124 lines
3.9 KiB
Lua
124 lines
3.9 KiB
Lua
local S = factory.S
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minetest.register_node("factory:fan_on", {
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description = S("Fan"),
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tiles = {{name="factory_fan.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.2}},
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"factory_belt_bottom.png", "factory_belt_side.png", "factory_belt_side.png", "factory_belt_side.png",
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"factory_belt_side.png"},
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groups = {cracky=3, mesecon_effector_off = 1},
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drawtype = "nodebox",
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paramtype = "light",
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is_ground_content = true,
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node_box = {
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type = "fixed",
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fixed = {{-0.5,-0.5,-0.5,0.5,0.0625,0.5},}
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},
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mesecons = {effector = {
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action_on = function(pos, node)
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minetest.swap_node(pos, {name = "factory:fan_off", param2 = node.param2})
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end
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}}
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})
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minetest.register_node("factory:fan_off", {
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description = S("Fan"),
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tiles = {"factory_fan_off.png", "factory_belt_bottom.png", "factory_belt_side.png",
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"factory_belt_side.png", "factory_belt_side.png", "factory_belt_side.png"},
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groups = {cracky=3, not_in_creative_inventory=1, mesecon_effector_on = 1},
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drawtype = "nodebox",
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paramtype = "light",
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is_ground_content = true,
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drop="factory:fan_on",
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node_box = {
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type = "fixed",
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fixed = {{-0.5,-0.5,-0.5,0.5,0.0625,0.5},}
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},
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mesecons = {effector = {
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action_off = function(pos, node)
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minetest.swap_node(pos, {name = "factory:fan_on", param2 = node.param2})
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end
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}}
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})
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minetest.register_abm({
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nodenames = {"factory:fan_on"},
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neighbors = nil,
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interval = 1,
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chance = 1,
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action = function(pos)
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local all_objects = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1)
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for _,obj in ipairs(all_objects) do
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if not obj:is_player() and obj:get_luaentity()
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and (obj:get_luaentity().name == "__builtin:item" or obj:get_luaentity().name == "factory:moving_item") then
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obj:moveto({x = obj:getpos().x, y = obj:getpos().y + 3, z = obj:getpos().z})
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end
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end
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end,
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})
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minetest.register_node("factory:fan_wall_on", {
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description = S("Wall Fan"),
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tiles = {"factory_belt_side.png^[transformFY", "factory_belt_side.png", "factory_belt_side.png^[transformR90",
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"factory_belt_side.png^[transformR270", "factory_belt_bottom.png", {name="factory_fan.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.2}}},
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groups = {cracky=3, mesecon_effector_off = 1},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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legacy_facedir_simple = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.0625, 0.5, 0.5, 0.5},
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}
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},
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mesecons = {effector = {
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action_on = function(pos, node)
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minetest.swap_node(pos, {name = "factory:fan_wall_off", param2 = node.param2})
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end
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}}
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})
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minetest.register_node("factory:fan_wall_off", {
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description = S("Wall Fan"),
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tiles = {"factory_belt_side.png^[transformFY", "factory_belt_side.png", "factory_belt_side.png^[transformR90",
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"factory_belt_side.png^[transformR270", "factory_belt_bottom.png", "factory_fan_off.png"},
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groups = {cracky=3, not_in_creative_inventory=1, mesecon_effector_on = 1},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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legacy_facedir_simple = true,
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drop="factory:fan_wall_on",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.0625, 0.5, 0.5, 0.5},
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}
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},
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mesecons = {effector = {
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action_off = function(pos, node)
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minetest.swap_node(pos, {name = "factory:fan_wall_on", param2 = node.param2})
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end
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}}
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})
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minetest.register_abm({
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nodenames = {"factory:fan_wall_on"},
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neighbors = nil,
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interval = 1,
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chance = 1,
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action = function(pos)
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local a = minetest.facedir_to_dir(minetest.get_node(pos).param2)
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local all_objects = minetest.get_objects_inside_radius({x = pos.x - a.x/2, y = pos.y, z = pos.z - a.z/2}, 1)
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for _,obj in ipairs(all_objects) do
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if not obj:is_player() and obj:get_luaentity()
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and (obj:get_luaentity().name == "__builtin:item" or obj:get_luaentity().name == "factory:moving_item") then
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obj:moveto({x = obj:getpos().x - a.x*2.0, y = obj:getpos().y, z = obj:getpos().z - a.z*2.0})
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end
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end
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end,
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}) |