Removed areas, added tnt damage w/ protection, added splash potions
This commit is contained in:
parent
2376ee3bbf
commit
79648e97d0
@ -1,3 +1,7 @@
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--
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-- Normal beakers
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--
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local box = {
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{-0.099, -0.483, -0.099, 0.099, -0.291, 0.099},
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{-0.053, -0.291, -0.053, 0.053, -0.206, 0.053},
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@ -113,7 +117,7 @@ local function register_beaker(name, description, texture)
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on_drop = function(itemstack, dropper, pos)
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-- Get effect function
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local effect = alchemy.effects[itemstack:get_name()]
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local effect = alchemy.effects[name]
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-- Get concentration level
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local cLevel = itemstack:get_meta():get_int("concentration")
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if cLevel == 0 then cLevel = 1 end
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@ -127,4 +131,126 @@ local function register_beaker(name, description, texture)
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})
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end
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--
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-- Splash beakers
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--
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local splash_radius = 2
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local splash_box = {
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{-0.1, -0.5, -0.1, 0.1, -0.1, 0.1}
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}
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minetest.register_entity("alchemy:splash_entity", {
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initial_properties = {
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visual = "mesh",
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mesh = "beaker_splash.x",
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weight = 5,
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physical = true,
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collide_with_objects = false,
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selectionbox = {
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type = "fixed",
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fixed = {0, 0, 0, 0, 0, 0}
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},
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collisionbox = {
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type = "fixed",
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fixed = splash_box
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}
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},
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on_activate = function(e, sdata)
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-- Check if sdata exists
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if sdata == nil then
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e.object:remove()
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return
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end
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sdata = minetest.deserialize(sdata)
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if sdata == nil then
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e.object:remove()
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return
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end
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-- Set texture
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e.object:set_properties({textures = {"beaker.png", sdata.tex}})
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-- Set params
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e.cLevel = sdata.cLevel
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e.name = sdata.name
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e.texpart = sdata.texpart
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e.orig_vel = sdata.orig_vel
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end,
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on_step = function(e)
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-- Check if upward velocity is 0 or velocity changed directions
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local v = e.object:get_velocity()
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if v.y == 0 or math.abs(v.x - e.orig_vel.x) > 0.1 or math.abs(v.z - e.orig_vel.z) > 0.1 then
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local pos = e.object:get_pos()
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-- Get effect function
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local effect = alchemy.effects[e.name]
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-- Run effect for nearby players
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for _, p in pairs(minetest.get_objects_inside_radius(pos, splash_radius)) do
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if p:is_player() then
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effect(p, pos, e.cLevel)
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end
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end
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-- Add particles
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minetest.add_particlespawner({
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amount = 30,
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time = 0.5,
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minpos = pos,
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maxpos = pos,
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minvel = {x = -1, y = 0, z = -1},
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maxvel = {x = 1, y = 3, z = 1},
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minacc = {x = 0, y = 0, z = 0},
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maxacc = {x = 0, y = 0, z = 0},
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minexptime = 1,
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maxexptime = 2,
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minsize = 0.5,
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maxsize = 1,
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texture = e.texpart
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})
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-- Remove entity
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e.object:remove()
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return
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end
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-- Move down
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end
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})
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local function register_splash_beaker(name, description, texture)
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local bname = "alchemy:splash_beaker_" .. name
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local desc = "Splash Beaker of " .. description
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local tex = texture .. "^splash_beaker_mask.png^[makealpha:0,0,0^splash_beaker_empty.png"
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minetest.register_node(bname, {
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description = desc,
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drawtype = "mesh",
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mesh = "beaker_splash.x",
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tiles = {"beaker.png", texture},
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inventory_image = tex,
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on_drop = function(itemstack, dropper, pos)
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-- Get concentration level
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local cLevel = itemstack:get_meta():get_int("concentration")
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if cLevel == 0 then cLevel = 1 end
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-- Get random section of texture
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local texpart = ("[combine:3x3:%d,%d=" .. texture):format(math.random(-29, 0), math.random(-29, 0))
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-- Spawn entity
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local pos = dropper:get_pos()
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local vel = vector.multiply(dropper:get_look_dir(), 20)
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pos.y = pos.y + dropper:get_properties().eye_height
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local e = minetest.add_entity(pos, "alchemy:splash_entity", minetest.serialize({
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tex = texture,
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texpart = texpart,
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cLevel = cLevel,
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name = name,
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orig_vel = vel
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}))
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e:set_rotation({
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x = math.random() * 2 - 1,
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y = math.random() * 2 - 1,
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z = math.random() * 2 - 1,
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})
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e:set_velocity(vel)
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e:set_acceleration({x = 0, y = -20, z = 0})
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end
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})
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end
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alchemy.register_beaker = register_beaker
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alchemy.register_splash_beaker = register_splash_beaker
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@ -30,7 +30,7 @@ decrease_effect_timer()
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-- Effect registering
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local function register_effect(name, effect)
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alchemy.effects["alchemy:beaker_" .. name] = effect
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alchemy.effects[name] = effect
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end
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local function register_timed_effect(e, def)
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@ -39,7 +39,7 @@ local function register_timed_effect(e, def)
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local on_start = def.on_start
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local on_tick = def.on_tick
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local on_end = def.on_end
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alchemy.effects["alchemy:beaker_" .. e] = function(p, pos, cLevel)
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alchemy.effects[e] = function(p, pos, cLevel)
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-- Get correct time
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local cTime = math.floor(time * (time_multiplier ^ (cLevel - 1)))
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-- Run on_start
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855
mods/alchemy/models/beaker_splash.x
Normal file
855
mods/alchemy/models/beaker_splash.x
Normal file
@ -0,0 +1,855 @@
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xof 0303txt 0032
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Frame Root {
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FrameTransformMatrix {
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1.000000, 0.000000, 0.000000, 0.000000,
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0.000000,-0.000000, 1.000000, 0.000000,
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0.000000, 1.000000, 0.000000, 0.000000,
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0.000000, 0.000000, 0.000000, 1.000000;;
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}
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Frame Cube {
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FrameTransformMatrix {
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1.000000, 0.000000, 0.000000, 0.000000,
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0.000000, 1.000000, 0.000000, 0.000000,
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0.000000, 0.000000, 1.000000, 0.000000,
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0.000000, 0.000000, 0.000000, 1.000000;;
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}
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Mesh { // Cube mesh
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272;
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0.031346;-0.490787;-0.086621;,
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0.080720;-0.490787;-0.037247;,
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0.080720;-0.490787; 0.025444;,
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0.031346;-0.490787; 0.074818;,
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-0.031346;-0.490787; 0.074818;,
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-0.080720;-0.490787; 0.025444;,
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-0.080720;-0.490787;-0.037247;,
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-0.031346;-0.490787;-0.086621;,
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0.147000;-0.263067;-0.064701;,
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0.147000;-0.263067; 0.052899;,
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0.147000;-0.424507; 0.052899;,
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-0.147000;-0.424507;-0.064701;,
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-0.147000;-0.263067;-0.064701;,
