Updated ambience, added game_commands, removed tons of old mods

This commit is contained in:
Billy S 2019-03-29 22:47:59 -04:00
parent e21c02c37a
commit 46db63515c
255 changed files with 57 additions and 582 deletions

1
mods/ambience Submodule

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Subproject commit cddaf646e5e18e2b31c7aa474ce19cce9d8cdd8d

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Minetest Game mod: game_commands
================================
See license.txt for license information.
Authors of source code
----------------------
rubenwardy (MIT)

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minetest.register_chatcommand("killme", {
description = "Kill yourself to respawn",
func = function(name)
local player = minetest.get_player_by_name(name)
if player then
if minetest.settings:get_bool("enable_damage") then
player:set_hp(0)
return true
else
for _, callback in pairs(core.registered_on_respawnplayers) do
if callback(player) then
return true
end
end
-- There doesn't seem to be a way to get a default spawn pos
-- from the lua API
return false, "No static_spawnpoint defined"
end
else
-- Show error message if used when not logged in, eg: from IRC mod
return false, "You need to be online to be killed!"
end
end
})

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License of source code
----------------------
The MIT License (MIT)
Copyright (C) 2017-2018 rubenwardy <rubenwardy@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
For more details:
https://opensource.org/licenses/MIT

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Minetest Game mod: wool
=======================
Mostly backward-compatible with jordach's 16-color wool mod.
License of source code:
-----------------------
Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com>
This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.
License of media (textures and sounds)
--------------------------------------
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
http://creativecommons.org/licenses/by-sa/3.0/
Authors of media files
-----------------------
Cisoun:
- wool_black.png wool_brown.png wool_dark_green.png wool_green.png
- wool_magenta.png wool_pink.png wool_violet.png wool_yellow.png wool_blue.png
- wool_cyan.png wool_dark_grey.png wool_grey.png wool_orange.png wool_red.png
- wool_white.png

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default

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-- minetest/wool/init.lua
-- Backwards compatibility with jordach's 16-color wool mod
minetest.register_alias("wool:dark_blue", "wool:blue")
minetest.register_alias("wool:gold", "wool:yellow")
local wool = {}
-- This uses a trick: you can first define the recipes using all of the base
-- colors, and then some recipes using more specific colors for a few non-base
-- colors available. When crafting, the last recipes will be checked first.
wool.dyes = {
{"white", "White", "basecolor_white"},
{"grey", "Grey", "basecolor_grey"},
{"black", "Black", "basecolor_black"},
{"red", "Red", "basecolor_red"},
{"yellow", "Yellow", "basecolor_yellow"},
{"green", "Green", "basecolor_green"},
{"cyan", "Cyan", "basecolor_cyan"},
{"blue", "Blue", "basecolor_blue"},
{"magenta", "Magenta", "basecolor_magenta"},
{"orange", "Orange", "excolor_orange"},
{"violet", "Violet", "excolor_violet"},
{"brown", "Brown", "unicolor_dark_orange"},
{"pink", "Pink", "unicolor_light_red"},
{"dark_grey", "Dark Grey", "unicolor_darkgrey"},
{"dark_green", "Dark Green", "unicolor_dark_green"},
}
for _, row in ipairs(wool.dyes) do
local name = row[1]
local desc = row[2]
local craft_color_group = row[3]
-- Node Definition
minetest.register_node("wool:"..name, {
description = desc.." Wool",
tiles = {"wool_"..name..".png"},
is_ground_content = false,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
sounds = default.node_sound_defaults(),
})
if craft_color_group then
-- Crafting from dye and white wool
minetest.register_craft({
type = "shapeless",
output = 'wool:'..name,
recipe = {'group:dye,'..craft_color_group, 'group:wool'},
})
end
end

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worldedge
=========
A Minetest Mod that teleports you to the other side of the map when you reach its edge.
This gives the illusion that that world is round and you can walk all the way around.
You can change the worlds edge by changing the first variable in init.lua
local edge = 30000
License of code: DWYWPL
Written by Amaz
Modified by Don

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Allows you to limit the size of your world.

