inv_size = 8,
|
||||
node_box = xdecor.nodebox.slab_y(0.5, 0.5),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
@ -91,14 +95,16 @@ xdecor.register_storage("cabinet_half", "Half Wooden Cabinet", {
|
||||
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"}
|
||||
})
|
||||
|
||||
xdecor.register_storage("empty_shelf", "Empty Shelf", {
|
||||
register_storage("empty_shelf", "Empty Shelf", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
||||
"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}
|
||||
})
|
||||
|
||||
xdecor.register_storage("multishelf", "Multi Shelf", {
|
||||
register_storage("multishelf", "Multi Shelf", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
||||
"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
|
||||
})
|
||||
|
||||
xdecor.register("candle", {
|
||||
@ -127,10 +133,8 @@ xdecor.register("candle", {
|
||||
|
||||
xdecor.register("chair", {
|
||||
description = "Chair",
|
||||
tiles = {"default_wood.png"},
|
||||
tiles = {"xdecor_wood.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
@ -139,73 +143,11 @@ xdecor.register("chair", {
|
||||
{11, 0, 3, 2, 6, 2}, {3, 6, 3, 10, 2, 8}
|
||||
}),
|
||||
can_dig = xdecor.sit_dig,
|
||||
--[[on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
pos.y = pos.y + 0 -- Sitting position.
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
pos.y = pos.y + 0 -- Sitting position
|
||||
xdecor.sit(pos, node, clicker, pointed_thing)
|
||||
end--]]
|
||||
})
|
||||
|
||||
xdecor.register("chair_aspen", {
|
||||
description = "Aspen Chair",
|
||||
tiles = {"default_aspen_wood.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{3, 0, 11, 2, 16, 2}, {11, 0, 11, 2, 16, 2},
|
||||
{5, 9, 11.5, 6, 6, 1}, {3, 0, 3, 2, 6, 2},
|
||||
{11, 0, 3, 2, 6, 2}, {3, 6, 3, 10, 2, 8}
|
||||
}),
|
||||
can_dig = xdecor.sit_dig,
|
||||
})
|
||||
|
||||
xdecor.register("chair_acacia", {
|
||||
description = "Acacia Chair",
|
||||
tiles = {"default_acacia_wood.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{3, 0, 11, 2, 16, 2}, {11, 0, 11, 2, 16, 2},
|
||||
{5, 9, 11.5, 6, 6, 1}, {3, 0, 3, 2, 6, 2},
|
||||
{11, 0, 3, 2, 6, 2}, {3, 6, 3, 10, 2, 8}
|
||||
}),
|
||||
can_dig = xdecor.sit_dig,
|
||||
})
|
||||
|
||||
xdecor.register("chair_jungle", {
|
||||
description = "Junglewood Chair",
|
||||
tiles = {"default_junglewood.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{3, 0, 11, 2, 16, 2}, {11, 0, 11, 2, 16, 2},
|
||||
{5, 9, 11.5, 6, 6, 1}, {3, 0, 3, 2, 6, 2},
|
||||
{11, 0, 3, 2, 6, 2}, {3, 6, 3, 10, 2, 8}
|
||||
}),
|
||||
can_dig = xdecor.sit_dig,
|
||||
})
|
||||
xdecor.register("chair_pine", {
|
||||
description = "Pine Chair",
|
||||
tiles = {"default_pine_wood.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{3, 0, 11, 2, 16, 2}, {11, 0, 11, 2, 16, 2},
|
||||
{5, 9, 11.5, 6, 6, 1}, {3, 0, 3, 2, 6, 2},
|
||||
{11, 0, 3, 2, 6, 2}, {3, 6, 3, 10, 2, 8}
|
||||
}),
|
||||
can_dig = xdecor.sit_dig,
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
xdecor.register("cobweb", {
|
||||
@ -221,43 +163,52 @@ xdecor.register("cobweb", {
|
||||
liquid_range = 0,
|
||||
walkable = false,
|
||||
selection_box = {type = "regular"},
|
||||
groups = {dig_immediate=3, liquid=3, flammable=3},
|
||||
groups = {snappy=3, liquid=3, flammable=3},
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
})
|
||||
--[[
|
||||
for _, c in pairs({"red"}) do -- Add more curtains colors simply here.
|
||||
|
||||
local curtain_colors = {
|
||||
"red",
|
||||
}
|
||||
|
||||
for _, c in pairs(curtain_colors) do
|
||||
xdecor.register("curtain_"..c, {
|
||||
description = c:gsub("^%l", string.upper).." Curtain",
|
||||
walkable = false,
|
||||
tiles = {"wool_white.png^[colorize:"..c..":170"},
|
||||
inventory_image = "wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
|
||||
tiles = {"wool_white.png"},
|
||||
color = c,
|
||||
inventory_image = "wool_white.png^[colorize:"..c..
