master
Austin 2018-03-12 21:54:27 -07:00
parent 2eab8e9666
commit d884ef6d2b
6 changed files with 32 additions and 0 deletions

0
depends.txt Normal file
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functions.lua Normal file
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function guns.register_ammo(modname, ammo)
--Information on amo object
--max_ammo -> The maximum ammo allowed in a stack
--damage -> Damage done on player impace
--effect -> Effect that the ammo has on impact Eg: A rocket exploded
end
function guns.register_part(modname, part)
end
function guns.reguster_scope(modname, scope)
end
function guns.register_gun(modname, gun)
end

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hud.lua Normal file
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init.lua Normal file
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guns = {}
guns.path = minetest.get_modpath("guns")
dofile(guns.path ..'/functions.lua')
dofile(guns.path ..'/hud.lua')

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mod.conf Normal file
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name = guns
version = 0.0.0

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readme.md Normal file
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# Guns
Author: Austin Pachano (SonosFuer)
Version: 0.0.0
# Jist
The guns mod is a framework that allows mods to add guns to the game. This mod by itself does not add any content to the game but instead is a framework that allows content creators to easily add content to the game.