316 lines
9.9 KiB
Lua
316 lines
9.9 KiB
Lua
local S = factory.S
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function factory.ind_furnace_active(percent, item_percent)
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local formspec =
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"size[8,8.5]"..
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factory_gui_bg..
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factory_gui_bg_img..
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factory_gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;factory_ind_furnace_fire_bg.png^[lowpart:"..
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(100-percent)..":factory_ind_furnace_fire_fg.png]"..
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"image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[lowpart:"..
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(item_percent*100)..":gui_ind_furnace_arrow_fg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.5;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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factory.get_hotbar_bg(0,4.25)..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"..
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"listring[current_name;dst]"
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return formspec
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end
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function factory.ind_furnace_active_formspec(pos, percent)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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if srclist then
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cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local item_percent = 0
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if cooked then
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item_percent = meta:get_float("src_time")/cooked.time
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end
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return factory.ind_furnace_active(percent, item_percent)
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end
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factory.ind_furnace_inactive_formspec =
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"size[8,8.5]"..
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factory_gui_bg..
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factory_gui_bg_img..
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factory_gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;factory_ind_furnace_fire_bg.png]"..
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"image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.5;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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factory.get_hotbar_bg(0,4.25)..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"..
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"listring[current_name;dst]"
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minetest.register_node("factory:ind_furnace", {
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description = S("Industrial Furnace"),
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tiles = {"factory_machine_brick_1.png", "factory_machine_brick_2.png", "factory_machine_side_1.png",
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"factory_machine_side_1.png", "factory_machine_side_1.png", "factory_ind_furnace_front.png"},
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paramtype2 = "facedir",
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groups = {cracky=3,
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factory_src_input=1,factory_fuel_input=1,factory_dst_output=1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", factory.ind_furnace_inactive_formspec)
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meta:set_string("infotext", S("Industrial Furnace"))
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, _, stack)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext",S("@1 is empty", S("Industrial Furnace")))
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, _, count)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext",S("@1 is empty", S("Industrial Furnace")))
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end
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end,
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})
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minetest.register_node("factory:ind_furnace_active", {
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description = "Industrial Furnace",
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tiles = {
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"factory_machine_brick_1.png",
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"factory_machine_brick_2.png",
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"factory_machine_side_1.png",
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"factory_machine_side_1.png",
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"factory_machine_side_1.png",
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{
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image = "factory_ind_furnace_front_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 1.5
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},
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}
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},
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paramtype2 = "facedir",
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light_source = 14,
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drop = "factory:ind_furnace",
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groups = {cracky=3, not_in_creative_inventory=1,hot=1,
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factory_src_input = 1,factory_fuel_input=1,factory_dst_output=1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", factory.ind_furnace_inactive_formspec)
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meta:set_string("infotext", S("Industrial Furnace (burning)"));
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, _, stack)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext",S("@1 is empty"),S("Industrial Furnace"))
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, _, count)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext",S("@1 is empty",S("Industrial Furnace")))
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end
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end,
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})
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minetest.register_abm({
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nodenames = {"factory:ind_furnace","factory:ind_furnace_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node)
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local meta = minetest.get_meta(pos)
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for _, name in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
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if meta:get_string(name) == "" then
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meta:set_float(name, 0.0)
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end
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end
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if not factory.smoke_on_tube(pos, node.name == "factory:ind_furnace_active") then
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factory.swap_node(pos,"factory:ind_furnace")
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meta:set_string("formspec", factory.ind_furnace_inactive_formspec)
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meta:set_string("infotext",S("@1 has no smoke tube",S("Industrial Furnace")))
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return
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end
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local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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local aftercooked
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if srclist then
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local was_active = false
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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was_active = true
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meta:set_float("fuel_time", meta:get_float("fuel_time") + 0.65)
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meta:set_float("src_time", meta:get_float("src_time") + 1.2)
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if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
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-- check if there's room for output in "dst" list
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if inv:room_for_item("dst",cooked.item) then
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-- Put result in "dst" list
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inv:add_item("dst", cooked.item)
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-- take stuff from "src" list
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inv:set_stack("src", 1, aftercooked.items[1])
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else
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factory.log.info("Could not insert '"..cooked.item:to_string().."'")
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end
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meta:set_string("src_time", 0)
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end
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end
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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local percent = math.floor(meta:get_float("fuel_time") /
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meta:get_float("fuel_totaltime") * 100)
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meta:set_string("infotext",S("Industrial Furnace is smelting, fuel current used: @1%",percent))
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factory.swap_node(pos,"factory:ind_furnace_active")
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meta:set_string("formspec",factory.ind_furnace_active_formspec(pos, percent))
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return
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end
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local fuel = nil
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local afterfuel
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cooked = nil
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local fuellist = inv:get_list("fuel")
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srclist = inv:get_list("src")
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if srclist then
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cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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if fuellist then
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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end
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if not fuel or fuel.time <= 0 then
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meta:set_string("infotext",S("@1 has no fuel to burn", S("Industrial Furnace")))
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factory.swap_node(pos,"factory:ind_furnace")
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meta:set_string("formspec", factory.ind_furnace_inactive_formspec)
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return
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end
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if cooked.item:is_empty() then
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if was_active then
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meta:set_string("infotext",S("@1 is empty", S("Industrial Furnace")))
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factory.swap_node(pos,"factory:ind_furnace")
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meta:set_string("formspec", factory.ind_furnace_inactive_formspec)
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end
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return
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end
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meta:set_string("fuel_totaltime", fuel.time)
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meta:set_string("fuel_time", 0)
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inv:set_stack("fuel", 1, afterfuel.items[1])
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end,
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}) |