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-0.058800;-0.263067;-0.152901;,
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-0.058800;-0.424507;-0.152901;,
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-0.080720;-0.122965;-0.037247;,
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-0.080720;-0.122965; 0.025444;,
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-0.099187;-0.122965; 0.032616;,
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-0.099187;-0.122965;-0.044418;,
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-0.058800;-0.424507; 0.141099;,
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0.058800;-0.263067;-0.152901;,
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 1.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.000000; 0.000000;,
|
||||
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|
||||
0.670946; 0.895603;,
|
||||
0.614421; 0.742072;,
|
||||
0.399175; 0.750206;,
|
||||
0.714205; 0.009357;,
|
||||
0.285870; 0.010802;,
|
||||
0.329489; 0.114718;,
|
||||
0.674767; 0.114230;,
|
||||
0.995881; 0.715990;,
|
||||
0.999901; 0.288659;,
|
||||
0.895563; 0.332544;,
|
||||
0.891624; 0.675605;,
|
||||
0.285620; 0.999900;,
|
||||
0.714925; 0.999900;,
|
||||
0.670946; 0.895603;,
|
||||
0.325415; 0.894929;,
|
||||
0.999901; 0.288659;,
|
||||
0.714205; 0.009357;,
|
||||
0.674767; 0.114230;,
|
||||
0.895563; 0.332544;,
|
||||
0.004211; 0.291715;,
|
||||
0.000100; 0.719443;,
|
||||
0.104581; 0.675599;,
|
||||
0.108343; 0.332327;,
|
||||
0.000100; 0.719443;,
|
||||
0.285620; 0.999900;,
|
||||
0.325415; 0.894929;,
|
||||
0.104581; 0.675599;,
|
||||
0.714925; 0.999900;,
|
||||
0.995881; 0.715990;,
|
||||
0.891624; 0.675605;,
|
||||
0.670946; 0.895603;,
|
||||
0.257066; 0.619510;,
|
||||
0.399175; 0.750206;,
|
||||
0.416595; 0.703261;,
|
||||
0.301358; 0.596713;,
|
||||
0.895563; 0.332544;,
|
||||
0.674767; 0.114230;,
|
||||
0.601692; 0.258778;,
|
||||
0.743424; 0.388395;,
|
||||
0.329489; 0.114718;,
|
||||
0.108343; 0.332327;,
|
||||
0.251387; 0.407516;,
|
||||
0.385878; 0.268591;,
|
||||
0.891624; 0.675605;,
|
||||
0.895563; 0.332544;,
|
||||
0.743424; 0.388395;,
|
||||
0.747764; 0.600333;,
|
||||
0.670946; 0.895603;,
|
||||
0.891624; 0.675605;,
|
||||
0.747764; 0.600333;,
|
||||
0.614421; 0.742072;,
|
||||
0.104581; 0.675599;,
|
||||
0.325415; 0.894929;,
|
||||
0.399175; 0.750206;,
|
||||
0.257066; 0.619510;,
|
||||
0.674767; 0.114230;,
|
||||
0.329489; 0.114718;,
|
||||
0.385878; 0.268591;,
|
||||
0.601692; 0.258778;,
|
||||
0.108343; 0.332327;,
|
||||
0.104581; 0.675599;,
|
||||
0.257066; 0.619510;,
|
||||
0.251387; 0.407516;,
|
||||
0.701228; 0.582051;,
|
||||
0.699217; 0.410934;,
|
||||
0.631038; 0.438146;,
|
||||
0.632869; 0.549613;,
|
||||
0.399175; 0.750206;,
|
||||
0.614421; 0.742072;,
|
||||
0.591329; 0.697145;,
|
||||
0.416595; 0.703261;,
|
||||
0.743424; 0.388395;,
|
||||
0.601692; 0.258778;,
|
||||
0.584615; 0.305704;,
|
||||
0.699217; 0.410934;,
|
||||
0.385878; 0.268591;,
|
||||
0.251387; 0.407516;,
|
||||
0.297550; 0.425840;,
|
||||
0.408915; 0.313733;,
|
||||
0.251387; 0.407516;,
|
||||
0.257066; 0.619510;,
|
||||
0.301358; 0.596713;,
|
||||
0.297550; 0.425840;,
|
||||
0.601692; 0.258778;,
|
||||
0.385878; 0.268591;,
|
||||
0.408915; 0.313733;,
|
||||
0.584615; 0.305704;,
|
||||
0.747764; 0.600333;,
|
||||
0.743424; 0.388395;,
|
||||
0.699217; 0.410934;,
|
||||
0.701228; 0.582051;,
|
||||
0.614421; 0.742072;,
|
||||
0.747764; 0.600333;,
|
||||
0.701228; 0.582051;,
|
||||
0.591329; 0.697145;,
|
||||
0.500000; 0.000000;,
|
||||
0.853553; 0.146447;,
|
||||
1.000000; 0.500000;,
|
||||
0.853553; 0.853553;,
|
||||
0.500000; 1.000000;,
|
||||
0.146447; 0.853553;,
|
||||
0.000000; 0.500000;,
|
||||
0.146447; 0.146447;,
|
||||
0.591329; 0.697145;,
|
||||
0.701228; 0.582051;,
|
||||
0.632869; 0.549613;,
|
||||
0.562475; 0.626465;,
|
||||
0.301358; 0.596713;,
|
||||
0.416595; 0.703261;,
|
||||
0.446721; 0.633970;,
|
||||
0.370017; 0.568332;,
|
||||
0.416595; 0.703261;,
|
||||
0.591329; 0.697145;,
|
||||
0.562475; 0.626465;,
|
||||
0.446721; 0.633970;,
|
||||
0.699217; 0.410934;,
|
||||
0.584615; 0.305704;,
|
||||
0.555528; 0.374895;,
|
||||
0.631038; 0.438146;,
|
||||
0.408915; 0.313733;,
|
||||
0.297550; 0.425840;,
|
||||
0.364078; 0.458135;,
|
||||
0.438147; 0.385968;,
|
||||
0.297550; 0.425840;,
|
||||
0.301358; 0.596713;,
|
||||
0.370017; 0.568332;,
|
||||
0.364078; 0.458135;,
|
||||
0.584615; 0.305704;,
|
||||
0.408915; 0.313733;,
|
||||
0.438147; 0.385968;,
|
||||
0.555528; 0.374895;;
|
||||
} // End of Cube UV coordinates
|
||||
MeshMaterialList { // Cube material list
|
||||
2;
|
||||
66;
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0;
|
||||
Material Beaker {
|
||||
0.640000; 0.640000; 0.640000; 1.000000;;
|
||||
96.078431;
|
||||
0.500000; 0.500000; 0.500000;;
|
||||
0.000000; 0.000000; 0.000000;;
|
||||
TextureFilename {"beaker.png";}
|
||||
}
|
||||
Material Solution {
|
||||
0.640000; 0.640000; 0.640000; 1.000000;;
|
||||
96.078431;
|
||||
0.500000; 0.500000; 0.500000;;
|
||||
0.000000; 0.000000; 0.000000;;
|
||||
TextureFilename {"base_solution.png";}
|
||||
}
|
||||
} // End of Cube material list
|
||||
} // End of Cube mesh
|
||||
} // End of Cube
|
||||
} // End of Root
|
@ -2,12 +2,15 @@
|
||||
-- Define callbacks
|
||||
--
|
||||
|
||||
local function register_solution(shortname, desc, tex)
|
||||
local function register_solution(shortname, desc, tex, canthrow)
|
||||
-- Register solution
|
||||
local bname = "alchemy:beaker_" .. shortname
|
||||
alchemy.solutions[bname] = shortname
|
||||
-- Register beaker
|
||||
alchemy.register_beaker(shortname, desc, tex)
|
||||
if canthrow == true then
|
||||
alchemy.register_splash_beaker(shortname, desc, tex)
|
||||
end
|
||||
-- Register cauldrons
|
||||
alchemy.register_cauldron(shortname .. "1", {
|
||||
texture = tex,
|
||||
@ -57,9 +60,9 @@ register_solution("mese", "Mese Solution", "mese_solution.png")
|
||||
-- Potions
|
||||
--
|
||||
|
||||
register_solution("healing_brew", "Healing Brew", "healing_brew_solution.png")
|
||||
register_solution("fire_resistance", "Fire Resistance", "fire_resistance_solution.png")
|
||||
register_solution("jump_boost", "Jump Boost", "jump_boost_solution.png")
|
||||
register_solution("speed_boost", "Speed Boost", "speed_boost_solution.png")
|
||||
register_solution("invisibility_brew", "Invisibility Brew", "invisibility_brew_solution.png")
|
||||
register_solution("water_breathing_brew", "Water Breathing Brew", "water_breathing_brew_solution.png")
|
||||
register_solution("healing_brew", "Healing Brew", "healing_brew_solution.png", true)
|
||||
register_solution("fire_resistance", "Fire Resistance", "fire_resistance_solution.png", true)
|
||||
register_solution("jump_boost", "Jump Boost", "jump_boost_solution.png", true)
|
||||
register_solution("speed_boost", "Speed Boost", "speed_boost_solution.png", true)
|
||||
register_solution("invisibility_brew", "Invisibility Brew", "invisibility_brew_solution.png", true)
|
||||
register_solution("water_breathing_brew", "Water Breathing Brew", "water_breathing_brew_solution.png", true)
|
||||
|
BIN
mods/alchemy/textures/splash_beaker_empty.png
Normal file
BIN
mods/alchemy/textures/splash_beaker_empty.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 408 B |
BIN
mods/alchemy/textures/splash_beaker_mask.png
Normal file
BIN
mods/alchemy/textures/splash_beaker_mask.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 360 B |
2
mods/areas/.gitignore
vendored
2
mods/areas/.gitignore
vendored
@ -1,2 +0,0 @@
|
||||
*~
|
||||
|
@ -1,502 +0,0 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
you if you distribute copies of the library or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
complete object files to the recipients, so that they can relink them
|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
library, and (2) we offer you this license, which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
To protect each distributor, we want to make it very clear that
|
||||
there is no warranty for the free library. Also, if the library is
|
||||
modified by someone else and passed on, the recipients should know
|
||||
that what they have is not the original version, so that the original
|
||||
author's reputation will not be affected by problems that might be
|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
effectively restrict the users of a free program by obtaining a
|
||||
restrictive license from a patent holder. Therefore, we insist that
|
||||
any patent license obtained for a version of the library must be
|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
||||
libraries into non-free programs.
|
||||
|
||||
When a program is linked with a library, whether statically or using
|
||||
a shared library, the combination of the two is legally speaking a
|
||||
combined work, a derivative of the original library. The ordinary
|
||||
General Public License therefore permits such linking only if the
|
||||
entire combination fits its criteria of freedom. The Lesser General
|
||||
Public License permits more lax criteria for linking other code with
|
||||
the library.
|
||||
|
||||
We call this license the "Lesser" General Public License because it
|
||||
does Less to protect the user's freedom than the ordinary General
|
||||
Public License. It also provides other free software developers Less
|
||||
of an advantage over competing non-free programs. These disadvantages
|
||||
are the reason we use the ordinary General Public License for many
|
||||
libraries. However, the Lesser license provides advantages in certain
|
||||
special circumstances.
|
||||
|
||||
For example, on rare occasions, there may be a special need to
|
||||
encourage the widest possible use of a certain library, so that it becomes
|
||||
a de-facto standard. To achieve this, non-free programs must be
|
||||
allowed to use the library. A more frequent case is that a free
|
||||
library does the same job as widely used non-free libraries. In this
|
||||
case, there is little to gain by limiting the free library to free
|
||||
software only, so we use the Lesser General Public License.
|
||||
|
||||
In other cases, permission to use a particular library in non-free
|
||||
programs enables a greater number of people to use a large body of
|
||||
free software. For example, permission to use the GNU C Library in
|
||||
non-free programs enables many more people to use the whole GNU
|
||||
operating system, as well as its variant, the GNU/Linux operating
|
||||
system.
|
||||
|
||||
Although the Lesser General Public License is Less protective of the
|
||||
users' freedom, it does ensure that the user of a program that is
|
||||
linked with the Library has the freedom and the wherewithal to run
|
||||
that program using a modified version of the Library.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow. Pay close attention to the difference between a
|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, whereas the latter must
|
||||
be combined with the library in order to run.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library or other
|
||||
program which contains a notice placed by the copyright holder or
|
||||
other authorized party saying it may be distributed under the terms of
|
||||
this Lesser General Public License (also called "this License").
|
||||
Each licensee is addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
|
||||
(which use some of those functions and data) to form executables.
|
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||||
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|
||||
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||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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If distribution of object code is made by offering access to copy
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However, linking a "work that uses the Library" with the Library
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When a "work that uses the Library" uses material from a header file
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|
||||
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||||
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||||
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|
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|
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|
||||
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|
||||
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|
||||
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||||
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|
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For an executable, the required form of the "work that uses the
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It may happen that this requirement contradicts the license
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|
||||
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||||
It is not the purpose of this section to induce you to infringe any
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|
||||
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||||
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||||
This section is intended to make thoroughly clear what is believed to
|
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||||
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|
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13. The Free Software Foundation may publish revised and/or new
|
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|
||||
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|
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|
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|
||||
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||||
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|
||||
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||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
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||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
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|
||||
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|
||||
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|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
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|
||||
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|
||||
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||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
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|
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||||
|
||||
Also add information on how to contact you by electronic and paper mail.