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--------------
-- TODO: Check for terrain height
-- Defines the edge of a world
local edge = 4000
-- Radius which should be checked for a good teleportation place
local radius = 3
--------------
local count = 0
local waiting_list = {}
--[[ Explanation of waiting_list table
Index = Player name
Value = {
player = Player to teleport
pos = Destination
obj = Attacked entity
notified = When the player must wait longer...
}
]]
minetest.register_globalstep(function(dtime)
count = count + dtime
if count < 3 then
return
end
count = 0
for k, v in pairs(waiting_list) do
if v.player and v.player:is_player() then
local pos = get_surface_pos(v.pos)
if pos then
v.obj:setpos(pos)
minetest.after(0.2, function(p, o)
p:set_detach()
o:remove()
end, v.player, v.obj)
waiting_list[k] = nil
elseif not v.notified then
v.notified = true
minetest.chat_send_player(k, "Sorry, we have not found a free place yet. Please be patient.")
end
else
v.obj:remove()
waiting_list[k] = nil
end
end
local newedge = edge - 5
-- Check if the players are near the edge and teleport them
local players = minetest.get_connected_players()
for i, player in ipairs(players) do
local name = player:get_player_name()
if not waiting_list[name] then
local pos = vector.round(player:getpos())
local newpos = nil
if pos.x >= edge then
newpos = {x = -newedge, y = 10, z = pos.z}
elseif pos.x <= -edge then
newpos = {x = newedge, y = 10, z = pos.z}
end
if pos.z >= edge then
newpos = {x = pos.x, y = 10, z = -newedge}
elseif pos.z <= -edge then
newpos = {x = pos.x, y = 10, z = newedge}
end
-- Teleport the player
if newpos then
minetest.chat_send_player(name, "Please wait a few seconds. We will teleport you soon.")
local obj = minetest.add_entity(newpos, "worldedge:lock")
player:set_attach(obj, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
waiting_list[name] = {
player = player,
pos = newpos,
obj = obj
}
obj:setpos(newpos)
end
end
end
end)
function get_surface_pos(pos)
local minp = {
x = pos.x - radius - 1,
y = -10,
z = pos.z - radius - 1
}
local maxp = {
x = pos.x + radius - 1,
y = 50,
z = pos.z + radius - 1
}
local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
local vm = minetest.get_voxel_manip()
local emin, emax = vm:read_from_map(minp, maxp)
local area = VoxelArea:new{MinEdge = emin, MaxEdge = emax}
local data = vm:get_data()
local seen_air = false
local deepest_place = vector.new(pos)
deepest_place.y = 50
for x = minp.x, maxp.x do
for z = minp.z, maxp.z do
local solid = 0
for y = deepest_place.y, -10, -1 do
local node = data[area:index(x, y, z)]
if y < deepest_place.y and node == c_air then
deepest_place = vector.new(x, y, z)
seen_air = true
end
if solid > 5 then
-- Do not find caves!
break
end
if node ~= c_air and node ~= c_ignore then
solid = solid + 1
end
end
end
end
if seen_air then
return deepest_place
else
return false
end
end
minetest.register_entity("worldedge:lock", {
initial_properties = {
is_visible = false
},
on_activate = function(staticdata, dtime_s)
--self.object:set_armor_groups({immortal = 1})
end
})

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DO WHAT YOU WANT TO PUBLIC LICENSE
or abbreviated DWYWPL
December 2nd 2015
License Copyright (C) 2015 Michael Tomaino (PlatinumArts@gmail.com)
www.sandboxgamemaker.com/DWYWPL/
DO WHAT YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
1. You are allowed to do whatever you want to with what content is using this license.
2. This content is provided 'as-is', without any express or implied warranty. In no event
will the authors be held liable for any damages arising from the use of this content.

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name = worldedge

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3d_armor
shields
mobs?
xpanes?

