Fix: brewery drinks
make them only restore one hunger
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@ -163,11 +163,11 @@ minetest.register_node("brewing:drinking_glass_water", {
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local recipes = {
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--MAKE YOUR OWN DRINK HERE!
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--drink api: description, itemname, fill value, craft items.
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{"Wine", "wine", 4, {"default:apple", "cake:sugar", "brewing:cider"}},
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{"Beer", "beer", 2, {"farming:wheat", "farming:wheat", "cake:sugar" ,"brewing:drinking_glass_water"}},
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{"Cider", "cider", 2 , {"default:apple", "cake:sugar", "brewing:drinking_glass_water"}},
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{"Ale", "ale", 2, {"farming:seed_wheat", "farming:wheat", "cake:sugar", "brewing:drinking_glass_water"}},
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{"Root Beer", "rootbeer", 2, {"farming:seed_wheat", "default:sapling", "cake:sugar", "brewing:drinking_glass_water"}},
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{"Wine", "wine", 1, {"default:apple", "cake:sugar", "brewing:cider"}},
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{"Beer", "beer", 1, {"farming:wheat", "farming:wheat", "cake:sugar" ,"brewing:drinking_glass_water"}},
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{"Cider", "cider", 1 , {"default:apple", "cake:sugar", "brewing:drinking_glass_water"}},
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{"Ale", "ale", 1, {"farming:seed_wheat", "farming:wheat", "cake:sugar", "brewing:drinking_glass_water"}},
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{"Root Beer", "rootbeer", 1, {"farming:seed_wheat", "default:sapling", "cake:sugar", "brewing:drinking_glass_water"}},
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}
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for _, data in pairs(recipes) do
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minetest.register_node("brewing:"..data[2], {
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@ -198,11 +198,7 @@ for _, data in pairs(recipes) do
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end,
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groups = {vessel = 1, dig_immediate = 4, attached_node = 1},
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on_use = function(itemstack, player, pointed_thing)
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local player_inv = player:get_inventory()
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minetest.item_eat(data[3])
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player_inv:add_item("main", "vessels:drinking_glass")
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end,
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on_use = minetest.item_eat(data[3], "vessels:drinking_glass"),
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selection_box = {
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type = "fixed",
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