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||||
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||||
You should also get your employer (if you work as a programmer) or your
|
||||
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|
||||
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||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
@ -1,104 +0,0 @@
|
||||
Areas mod for Minetest 0.4.8+
|
||||
=============================
|
||||
|
||||
|
||||
Configuration
|
||||
-------------
|
||||
|
||||
If you wish to specify configuration options, such as whether players are
|
||||
allowed to protect their own areas with the `protect` command (disabled by
|
||||
default), you should check config.lua and set the appropriate settings in your
|
||||
server's configuration file (probably `minetest.conf`).
|
||||
|
||||
|
||||
Tutorial
|
||||
--------
|
||||
|
||||
To protect an area you must first set the corner positions of the area.
|
||||
In order to set the corner positions you can run:
|
||||
* `/area_pos set` and punch the two corner nodes to set them.
|
||||
* `/area_pos set1/set2` and punch only the first or second corner node to
|
||||
set them one at a time.
|
||||
* `/area_pos1/2` to set one of the positions to your current position.
|
||||
* `/area_pos1/2 X Y Z` to set one of the positions to the specified
|
||||
coordinates.
|
||||
|
||||
Once you have set the border positions you can protect the area by running one
|
||||
of the following commands:
|
||||
* `/set_owner <OwnerName> <AreaName>` -- If you have the `areas` privilege.
|
||||
* `/protect <AreaName>` -- If you have the `areas` privilege or the server
|
||||
administrator has enabled area self-protection.
|
||||
|
||||
The area name is used only for informational purposes (so that you know what
|
||||
an area is for). It is not used for any other purpose.
|
||||
For example: `/set_owner SomePlayer Mese city`
|
||||
|
||||
Now that you own an area you may want to add sub-owners to it. You can do this
|
||||
with the `add_owner` command. Anyone with an area can use the `add_owner`
|
||||
command on their areas. Before using the `add_owner` command you have to
|
||||
select the corners of the sub-area as you did for `set_owner`. If your markers
|
||||
are still around your original area and you want to grant access to your
|
||||
entire area you will not have to re-set them. You can also use `select_area` to
|
||||
place the markers at the corners of an existing area if you've reset your
|
||||
markers and want to grant access to a full area.
|
||||
The `add_owner` command expects three arguments:
|
||||
1. The ID number of the parent area (the area that you want to add a
|
||||
sub-area to).
|
||||
2. The name of the player that will own the sub-area.
|
||||
3. The name of the sub-area. (can contain spaces)
|
||||
|
||||
For example: `/add_owner 123 BobTheBuilder Diamond lighthouse`
|
||||
|
||||
|
||||
Commands
|
||||
--------
|
||||
|
||||
* `/protect <AreaName>` -- Protects an area for yourself. (if
|
||||
self-protection is enabled)
|
||||
|
||||
* `/set_owner <OwnerName> <AreaName>` -- Protects an area for a specified
|
||||
player. (requires the `areas` privilege)
|
||||
|
||||
* `/add_owner <ParentID> <OwnerName> <ChildName>` -- Grants another player
|
||||
control over part (or all) of an area.
|
||||
|
||||
* `/rename_area <ID> <NewName>` -- Renames an existing area.
|
||||
|
||||
* `/list_areas` -- Lists all of the areas that you own, or all areas if you
|
||||
have the `areas` privilege.
|
||||
|
||||
* `/find_areas <Regex>` -- Finds areas using a Lua regular expresion.
|
||||
For example, to find castles:
|
||||
|
||||
/find_areas [Cc]astle
|
||||
|
||||
* `/remove_area <ID>` -- Removes an area that you own. Any sub-areas of that
|
||||
area are made sub-areas of the removed area's parent, if it exists.
|
||||
If the removed area has no parent it's sub-areas will have no parent.
|
||||
|
||||
* `/recursive_remove_areas <ID>` -- Removes an area and all sub-areas of it.
|
||||
|
||||
* `/change_owner <ID> <NewOwner>` -- Change the owner of an area.
|
||||
|
||||
* `/area_info` -- Returns information about area configuration and usage.
|
||||
|
||||
* `/select_area <ID>` -- Sets the area positions to those of an existing
|
||||
area.
|
||||
|
||||
* `/area_pos {set,set1,set2,get}` -- Sets the area positions by punching
|
||||
nodes or shows the current area positions.
|
||||
|
||||
* `/area_pos1 [X,Y,Z|X Y Z]` -- Sets area position one to your position or
|
||||
the one supplied.
|
||||
|
||||
* `/area_pos2 [X,Y,Z|X Y Z]` -- Sets area position two to your position or
|
||||
the one supplied.
|
||||
|
||||
License
|
||||
-------
|
||||
|
||||
Copyright (C) 2013 ShadowNinja
|
||||
|
||||
Licensed under the GNU LGPL version 2.1 or later.
|
||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
|
||||
|
@ -1,128 +0,0 @@
|
||||
|
||||
--- Returns a list of areas that include the provided position.
|
||||
function areas:getAreasAtPos(pos)
|
||||
local res = {}
|
||||
if self.store then
|
||||
local a = self.store:get_areas_for_pos(pos, false, true)
|
||||
for store_id, store_area in pairs(a) do
|
||||
local id = tonumber(store_area.data)
|
||||
res[id] = self.areas[id]
|
||||
end
|
||||
else
|
||||
local px, py, pz = pos.x, pos.y, pos.z
|
||||
for id, area in pairs(self.areas) do
|
||||
local ap1, ap2 = area.pos1, area.pos2
|
||||
if
|
||||
(px >= ap1.x and px <= ap2.x) and
|
||||
(py >= ap1.y and py <= ap2.y) and
|
||||
(pz >= ap1.z and pz <= ap2.z) then
|
||||
res[id] = area
|
||||
end
|
||||
end
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
--- Returns areas that intersect with the passed area.
|
||||
function areas:getAreasIntersectingArea(pos1, pos2)
|
||||
local res = {}
|
||||
if self.store then
|
||||
local a = self.store:get_areas_in_area(pos1, pos2,
|
||||
true, false, true)
|
||||
for store_id, store_area in pairs(a) do
|
||||
local id = tonumber(store_area.data)
|
||||
res[id] = self.areas[id]
|
||||
end
|
||||
else
|
||||
self:sortPos(pos1, pos2)
|
||||
local p1x, p1y, p1z = pos1.x, pos1.y, pos1.z
|
||||
local p2x, p2y, p2z = pos2.x, pos2.y, pos2.z
|
||||
for id, area in pairs(self.areas) do
|
||||
local ap1, ap2 = area.pos1, area.pos2
|
||||
if
|
||||
(ap1.x <= p2x and ap2.x >= p1x) and
|
||||
(ap1.y <= p2y and ap2.y >= p1y) and
|
||||
(ap1.z <= p2z and ap2.z >= p1z) then
|
||||
-- Found an intersecting area.
|
||||
res[id] = area
|
||||
end
|
||||
end
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
-- Checks if the area is unprotected or owned by you
|
||||
function areas:canInteract(pos, name)
|
||||
if minetest.check_player_privs(name, self.adminPrivs) then
|
||||
return true
|
||||
end
|
||||
local owned = false
|
||||
for _, area in pairs(self:getAreasAtPos(pos)) do
|
||||
if area.owner == name or area.open then
|
||||
return true
|
||||
else
|
||||
owned = true
|
||||
end
|
||||
end
|
||||
return not owned
|
||||
end
|
||||
|
||||
-- Returns a table (list) of all players that own an area
|
||||
function areas:getNodeOwners(pos)
|
||||
local owners = {}
|
||||
for _, area in pairs(self:getAreasAtPos(pos)) do
|
||||
table.insert(owners, area.owner)
|
||||
end
|
||||
return owners
|
||||
end
|
||||
|
||||
--- Checks if the area intersects with an area that the player can't interact in.
|
||||
-- Note that this fails and returns false when the specified area is fully
|
||||
-- owned by the player, but with multiple protection zones, none of which
|
||||
-- cover the entire checked area.
|
||||
-- @param name (optional) Player name. If not specified checks for any intersecting areas.
|
||||
-- @param allow_open Whether open areas should be counted as if they didn't exist.
|
||||
-- @return Boolean indicating whether the player can interact in that area.
|
||||
-- @return Un-owned intersecting area ID, if found.
