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init.lua
3
init.lua
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@ -75,6 +75,9 @@ multiplacer.activate = function(itemstack, player, delete, pointed_thing, mode1,
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-- pos = add_3dx2(start, {x=iw*look_dir.x,y=ih,z=il*look_dir.z})
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-- end
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if not minetest.is_protected(pos, player:get_player_name()) then
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if not areas then
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return nil;
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end
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if #areas:getNodeOwners(pos) > 0 then
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if delete then
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if minetest.get_node(pos).name == daten[1] then
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