|
||||
":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "wool_white.png^[colorize:"..c..":170",
|
||||
drawtype = "signlike",
|
||||
paramtype2 = "wallmounted",
|
||||
paramtype2 = "colorwallmounted",
|
||||
groups = {dig_immediate=3, flammable=3},
|
||||
selection_box = {type="wallmounted"},
|
||||
on_rightclick = function(pos, node)
|
||||
on_rightclick = function(pos, node, _, itemstack)
|
||||
minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=node.param2})
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
xdecor.register("curtain_open_"..c, {
|
||||
tiles = {"wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
|
||||
tiles = {"wool_white.png^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
|
||||
color = c,
|
||||
drawtype = "signlike",
|
||||
paramtype2 = "wallmounted",
|
||||
paramtype2 = "colorwallmounted",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1},
|
||||
selection_box = {type="wallmounted"},
|
||||
drop = "xdecor:curtain_"..c,
|
||||
on_rightclick = function(pos, node)
|
||||
on_rightclick = function(pos, node, _, itemstack)
|
||||
minetest.set_node(pos, {name="xdecor:curtain_"..c, param2=node.param2})
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:curtain_"..c.." 4",
|
||||
recipe = { {"", "wool:"..c, ""},
|
||||
{"", "wool:"..c, ""} }
|
||||
recipe = {{"", "wool:"..c, ""},
|
||||
{"", "wool:"..c, ""}}
|
||||
})
|
||||
end
|
||||
|
||||
@ -269,49 +220,39 @@ xdecor.register("cushion", {
|
||||
node_box = xdecor.nodebox.slab_y(0.5),
|
||||
can_dig = xdecor.sit_dig,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
pos.y = pos.y + 0
|
||||
pos.y = pos.y + 0 -- Sitting position
|
||||
xdecor.sit(pos, node, clicker, pointed_thing)
|
||||
|
||||
local wield_item = clicker:get_wielded_item():get_name()
|
||||
if wield_item == "xdecor:cushion" and clicker:get_player_control().sneak then
|
||||
local player_name = clicker:get_player_name()
|
||||
if minetest.is_protected(pos, player_name) then
|
||||
minetest.record_protection_violation(pos, player_name) return
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name="xdecor:cushion_block", param2=node.param2})
|
||||
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
xdecor.register("cushion_block", {
|
||||
description = "Cushion Block",
|
||||
tiles = {"xdecor_cushion.png"},
|
||||
groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1}
|
||||
})
|
||||
--]]
|
||||
--local function door_access(name) return name:find("prison") end
|
||||
|
||||
local function door_access(name)
|
||||
return name:find("prison")
|
||||
end
|
||||
|
||||
local xdecor_doors = {
|
||||
japanese = {
|
||||
{"group:wood", "default:paper"},
|
||||
{"default:paper", "group:wood"},
|
||||
{"group:wood", "default:paper"} },
|
||||
prison = {
|
||||
{"xpanes:bar", "xpanes:bar"},
|
||||
{"xpanes:bar", "xpanes:bar"},
|
||||
{"xpanes:bar", "xpanes:bar"} },
|
||||
{"xpanes:bar_flat", "xpanes:bar_flat",},
|
||||
{"xpanes:bar_flat", "xpanes:bar_flat",},
|
||||
{"xpanes:bar_flat", "xpanes:bar_flat"} },
|
||||
rusty_prison = {
|
||||
{"xpanes:rusty_bar", "xpanes:rusty_bar"},
|
||||
{"xpanes:rusty_bar", "xpanes:rusty_bar"},
|
||||
{"xpanes:rusty_bar", "xpanes:rusty_bar"} },
|
||||
--screen = {
|
||||
-- {"group:wood", "group:wood"},
|
||||
-- {"xpanes:chainlink", "xpanes:chainlink"},
|
||||
-- -- {"group:wood", "group:wood"} },
|
||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
|
||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
|
||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat"} },
|
||||
screen = {
|
||||
{"group:wood", "group:wood"},
|
||||
{"xpanes:chainlink_flat", "xpanes:chainlink_flat"},
|
||||
{"group:wood", "group:wood"} },
|
||||
slide = {
|
||||
{"default:paper", "default:paper"},
|
||||
{"default:paper", "default:paper"},
|
||||
@ -328,29 +269,43 @@ for name, recipe in pairs(xdecor_doors) do
|
||||
tiles = {{name = "xdecor_"..name.."_door.png", backface_culling=true}},
|
||||
description = name:gsub("%f[%w]%l", string.upper):gsub("_", " ").." Door",
|
||||
inventory_image = "xdecor_"..name.."_door_inv.png",
|
||||
--protected = door_access(name),
|
||||
sunlight_propagates = false,
|
||||
protected = door_access(name),
|
||||
groups = {choppy=2, cracky=2, oddly_breakable_by_hand=1, door=1},
|
||||
recipe = recipe
|
||||
})
|
||||
minetest.register_alias("xdecor:"..name.."_door", "doors:"..name.."_door")
|
||||
minetest.register_alias("xdecor:"..name.."_door_t_1", "air")
|
||||
minetest.register_alias("xdecor:"..name.."_door_t_2", "air")
|
||||
minetest.register_alias("xdecor:"..name.."_door_b_1", "doors:"..name.."_door_a")
|
||||
minetest.register_alias("xdecor:"..name.."_door_b_2", "doors:"..name.."_door_b")
|
||||
end
|
||||
minetest.register_alias("xdecor:prison_rust_door", "doors:rusty_prison_door")
|
||||
minetest.register_alias("xdecor:prison_rust_door_t_1", "air")
|
||||
minetest.register_alias("xdecor:prison_rust_door_t_2", "air")
|
||||
minetest.register_alias("xdecor:prison_rust_door_b_1", "doors:rusty_prison_door_a")
|
||||
minetest.register_alias("xdecor:prison_rust_door_b_2", "doors:rusty_prison_door_b")
|
||||
|
||||
xdecor.register("enderchest", {
|
||||
description = "Ender Chest",
|
||||
tiles = {"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
|
||||
"xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
|
||||
"xdecor_enderchest_side.png", "xdecor_enderchest_front.png"},
|
||||
groups = {cracky=1, choppy=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", [[ size[8,9]
|
||||
list[current_player;enderchest;0,0;8,4;]
|
||||
list[current_player;main;0,5;8,4;]
|
||||
listring[current_player;enderchest]
|
||||
listring[current_player;main] ]]
|
||||
..xbg..default.get_hotbar_bg(0,5))
|
||||
meta:set_string("infotext", "Ender Chest")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("enderchest", 8*4)
|
||||
end)
|
||||
|
||||