|
||||
function areas:canInteractInArea(pos1, pos2, name, allow_open)
|
||||
if name and minetest.check_player_privs(name, self.adminPrivs) then
|
||||
return true
|
||||
end
|
||||
self:sortPos(pos1, pos2)
|
||||
|
||||
-- Intersecting non-owned area ID, if found.
|
||||
local blocking_area = nil
|
||||
|
||||
local areas = self:getAreasIntersectingArea(pos1, pos2)
|
||||
for id, area in pairs(areas) do
|
||||
-- First check for a fully enclosing owned area.
|
||||
-- A little optimization: isAreaOwner isn't necessary
|
||||
-- here since we're iterating over all relevant areas.
|
||||
if area.owner == name and
|
||||
self:isSubarea(pos1, pos2, id) then
|
||||
return true
|
||||
end
|
||||
|
||||
-- Then check for intersecting non-owned (blocking) areas.
|
||||
-- We don't bother with this check if we've already found a
|
||||
-- blocking area, as the check is somewhat expensive.
|
||||
-- The area blocks if the area is closed or open areas aren't
|
||||
-- acceptable to the caller, and the area isn't owned.
|
||||
-- Note: We can't return directly here, because there might be
|
||||
-- an exclosing owned area that we haven't gotten to yet.
|
||||
if not blocking_area and
|
||||
(not allow_open or not area.open) and
|
||||
(not name or not self:isAreaOwner(id, name)) then
|
||||
blocking_area = id
|
||||
end
|
||||
end
|
||||
|
||||
if blocking_area then
|
||||
return false, blocking_area
|
||||
end
|
||||
|
||||
-- There are no intersecting areas or they are only partially
|
||||
-- intersecting areas and they are all owned by the player.
|
||||
return true
|
||||
end
|
||||
|
@ -1,404 +0,0 @@
|
||||
|
||||
minetest.register_chatcommand("protect", {
|
||||
params = "<AreaName>",
|
||||
description = "Protect your own area",
|
||||
privs = {[areas.config.self_protection_privilege]=true},
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
return false, "Invalid usage, see /help protect."
|
||||
end
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not (pos1 and pos2) then
|
||||
return false, "You need to select an area first."
|
||||
end
|
||||
|
||||
minetest.log("action", "/protect invoked, owner="..name..
|
||||
" AreaName="..param..
|
||||
" StartPos="..minetest.pos_to_string(pos1)..
|
||||
" EndPos=" ..minetest.pos_to_string(pos2))
|
||||
|
||||
local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
|
||||
if not canAdd then
|
||||
return false, "You can't protect that area: "..errMsg
|
||||
end
|
||||
|
||||
local id = areas:add(name, param, pos1, pos2, nil)
|
||||
areas:save()
|
||||
|
||||
return true, "Area protected. ID: "..id
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("set_owner", {
|
||||
params = "<PlayerName> <AreaName>",
|
||||
description = "Protect an area beetween two positions and give"
|
||||
.." a player access to it without setting the parent of the"
|
||||
.." area to any existing area",
|
||||
privs = areas.adminPrivs,
|
||||
func = function(name, param)
|
||||
local ownerName, areaName = param:match('^(%S+)%s(.+)$')
|
||||
|
||||
if not ownerName then
|
||||
return false, "Incorrect usage, see /help set_owner."
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not (pos1 and pos2) then
|
||||
return false, "You need to select an area first."
|
||||
end
|
||||
|
||||
if not areas:player_exists(ownerName) then
|
||||
return false, "The player \""
|
||||
..ownerName.."\" does not exist."
|
||||
end
|
||||
|
||||
minetest.log("action", name.." runs /set_owner. Owner = "..ownerName..
|
||||
" AreaName = "..areaName..
|
||||
" StartPos = "..minetest.pos_to_string(pos1)..
|
||||
" EndPos = " ..minetest.pos_to_string(pos2))
|
||||
|
||||
local id = areas:add(ownerName, areaName, pos1, pos2, nil)
|
||||
areas:save()
|
||||
|
||||
minetest.chat_send_player(ownerName,
|
||||
"You have been granted control over area #"..
|
||||
id..". Type /list_areas to show your areas.")
|
||||
return true, "Area protected. ID: "..id
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("add_owner", {
|
||||
params = "<ParentID> <Player> <AreaName>",
|
||||
description = "Give a player access to a sub-area beetween two"
|
||||
.." positions that have already been protected,"
|
||||
.." Use set_owner if you don't want the parent to be set.",
|
||||
func = function(name, param)
|
||||
local pid, ownerName, areaName
|
||||
= param:match('^(%d+) ([^ ]+) (.+)$')
|
||||
|
||||
if not pid then
|
||||
minetest.chat_send_player(name, "Incorrect usage, see /help add_owner")
|
||||
return
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not (pos1 and pos2) then
|
||||
return false, "You need to select an area first."
|
||||
end
|
||||
|
||||
if not areas:player_exists(ownerName) then
|
||||
return false, "The player \""..ownerName.."\" does not exist."
|
||||
end
|
||||
|
||||
minetest.log("action", name.." runs /add_owner. Owner = "..ownerName..
|
||||
" AreaName = "..areaName.." ParentID = "..pid..
|
||||
" StartPos = "..pos1.x..","..pos1.y..","..pos1.z..
|
||||
" EndPos = " ..pos2.x..","..pos2.y..","..pos2.z)
|
||||
|
||||
-- Check if this new area is inside an area owned by the player
|
||||
pid = tonumber(pid)
|
||||
if (not areas:isAreaOwner(pid, name)) or
|
||||
(not areas:isSubarea(pos1, pos2, pid)) then
|
||||
return false, "You can't protect that area."
|
||||
end
|
||||
|
||||
local id = areas:add(ownerName, areaName, pos1, pos2, pid)
|
||||
areas:save()
|
||||
|
||||
minetest.chat_send_player(ownerName,
|
||||
"You have been granted control over area #"..
|
||||
id..". Type /list_areas to show your areas.")
|
||||
return true, "Area protected. ID: "..id
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("rename_area", {
|
||||
params = "<ID> <newName>",
|
||||
description = "Rename a area that you own",
|
||||
func = function(name, param)
|
||||
local id, newName = param:match("^(%d+)%s(.+)$")
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help rename_area."
|
||||
end
|
||||
|
||||
id = tonumber(id)
|
||||
if not id then
|
||||
return false, "That area doesn't exist."
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return true, "You don't own that area."
|
||||
end
|
||||
|
||||
areas.areas[id].name = newName
|
||||
areas:save()
|
||||
return true, "Area renamed."
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("find_areas", {
|
||||
params = "<regexp>",
|
||||
description = "Find areas using a Lua regular expression",
|
||||
privs = areas.adminPrivs,
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
return false, "A regular expression is required."
|
||||
end
|
||||
|
||||
-- Check expression for validity
|
||||
local function testRegExp()
|
||||
("Test [1]: Player (0,0,0) (0,0,0)"):find(param)
|
||||
end
|
||||
if not pcall(testRegExp) then
|
||||
return false, "Invalid regular expression."
|
||||
end
|
||||
|
||||
local matches = {}
|
||||
for id, area in pairs(areas.areas) do
|
||||
local str = areas:toString(id)
|
||||
if str:find(param) then
|
||||
table.insert(matches, str)
|
||||
end
|
||||
end
|
||||
if #matches > 0 then
|
||||
return true, table.concat(matches, "\n")
|
||||
else
|
||||
return true, "No matches found."
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("list_areas", {
|
||||
description = "List your areas, or all areas if you are an admin.",
|
||||
func = function(name, param)
|
||||
local admin = minetest.check_player_privs(name, areas.adminPrivs)
|
||||
local areaStrings = {}
|
||||
for id, area in pairs(areas.areas) do
|
||||
if admin or areas:isAreaOwner(id, name) then
|
||||
table.insert(areaStrings, areas:toString(id))
|
||||
end
|
||||
end
|
||||
if #areaStrings == 0 then
|
||||
return true, "No visible areas."
|
||||
end
|
||||
return true, table.concat(areaStrings, "\n")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("recursive_remove_areas", {
|
||||
params = "<id>",
|
||||
description = "Recursively remove areas using an id",
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see"
|
||||
.." /help recursive_remove_areas"
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist or is"
|
||||
.." not owned by you."
|
||||
end
|
||||
|
||||
areas:remove(id, true)
|
||||
areas:save()
|
||||
return true, "Removed area "..id.." and it's sub areas."
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("remove_area", {
|
||||
params = "<id>",
|
||||
description = "Remove an area using an id",
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help remove_area"
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist or"
|
||||
.." is not owned by you."
|
||||
end
|
||||
|
||||
areas:remove(id)
|
||||
areas:save()
|
||||
return true, "Removed area "..id
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("change_owner", {
|
||||
params = "<ID> <NewOwner>",
|
||||
description = "Change the owner of an area using it's ID",
|
||||
func = function(name, param)
|
||||
local id, newOwner = param:match("^(%d+)%s(%S+)$")
|
||||
if not id then
|
||||
return false, "Invalid usage, see"
|
||||
.." /help change_owner."
|
||||
end
|
||||
|
||||
if not areas:player_exists(newOwner) then
|
||||
return false, "The player \""..newOwner
|
||||
.."\" does not exist."
|
||||
end
|
||||
|
||||
id = tonumber(id)
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist"
|
||||
.." or is not owned by you."
|
||||
end
|
||||
areas.areas[id].owner = newOwner
|
||||
areas:save()
|
||||
minetest.chat_send_player(newOwner,
|
||||
("%s has given you control over the area %q (ID %d).")
|
||||
:format(name, areas.areas[id].name, id))
|
||||
return true, "Owner changed."
