Tweak nametags
ugh, I just cant figure it out...
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@ -56,12 +56,14 @@ local nametag = {
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}
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minetest.register_globalstep(function(dtime)
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if checktimer > 1 then
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if checktimer > 10 then
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checktimer = 0
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for _, player in pairs(minetest.get_connected_players()) do
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if nametags[player:get_player_name()]:get_luaentity() == nil then
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addtag(player)
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--minetest.chat_send_all("tag made for "..player:get_player_name())
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else
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nametags[player:get_player_name()]:set_attach(player, "", {x=0,y=9,z=0}, {x=0,y=0,z=0})
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end
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end
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else
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