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minetest.register_craftitem("xtraarmor:soap", {
description = "Soap (For removing the color from dyed armor)",
inventory_image = "xtraarmor_soap.png",
groups = {flammable = 2},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:soap 5",
recipe = {"default:leaves", "dye:white"},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:helmet_wool",
recipe = {"group:wool_helmet", "xtraarmor:soap"},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:leggings_wool",
recipe = {"group:wool_leggings", "xtraarmor:soap"},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:chestplate_wool",
recipe = {"group:wool_chestplate", "xtraarmor:soap"},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:boots_wool",
recipe = {"group:wool_boots", "xtraarmor:soap"},
})
-------------------------------------------------------
local colors = {
"Green", "Red",
"Yellow", "White",
"Black", "Grey",
"Orange", "Dark Grey",
"Dark Green", "Cyan",
"Pink", "Magenta",
"Violet", "Brown",
"Blue"
}
minetest.register_alias("xtraarmor:helmet_leather", "xtraarmor:helmet_wool")
minetest.register_alias("xtraarmor:chestplate_leather", "xtraarmor:chestplate_wool")
minetest.register_alias("xtraarmor:leggings_leather", "xtraarmor:leggings_wool")
minetest.register_alias("xtraarmor:boots_leather", "xtraarmor:boots_wool")
for _, colorname in ipairs(colors) do
local color = string.gsub(string.lower(colorname), ' ', '_')
minetest.register_tool("xtraarmor:helmet_wool_" .. color, {
description = colorname .. " Cap",
inventory_image = "xtraarmor_inv_helmet_wool_" .. color .. ".png",
groups = {wool_helmet = 1, armor_head = 7, armor_use = 1000},
wear = 0,
})
minetest.register_tool("xtraarmor:chestplate_wool_" .. color, {
description = colorname .. " Tunic",
inventory_image = "xtraarmor_inv_chestplate_wool_" .. color .. ".png",
groups = {wool_chestplate = 1, armor_torso = 12, armor_use = 1000},
wear = 0,
})
minetest.register_tool("xtraarmor:leggings_wool_"..color, {
description = colorname .. " Trousers",
inventory_image = "xtraarmor_inv_leggings_wool_" .. color .. ".png",
groups = {wool_leggings = 1, armor_legs = 7, armor_use = 150},
wear = 0,
})
minetest.register_tool("xtraarmor:boots_wool_"..color, {
description = colorname .. " Boots",
inventory_image = "xtraarmor_inv_boots_wool_" .. color .. ".png",
groups = {wool_boots = 1, armor_feet = 7, physics_speed = 0.15, armor_use = 1000},
wear = 0,
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:helmet_wool_" .. color,
recipe = {"xtraarmor:helmet_wool", "dye:" .. color},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:chestplate_wool_" .. color,
recipe = {"xtraarmor:chestplate_wool", "dye:" .. color},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:leggings_wool_" .. color,
recipe = {"xtraarmor:leggings_wool", "dye:" .. color},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:boots_wool_" .. color,
recipe = {"xtraarmor:boots_wool", "dye:" .. color},
})
minetest.register_alias("xtraarmor:helmet_leather_" .. color, "xtraarmor:helmet_wool_" .. color)
minetest.register_alias("xtraarmor:chestplate_leather_" .. color, "xtraarmor:chestplate_wool_" .. color)
minetest.register_alias("xtraarmor:leggings_leather_" .. color, "xtraarmor:chestplate_wool_" .. color)
minetest.register_alias("xtraarmor:boots_leather_" .. color, "xtraarmor:boots_wool_" .. color)
end
minetest.register_tool("xtraarmor:helmet_wool", {
description = "Wool Cap",
inventory_image = "xtraarmor_inv_helmet_wool.png",
groups = {armor_head = 5, armor_use = 1000},
wear = 0,
})
minetest.register_tool("xtraarmor:chestplate_wool", {
description = "Wool Tunic",
inventory_image = "xtraarmor_inv_chestplate_wool.png",
groups = {armor_torso = 10, armor_use = 1000},
wear = 0,
})
minetest.register_tool("xtraarmor:leggings_wool", {
description = "Wool Trousers",
inventory_image = "xtraarmor_inv_leggings_wool.png",
groups = {armor_legs = 5, armor_use = 150},
wear = 0,
})
minetest.register_tool("xtraarmor:boots_wool", {
description = "Wool Boots",
inventory_image = "xtraarmor_inv_boots_wool.png",
groups = {armor_feet = 5, physics_speed = 0.15, armor_use = 1000},
wear = 0,
})
minetest.register_craft({
output = 'xtraarmor:helmet_wool',
recipe = {
{'group:wool', 'group:wool', 'group:wool'},
{'group:wool', '', 'group:wool'},
{'', '', ''},
}
})
minetest.register_craft({
output = 'xtraarmor:chestplate_wool',
recipe = {
{'group:wool', '', 'group:wool'},
{'group:wool', 'group:wool', 'group:wool'},
{'group:wool', 'group:wool', 'group:wool'},
}
})
minetest.register_craft({