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("area_open", {
|
||||
params = "<ID>",
|
||||
description = "Toggle an area open (anyone can interact) or closed",
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help area_open."
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist"
|
||||
.." or is not owned by you."
|
||||
end
|
||||
local open = not areas.areas[id].open
|
||||
-- Save false as nil to avoid inflating the DB.
|
||||
areas.areas[id].open = open or nil
|
||||
areas:save()
|
||||
return true, ("Area %s."):format(open and "opened" or "closed")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("move_area", {
|
||||
params = "<ID>",
|
||||
description = "Move (or resize) an area to the current positions.",
|
||||
privs = areas.adminPrivs,
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help move_area."
|
||||
end
|
||||
|
||||
local area = areas.areas[id]
|
||||
if not area then
|
||||
return false, "Area does not exist."
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not pos1 then
|
||||
return false, "You need to select an area first."
|
||||
end
|
||||
|
||||
area.pos1 = pos1
|
||||
area.pos2 = pos2
|
||||
areas:save()
|
||||
return true, "Area successfully moved."
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_info", {
|
||||
description = "Get information about area configuration and usage.",
|
||||
func = function(name, param)
|
||||
local lines = {}
|
||||
local privs = minetest.get_player_privs(name)
|
||||
|
||||
-- Short (and fast to access) names
|
||||
local cfg = areas.config
|
||||
local self_prot = cfg.self_protection
|
||||
local prot_priv = cfg.self_protection_privilege
|
||||
local limit = cfg.self_protection_max_areas
|
||||
local limit_high = cfg.self_protection_max_areas_high
|
||||
local size_limit = cfg.self_protection_max_size
|
||||
local size_limit_high = cfg.self_protection_max_size_high
|
||||
|
||||
local has_high_limit = privs.areas_high_limit
|
||||
local has_prot_priv = not prot_priv or privs[prot_priv]
|
||||
local can_prot = privs.areas or (self_prot and has_prot_priv)
|
||||
local max_count = can_prot and
|
||||
(has_high_limit and limit_high or limit) or 0
|
||||
local max_size = has_high_limit and
|
||||
size_limit_high or size_limit
|
||||
|
||||
-- Privilege information
|
||||
local self_prot_line = ("Self protection is %sabled"):format(
|
||||
self_prot and "en" or "dis")
|
||||
if self_prot and prot_priv then
|
||||
self_prot_line = self_prot_line..
|
||||
(" %s have the neccessary privilege (%q).")
|
||||
:format(
|
||||
has_prot_priv and "and you" or
|
||||
"but you don't",
|
||||
prot_priv)
|
||||
else
|
||||
self_prot_line = self_prot_line.."."
|
||||
end
|
||||
table.insert(lines, self_prot_line)
|
||||
if privs.areas then
|
||||
table.insert(lines, "You are an area"..
|
||||
" administrator (\"areas\" privilege).")
|
||||
elseif has_high_limit then
|
||||
table.insert(lines,
|
||||
"You have extended area protection"..
|
||||
" limits (\"areas_high_limit\" privilege).")
|
||||
end
|
||||
|
||||
-- Area count
|
||||
local area_num = 0
|
||||
for id, area in pairs(areas.areas) do
|
||||
if area.owner == name then
|
||||
area_num = area_num + 1
|
||||
end
|
||||
end
|
||||
local count_line = ("You have %d area%s"):format(
|
||||
area_num, area_num == 1 and "" or "s")
|
||||
if privs.areas then
|
||||
count_line = count_line..
|
||||
" and have no area protection limits."
|
||||
elseif can_prot then
|
||||
count_line = count_line..(", out of a maximum of %d.")
|
||||
:format(max_count)
|
||||
end
|
||||
table.insert(lines, count_line)
|
||||
|
||||
-- Area size limits
|
||||
local function size_info(str, size)
|
||||
table.insert(lines, ("%s spanning up to %dx%dx%d.")
|
||||
:format(str, size.x, size.y, size.z))
|
||||
end
|
||||
local function priv_limit_info(priv, max_count, max_size)
|
||||
size_info(("Players with the %q privilege"..
|
||||
" can protect up to %d areas"):format(
|
||||
priv, max_count), max_size)
|
||||
end
|
||||
if self_prot then
|
||||
if privs.areas then
|
||||
priv_limit_info(prot_priv,
|
||||
limit, size_limit)
|
||||
priv_limit_info("areas_high_limit",
|
||||
limit_high, size_limit_high)
|
||||
elseif has_prot_priv then
|
||||
size_info("You can protect areas", max_size)
|
||||
end
|
||||
end
|
||||
|
||||
return true, table.concat(lines, "\n")
|
||||
end,
|
||||
})
|
||||
|
@ -1,47 +0,0 @@
|
||||
--[[ This is inspired by the landrush mod by Bremaweb
|
||||
|
||||
areas.hud = {}
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local pos = vector.round(player:getpos())
|
||||
local areaStrings = {}
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
table.insert(areaStrings, ("%s [%u] (%s%s)")
|
||||
:format(area.name, id, area.owner,
|
||||
area.open and ":open" or ""))
|
||||
end
|
||||
local areaString = "Areas:"
|
||||
if #areaStrings > 0 then
|
||||
areaString = areaString.."\n"..
|
||||
table.concat(areaStrings, "\n")
|
||||
end
|
||||
local hud = areas.hud[name]
|
||||
if not hud then
|
||||
hud = {}
|
||||
areas.hud[name] = hud
|
||||
hud.areasId = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "Areas",
|
||||
number = 0xFFFFFF,
|
||||
position = {x=0, y=1},
|
||||
offset = {x=8, y=-8},
|
||||
text = areaString,
|
||||
scale = {x=200, y=60},
|
||||
alignment = {x=1, y=-1},
|
||||
})
|
||||
hud.oldAreas = areaString
|
||||
return
|
||||
elseif hud.oldAreas ~= areaString then
|
||||
player:hud_change(hud.areasId, "text", areaString)
|
||||
hud.oldAreas = areaString
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
areas.hud[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
--]]
|
@ -1,38 +0,0 @@
|
||||
-- Areas mod by ShadowNinja
|
||||
-- Based on node_ownership
|
||||
-- License: LGPLv2+
|
||||
|
||||
areas = {}
|
||||
|
||||
areas.adminPrivs = {areas=true}
|
||||
areas.startTime = os.clock()
|
||||
|
||||
areas.modpath = minetest.get_modpath("areas")
|
||||
dofile(areas.modpath.."/settings.lua")
|
||||
dofile(areas.modpath.."/api.lua")
|
||||
dofile(areas.modpath.."/internal.lua")
|
||||
dofile(areas.modpath.."/chatcommands.lua")
|
||||
dofile(areas.modpath.."/pos.lua")
|
||||
dofile(areas.modpath.."/interact.lua")
|
||||
dofile(areas.modpath.."/legacy.lua")
|
||||
dofile(areas.modpath.."/hud.lua")
|
||||
|
||||
areas:load()
|
||||
|
||||
minetest.register_privilege("areas", {
|
||||
description = "Can administer areas."
|
||||
})
|
||||
minetest.register_privilege("areas_high_limit", {
|
||||
description = "Can can more, bigger areas."
|
||||
})
|
||||
|
||||
if not minetest.registered_privileges[areas.config.self_protection_privilege] then
|
||||
minetest.register_privilege(areas.config.self_protection_privilege, {
|
||||
description = "Can protect areas.",
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.settings:get_bool("log_mod") then
|
||||
local diffTime = os.clock() - areas.startTime
|
||||
minetest.log("action", "areas loaded in "..diffTime.."s.")
|
||||
end
|
@ -1,19 +0,0 @@
|
||||
|
||||
local old_is_protected = minetest.is_protected
|
||||
function minetest.is_protected(pos, name)
|
||||
if not areas:canInteract(pos, name) then
|
||||
return true
|
||||
end
|
||||
return old_is_protected(pos, name)
|
||||
end
|
||||
|
||||
minetest.register_on_protection_violation(function(pos, name)
|
||||
if not areas:canInteract(pos, name) then
|
||||
local owners = areas:getNodeOwners(pos)
|
||||
minetest.chat_send_player(name,
|
||||
("%s is protected by %s."):format(
|
||||
minetest.pos_to_string(pos),
|
||||
table.concat(owners, ", ")))
|
||||
end
|
||||
end)
|
||||
|
@ -1,265 +0,0 @@
|
||||
|
||||
function areas:player_exists(name)
|
||||
return minetest.auth_table[name] ~= nil
|
||||
end
|
||||
|
||||
-- Save the areas table to a file
|
||||
function areas:save()
|
||||
local datastr = minetest.serialize(self.areas)
|
||||
if not datastr then
|
||||
minetest.log("error", "[areas] Failed to serialize area data!")
|
||||
return
|
||||
end
|
||||
local file, err = io.open(self.config.filename, "w")
|
||||
if err then
|
||||
return err
|
||||
end
|
||||
file:write(datastr)
|
||||
file:close()
|
||||
end
|
||||
|
||||
-- Load the areas table from the save file
|
||||
function areas:load()
|
||||
local file, err = io.open(self.config.filename, "r")
|
||||
if err then
|
||||
self.areas = self.areas or {}
|
||||
return err
|
||||
end
|
||||
self.areas = minetest.deserialize(file:read("*a"))
|
||||
if type(self.areas) ~= "table" then
|
||||
self.areas = {}
|
||||
end
|
||||
file:close()
|
||||
self:populateStore()
|
||||
end
|
||||
|
||||
--- Checks an AreaStore ID.
|
||||
-- Deletes the AreaStore (falling back to the iterative method)
|
||||
-- and prints an error message if the ID is invalid.