xdecor.register("ivy", {
|
||||
description = "Ivy",
|
||||
drawtype = "signlike",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
groups = {dig_immediate=3, flammable=3, plant=1},
|
||||
groups = {snappy=3, flora=1, attached_node=1, plant=1, flammable=3},
|
||||
paramtype2 = "wallmounted",
|
||||
selection_box = {type="wallmounted"},
|
||||
tiles = {"xdecor_ivy.png"},
|
||||
@ -367,8 +322,8 @@ xdecor.register("lantern", {
|
||||
wield_image = "xdecor_lantern_inv.png",
|
||||
paramtype2 = "wallmounted",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, attached_node=1},
|
||||
tiles = {{name = "xdecor_lantern.png", animation = {type="vertical_frames", length=1.5}}},
|
||||
groups = {snappy=3, attached_node=1},
|
||||
tiles = {{name="xdecor_lantern.png", animation={type="vertical_frames", length=1.5}}},
|
||||
selection_box = xdecor.pixelbox(16, {{4, 0, 4, 8, 16, 8}})
|
||||
})
|
||||
|
||||
@ -387,7 +342,7 @@ for _, f in pairs({"dandelion_white", "dandelion_yellow", "geranium",
|
||||
xdecor.register("potted_"..f, {
|
||||
description = "Potted "..f:gsub("%f[%w]%l", string.upper):gsub("_", " "),
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, flammable=3, plant=1, flower=1},
|
||||
groups = {snappy=3, flammable=3, plant=1, flower=1},
|
||||
tiles = {"xdecor_"..f.."_pot.png"},
|
||||
inventory_image = "xdecor_"..f.."_pot.png",
|
||||
drawtype = "plantlike",
|
||||
@ -397,8 +352,8 @@ for _, f in pairs({"dandelion_white", "dandelion_yellow", "geranium",
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:potted_"..f,
|
||||
recipe = { {"default:clay_brick", "flowers:"..f, "default:clay_brick"},
|
||||
{"", "default:clay_brick", ""} }
|
||||
recipe = {{"default:clay_brick", "flowers:"..f,
|
||||
"default:clay_brick"}, {"", "default:clay_brick", ""}}
|
||||
})
|
||||
end
|
||||
|
||||
@ -415,16 +370,20 @@ xdecor.register("painting_1", {
|
||||
inventory_image = "xdecor_painting_empty.png",
|
||||
wield_image = "xdecor_painting_empty.png",
|
||||
paramtype2 = "wallmounted",
|
||||
wield_image = "xdecor_painting_empty.png",
|
||||
sunlight_propagates = true,
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2, attached_node=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = painting_box,
|
||||
on_construct = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local random = math.random(4)
|
||||
if random == 1 then return end
|
||||
minetest.set_node(pos, {name="xdecor:painting_"..random, param2=node.param2})
|
||||
node_placement_prediction = "",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local num = math.random(4)
|
||||
local leftover = minetest.item_place_node(
|
||||
ItemStack("xdecor:painting_"..num), placer, pointed_thing)
|
||||
if leftover:get_count() == 0 and
|
||||
not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
@ -434,7 +393,8 @@ for i = 2, 4 do
|
||||
paramtype2 = "wallmounted",
|
||||
drop = "xdecor:painting_1",
|
||||
sunlight_propagates = true,
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2, attached_node=1, not_in_creative_inventory=1},
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2,
|
||||
attached_node=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = painting_box
|
||||
})
|
||||
@ -454,75 +414,35 @@ xdecor.register("stonepath", {
|
||||
selection_box = xdecor.nodebox.slab_y(0.05)
|
||||
})
|
||||
|
||||
function xdecor.register_hard_node(name, desc, def)
|
||||
local function register_hard_node(name, desc, def)
|
||||
def = def or {}
|
||||
xdecor.register(name, {
|
||||
description = desc,
|
||||
paramtype = "none",
|
||||
tiles = {"xdecor_"..name..".png"},
|
||||
groups = def.groups or {cracky=2},
|
||||
groups = def.groups or {cracky=1},
|
||||
sounds = def.sounds or default.node_sound_stone_defaults()
|
||||
})
|
||||
end
|
||||
|
||||
--xdecor.register_hard_node("cactusbrick", "Cactus Brick", {})
|
||||
xdecor.register_hard_node("coalstone_tile", "Coal Stone Tile", {})
|
||||
xdecor.register_hard_node("desertstone_tile", "Desert Stone Tile", {})
|
||||
xdecor.register_hard_node("hard_clay", "Hardened Clay", {})
|
||||
xdecor.register_hard_node("smallbrick", "Small Stone Bricks", {})
|
||||
xdecor.register_hard_node("stone_tile", "Stone Tile", {})
|
||||
xdecor.register_hard_node("stone_rune", "Runestone", {})
|
||||
xdecor.register_hard_node("packed_ice", "Packed Ice", {
|
||||
groups = {cracky=1, puts_out_fire=1},
|
||||
register_hard_node("cactusbrick", "Cactus Brick")
|
||||
register_hard_node("coalstone_tile", "Coal Stone Tile")
|
||||
register_hard_node("desertstone_tile", "Desert Stone Tile")
|
||||
register_hard_node("hard_clay", "Hardened Clay")
|
||||
register_hard_node("moonbrick", "Moon Brick")
|
||||
register_hard_node("stone_tile", "Stone Tile")
|
||||
register_hard_node("stone_rune", "Runestone")
|
||||
register_hard_node("packed_ice", "Packed Ice", {
|
||||
groups = {cracky=1, puts_out_fire=1, slippery=3},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
xdecor.register_hard_node("wood_tile", "Wooden Tile", {
|
||||
register_hard_node("wood_tile", "Wooden Tile", {
|
||||
groups = {choppy=1, wood=1, flammable=2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
xdecor.register("table", {
|
||||
description = "Table",
|
||||
tiles = {"default_wood.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
|
||||
})
|
||||
})
|
||||
|
||||
xdecor.register("table_jungle", {
|
||||
description = "Junglewood Table",
|
||||
tiles = {"default_junglewood.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
|
||||
})
|
||||
})
|
||||
|
||||
xdecor.register("table_pine", {
|
||||
description = "Pine Table",
|
||||
tiles = {"default_pine_wood.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
|
||||
})
|
||||
})
|
||||
|
||||
xdecor.register("table_acacia", {
|
||||
description = "Acacia Table",
|
||||
tiles = {"default_acacia_wood.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
