Made luacheck happy
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@ -11,58 +11,58 @@ ChatCmdBuilder.new("kingdoms_admin", function(cmd)
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return kingdoms.add_kingdom(kingdom_name, name)
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return kingdoms.add_kingdom(kingdom_name, name)
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end)
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end)
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-- Add new kingdom with specified owner
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-- Add new kingdom with specified owner
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cmd:sub("add :name:word :king:word", function(name, kingdom_name, king)
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cmd:sub("add :name:word :king:word", function(_, kingdom_name, king)
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return kingdoms.add_kingdom(kingdom_name, king)
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return kingdoms.add_kingdom(kingdom_name, king)
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end)
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end)
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-- Remove kingdom
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-- Remove kingdom
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cmd:sub("remove :name:word", function(name, kingdom_name)
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cmd:sub("remove :name:word", function(_, kingdom_name)
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return kingdoms.remove_kingdom(kingdom_name)
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return kingdoms.remove_kingdom(kingdom_name)
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end)
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end)
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-- Add player to kingdom
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-- Add player to kingdom
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cmd:sub("join :victim:word :kingdom:word", function(name, victim, kingdom)
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cmd:sub("join :victim:word :kingdom:word", function(_, victim, kingdom)
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return kingdoms.add_player_to_kingdom(kingdom, victim)
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return kingdoms.add_player_to_kingdom(kingdom, victim)
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end)
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end)
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-- Remove player from kingdom
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-- Remove player from kingdom
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cmd:sub("kick :victim:word", function(name, victim, kingdom)
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cmd:sub("kick :victim:word", function(_, victim, _)
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return kingdoms.remove_player_from_kingdom(victim)
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return kingdoms.remove_player_from_kingdom(victim)
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end)
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end)
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-- Set player rank in kingdom
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-- Set player rank in kingdom
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cmd:sub("set_rank :victim:word :rank:word", function(name, victim, rank)
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cmd:sub("set_rank :victim:word :rank:word", function(_, victim, rank)
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return kingdoms.set_player_rank(victim, rank)
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return kingdoms.set_player_rank(victim, rank)
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end)
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end)
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-- Add rank to kingdom
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-- Add rank to kingdom
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cmd:sub("add_rank :kingdom:word :rank:word", function(name, kingdom, rank)
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cmd:sub("add_rank :kingdom:word :rank:word", function(_, kingdom, rank)
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return kingdoms.add_rank(kingdom, rank)
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return kingdoms.add_rank(kingdom, rank)
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end)
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end)
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-- Add rank to kingdom with specified privs
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-- Add rank to kingdom with specified privs
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cmd:sub("add_rank :kingdom:word :rank:word :privs:text", function(name, kingdom, rank, privs)
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cmd:sub("add_rank :kingdom:word :rank:word :privs:text", function(_, kingdom, rank, privs)
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return kingdoms.add_rank(kingdom, rank, kingdoms.helpers.split_into_keys(privs))
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return kingdoms.add_rank(kingdom, rank, kingdoms.helpers.split_into_keys(privs))
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end)
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end)
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-- Change privs of rank
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-- Change privs of rank
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cmd:sub("set_rank_privs :kingdom:word :rank:word :privs:text", function(name, kingdom, rank, privs)
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cmd:sub("set_rank_privs :kingdom:word :rank:word :privs:text", function(_, kingdom, rank, privs)
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return kingdoms.set_rank_privs(kingdom, rank, kingdoms.helpers.split_into_keys(privs))
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return kingdoms.set_rank_privs(kingdom, rank, kingdoms.helpers.split_into_keys(privs))
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end)
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end)
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-- Set rank as default rank (given to new recruits)
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-- Set rank as default rank (given to new recruits)
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cmd:sub("set_default_rank :kingdom:word :rank:word", function(name, kingdom, rank)
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cmd:sub("set_default_rank :kingdom:word :rank:word", function(_, kingdom, rank)
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return kingdoms.set_default_rank(kingdom, rank)
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return kingdoms.set_default_rank(kingdom, rank)
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end)
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end)
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-- Remove rank
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-- Remove rank
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cmd:sub("remove_rank :kingdom:word :rank:word", function(name, kingdom, rank)
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cmd:sub("remove_rank :kingdom:word :rank:word", function(_, kingdom, rank)
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return kingdoms.remove_rank(kingdom, rank)
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return kingdoms.remove_rank(kingdom, rank)
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end)
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end)
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-- Toggle restriced setting (restricted = someone has to accept player request)
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-- Toggle restriced setting (restricted = someone has to accept player request)
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cmd:sub("toggle_restricted :kingdom:word", function(name, kingdom)
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cmd:sub("toggle_restricted :kingdom:word", function(_, kingdom)
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return kingdoms.toggle_restricted(kingdom)
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return kingdoms.toggle_restricted(kingdom)
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end)
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end)
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end, {
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end, {
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description = "Manage kingdoms (See '/kingdoms_admin help' for more information)",
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description = "Manage kingdoms (admins only)",
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privs = {overlord = true}
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privs = {overlord = true}
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})
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})
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-- Player kingdoms comannds
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-- Player kingdoms comannds
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ChatCmdBuilder.new("kingdoms", function(cmd)
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ChatCmdBuilder.new("kingdoms", function(cmd)
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-- List kingdoms
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-- List kingdoms
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cmd:sub("list", function(name)
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cmd:sub("list", function(_)
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local l = ""
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local l = ""
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for n,k in pairs(kingdoms.kingdoms) do
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for n,k in pairs(kingdoms.kingdoms) do
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local mNum = kingdoms.helpers.count_table(k.members)
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local mNum = kingdoms.helpers.count_table(k.members)
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@ -71,7 +71,7 @@ ChatCmdBuilder.new("kingdoms", function(cmd)
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return true, l
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return true, l
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end)
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end)
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-- Get info on kingdom
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-- Get info on kingdom
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cmd:sub("info kingdom :name:word", function(name, kingdom)
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cmd:sub("info kingdom :name:word", function(_, kingdom)
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local k = kingdoms.kingdoms[kingdom]
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local k = kingdoms.kingdoms[kingdom]
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-- Check if kingdom is valid
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-- Check if kingdom is valid
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if k == nil then
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if k == nil then
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@ -89,7 +89,7 @@ ChatCmdBuilder.new("kingdoms", function(cmd)
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return true, info
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return true, info
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end)
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end)
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-- Get info on players
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-- Get info on players
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cmd:sub("info player :name:word", function(name, pname)
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cmd:sub("info player :name:word", function(_, pname)
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local m = kingdoms.members[pname]
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local m = kingdoms.members[pname]
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-- Check if player is in a kingdom
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-- Check if player is in a kingdom
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if m == nil then
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if m == nil then
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