|
||||
-- @return Whether the ID was valid.
|
||||
function areas:checkAreaStoreId(sid)
|
||||
if not sid then
|
||||
minetest.log("error", "AreaStore failed to find an ID for an "
|
||||
.."area! Falling back to iterative area checking.")
|
||||
self.store = nil
|
||||
self.store_ids = nil
|
||||
end
|
||||
return sid and true or false
|
||||
end
|
||||
|
||||
-- Populates the AreaStore after loading, if needed.
|
||||
function areas:populateStore()
|
||||
if not rawget(_G, "AreaStore") then
|
||||
return
|
||||
end
|
||||
local store = AreaStore()
|
||||
local store_ids = {}
|
||||
for id, area in pairs(areas.areas) do
|
||||
local sid = store:insert_area(area.pos1,
|
||||
area.pos2, tostring(id))
|
||||
if not self:checkAreaStoreId(sid) then
|
||||
return
|
||||
end
|
||||
store_ids[id] = sid
|
||||
end
|
||||
self.store = store
|
||||
self.store_ids = store_ids
|
||||
end
|
||||
|
||||
-- Finds the first usable index in a table
|
||||
-- Eg: {[1]=false,[4]=true} -> 2
|
||||
local function findFirstUnusedIndex(t)
|
||||
local i = 0
|
||||
repeat i = i + 1
|
||||
until t[i] == nil
|
||||
return i
|
||||
end
|
||||
|
||||
--- Add a area.
|
||||
-- @return The new area's ID.
|
||||
function areas:add(owner, name, pos1, pos2, parent)
|
||||
local id = findFirstUnusedIndex(self.areas)
|
||||
self.areas[id] = {
|
||||
name = name,
|
||||
pos1 = pos1,
|
||||
pos2 = pos2,
|
||||
owner = owner,
|
||||
parent = parent
|
||||
}
|
||||
-- Add to AreaStore
|
||||
if self.store then
|
||||
local sid = self.store:insert_area(pos1, pos2, tostring(id))
|
||||
if self:checkAreaStoreId(sid) then
|
||||
self.store_ids[id] = sid
|
||||
end
|
||||
end
|
||||
return id
|
||||
end
|
||||
|
||||
--- Remove a area, and optionally it's children recursively.
|
||||
-- If a area is deleted non-recursively the children will
|
||||
-- have the removed area's parent as their new parent.
|
||||
function areas:remove(id, recurse)
|
||||
if recurse then
|
||||
-- Recursively find child entries and remove them
|
||||
local cids = self:getChildren(id)
|
||||
for _, cid in pairs(cids) do
|
||||
self:remove(cid, true)
|
||||
end
|
||||
else
|
||||
-- Update parents
|
||||
local parent = self.areas[id].parent
|
||||
local children = self:getChildren(id)
|
||||
for _, cid in pairs(children) do
|
||||
-- The subarea parent will be niled out if the
|
||||
-- removed area does not have a parent
|
||||
self.areas[cid].parent = parent
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
-- Remove main entry
|
||||
self.areas[id] = nil
|
||||
|
||||
-- Remove from AreaStore
|
||||
if self.store then
|
||||
self.store:remove_area(self.store_ids[id])
|
||||
self.store_ids[id] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Checks if a area between two points is entirely contained by another area
|
||||
function areas:isSubarea(pos1, pos2, id)
|
||||
local area = self.areas[id]
|
||||
if not area then
|
||||
return false
|
||||
end
|
||||
local p1, p2 = area.pos1, area.pos2
|
||||
if (pos1.x >= p1.x and pos1.x <= p2.x) and
|
||||
(pos2.x >= p1.x and pos2.x <= p2.x) and
|
||||
(pos1.y >= p1.y and pos1.y <= p2.y) and
|
||||
(pos2.y >= p1.y and pos2.y <= p2.y) and
|
||||
(pos1.z >= p1.z and pos1.z <= p2.z) and
|
||||
(pos2.z >= p1.z and pos2.z <= p2.z) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- Returns a table (list) of children of an area given it's identifier
|
||||
function areas:getChildren(id)
|
||||
local children = {}
|
||||
for cid, area in pairs(self.areas) do
|
||||
if area.parent and area.parent == id then
|
||||
table.insert(children, cid)
|
||||
end
|
||||
end
|
||||
return children
|
||||
end
|
||||
|
||||
-- Checks if the user has sufficient privileges.
|
||||
-- If the player is not a administrator it also checks
|
||||
-- if the area intersects other areas that they do not own.
|
||||
-- Also checks the size of the area and if the user already
|
||||
-- has more than max_areas.
|
||||
function areas:canPlayerAddArea(pos1, pos2, name)
|
||||
local privs = minetest.get_player_privs(name)
|
||||
if privs.areas then
|
||||
return true
|
||||
end
|
||||
|
||||
-- Check self protection privilege, if it is enabled,
|
||||
-- and if the area is too big.
|
||||
if not self.config.self_protection or
|
||||
not privs[areas.config.self_protection_privilege] then
|
||||
return false, "Self protection is disabled or you do not have"
|
||||
.." the necessary privilege."
|
||||
end
|
||||
|
||||
local max_size = privs.areas_high_limit and
|
||||
self.config.self_protection_max_size_high or
|
||||
self.config.self_protection_max_size
|
||||
if
|
||||
(pos2.x - pos1.x) > max_size.x or
|
||||
(pos2.y - pos1.y) > max_size.y or
|
||||
(pos2.z - pos1.z) > max_size.z then
|
||||
return false, "Area is too big."
|
||||
end
|
||||
|
||||
-- Check number of areas the user has and make sure it not above the max
|
||||
local count = 0
|
||||
for _, area in pairs(self.areas) do
|
||||
if area.owner == name then
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
local max_areas = privs.areas_high_limit and
|
||||
self.config.self_protection_max_areas_high or
|
||||
self.config.self_protection_max_areas
|
||||
if count >= max_areas then
|
||||
return false, "You have reached the maximum amount of"
|
||||
.." areas that you are allowed to protect."
|
||||
end
|
||||
|
||||
-- Check intersecting areas
|
||||
local can, id = self:canInteractInArea(pos1, pos2, name)
|
||||
if not can then
|
||||
local area = self.areas[id]
|
||||
return false, ("The area intersects with %s [%u] (%s).")
|
||||
:format(area.name, id, area.owner)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- Given a id returns a string in the format:
|
||||
-- "name [id]: owner (x1, y1, z1) (x2, y2, z2) -> children"
|
||||
function areas:toString(id)
|
||||
local area = self.areas[id]
|
||||
local message = ("%s [%d]: %s %s %s"):format(
|
||||
area.name, id, area.owner,
|
||||
minetest.pos_to_string(area.pos1),
|
||||
minetest.pos_to_string(area.pos2))
|
||||
|
||||
local children = areas:getChildren(id)
|
||||
if #children > 0 then
|
||||
message = message.." -> "..table.concat(children, ", ")
|
||||
end
|
||||
return message
|
||||
end
|
||||
|
||||
-- Re-order areas in table by their identifiers
|
||||
function areas:sort()
|
||||
local sa = {}
|
||||
for k, area in pairs(self.areas) do
|
||||
if not area.parent then
|
||||
table.insert(sa, area)
|
||||
local newid = #sa
|
||||
for _, subarea in pairs(self.areas) do
|
||||
if subarea.parent == k then
|
||||
subarea.parent = newid
|
||||
table.insert(sa, subarea)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self.areas = sa
|
||||
end
|
||||
|
||||
-- Checks if a player owns an area or a parent of it
|
||||
function areas:isAreaOwner(id, name)
|
||||
local cur = self.areas[id]
|
||||
if cur and minetest.check_player_privs(name, self.adminPrivs) then
|
||||
return true
|
||||
end
|
||||
while cur do
|
||||
if cur.owner == name then
|
||||
return true
|
||||
elseif cur.parent then
|
||||
cur = self.areas[cur.parent]
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
@ -1,138 +0,0 @@
|
||||
-- This file contains functions to convert from
|
||||
-- the old areas format and other compatability code.
|
||||
|
||||
minetest.register_chatcommand("legacy_load_areas", {
|
||||
params = "<version>",
|
||||
description = "Loads, converts, and saves the areas from"
|
||||
.." a legacy save file.",
|
||||
privs = {areas=true, server=true},
|
||||
func = function(name, param)
|
||||
minetest.chat_send_player(name, "Converting areas...")
|
||||
local version = tonumber(param)
|
||||
if version == 0 then
|
||||
err = areas:node_ownership_load()
|
||||
if err then
|
||||
minetest.chat_send_player(name, "Error loading legacy file: "..err)
|
||||
return
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(name, "Invalid version number. (0 allowed)")
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(name, "Legacy file loaded.")
|
||||
|
||||
for k, area in pairs(areas.areas) do
|
||||
-- New position format
|
||||
area.pos1 = {x=area.x1, y=area.y1, z=area.z1}
|
||||
area.pos2 = {x=area.x2, y=area.y2, z=area.z2}
|
||||
|
||||
area.x1, area.y1, area.z1,
|
||||
area.x2, area.y2, area.z2 =
|
||||
nil, nil, nil, nil, nil, nil
|
||||
|
||||
-- Area positions sorting
|
||||
areas:sortPos(area.pos1, area.pos2)
|
||||
|
||||
-- Add name
|
||||
area.name = "unnamed"
|
||||
|
||||
-- Remove ID
|
||||
area.id = nil
|
||||
end
|
||||
minetest.chat_send_player(name, "Table format updated.")