|
||||
})
|
||||
})
|
||||
|
||||
xdecor.register("table_aspen", {
|
||||
description = "Aspen Table",
|
||||
tiles = {"default_aspen_wood.png"},
|
||||
tiles = {"xdecor_wood.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
@ -535,13 +455,22 @@ xdecor.register("tatami", {
|
||||
tiles = {"xdecor_tatami.png"},
|
||||
wield_image = "xdecor_tatami.png",
|
||||
groups = {snappy=3, flammable=3},
|
||||
sunlight_propagates = true,
|
||||
node_box = xdecor.nodebox.slab_y(0.0625)
|
||||
})
|
||||
--[[
|
||||
|
||||
xdecor.register("trampoline", {
|
||||
description = "Trampoline",
|
||||
tiles = {"xdecor_trampoline.png", "mailbox_blank16.png", "xdecor_trampoline_sides.png"},
|
||||
groups = {cracky=3, oddly_breakable_by_hand=1, fall_damage_add_percent=-80, bouncy=90},
|
||||
node_box = xdecor.nodebox.slab_y(0.5),
|
||||
sounds = {footstep = {name="xdecor_bouncy", gain=0.8}}
|
||||
})
|
||||
|
||||
xdecor.register("tv", {
|
||||
description = "Television",
|
||||
light_source = 11,
|
||||
groups = {snappy=3},
|
||||
groups = {cracky=3, oddly_breakable_by_hand=2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"xdecor_television_left.png^[transformR270",
|
||||
"xdecor_television_left.png^[transformR90",
|
||||
@ -551,14 +480,10 @@ xdecor.register("tv", {
|
||||
animation = {type="vertical_frames", length=80.0}} }
|
||||
})
|
||||
|
||||
for _, n in pairs({"c0", "c1", "c2", "c3", "c4", "ln"}) do
|
||||
minetest.register_alias("xdecor:cobble_wall_"..n, "walls:cobble")
|
||||
minetest.register_alias("xdecor:mossycobble_wall_"..n, "walls:cobble")
|
||||
end--]]
|
||||
|
||||
xdecor.register("woodframed_glass", {
|
||||
description = "Wood Framed Glass",
|
||||
drawtype = "glasslike_framed",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"},
|
||||
groups = {cracky=2, oddly_breakable_by_hand=1},
|
||||
sounds = default.node_sound_glass_defaults()
|
@ -1,10 +1,10 @@
|
||||
minetest.register_craft({
|
||||
output = "xdecor:baricade 2",
|
||||
minetest.register_craft({
|
||||
output = "xdecor:baricade",
|
||||
recipe = {
|
||||
{"group:stick", "", "group:stick"},
|
||||
{"", "default:steel_ingot", ""},
|
||||
{"group:stick", "", "group:stick"}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -15,20 +15,12 @@ minetest.register_craft({
|
||||
{"group:wood", "group:wood", "group:wood"}
|
||||
}
|
||||
})
|
||||
--[[
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:bowl 3",
|
||||
recipe = {
|
||||
{"group:wood", "", "group:wood"},
|
||||
{"", "group:wood", ""}
|
||||
}
|
||||
})
|
||||
--]]
|
||||
minetest.register_craft({
|
||||
output = "xdecor:candle",
|
||||
recipe = {
|
||||
{"default:torch"}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -46,7 +38,7 @@ minetest.register_craft({
|
||||
{"xdecor:cabinet"}
|
||||
}
|
||||
})
|
||||
--[[
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:cactusbrick",
|
||||
recipe = {
|
||||
@ -54,79 +46,25 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:cauldron_empty",
|
||||
recipe = {
|
||||
{"default:iron_lump", "", "default:iron_lump"},
|
||||
{"default:iron_lump", "", "default:iron_lump"},
|
||||
{"default:iron_lump", "default:iron_lump", "default:iron_lump"}
|
||||
}
|
||||
})--]]
|
||||
|
||||
minetest.register_craft({
|
||||
output = "realchess:chessboard",
|
||||
recipe = {
|
||||
{"dye:black", "dye:white", "dye:black"},
|
||||
{"stairs:slab_wood", "stairs:slab_wood", "stairs:slab_wood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:chair",
|
||||
recipe = {
|
||||
{"group:stick", "", ""},
|
||||
{"group:stick", "default:wood", "group:stick"},
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:stick", "", "group:stick"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:chair_pine",
|
||||
output = "xdecor:coalstone_tile 4",
|
||||
recipe = {
|
||||
{"group:stick", "", ""},
|
||||
{"group:stick", "default:pine_wood", "group:stick"},
|
||||
{"group:stick", "", "group:stick"}
|
||||
{"default:coalblock", "default:stone"},
|
||||
{"default:stone", "default:coalblock"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:chair_acacia",
|
||||
recipe = {
|
||||
{"group:stick", "", ""},
|
||||
{"group:stick", "default:acacia_wood", "group:stick"},
|
||||
{"group:stick", "", "group:stick"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:chair_aspen",
|
||||
recipe = {
|
||||
{"group:stick", "", ""},
|
||||
{"group:stick", "default:aspen_wood", "group:stick"},
|
||||
{"group:stick", "", "group:stick"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:chair_jungle",
|
||||
recipe = {
|
||||
{"group:stick", "", ""},
|
||||
{"group:stick", "default:junglewood", "group:stick"},
|
||||
{"group:stick", "", "group:stick"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:coalstone_tile 8",
|
||||
recipe = {
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
{"default:stone", "default:coal_lump", "default:stone"},
|
||||
{"default:stone", "default:stone", "default:stone"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:cobweb 5",
|
||||
output = "xdecor:cobweb",
|
||||
recipe = {
|
||||
{"farming:cotton", "", "farming:cotton"},
|
||||
{"", "farming:cotton", ""},
|
||||
@ -134,27 +72,29 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:crafting_guide",
|
||||
type = "shapeless",
|
||||
recipe = {"default:book"}
|
||||
})
|
||||
--[[
|
||||
minetest.register_craft({
|
||||
output = "xdecor:cushion 3",
|
||||
recipe = {
|
||||
{"wool:red", "wool:red", "wool:red"}
|
||||
}
|
||||
})
|
||||
--]]
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:desertstone_tile 4",
|
||||
output = "xdecor:cushion_block",
|
||||
recipe = {
|
||||
{"xdecor:cushion"},
|
||||
{"xdecor:cushion"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:desertstone_tile",
|
||||
recipe = {
|
||||
{"default:desert_cobble", "default:desert_cobble"},
|
||||
{"default:desert_cobble", "default:desert_cobble"}
