11 Commits

Author SHA1 Message Date
Timothy VanderZee
0266957b22 Finish correct implementation of rock falling, and complete enemy. 2020-04-21 12:55:12 -05:00
Timothy VanderZee
9269bb1a8a Remove debug print from Enemy. 2020-04-20 19:39:34 -05:00
Timothy VanderZee
c3d6226808 Bugfix to track enemy position in state. 2020-04-20 19:37:26 -05:00
Timothy VanderZee
248293aa65 Complete player and enemy movement. 2020-04-20 17:54:52 -05:00
Timothy VanderZee
788464f8db Pointless merge for who knows what reason. 2020-04-19 20:56:04 -05:00
Josiah VanderZee
63aca48951 Implement pathfinding for enemy. 2020-04-19 19:59:44 -05:00
Josiah VanderZee
48de70c9a4 Finish enemy movement; moving towards player has been temporarily done away with. 2020-04-19 19:14:49 -05:00
Josiah VanderZee
32fbf2154e Implement basic enemy movement. 2020-04-19 17:55:28 -05:00
archfan
8cdd562c42 Fix conflicts 2020-04-19 16:26:15 -04:00
archfan
bb495c77ce In-progress fixes 2020-04-19 16:16:40 -04:00
Josiah VanderZee
4cc530ee13 Add function for enemy to determine movement. 2020-04-19 12:51:14 -05:00