2019-03-27 13:20:14 -04:00

124 lines
3.9 KiB
Lua

local S = factory.S
minetest.register_node("factory:fan_on", {
description = S("Fan"),
tiles = {{name="factory_fan.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.2}},
"factory_belt_bottom.png", "factory_belt_side.png", "factory_belt_side.png", "factory_belt_side.png",
"factory_belt_side.png"},
groups = {cracky=3, mesecon_effector_off = 1},
drawtype = "nodebox",
paramtype = "light",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {{-0.5,-0.5,-0.5,0.5,0.0625,0.5},}
},
mesecons = {effector = {
action_on = function(pos, node)
minetest.swap_node(pos, {name = "factory:fan_off", param2 = node.param2})
end
}}
})
minetest.register_node("factory:fan_off", {
description = S("Fan"),
tiles = {"factory_fan_off.png", "factory_belt_bottom.png", "factory_belt_side.png",
"factory_belt_side.png", "factory_belt_side.png", "factory_belt_side.png"},
groups = {cracky=3, not_in_creative_inventory=1, mesecon_effector_on = 1},
drawtype = "nodebox",
paramtype = "light",
is_ground_content = true,
drop="factory:fan_on",
node_box = {
type = "fixed",
fixed = {{-0.5,-0.5,-0.5,0.5,0.0625,0.5},}
},
mesecons = {effector = {
action_off = function(pos, node)
minetest.swap_node(pos, {name = "factory:fan_on", param2 = node.param2})
end
}}
})
minetest.register_abm({
nodenames = {"factory:fan_on"},
neighbors = nil,
interval = 1,
chance = 1,
action = function(pos)
local all_objects = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1)
for _,obj in ipairs(all_objects) do
if not obj:is_player() and obj:get_luaentity()
and (obj:get_luaentity().name == "__builtin:item" or obj:get_luaentity().name == "factory:moving_item") then
obj:moveto({x = obj:getpos().x, y = obj:getpos().y + 3, z = obj:getpos().z})
end
end
end,
})
minetest.register_node("factory:fan_wall_on", {
description = S("Wall Fan"),
tiles = {"factory_belt_side.png^[transformFY", "factory_belt_side.png", "factory_belt_side.png^[transformR90",
"factory_belt_side.png^[transformR270", "factory_belt_bottom.png", {name="factory_fan.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.2}}},
groups = {cracky=3, mesecon_effector_off = 1},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
legacy_facedir_simple = true,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.0625, 0.5, 0.5, 0.5},
}
},
mesecons = {effector = {
action_on = function(pos, node)
minetest.swap_node(pos, {name = "factory:fan_wall_off", param2 = node.param2})
end
}}
})
minetest.register_node("factory:fan_wall_off", {
description = S("Wall Fan"),
tiles = {"factory_belt_side.png^[transformFY", "factory_belt_side.png", "factory_belt_side.png^[transformR90",
"factory_belt_side.png^[transformR270", "factory_belt_bottom.png", "factory_fan_off.png"},
groups = {cracky=3, not_in_creative_inventory=1, mesecon_effector_on = 1},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
legacy_facedir_simple = true,
drop="factory:fan_wall_on",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.0625, 0.5, 0.5, 0.5},
}
},
mesecons = {effector = {
action_off = function(pos, node)
minetest.swap_node(pos, {name = "factory:fan_wall_on", param2 = node.param2})
end
}}
})
minetest.register_abm({
nodenames = {"factory:fan_wall_on"},
neighbors = nil,
interval = 1,
chance = 1,
action = function(pos)
local a = minetest.facedir_to_dir(minetest.get_node(pos).param2)
local all_objects = minetest.get_objects_inside_radius({x = pos.x - a.x/2, y = pos.y, z = pos.z - a.z/2}, 1)
for _,obj in ipairs(all_objects) do
if not obj:is_player() and obj:get_luaentity()
and (obj:get_luaentity().name == "__builtin:item" or obj:get_luaentity().name == "factory:moving_item") then
obj:moveto({x = obj:getpos().x - a.x*2.0, y = obj:getpos().y, z = obj:getpos().z - a.z*2.0})
end
end
end,
})