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:empty_shelf",
|
||||
recipe = {
|
||||
@ -163,7 +103,7 @@ minetest.register_craft({
|
||||
{"group:wood", "group:wood", "group:wood"}
|
||||
}
|
||||
})
|
||||
--[[
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:enderchest",
|
||||
recipe = {
|
||||
@ -173,32 +113,6 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:enchantment_table",
|
||||
recipe = {
|
||||
{"", "default:book", ""},
|
||||
{"default:diamond", "default:obsidian", "default:diamond"},
|
||||
{"default:obsidian", "default:obsidian", "default:obsidian"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:itemframe",
|
||||
recipe = {
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:stick", "default:paper", "group:stick"},
|
||||
{"group:stick", "group:stick", "group:stick"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:hammer",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
--]]
|
||||
minetest.register_craft({
|
||||
output = "xdecor:hard_clay",
|
||||
recipe = {
|
||||
@ -206,22 +120,13 @@ minetest.register_craft({
|
||||
{"default:clay", "default:clay"}
|
||||
}
|
||||
})
|
||||
--[[
|
||||
minetest.register_craft({
|
||||
output = "xdecor:hive",
|
||||
recipe = {
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"default:paper", "default:paper", "default:paper"},
|
||||
{"group:stick", "group:stick", "group:stick"}
|
||||
}
|
||||
})--]]
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:iron_lightbox",
|
||||
recipe = {
|
||||
{"xpanes:bar", "default:torch", "xpanes:bar"},
|
||||
{"xpanes:bar", "default:glass", "xpanes:bar"},
|
||||
{"xpanes:bar", "default:torch", "xpanes:bar"}
|
||||
{"xpanes:bar_flat", "default:torch", "xpanes:bar_flat"},
|
||||
{"xpanes:bar_flat", "default:glass", "xpanes:bar_flat"},
|
||||
{"xpanes:bar_flat", "default:torch", "xpanes:bar_flat"}
|
||||
}
|
||||
})
|
||||
|
||||
@ -232,44 +137,20 @@ minetest.register_craft({
|
||||
{"group:leaves"}
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:lantern 2",
|
||||
output = "xdecor:lantern",
|
||||
recipe = {
|
||||
{"default:iron_lump"},
|
||||
{"default:torch"},
|
||||
{"default:iron_lump"}
|
||||
}
|
||||
})
|
||||
--[[
|
||||
minetest.register_craft({
|
||||
output = "xdecor:lever_off",
|
||||
recipe = {
|
||||
{"group:stick"},
|
||||
{"group:stone"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:mailbox",
|
||||
output = "xdecor:moonbrick",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"dye:red", "default:paper", "dye:red"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
||||
}
|
||||
})
|
||||
--]]
|
||||
minetest.register_craft({
|
||||
output = "xdecor:smallbrick",
|
||||
recipe = {
|
||||
{"default:stonebrick"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:stonebrick",
|
||||
recipe = {
|
||||
{"xdecor:smallbrick"}
|
||||
{"default:brick", "default:stone"}
|
||||
}
|
||||
})
|
||||
|
||||
@ -296,38 +177,17 @@ minetest.register_craft({
|
||||
{"default:sign_wall_wood", "dye:blue"}
|
||||
}
|
||||
})
|
||||
--[[
|
||||
minetest.register_craft({
|
||||
output = "xdecor:pressure_stone_off",
|
||||
type = "shapeless",
|
||||
recipe = {"group:stone", "group:stone"}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:pressure_wood_off",
|
||||
type = "shapeless",
|
||||
recipe = {"group:wood", "group:wood"}
|
||||
})
|
||||
--]]
|
||||
minetest.register_craft({
|
||||
output = "xdecor:rope 3",
|
||||
recipe = {
|
||||
{"farming:string"},
|
||||
{"farming:string"},
|
||||
{"farming:string"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:stone_tile 4",
|
||||
output = "xdecor:stone_tile 2",
|
||||
recipe = {
|
||||
{"default:cobble", "default:cobble"},
|
||||
{"default:cobble", "default:cobble"}
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:stone_rune 8",
|
||||
output = "xdecor:stone_rune 4",
|
||||
recipe = {
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
{"default:stone", "", "default:stone"},
|
||||
@ -354,48 +214,21 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:table_aspen",
|
||||
recipe = {
|
||||
{"stairs:slab_aspen_wood", "stairs:slab_aspen_wood", "stairs:slab_aspen_wood"},
|
||||
{"", "group:stick", ""},
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:table_jungle",
|
||||
recipe = {
|
||||
{"stairs:slab_junglewood", "stairs:slab_junglewood", "stairs:slab_junglewood"},
|
||||
{"", "group:stick", ""},
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:table_pine",
|
||||
recipe = {
|
||||
{"stairs:slab_pine_wood", "stairs:slab_pine_wood", "stairs:slab_pine_wood"},
|
||||
{"", "group:stick", ""},
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:table_acacia",
|
||||
recipe = {
|
||||
{"stairs:slab_acacia_wood", "stairs:slab_acacia_wood", "stairs:slab_acacia_wood"},
|
||||
{"", "group:stick", ""},
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:tatami 3",
|
||||
output = "xdecor:tatami",
|
||||
recipe = {
|
||||
{"farming:wheat", "farming:wheat", "farming:wheat"}
|
||||
}
|
||||
}
|
||||
})
|
||||
--[[
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:trampoline",
|
||||
recipe = {
|
||||
{"farming:string", "farming:string", "farming:string"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:tv",
|
||||
recipe = {
|
||||
@ -405,14 +238,6 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:workbench",
|
||||
recipe = {
|
||||
{"group:wood", "group:wood"},
|
||||
{"group:wood", "group:wood"}
|
||||
}
|
||||
})
|
||||
--]]
|
||||
minetest.register_craft({
|
||||
output = "xdecor:woodframed_glass",
|
||||
recipe = {
|
||||
@ -423,7 +248,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:wood_tile 4",
|
||||
output = "xdecor:wood_tile 2",
|
||||
recipe = {
|
||||
{"", "group:wood", ""},
|
||||
{"group:wood", "", "group:wood"},
|
@ -1,20 +1,14 @@
|
||||
local rope = {}
|
||||
|
||||
-- Code by Mirko K. (modified by Temperest, Wulfsdad and kilbith) (License: GPL).
