Fix right arm rotation
parent
e6d9725583
commit
7313a1627f
4
main.lua
4
main.lua
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@ -211,8 +211,8 @@ function handle_player_animations(dtime, player)
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local interacting = is_interacting(player)
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if interacting then
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local interaction_time = player_animation.interaction_time
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-- note: +90 instead +Arm_Right.x because it looks better
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Arm_Right.x = 90 - look_vertical - math.sin(-interaction_time) * conf.arm_right.radius
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-- Note: +90 instead of +Arm_Right.x because it looks better
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Arm_Right.x = 90 + look_vertical - math.sin(-interaction_time) * conf.arm_right.radius
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Arm_Right.y = Arm_Right.y + math.cos(-interaction_time) * conf.arm_right.radius
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player_animation.interaction_time = interaction_time + dtime * math.rad(conf.arm_right.speed)
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else
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