output = 'xtraarmor:leggings_wool',
recipe = {
{'group:wool', 'group:wool', 'group:wool'},
{'group:wool', '', 'group:wool'},
{'group:wool', '', 'group:wool'},
}
})
minetest.register_craft({
output = 'xtraarmor:boots_wool',
recipe = {
{'', '', ''},
{'group:wool', '', 'group:wool'},
{'group:wool', '', 'group:wool'},
}
})
minetest.register_tool("xtraarmor:helmet_chainmail", {
description = "Chainmail Helmet",
inventory_image = "xtraarmor_inv_helmet_chainmail.png",
groups = {armor_head = 7, armor_heal = 0, armor_use = 750, physics_speed = -0.02},
wear = 0,
})
minetest.register_tool("xtraarmor:chestplate_chainmail", {
description = "Chainmail Chestplate",
inventory_image = "xtraarmor_inv_chestplate_chainmail.png",
groups = {armor_torso = 10, armor_heal = 0, armor_use = 750, physics_speed = -0.05},
wear = 0,
})
minetest.register_tool("xtraarmor:leggings_chainmail", {
description = "Chainmail Leggings",
inventory_image = "xtraarmor_inv_leggings_chainmail.png",
groups = {armor_legs = 10, armor_heal = 0, armor_use = 750, physics_speed = -0.05},
wear = 0,
})
minetest.register_tool("xtraarmor:boots_chainmail", {
description = "Chainmail Boots",
inventory_image = "xtraarmor_inv_boots_chainmail.png",
groups = {armor_feet = 7, armor_heal = 0, armor_use = 750, physics_speed = -0.02},
wear = 0,
})
minetest.register_tool("xtraarmor:shield_chainmail", {
description = "Chainmail Shield",
inventory_image = "xtraarmor_inv_shield_chainmail.png",
groups = {armor_shield = 7, armor_heal = 0, armor_use = 750},
wear = 0,
})
minetest.register_craft({
output = 'xtraarmor:helmet_chainmail',
recipe = {
{'xpanes:bar', 'xpanes:bar', 'xpanes:bar'},
{'xpanes:bar', '', 'xpanes:bar'},
{'', '', ''},
}
})
minetest.register_craft({
output = 'xtraarmor:chestplate_chainmail',
recipe = {
{'xpanes:bar', '', 'xpanes:bar'},
{'xpanes:bar', 'xpanes:bar', 'xpanes:bar'},
{'xpanes:bar', 'xpanes:bar', 'xpanes:bar'},
}
})
minetest.register_craft({
output = 'xtraarmor:leggings_chainmail',
recipe = {
{'xpanes:bar', 'xpanes:bar', 'xpanes:bar'},
{'xpanes:bar', '', 'xpanes:bar'},
{'xpanes:bar', '', 'xpanes:bar'},
}
})
minetest.register_craft({
output = 'xtraarmor:boots_chainmail',
recipe = {
{'', '', ''},
{'xpanes:bar', '', 'xpanes:bar'},
{'xpanes:bar', '', 'xpanes:bar'},
}
})
minetest.register_craft({
output = 'xtraarmor:shield_chainmail',
recipe = {
{'xpanes:bar', 'xpanes:bar', 'xpanes:bar'},
{'xpanes:bar', 'xpanes:bar', 'xpanes:bar'},
{'', 'xpanes:bar', ''},
}
})
minetest.register_tool("xtraarmor:helmet_studded", {
description = "Studded Helmet",
inventory_image = "xtraarmor_inv_helmet_studded.png",
groups = {armor_head = 8, armor_heal = 0, armor_use = 400, physics_speed = -0.03},
wear = 0,
})
minetest.register_tool("xtraarmor:chestplate_studded", {
description = "Studded Chestplate",
inventory_image = "xtraarmor_inv_chestplate_studded.png",
groups = {armor_torso = 14, armor_heal = 0, armor_use = 400, physics_speed = -0.06},
wear = 0,
})
minetest.register_tool("xtraarmor:leggings_studded", {
description = "Studded Leggings",
inventory_image = "xtraarmor_inv_leggings_studded.png",
groups = {armor_legs = 14, armor_heal = 0, armor_use = 400, physics_speed = -0.06},
wear = 0,
})
minetest.register_tool("xtraarmor:boots_studded", {
description = "Studded Boots",
inventory_image = "xtraarmor_inv_boots_studded.png",
groups = {armor_feet = 8, armor_heal = 0, armor_use = 400, physics_speed = -0.03},
wear = 0,
})
minetest.register_tool("xtraarmor:shield_studded", {
description = "Studded Shield",
inventory_image = "xtraarmor_inv_shield_studded.png",
groups = {armor_shield = 8, armor_heal = 0, armor_use = 400},
wear = 0,
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:helmet_studded",
recipe = {"xtraarmor:helmet_chainmail", "xtraarmor:helmet_wool"},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:chestplate_studded",
recipe = {"xtraarmor:chestplate_chainmail", "xtraarmor:chestplate_wool"},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:leggings_studded",
recipe = {"xtraarmor:leggings_chainmail", "xtraarmor:leggings_wool"},
})
minetest.register_craft({
type = "shapeless",
output = "xtraarmor:boots_studded",
recipe = {"xtraarmor:boots_chainmail", "xtraarmor:boots_wool"},
})
minetest.register_craft({
output = 'xtraarmor:shield_studded',
recipe = {
{'group:wool', 'group:wool', 'group:wool'},
{'group:wool', 'xtraarmor:shield_chainmail', 'group:wool'},
{'', 'group:wool', ''},
}
})

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cc-by-sa 3.0

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