|
||||
minetest.register_on_punchnode(function(pos, oldnode, digger)
|
||||
if oldnode.name == "xdecor:rope" then
|
||||
rope:remove(pos, oldnode, digger, "xdecor:rope")
|
||||
end
|
||||
end)
|
||||
|
||||
function rope.place(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type == "node" then
|
||||
local under = pointed_thing.under
|
||||
local above = pointed_thing.above
|
||||
local pos = above
|
||||
local pos = pointed_thing.above
|
||||
local oldnode = minetest.get_node(pos)
|
||||
local stackname = itemstack:get_name()
|
||||
if minetest.is_protected(pos, placer:get_player_name()) then return end
|
||||
if minetest.is_protected(pos, placer:get_player_name()) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
while oldnode.name == "air" and not itemstack:is_empty() do
|
||||
local newnode = {name = stackname, param1 = 0}
|
||||
@ -27,7 +21,7 @@ function rope.place(itemstack, placer, pointed_thing)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function rope:remove(pos, oldnode, digger, rope_name)
|
||||
function rope.remove(pos, oldnode, digger, rope_name)
|
||||
local num = 0
|
||||
local below = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local digger_inv = digger:get_inventory()
|
||||
@ -47,10 +41,28 @@ xdecor.register("rope", {
|
||||
drawtype = "plantlike",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
groups = {dig_immediate=3, flammable=3},
|
||||
groups = {snappy=3, flammable=3},
|
||||
tiles = {"xdecor_rope.png"},
|
||||
inventory_image = "xdecor_rope_inv.png",
|
||||
wield_image = "xdecor_rope_inv.png",
|
||||
selection_box = xdecor.pixelbox(8, {{3, 0, 3, 2, 8, 2}}),
|
||||
on_place = rope.place
|
||||
on_place = rope.place,
|
||||
on_punch = function(pos, node, puncher, pointed_thing)
|
||||
local player_name = puncher:get_player_name()
|
||||
if not minetest.is_protected(pos, player_name) or
|
||||
minetest.get_player_privs(player_name).protection_bypass then
|
||||
rope.remove(pos, node, puncher, "xdecor:rope")
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:rope",
|
||||
recipe = {
|
||||
{"farming:string"},
|
||||
{"farming:string"},
|
||||
{"farming:string"}
|
||||
}
|
||||
})
|
@ -1,23 +1,35 @@
|
||||
local workbench = {}
|
||||
WB = {}
|
||||
screwdriver = screwdriver or {}
|
||||
local min, ceil = math.min, math.ceil
|
||||
local registered_nodes = minetest.registered_nodes
|
||||
|
||||
-- Nodes allowed to be cut.
|
||||
-- Only the regular, solid blocks without formspec or explosivity can be cut.
|
||||
-- Nodes allowed to be cut
|
||||
-- Only the regular, solid blocks without metas or explosivity can be cut
|
||||
local nodes = {}
|
||||
for node, def in pairs(minetest.registered_nodes) do
|
||||
if (def.drawtype == "normal" or def.drawtype:find("glass")) and
|
||||
(def.groups.cracky or def.groups.choppy) and not
|
||||
def.on_construct and not def.after_place_node and not
|
||||
def.after_place_node and not def.on_rightclick and not
|
||||
def.on_blast and not def.allow_metadata_inventory_take and not
|
||||
(def.groups.not_in_creative_inventory == 1) and not
|
||||
def.groups.wool and not def.description:find("Ore") and
|
||||
def.description and def.description ~= "" and def.light_source == 0 then
|
||||
for node, def in pairs(registered_nodes) do
|
||||
if xdecor.stairs_valid_def(def) then
|
||||
nodes[#nodes+1] = node
|
||||
end
|
||||
end
|
||||
|
||||
-- Nodeboxes definitions.
|
||||
-- Optionally, you can register custom cuttable nodes in the workbench
|
||||
WB.custom_nodes_register = {
|
||||
-- "default:leaves",
|
||||
}
|
||||
|
||||
setmetatable(nodes, {
|
||||
__concat = function(t1, t2)
|
||||
for i=1, #t2 do
|
||||
t1[#t1+1] = t2[i]
|
||||
end
|
||||
return t1
|
||||
end
|
||||
})
|
||||
|
||||
nodes = nodes..WB.custom_nodes_register
|
||||
|
||||
-- Nodeboxes definitions
|
||||
workbench.defs = {
|
||||
-- Name Yield X Y Z W H L
|
||||
{"nanoslab", 16, { 0, 0, 0, 8, 1, 8 }},
|
||||
@ -40,7 +52,7 @@ workbench.defs = {
|
||||
{ 0, 8, 0, 8, 8, 8 }}
|
||||
}
|
||||
|
||||
-- Tools allowed to be repaired.
|
||||
-- Tools allowed to be repaired
|
||||
function workbench:repairable(stack)
|
||||
local tools = {"pick", "axe", "shovel", "sword", "hoe", "armor", "shield"}
|
||||
for _, t in pairs(tools) do
|
||||
@ -50,52 +62,59 @@ function workbench:repairable(stack)
|
||||
end
|
||||
|
||||
function workbench:get_output(inv, input, name)
|
||||
if inv:is_empty("input") then
|
||||
inv:set_list("forms", {}) return
|
||||
end
|
||||
|
||||
local output = {}
|
||||
for _, n in pairs(self.defs) do
|
||||
local count = math.min(n[2] * input:get_count(), input:get_stack_max())
|
||||
local item = name.."_"..n[1]
|
||||
if not n[3] then item = "stairs:"..n[1].."_"..name:match(":(.*)") end
|
||||
for i=1, #self.defs do
|
||||
local nbox = self.defs[i]
|
||||
local count = min(nbox[2] * input:get_count(), input:get_stack_max())
|
||||
local item = name.."_"..nbox[1]
|
||||
item = nbox[3] and item or "stairs:"..nbox[1].."_"..name:match(":(.*)")
|
||||
output[#output+1] = item.." "..count
|
||||
end
|
||||
|
||||
inv:set_list("forms", output)
|
||||
end
|
||||
|
||||
function workbench:formspecs(meta, id)
|
||||
local formspecs = {
|
||||
-- Main formspec.
