go/init.lua

22 lines
427 B
Lua

go = {}
go.T = minetest.get_translator"go"
local modpath = minetest.get_modpath"go"
local function load(name)
go[name] = dofile(modpath .. "/source/" .. name .. ".lua")
end
load"conf"
load"models"
load"textures"
load"items"
load"crafts"
load"game"
load"board_entity"
-- Build scripts
--[[
dofile(modpath .. "/build/generate_models.lua") -- depends on models
dofile(modpath .. "/build/collect_translation_strings.lua")
--]]