blendparse/blendparse.py
2021-07-19 11:30:08 -05:00

57 lines
2.1 KiB
Python

# A purpose-built class to parse certain information from .blend files.
import io
# A class for opening and reading data from .blend files
class Blendfile(io.FileIO):
def __init__(self, filename):
super().__init__(filename, "rb")
# Offset of first file block header.
self._block_start = 12
self.read_header()
# Offsets of each file block by code.
self._block_offsets = self._read_block_offsets()
# Looping through file block headers to find scene header
for block_code, offset in self._block_offsets.items():
if block_code.startswith("SC"):
print(f"Found scene block at offset {offset}!")
def _read_block_offsets(self):
"""
Cache the offset to each file block.
"""
block_offsets = {}
self.seek(self._block_start)
while True:
# File block code; identifies type of data
block_code = self.read(4).decode("utf-8")
# Empty string indicates EOF.
if block_code == "":
break
block_offsets[block_code] = self.tell()
# Size of file block, after this header
block_size = int.from_bytes(self.read(4), self.endianness)
# Skip rest of file header.
self.seek(self.pointer_size + 8, io.SEEK_CUR)
# Skip to next file block.
self.seek(block_size, io.SEEK_CUR)
return block_offsets
def read_header(self):
self.seek(0)
# File identifier, 8-byte string; should always be "BLENDER"
self.identifier = self.read(7).decode("utf-8")
# Pointer size, 1-byte char; '-' indicates 8 bytes, '_' indicates 4
self.pointer_size = 8 if self.read(1).decode("utf-8") == "-" else 4
# Endianness, 1-byte char; 'v' indicates little endian, 'V' indicates big
self.endianness = "little" if self.read(1).decode("utf-8") == "v" else "big"
# Blender version, 3-byte int; v2.93 is represented as 293, and so on
self.version = int(self.read(3))