|
||||
[[ label[0.9,1.23;Cut]
|
||||
label[0.9,2.23;Repair]
|
||||
box[-0.05,1;2.05,0.9;#555555]
|
||||
box[-0.05,2;2.05,0.9;#555555]
|
||||
button[0,0;2,1;craft;Crafting]
|
||||
button[2,0;2,1;storage;Storage]
|
||||
image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||
image[0,1;1,1;worktable_saw.png]
|
||||
image[0,2;1,1;worktable_anvil.png]
|
||||
image[3,2;1,1;hammer_layout.png]
|
||||
list[context;input;2,1;1,1;]
|
||||
list[context;tool;2,2;1,1;]
|
||||
list[context;hammer;3,2;1,1;]
|
||||
list[context;forms;4,0;4,3;] ]],
|
||||
-- Crafting formspec.
|
||||
[[ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||
button[0,0;1.5,1;back;< Back]
|
||||
list[current_player;craft;2,0;3,3;]
|
||||
list[current_player;craftpreview;6,1;1,1;]
|
||||
listring[current_player;main]
|
||||
listring[current_player;craft] ]],
|
||||
-- Storage formspec.
|
||||
[[ list[context;storage;0,1;8,2;]
|
||||
button[0,0;1.5,1;back;< Back]
|
||||
listring[context;storage]
|
||||
listring[current_player;main] ]]
|
||||
}
|
||||
local formspecs = {
|
||||
-- Main formspec
|
||||
[[ label[0.9,1.23;Cut]
|
||||
label[0.9,2.23;Repair]
|
||||
box[-0.05,1;2.05,0.9;#555555]
|
||||
box[-0.05,2;2.05,0.9;#555555]
|
||||
button[0,0;2,1;craft;Crafting]
|
||||
button[2,0;2,1;storage;Storage]
|
||||
image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||
image[0,1;1,1;worktable_saw.png]
|
||||
image[0,2;1,1;worktable_anvil.png]
|
||||
image[3,2;1,1;hammer_layout.png]
|
||||
list[context;input;2,1;1,1;]
|
||||
list[context;tool;2,2;1,1;]
|
||||
list[context;hammer;3,2;1,1;]
|
||||
list[context;forms;4,0;4,3;]
|
||||
listring[current_player;main]
|
||||
listring[context;tool]
|
||||
listring[current_player;main]
|
||||
listring[context;hammer]
|
||||
listring[current_player;main]
|
||||
listring[context;forms]
|
||||
listring[current_player;main]
|
||||
listring[context;input] ]],
|
||||
-- Crafting formspec
|
||||
[[ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||
button[0,0;1.5,1;back;< Back]
|
||||
list[current_player;craft;2,0;3,3;]
|
||||
list[current_player;craftpreview;6,1;1,1;]
|
||||
listring[current_player;main]
|
||||
listring[current_player;craft] ]],
|
||||
-- Storage formspec
|
||||
[[ list[context;storage;0,1;8,2;]
|
||||
button[0,0;1.5,1;back;< Back]
|
||||
listring[context;storage]
|
||||
listring[current_player;main] ]]
|
||||
}
|
||||
|
||||
meta:set_string("formspec", "size[8,7;]list[current_player;main;0,3.25;8,4;]"..
|
||||
function workbench:set_formspec(meta, id)
|
||||
meta:set_string("formspec",
|
||||
"size[8,7;]list[current_player;main;0,3.25;8,4;]"..
|
||||
formspecs[id]..xbg..default.get_hotbar_bg(0,3.25))
|
||||
end
|
||||
|
||||
@ -110,21 +129,23 @@ function workbench.construct(pos)
|
||||
inv:set_size("storage", 8*2)
|
||||
|
||||
meta:set_string("infotext", "Work Bench")
|
||||
workbench:formspecs(meta, 1)
|
||||
workbench:set_formspec(meta, 1)
|
||||
end
|
||||
|
||||
function workbench.fields(pos, _, fields)
|
||||
if fields.quit then return end
|
||||
local meta = minetest.get_meta(pos)
|
||||
if fields.back then workbench:formspecs(meta, 1)
|
||||
elseif fields.craft then workbench:formspecs(meta, 2)
|
||||
elseif fields.storage then workbench:formspecs(meta, 3)
|
||||
elseif fields.backcraft then workbench:formspecs(meta, 1) end -- Legacy code for older formspecs.
|
||||
local id = fields.back and 1 or
|
||||
fields.craft and 2 or
|
||||
fields.storage and 3
|
||||
if not id then return end
|
||||
workbench:set_formspec(meta, id)
|
||||
end
|
||||
|
||||
function workbench.dig(pos)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:is_empty("input") and inv:is_empty("hammer") and
|
||||
inv:is_empty("tool") and inv:is_empty("storage")
|
||||
inv:is_empty("tool") and inv:is_empty("storage")
|
||||
end
|
||||
|
||||
function workbench.timer(pos)
|
||||
@ -134,10 +155,11 @@ function workbench.timer(pos)
|
||||
local hammer = inv:get_stack("hammer", 1)
|
||||
|
||||
if tool:is_empty() or hammer:is_empty() or tool:get_wear() == 0 then
|
||||
timer:stop() return
|
||||
timer:stop()
|
||||
return
|
||||
end
|
||||
|
||||
-- Tool's wearing range: 0-65535 | 0 = new condition.
