2019-03-27 13:20:14 -04:00

151 lines
4.4 KiB
Lua

local S = factory.S
factory.stp_formspec =
"size[8,8.5]"..
factory_gui_bg..
factory_gui_bg_img_2..
factory_gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[transformR270]"..
"list[current_name;dst;4.75,0.5;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
factory.get_hotbar_bg(0,4.25)..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
"listring[current_name;dst]"
minetest.register_node("factory:sapling_fertilizer", {
tiles = {
"ws_dirt.png"
},
inventory_image = "factory_sapling_fertilizer.png",
description = S("Sapling Fertilizer"),
drawtype = "nodebox",
paramtype = "light",
is_ground_content = true,
groups = {seed = 1, snappy = 3, attached_node = 1},
node_box = {
type = "fixed",
fixed = {
{-0.1875, -0.5, -0.1875, 0.1875, -0.4375, 0.1875},
{-0.125, -0.4375, -0.125, 0.125, -0.375, 0.125},
{0, -0.375, -0.0625, 0.0625, -0.3125, 0.0625},
{0, -0.3125, -0.0625, 0.0625, -0.25, 0},
{-0.0625, -0.375, -0.0625, 0, -0.3125, 0},
}
}
})
minetest.register_abm({
nodenames = {"factory:sapling_fertilizer"},
neighbors = nil,
interval = 3,
chance = 6,
action = function(pos)
minetest.add_particlespawner({
amount = 3,
time = 1,
minpos = {x = pos.x - 0.05, y = pos.y, z = pos.z - 0.05},
maxpos = {x = pos.x + 0.05, y = pos.y, z = pos.z + 0.05},
minvel = {x=-0.25, y=0.02, z=-0.25},
maxvel = {x=0.25, y=0.10, z=0.25},
minacc = {x=0, y=0, z=0},
maxacc = {x=0, y=0, z=0},
minexptime = 0.8,
maxexptime = 2,
minsize = 0.05,
maxsize = 0.23,
collisiondetection = true,
vertical = false,
texture = "factory_flies.png",
playername = nil,
})
end,
})
minetest.register_node("factory:stp", {
description = S("Sapling Treatment Plant"),
tiles = {"factory_machine_brick_1.png", "factory_machine_brick_2.png", "factory_machine_side_1.png",
"factory_machine_side_1.png", "factory_machine_side_1.png", "factory_stp_front.png"},
paramtype2 = "facedir",
groups = {cracky=3,factory_src_input=1,factory_fuel_input=1,factory_dst_output=1},
legacy_facedir_simple = true,
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", factory.ind_furnace_inactive_formspec)
meta:set_string("infotext", S("Sapling Treatment Plant"))
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = function(pos)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
allow_metadata_inventory_put = function(_, listname, _, stack)
if listname == "fuel" then
if stack:get_name() == "factory:sapling_fertilizer" then
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end,
allow_metadata_inventory_move = function(_, _, _, to_list, _, count)
if to_list == "fuel" then
return count
elseif to_list == "src" then
return count
elseif to_list == "dst" then
return 0
end
end,
})
minetest.register_abm({
nodenames = {"factory:stp"},
interval = 2.5,
chance = 1,
action = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if inv:contains_item("fuel", ItemStack("factory:sapling_fertilizer 1")) then
for _,v in ipairs(factory.stpIO) do
local rand = math.random(v.min, v.max)
local rands = math.random(0, math.floor((v.min/2)+0.5))
if inv:contains_item("src", ItemStack({name = v.input})) and
inv:room_for_item("dst", {name = v.output, count = rand}) and
inv:room_for_item("dst", {name = v.input, count = rands}) then
factory.start_smoke(vector.add(pos,{x=0,y=-1,z=0}),0.35,1)
inv:add_item("dst", ItemStack({name = v.output, count = rand}))
inv:add_item("dst", ItemStack({name = v.input, count = rands}))
inv:remove_item("src", ItemStack({name = v.input, count = 1}))
inv:remove_item("fuel", ItemStack({name = inv:get_stack("fuel", 1):get_name(), count = 1}))
end
end
end
end,
})