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# Post-processing shaders for numberZero's Minetest fork
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The post-processing shaders found here are based on numberZero's work and underlay his license.
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Link : https://github.com/numberZero/minetest/blob/feab8c526d4feff1afd92eb451b67ca8fc8c0be1/client/shaders/postprocessing/
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If you want to test the new post-processing :
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- compile numberZero's minetest fork with post-processing
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- replace opengl_fragment.glsl in client/shaders/post-processing with my version.
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