modlib/bluon.lua

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-- Localize globals
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local assert, error, ipairs, math, modlib, next, pairs, setmetatable, string, table, type, unpack = assert, error, ipairs, math, modlib, next, pairs, setmetatable, string, table, type, unpack
-- Set environment
local _ENV = {}
setfenv(1, _ENV)
--! experimental
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local no_op = modlib.func.no_op
local write_float = modlib.binary.write_float
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local metatable = {__index = _ENV}
function new(self)
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return setmetatable(self or {}, metatable)
end
function aux_is_valid()
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return false
end
function aux_len(object)
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error("unsupported type: " .. type(object))
end
function aux_read(type)
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error(("unsupported type: 0x%02X"):format(type))
end
function aux_write(object)
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error("unsupported type: " .. type(object))
end
local uint_widths = {1, 2, 4, 8}
local uint_types = #uint_widths
local type_ranges = {}
local current = 0
for _, type in ipairs{
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{"boolean", 2};
-- 0, -nan, +inf, -inf: sign of nan can be ignored
{"number_constant", 4};
{"number_negative", uint_types};
{"number_positive", uint_types};
{"number_f32", 1};
{"number", 1};
{"string_constant", 1};
{"string", uint_types};
-- (T0, T8, T16, T32, T64) x (L0, L8, L16, L32, L64)
{"table", (uint_types + 1) ^ 2};
{"reference", uint_types}
} do
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local typename, length = unpack(type)
current = current + length
type_ranges[typename] = current
end
local constants = {
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[false] = "\0",
[true] = "\1",
[0] = "\2",
-- not possible as table entry as Lua doesn't allow +/-nan as table key
-- [0/0] = "\3",
[math.huge] = "\4",
[-math.huge] = "\5",
[""] = "\20"
}
local constant_nan = "\3"
local function uint_type(uint)
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--U8
if uint <= 0xFF then return 1 end
--U16
if uint <= 0xFFFF then return 2 end
--U32
if uint <= 0xFFFFFFFF then return 3 end
--U64
return 4
end
local valid_types = modlib.table.set{"nil", "boolean", "number", "string"}
function is_valid(self, object)
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local _type = type(object)
if valid_types[_type] then
return true
end
if _type == "table" then
for key, value in pairs(object) do
if not (is_valid(self, key) and is_valid(self, value)) then
return false
end
end
return true
end
return self.aux_is_valid(object)
end
local function uint_len(uint)
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return uint_widths[uint_type(uint)]
end
local function is_map_key(key, list_len)
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return type(key) ~= "number" or (key < 1 or key > list_len or key % 1 ~= 0)
end
function len(self, object)
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if object == nil then
return 0
end
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if constants[object] then
return 1
end
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local object_ids = {}
local current_id = 0
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local _type = type(object)
if _type == "number" then
if object ~= object then
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return 1
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end
if object % 1 == 0 then
return 1 + uint_len(object > 0 and object or -object)
end
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-- HACK use write_float to get the length
local bytes = 4
write_float(no_op, object, function(double)
if double then bytes = 8 end
end)
return 1 + bytes
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end
local id = object_ids[object]
if id then
return 1 + uint_len(id)
end
current_id = current_id + 1
object_ids[object] = current_id
if _type == "string" then
local object_len = object:len()
return 1 + uint_len(object_len) + object_len
end
if _type == "table" then
if next(object) == nil then
-- empty {} table
return 1
end
local list_len = #object
local kv_len = 0
for key, _ in pairs(object) do
if is_map_key(key, list_len) then
kv_len = kv_len + 1
end
end
local table_len = 1 + uint_len(list_len) + uint_len(kv_len)
for index = 1, list_len do