|
||||
-- Tool's wearing range: 0-65535 | 0 = new condition
|
||||
tool:add_wear(-500)
|
||||
hammer:add_wear(700)
|
||||
|
||||
@ -148,8 +170,9 @@ end
|
||||
|
||||
function workbench.put(_, listname, _, stack)
|
||||
local stackname = stack:get_name()
|
||||
if (listname == "tool" and stack:get_wear() > 0 and workbench:repairable(stackname)) or
|
||||
(listname == "input" and minetest.registered_nodes[stackname.."_cube"]) or
|
||||
if (listname == "tool" and stack:get_wear() > 0 and
|
||||
workbench:repairable(stackname)) or
|
||||
(listname == "input" and registered_nodes[stackname.."_cube"]) or
|
||||
(listname == "hammer" and stackname == "xdecor:hammer") or
|
||||
listname == "storage" then
|
||||
return stack:get_count()
|
||||
@ -157,18 +180,8 @@ function workbench.put(_, listname, _, stack)
|
||||
return 0
|
||||
end
|
||||
|
||||
function workbench.take(_, listname, _, stack, player)
|
||||
if listname == "forms" then
|
||||
local inv = player:get_inventory()
|
||||
if inv:room_for_item("main", stack:get_name()) then return -1 end
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
function workbench.move(_, _, _, to_list, _, count)
|
||||
if to_list == "storage" then return count end
|
||||
return 0
|
||||
function workbench.move(_, from_list, _, to_list, _, count)
|
||||
return (to_list == "storage" and from_list ~= "forms") and count or 0
|
||||
end
|
||||
|
||||
function workbench.on_put(pos, listname, _, stack)
|
||||
@ -182,20 +195,30 @@ function workbench.on_put(pos, listname, _, stack)
|
||||
end
|
||||
end
|
||||
|
||||
function workbench.on_take(pos, listname, index, stack)
|
||||
function workbench.on_take(pos, listname, index, stack, player)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local input = inv:get_stack("input", 1)
|
||||
local inputname = input:get_name()
|
||||
local stackname = stack:get_name()
|
||||
|
||||
if listname == "input" then
|
||||
if stack:get_name() == input:get_name() then
|
||||
workbench:get_output(inv, input, stack:get_name())
|
||||
if stackname == inputname and registered_nodes[inputname.."_cube"] then
|
||||
workbench:get_output(inv, input, stackname)
|
||||
else
|
||||
inv:set_list("forms", {})
|
||||
end
|
||||
elseif listname == "forms" then
|
||||
input:take_item(math.ceil(stack:get_count() / workbench.defs[index][2]))
|
||||
local fromstack = inv:get_stack(listname, index)
|
||||
if not fromstack:is_empty() and fromstack:get_name() ~= stackname then
|
||||
local player_inv = player:get_inventory()
|
||||
if player_inv:room_for_item("main", fromstack) then
|
||||
player_inv:add_item("main", fromstack)
|
||||
end
|
||||
end
|
||||
|
||||
input:take_item(ceil(stack:get_count() / workbench.defs[index][2]))
|
||||
inv:set_stack("input", 1, input)
|
||||
workbench:get_output(inv, input, input:get_name())
|
||||
workbench:get_output(inv, input, inputname)
|
||||
end
|
||||
end
|
||||
|
||||
@ -214,17 +237,17 @@ xdecor.register("workbench", {
|
||||
on_metadata_inventory_put = workbench.on_put,
|
||||
on_metadata_inventory_take = workbench.on_take,
|
||||
allow_metadata_inventory_put = workbench.put,
|
||||
allow_metadata_inventory_take = workbench.take,
|
||||
allow_metadata_inventory_move = workbench.move
|
||||
})
|
||||
|
||||
for _, d in pairs(workbench.defs) do
|
||||
for i=1, #nodes do
|
||||
local node = nodes[i]
|
||||
local def = minetest.registered_nodes[node]
|
||||
local def = registered_nodes[node]
|
||||
|
||||
if d[3] then
|
||||
local groups, tiles = {}, {}
|
||||
local groups = {}
|
||||
local tiles
|
||||
groups.not_in_creative_inventory = 1
|
||||
|
||||
for k, v in pairs(def.groups) do
|
||||
@ -234,7 +257,7 @@ for i=1, #nodes do
|
||||
end
|
||||
|
||||
if def.tiles then
|
||||
if #def.tiles > 1 and not (def.drawtype:sub(1,5) == "glass") then
|
||||
if #def.tiles > 1 and (def.drawtype:sub(1,5) ~= "glass") then
|
||||
tiles = def.tiles
|
||||
else
|
||||
tiles = {def.tiles[1]}
|
||||
@ -243,9 +266,10 @@ for i=1, #nodes do
|
||||
tiles = {def.tile_images[1]}
|
||||
end
|
||||
|
||||
if not minetest.registered_nodes["stairs:slab_"..node:match(":(.*)")] then
|
||||
stairs.register_stair_and_slab(node:match(":(.*)"), node, groups, tiles,
|
||||
def.description.." Stair", def.description.." Slab", def.sounds)
|
||||
if not registered_nodes["stairs:slab_"..node:match(":(.*)")] then
|
||||
stairs.register_stair_and_slab(node:match(":(.*)"), node,
|
||||
groups, tiles, def.description.." Stair",
|
||||
def.description.." Slab", def.sounds)
|
||||
end
|
||||
|
||||
minetest.register_node(":"..node.."_"..d[1], {
|
||||
@ -256,7 +280,7 @@ for i=1, #nodes do
|
||||
sounds = def.sounds,
|
||||
tiles = tiles,
|
||||
groups = groups,
|
||||
-- `unpack` has been changed to `table.unpack` in newest Lua versions.
|
||||
-- `unpack` has been changed to `table.unpack` in newest Lua versions
|
||||
node_box = xdecor.pixelbox(16, {unpack(d, 3)}),
|
||||
sunlight_propagates = true,
|
||||
on_place = minetest.rotate_node
|
||||
@ -265,3 +289,29 @@ for i=1, #nodes do
|
||||
end
|
||||
end
|
||||
|
||||
-- Craft items
|
||||
|
||||
minetest.register_tool("xdecor:hammer", {
|
||||
description = "Hammer",
|
||||
inventory_image = "xdecor_hammer.png",
|
||||
wield_image = "xdecor_hammer.png",
|
||||
on_use = function() do return end end
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:hammer",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:workbench",
|
||||
recipe = {
|
||||
{"group:wood", "group:wood"},
|
||||
{"group:wood", "group:wood"}
|
||||
}
|
||||
})
|
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BIN
mods/xdecor/textures/xdecor_book_open.png
Normal file
After Width: | Height: | Size: 279 B |