|
||||
|
||||
areas:save()
|
||||
minetest.chat_send_player(name, "Converted areas saved. Done.")
|
||||
end
|
||||
})
|
||||
|
||||
function areas:node_ownership_load()
|
||||
local filename = minetest.get_worldpath().."/owners.tbl"
|
||||
tables, err = loadfile(filename)
|
||||
if err then
|
||||
return err
|
||||
end
|
||||
|
||||
tables = tables()
|
||||
for idx = 1, #tables do
|
||||
local tolinkv, tolinki = {}, {}
|
||||
for i, v in pairs(tables[idx]) do
|
||||
if type(v) == "table" and tables[v[1]] then
|
||||
table.insert(tolinkv, {i, tables[v[1]]})
|
||||
end
|
||||
if type(i) == "table" and tables[i[1]] then
|
||||
table.insert(tolinki, {i, tables[i[1]]})
|
||||
end
|
||||
end
|
||||
-- link values, first due to possible changes of indices
|
||||
for _, v in ipairs(tolinkv) do
|
||||
tables[idx][v[1]] = v[2]
|
||||
end
|
||||
-- link indices
|
||||
for _, v in ipairs(tolinki) do
|
||||
tables[idx][v[2]], tables[idx][v[1]] = tables[idx][v[1]], nil
|
||||
end
|
||||
end
|
||||
self.areas = tables[1]
|
||||
end
|
||||
|
||||
-- Returns the name of the first player that owns an area
|
||||
function areas.getNodeOwnerName(pos)
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
return area.owner
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Checks if a node is owned by you
|
||||
function areas.isNodeOwner(pos, name)
|
||||
if minetest.check_player_privs(name, areas.adminPrivs) then
|
||||
return true
|
||||
end
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
if name == area.owner then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Checks if an area has an owner
|
||||
function areas.hasOwner(pos)
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
IsPlayerNodeOwner = areas.isNodeOwner
|
||||
GetNodeOwnerName = areas.getNodeOwnerName
|
||||
HasOwner = areas.hasOwner
|
||||
|
||||
-- This is entirely untested and may break in strange and new ways.
|
||||
if areas.config.legacy_table then
|
||||
owner_defs = setmetatable({}, {
|
||||
__index = function(table, key)
|
||||
local a = rawget(areas.areas, key)
|
||||
if not a then return a end
|
||||
local b = {}
|
||||
for k, v in pairs(a) do b[k] = v end
|
||||
b.x1, b.y1, b.z1 = b.pos1.x, b.pos1.y, b.pos1.z
|
||||
b.x2, b.y1, b.z2 = b.pos2.x, b.pos2.y, b.pos2.z
|
||||
b.pos1, b.pos2 = nil, nil
|
||||
b.id = key
|
||||
return b
|
||||
end,
|
||||
__newindex = function(table, key, value)
|
||||
local a = value
|
||||
a.pos1, a.pos2 = {x=a.x1, y=a.y1, z=a.z1},
|
||||
{x=a.x2, y=a.y2, z=a.z2}
|
||||
a.x1, a.y1, a.z1, a.x2, a.y2, a.z2 =
|
||||
nil, nil, nil, nil, nil, nil
|
||||
a.name = a.name or "unnamed"
|
||||
a.id = nil
|
||||
return rawset(areas.areas, key, a)
|
||||
end
|
||||
})
|
||||
end
|
||||
|
@ -1,255 +0,0 @@
|
||||
|
||||
-- I could depend on WorldEdit for this, but you need to have the 'worldedit'
|
||||
-- permission to use those commands and you don't have
|
||||
-- /area_pos{1,2} [X Y Z|X,Y,Z].
|
||||
-- Since this is mostly copied from WorldEdit it is mostly
|
||||
-- licensed under the AGPL. (select_area is a exception)
|
||||
|
||||
areas.marker1 = {}
|
||||
areas.marker2 = {}
|
||||
areas.set_pos = {}
|
||||
areas.pos1 = {}
|
||||
areas.pos2 = {}
|
||||
|
||||
minetest.register_chatcommand("select_area", {
|
||||
params = "<ID>",
|
||||
description = "Select a area by id.",
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help select_area."
|
||||
end
|
||||
if not areas.areas[id] then
|
||||
return false, "The area "..id.." does not exist."
|
||||
end
|
||||
|
||||
areas:setPos1(name, areas.areas[id].pos1)
|
||||
areas:setPos2(name, areas.areas[id].pos2)
|
||||
return true, "Area "..id.." selected."
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_pos1", {
|
||||
params = "[X Y Z|X,Y,Z]",
|
||||
description = "Set area protection region position 1 to your"
|
||||
.." location or the one specified",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local pos = nil
|
||||
local found, _, x, y, z = param:find(
|
||||
"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
|
||||
if found then
|
||||
pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
|
||||
elseif param == "" then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = player:getpos()
|
||||
else
|
||||
return false, "Unable to get position."
|
||||
end
|
||||
else
|
||||
return false, "Invalid usage, see /help area_pos1."
|
||||
end
|
||||
pos = vector.round(pos)
|
||||
areas:setPos1(name, pos)
|
||||
return true, "Area position 1 set to "
|
||||
..minetest.pos_to_string(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_pos2", {
|
||||
params = "[X Y Z|X,Y,Z]",
|
||||
description = "Set area protection region position 2 to your"
|
||||
.." location or the one specified",
|
||||
func = function(name, param)
|
||||
local pos = nil
|
||||
local found, _, x, y, z = param:find(
|
||||
"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
|
||||
if found then
|
||||
pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
|
||||
elseif param == "" then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = player:getpos()
|
||||
else
|
||||
return false, "Unable to get position."
|
||||
end
|
||||
else
|
||||
return false, "Invalid usage, see /help area_pos2."
|
||||
end
|
||||
pos = vector.round(pos)
|
||||
areas:setPos2(name, pos)
|
||||
return true, "Area position 2 set to "
|
||||
..minetest.pos_to_string(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("area_pos", {
|
||||
params = "set/set1/set2/get",
|
||||
description = "Set area protection region, position 1, or position 2"
|
||||
.." by punching nodes, or display the region",
|
||||
func = function(name, param)
|
||||
if param == "set" then -- Set both area positions
|
||||
areas.set_pos[name] = "pos1"
|
||||
return true, "Select positions by punching two nodes."
|
||||
elseif param == "set1" then -- Set area position 1
|
||||
areas.set_pos[name] = "pos1only"
|
||||
return true, "Select position 1 by punching a node."
|
||||
elseif param == "set2" then -- Set area position 2
|
||||
areas.set_pos[name] = "pos2"
|
||||
return true, "Select position 2 by punching a node."
|
||||
elseif param == "get" then -- Display current area positions
|
||||
local pos1str, pos2str = "Position 1: ", "Position 2: "
|
||||
if areas.pos1[name] then
|
||||
pos1str = pos1str..minetest.pos_to_string(areas.pos1[name])
|
||||
else
|
||||
pos1str = pos1str.."<not set>"
|
||||
end
|
||||
if areas.pos2[name] then
|
||||
pos2str = pos2str..minetest.pos_to_string(areas.pos2[name])
|
||||
else
|
||||
pos2str = pos2str.."<not set>"
|
||||
end
|
||||
return true, pos1str.."\n"..pos2str
|
||||
else
|
||||
return false, "Unknown subcommand: "..param
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
function areas:getPos(playerName)
|
||||
local pos1, pos2 = areas.pos1[playerName], areas.pos2[playerName]
|
||||
if not (pos1 and pos2) then
|
||||
return nil
|
||||
end
|
||||
-- Copy positions so that the area table doesn't contain multiple
|
||||
-- references to the same position.
|
||||
pos1, pos2 = vector.new(pos1), vector.new(pos2)
|
||||
return areas:sortPos(pos1, pos2)
|
||||
end
|
||||
|
||||
function areas:setPos1(playerName, pos)
|
||||
areas.pos1[playerName] = pos
|
||||
areas.markPos1(playerName)
|
||||
end
|
||||
|
||||
function areas:setPos2(playerName, pos)
|
||||
areas.pos2[playerName] = pos
|
||||
areas.markPos2(playerName)
|
||||
end
|
||||
|
||||
|
||||
minetest.register_on_punchnode(function(pos, node, puncher)
|
||||
local name = puncher:get_player_name()
|
||||
-- Currently setting position
|
||||
if name ~= "" and areas.set_pos[name] then
|
||||
if areas.set_pos[name] == "pos1" then
|
||||
areas.pos1[name] = pos
|
||||
areas.markPos1(name)
|
||||
areas.set_pos[name] = "pos2"
|
||||
minetest.chat_send_player(name,
|
||||
"Position 1 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
elseif areas.set_pos[name] == "pos1only" then
|
||||
areas.pos1[name] = pos
|
||||
areas.markPos1(name)
|
||||
areas.set_pos[name] = nil
|
||||
minetest.chat_send_player(name,
|
||||
"Position 1 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
elseif areas.set_pos[name] == "pos2" then
|
||||
areas.pos2[name] = pos
|
||||
areas.markPos2(name)
|
||||
areas.set_pos[name] = nil
|
||||
minetest.chat_send_player(name,
|
||||
"Position 2 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Modifies positions `pos1` and `pos2` so that each component of `pos1`
|
||||
-- is less than or equal to its corresponding component of `pos2`,
|
||||
-- returning the two positions.
