tweak playertags again
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@ -57,6 +57,9 @@ local nametag = {
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function nametag:on_step(dtime)
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local wielder = self.wielder
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wielder:set_nametag_attributes({
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color = {a = 0, r = 0, g = 0, b = 0}
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})
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if wielder == nil then
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self.object:remove()
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elseif minetest.get_player_by_name(wielder:get_player_name()) == nil then
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