Made luacheck happy

This commit is contained in:
Billy S 2019-04-18 20:56:47 -04:00
parent a204276969
commit 8a38e0dd68

View File

@ -11,58 +11,58 @@ ChatCmdBuilder.new("kingdoms_admin", function(cmd)
return kingdoms.add_kingdom(kingdom_name, name)
end)
-- Add new kingdom with specified owner
cmd:sub("add :name:word :king:word", function(name, kingdom_name, king)
cmd:sub("add :name:word :king:word", function(_, kingdom_name, king)
return kingdoms.add_kingdom(kingdom_name, king)
end)
-- Remove kingdom
cmd:sub("remove :name:word", function(name, kingdom_name)
cmd:sub("remove :name:word", function(_, kingdom_name)
return kingdoms.remove_kingdom(kingdom_name)
end)
-- Add player to kingdom
cmd:sub("join :victim:word :kingdom:word", function(name, victim, kingdom)
cmd:sub("join :victim:word :kingdom:word", function(_, victim, kingdom)
return kingdoms.add_player_to_kingdom(kingdom, victim)
end)
-- Remove player from kingdom
cmd:sub("kick :victim:word", function(name, victim, kingdom)
cmd:sub("kick :victim:word", function(_, victim, _)
return kingdoms.remove_player_from_kingdom(victim)
end)
-- Set player rank in kingdom
cmd:sub("set_rank :victim:word :rank:word", function(name, victim, rank)
cmd:sub("set_rank :victim:word :rank:word", function(_, victim, rank)
return kingdoms.set_player_rank(victim, rank)
end)
-- Add rank to kingdom
cmd:sub("add_rank :kingdom:word :rank:word", function(name, kingdom, rank)
cmd:sub("add_rank :kingdom:word :rank:word", function(_, kingdom, rank)
return kingdoms.add_rank(kingdom, rank)
end)
-- Add rank to kingdom with specified privs
cmd:sub("add_rank :kingdom:word :rank:word :privs:text", function(name, kingdom, rank, privs)
cmd:sub("add_rank :kingdom:word :rank:word :privs:text", function(_, kingdom, rank, privs)
return kingdoms.add_rank(kingdom, rank, kingdoms.helpers.split_into_keys(privs))
end)
-- Change privs of rank
cmd:sub("set_rank_privs :kingdom:word :rank:word :privs:text", function(name, kingdom, rank, privs)
cmd:sub("set_rank_privs :kingdom:word :rank:word :privs:text", function(_, kingdom, rank, privs)
return kingdoms.set_rank_privs(kingdom, rank, kingdoms.helpers.split_into_keys(privs))
end)
-- Set rank as default rank (given to new recruits)
cmd:sub("set_default_rank :kingdom:word :rank:word", function(name, kingdom, rank)
cmd:sub("set_default_rank :kingdom:word :rank:word", function(_, kingdom, rank)
return kingdoms.set_default_rank(kingdom, rank)
end)
-- Remove rank
cmd:sub("remove_rank :kingdom:word :rank:word", function(name, kingdom, rank)
cmd:sub("remove_rank :kingdom:word :rank:word", function(_, kingdom, rank)
return kingdoms.remove_rank(kingdom, rank)
end)
-- Toggle restriced setting (restricted = someone has to accept player request)
cmd:sub("toggle_restricted :kingdom:word", function(name, kingdom)
cmd:sub("toggle_restricted :kingdom:word", function(_, kingdom)
return kingdoms.toggle_restricted(kingdom)
end)
end, {
description = "Manage kingdoms (See '/kingdoms_admin help' for more information)",
description = "Manage kingdoms (admins only)",
privs = {overlord = true}
})
-- Player kingdoms comannds
ChatCmdBuilder.new("kingdoms", function(cmd)
-- List kingdoms
cmd:sub("list", function(name)
cmd:sub("list", function(_)
local l = ""
for n,k in pairs(kingdoms.kingdoms) do
local mNum = kingdoms.helpers.count_table(k.members)
@ -71,7 +71,7 @@ ChatCmdBuilder.new("kingdoms", function(cmd)
return true, l
end)
-- Get info on kingdom
cmd:sub("info kingdom :name:word", function(name, kingdom)
cmd:sub("info kingdom :name:word", function(_, kingdom)
local k = kingdoms.kingdoms[kingdom]
-- Check if kingdom is valid
if k == nil then
@ -89,7 +89,7 @@ ChatCmdBuilder.new("kingdoms", function(cmd)
return true, info
end)
-- Get info on players
cmd:sub("info player :name:word", function(name, pname)
cmd:sub("info player :name:word", function(_, pname)
local m = kingdoms.members[pname]
-- Check if player is in a kingdom
if m == nil then