|
||||
function areas:sortPos(pos1, pos2)
|
||||
if pos1.x > pos2.x then
|
||||
pos2.x, pos1.x = pos1.x, pos2.x
|
||||
end
|
||||
if pos1.y > pos2.y then
|
||||
pos2.y, pos1.y = pos1.y, pos2.y
|
||||
end
|
||||
if pos1.z > pos2.z then
|
||||
pos2.z, pos1.z = pos1.z, pos2.z
|
||||
end
|
||||
return pos1, pos2
|
||||
end
|
||||
|
||||
-- Marks area position 1
|
||||
areas.markPos1 = function(name)
|
||||
local pos = areas.pos1[name]
|
||||
if areas.marker1[name] ~= nil then -- Marker already exists
|
||||
areas.marker1[name]:remove() -- Remove marker
|
||||
areas.marker1[name] = nil
|
||||
end
|
||||
if pos ~= nil then -- Add marker
|
||||
areas.marker1[name] = minetest.add_entity(pos, "areas:pos1")
|
||||
areas.marker1[name]:get_luaentity().active = true
|
||||
end
|
||||
end
|
||||
|
||||
-- Marks area position 2
|
||||
areas.markPos2 = function(name)
|
||||
local pos = areas.pos2[name]
|
||||
if areas.marker2[name] ~= nil then -- Marker already exists
|
||||
areas.marker2[name]:remove() -- Remove marker
|
||||
areas.marker2[name] = nil
|
||||
end
|
||||
if pos ~= nil then -- Add marker
|
||||
areas.marker2[name] = minetest.add_entity(pos, "areas:pos2")
|
||||
areas.marker2[name]:get_luaentity().active = true
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_entity("areas:pos1", {
|
||||
initial_properties = {
|
||||
visual = "cube",
|
||||
visual_size = {x=1.1, y=1.1},
|
||||
textures = {"areas_pos1.png", "areas_pos1.png",
|
||||
"areas_pos1.png", "areas_pos1.png",
|
||||
"areas_pos1.png", "areas_pos1.png"},
|
||||
collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
|
||||
},
|
||||
on_step = function(self, dtime)
|
||||
if self.active == nil then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
on_punch = function(self, hitter)
|
||||
self.object:remove()
|
||||
local name = hitter:get_player_name()
|
||||
areas.marker1[name] = nil
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("areas:pos2", {
|
||||
initial_properties = {
|
||||
visual = "cube",
|
||||
visual_size = {x=1.1, y=1.1},
|
||||
textures = {"areas_pos2.png", "areas_pos2.png",
|
||||
"areas_pos2.png", "areas_pos2.png",
|
||||
"areas_pos2.png", "areas_pos2.png"},
|
||||
collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
|
||||
},
|
||||
on_step = function(self, dtime)
|
||||
if self.active == nil then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
on_punch = function(self, hitter)
|
||||
self.object:remove()
|
||||
local name = hitter:get_player_name()
|
||||
areas.marker2[name] = nil
|
||||
end,
|
||||
})
|
||||
|
@ -1,42 +0,0 @@
|
||||
local world_path = minetest.get_worldpath()
|
||||
|
||||
areas.config = {}
|
||||
|
||||
local function setting(tp, name, default)
|
||||
local full_name = "areas."..name
|
||||
local value
|
||||
if tp == "boolean" then
|
||||
value = minetest.settings:get_bool(full_name)
|
||||
elseif tp == "string" then
|
||||
value = minetest.settings:get(full_name)
|
||||
elseif tp == "position" then
|
||||
value = minetest.setting_get_pos(full_name)
|
||||
elseif tp == "number" then
|
||||
value = tonumber(minetest.settings:get(full_name))
|
||||
else
|
||||
error("Invalid setting type!")
|
||||
end
|
||||
if value == nil then
|
||||
value = default
|
||||
end
|
||||
areas.config[name] = value
|
||||
end
|
||||
|
||||
--------------
|
||||
-- Settings --
|
||||
--------------
|
||||
|
||||
setting("string", "filename", world_path.."/areas.dat")
|
||||
|
||||
-- Allow players with a privilege create their own areas
|
||||
-- within the maximum size and number.
|
||||
setting("boolean", "self_protection", false)
|
||||
setting("string", "self_protection_privilege", "interact")
|
||||
setting("position", "self_protection_max_size", {x=64, y=128, z=64})
|
||||
setting("number", "self_protection_max_areas", 4)
|
||||
-- For players with the areas_high_limit privilege.
|
||||
setting("position", "self_protection_max_size_high", {x=512, y=512, z=512})
|
||||
setting("number", "self_protection_max_areas_high", 32)
|
||||
|
||||
-- legacy_table (owner_defs) compatibility. Untested and has known issues.
|
||||
setting("boolean", "legacy_table", false)
|
Binary file not shown.
Before Width: | Height: | Size: 142 B |
Binary file not shown.
Before Width: | Height: | Size: 157 B |
@ -286,6 +286,10 @@ local function new_is_protected(pos, name)
|
||||
if k == nil then -- No marker near enough was found
|
||||
return false
|
||||
end
|
||||
-- If name is nil, we can't check
|
||||
if name == nil then
|
||||
return true
|
||||
end
|
||||
-- Check if player has access to the area
|
||||
if kingdoms.members[name] == nil or kingdoms.members[name].kingdom ~= k then
|
||||
minetest.chat_send_player(name, "This area is protected by kingdom " .. k)
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = kingdoms
|
||||
description = Protection / Teams system for PK
|
||||
depends = lib_chatcmdbuilder
|
||||
depends = lib_chatcmdbuilder, tnt
|
||||
|
@ -1,3 +1,2 @@
|
||||
default
|
||||
fire
|
||||
|
||||
|
@ -6,6 +6,9 @@ if enable_tnt == nil then
|
||||
enable_tnt = minetest.is_singleplayer()
|
||||
end
|
||||
|
||||
-- Override by BillyS
|
||||
enable_tnt = true
|
||||
|
||||
-- loss probabilities array (one in X will be lost)
|
||||
local loss_prob = {}
|
||||
|
||||
@ -14,19 +17,94 @@ loss_prob["default:dirt"] = 4
|
||||
|
||||
local tnt_radius = tonumber(minetest.settings:get("tnt_radius") or 3)
|
||||
|
||||
-- Fill a list with data for content IDs, after all nodes are registered
|
||||
--
|
||||
-- Written by BillyS
|
||||
-- Special TNT effects for protected areas
|
||||
--
|
||||
|
||||
minetest.register_on_punchnode(function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local hp = meta:get_int("node_hp")
|
||||
if hp == 0 then
|
||||
minetest.chat_send_all("None")
|
||||
else
|
||||
minetest.chat_send_all(tostring(hp))
|
||||
end
|
||||
end)
|
||||
|
||||
-- Helpers
|
||||
local function div(a, b)
|
||||
if a == nil or b == nil then return 0 end
|
||||
return a / b
|
||||
end
|
||||
|
||||
local function mult(a, b)
|
||||
if a == nil or b == nil then return 0 end
|
||||
return a * b
|
||||
end
|
||||
|
||||
local function get_node_strength(groups)
|
||||
local s = div(50, groups.cracky)
|
||||
+ div(70, groups.stone)
|
||||
+ mult(150, groups.level)
|
||||
+ div(25, groups.crumbly)
|
||||
- mult(10, groups.oddly_breakable_by_hand)
|
||||
+ div(30, groups.snappy)
|
||||
+ div(40, groups.choppy)
|
||||
- mult(10, groups.dig_immediate)
|
||||
s = math.floor(s + 0.5)
|
||||
if s < 0 then s = 1 end
|
||||
return s
|
||||
end
|
||||
|
||||
-- Run once all nodes are registered: modify on_blast to do node damage
|
||||
local blacklist = {
|
||||
["kingdoms:marker"] = true
|
||||
}
|
||||
|
||||
local cid_data = {}
|
||||
|
||||
minetest.after(0, function()
|
||||
for name, def in pairs(minetest.registered_nodes) do
|
||||
cid_data[minetest.get_content_id(name)] = {
|
||||
name = name,
|
||||
local id
|
||||
for n, def in pairs(minetest.registered_nodes) do
|
||||
id = minetest.get_content_id(n)
|
||||
cid_data[id] = {
|
||||
name = n,
|
||||
drops = def.drops,
|
||||
flammable = def.groups.flammable,
|
||||
on_blast = def.on_blast,
|
||||
}
|
||||
end
|
||||
if blacklist[n] == nil and def.groups and def.groups.unbreakable == nil and def.on_blast == nil then
|
||||
cid_data[id].on_blast = function(pos, intensity)
|
||||
minetest.chat_send_all("boom")
|
||||
-- Check if node is protected
|
||||
if minetest.is_protected(pos) then
|
||||
-- Get node strength
|
||||
local meta = minetest.get_meta(pos)
|
||||
local s = meta:get_int("node_hp")
|
||||
if s == 0 then
|
||||
s = get_node_strength(def.groups)
|
||||
end
|
||||
-- Damage node
|
||||
s = s - intensity * math.random(2, 20)
|
||||
s = math.floor(s + 0.5)
|
||||
if s <= 0 then
|
||||
minetest.set_node(pos, {name = "air"})
|
||||
return
|
||||
else
|
||||
meta:set_int("node_hp", s)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
cid_data[id].on_blast = def.on_blast
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
--
|
||||
-- End written by BillyS
|
||||
--
|
||||
|
||||
local function rand_pos(center, pos, radius)
|
||||
local def
|
||||
local reg_nodes = minetest.registered_nodes
|
||||
@ -677,4 +755,5 @@ tnt.register_tnt({
|
||||
name = "tnt:tnt",
|
||||
description = "TNT",
|
||||
radius = tnt_radius,
|
||||
ignore_protection = true, -- Handled by kingdoms
|
||||
})
|
||||
|
Loading…
x
Reference in New Issue
Block a user