Timothy VanderZee
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0266957b22
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Finish correct implementation of rock falling, and complete enemy.
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2020-04-21 12:55:12 -05:00 |
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Timothy VanderZee
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9269bb1a8a
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Remove debug print from Enemy.
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2020-04-20 19:39:34 -05:00 |
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Timothy VanderZee
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c3d6226808
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Bugfix to track enemy position in state.
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2020-04-20 19:37:26 -05:00 |
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Timothy VanderZee
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248293aa65
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Complete player and enemy movement.
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2020-04-20 17:54:52 -05:00 |
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Timothy VanderZee
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788464f8db
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Pointless merge for who knows what reason.
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2020-04-19 20:56:04 -05:00 |
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Josiah VanderZee
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63aca48951
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Implement pathfinding for enemy.
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2020-04-19 19:59:44 -05:00 |
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Josiah VanderZee
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48de70c9a4
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Finish enemy movement; moving towards player has been temporarily done away with.
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2020-04-19 19:14:49 -05:00 |
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Josiah VanderZee
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32fbf2154e
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Implement basic enemy movement.
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2020-04-19 17:55:28 -05:00 |
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archfan
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8cdd562c42
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Fix conflicts
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2020-04-19 16:26:15 -04:00 |
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archfan
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bb495c77ce
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In-progress fixes
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2020-04-19 16:16:40 -04:00 |
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Josiah VanderZee
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4cc530ee13
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Add function for enemy to determine movement.
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2020-04-19 12:51:14 -05:00 |
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