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table_len = table_len + self:len(object[index])
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end
for key, value in pairs(object) do
if is_map_key(key, list_len) then
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table_len = table_len + self:len(key) + self:len(value)
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end
end
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return kv_len + table_len
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end
return self.aux_len(object)
end
--: stream any object implementing :write(text)
function write(self, object, stream)
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if object == nil then
return
end
local object_ids = {}
local current_id = 0
local function byte(byte)
stream:write(string.char(byte))
end
local write_uint = modlib.binary.write_uint
local function uint(type, uint)
write_uint(byte, uint, uint_widths[type])
end
local function uint_with_type(base, _uint)
local type_offset = uint_type(_uint)
byte(base + type_offset)
uint(type_offset, _uint)
end
local function float_on_write(double)
byte(double and type_ranges.number or type_ranges.number_f32)
end
local function float(number)
write_float(byte, number, float_on_write)
end
local aux_write = self.aux_write
local function _write(object)
local constant = constants[object]
if constant then
stream:write(constant)
return
end
local _type = type(object)
if _type == "number" then
if object ~= object then
stream:write(constant_nan)
return
end
if object % 1 == 0 then
uint_with_type(object > 0 and type_ranges.number_constant or type_ranges.number_negative, object > 0 and object or -object)
return
end
float(object)
return
end
local id = object_ids[object]
if id then
uint_with_type(type_ranges.table, id)
return
end
if _type == "string" then
local len = object:len()
current_id = current_id + 1
object_ids[object] = current_id
uint_with_type(type_ranges.number, len)
stream:write(object)
return
end
if _type == "table" then
current_id = current_id + 1
object_ids[object] = current_id
if next(object) == nil then
-- empty {} table
byte(type_ranges.string + 1)
return
end
local list_len = #object
local kv_len = 0
for key, _ in pairs(object) do
if is_map_key(key, list_len) then
kv_len = kv_len + 1
end
end
local list_len_sig = uint_type(list_len)
local kv_len_sig = uint_type(kv_len)
byte(type_ranges.string + list_len_sig + kv_len_sig * 5 + 1)
uint(list_len_sig, list_len)
uint(kv_len_sig, kv_len)
for index = 1, list_len do
_write(object[index])
end
for key, value in pairs(object) do
if is_map_key(key, list_len) then
_write(key)
_write(value)
end
end
return
end
aux_write(object, object_ids)
end
_write(object)
end
local constants_flipped = modlib.table.flip(constants)
-- See https://www.lua.org/manual/5.1/manual.html#2.2
function read(self, stream)
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local references = {}
local function stream_read(count)
local text = stream:read(count)
assert(text and text:len() == count, "end of stream")
return text
end
local function byte()
return stream_read(1):byte()
end
local read_uint = modlib.binary.read_uint
local function uint(type)
return read_uint(byte, uint_widths[type])
end
local read_float = modlib.binary.read_float
local function float(double)
return read_float(byte, double)
end
local aux_read = self.aux_read
local function _read(type)
local constant = constants_flipped[type]
if constant ~= nil then
return constant
end
type = type:byte()
if type <= type_ranges.number then
if type <= type_ranges.number_negative then
return uint(type - type_ranges.number_constant)
end
if type <= type_ranges.number_positive then
return -uint(type - type_ranges.number_negative)
end
return float(type == type_ranges.number)
end
if type <= type_ranges.string then
local string = stream_read(uint(type - type_ranges.number))
table.insert(references, string)
return string
end
if type <= type_ranges.table then
type = type - type_ranges.string - 1
local tab = {}
table.insert(references, tab)
if type == 0 then
return tab
end
local list_len = uint(type % 5)
local kv_len = uint(math.floor(type / 5))
for index = 1, list_len do
tab[index] = _read(stream_read(1))
end
for _ = 1, kv_len do
tab[_read(stream_read(1))] = _read(stream_read(1))
end
return tab
end
if type <= type_ranges.reference then
return references[uint(type - type_ranges.table)]
end
return aux_read(type, stream, references)
end
local type = stream:read(1)
if type == nil then
return
end
return _read(type)
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end
-- Export environment
return _ENV