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# Post-processing shaders for numberZero's Minetest fork
The post-processing shaders found here are based on numberZero's work and underlay his license.
Link : https://github.com/numberZero/minetest/blob/feab8c526d4feff1afd92eb451b67ca8fc8c0be1/client/shaders/postprocessing/
If you want to test the new post-processing :
- compile numberZero's minetest fork with post-processing
- replace opengl_fragment.glsl in client/shaders/post-processing with my version.