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156
init.lua
156
init.lua
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@ -4,11 +4,15 @@ local add_3dx2 = function(a,b)
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return {x=a.x+b.x,y=a.y+b.y,z=a.z+b.z}
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end
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local sub_3dx2 = function(a,b)
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return {x=a.x-b.x,y=a.y-b.y,z=a.z-b.z}
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end
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local mul_3dx2 = function(a,b)
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return {x=a.x*b.x,y=a.y*b.y,z=a.z*b.z}
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end
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multiplacer.activate = function(itemstack, player, delete, pointed_thing, mode1, mode2)
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multiplacer.activate = function(itemstack, player, delete, pointed_thing, mode1, on_axis)
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if( player == nil or pointed_thing == nil) then
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return nil;
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@ -16,26 +20,8 @@ multiplacer.activate = function(itemstack, player, delete, pointed_thing, mode1,
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if( pointed_thing.type ~= "node" ) then
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return nil;
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end
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if minetest.get_item_group(material, "liquid") > 0 then
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minetest.chat_send_player( player:get_player_name(), "Cannot place liquids.");
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return nil;
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end
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local inv = player:get_inventory()
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local x = inv:get_stack("main", 1):get_count()
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local y = inv:get_stack("main", 2):get_count()
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local z = inv:get_stack("main", 3):get_count()
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if x*y*z > 9801 then
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return nil;
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end
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local start = minetest.get_pointed_thing_position( pointed_thing, mode1);
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local inv = player:get_inventory()
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local look_dir = player:get_look_dir()
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local dir = {x=look_dir.x/math.abs(look_dir.x), y=look_dir.y/math.abs(look_dir.y), z=look_dir.z/math.abs(look_dir.z)}
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local yaw = player:get_look_horizontal() + math.pi/2
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local msin = math.sin(yaw)
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local mcos = math.cos(yaw)
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-- credit to sokomine
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@ -48,35 +34,53 @@ multiplacer.activate = function(itemstack, player, delete, pointed_thing, mode1,
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-- regain information about nodename, param1 and param2
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local daten = item[ "metadata"]:split( " " );
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if minetest.get_item_group(daten[1], "liquid") > 0 then
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minetest.chat_send_player( player:get_player_name(), "Cannot place liquids.");
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return nil;
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end
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-- the old format stored only the node name
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if( #daten < 3 ) then
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daten[2] = 0;
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daten[3] = 0;
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end
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for ix = 0, x-1 do
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for iy = 0, y-1 do
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for iz = 0, (not mode2 and -(z-1)) or z, (not mode2 and -1) or 1 do
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local pos
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if mode2 then
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pos = add_3dx2(start, mul_3dx2(dir, {x=ix, y=iy, z=iz}))
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else
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pos = add_3dx2(start, {x=ix*mcos-iz*msin, y=iy, z=ix*msin+iz*mcos})
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end
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local node = minetest.get_node_or_nil( pos );
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local w = inv:get_stack("main", 1):get_count()
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local h = inv:get_stack("main", 2):get_count()
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local l = inv:get_stack("main", 3):get_count()
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if w*l*h > 9801 then
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return nil;
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end
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local start = minetest.get_pointed_thing_position( pointed_thing, mode1);
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local inv = player:get_inventory()
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local look_dir = player:get_look_dir()
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local axis_dir = {x=look_dir.x/math.abs(look_dir.x), y=-look_dir.y/math.abs(look_dir.y), z=look_dir.z/math.abs(look_dir.z)}
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local yaw = player:get_look_horizontal()
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local msin = math.sin(yaw)
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local mcos = math.cos(yaw)
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local pos
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for iw = 0, w-1 do
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for ih = 0, h-1 do
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for il = 0, l-1 do
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-- if on_axis then
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if yaw < math.pi/4 or yaw > 7*math.pi/4 or (yaw > 3*math.pi/4 and yaw < 5*math.pi/4) then
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pos = add_3dx2(start, mul_3dx2(axis_dir, {x=il, y=ih, z=iw}))
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else
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pos = add_3dx2(start, mul_3dx2(axis_dir, {x=iw, y=ih, z=il}))
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end
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-- else
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-- pos = add_3dx2(start, {x=iw*look_dir.x,y=ih,z=il*look_dir.z})
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-- end
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if not minetest.is_protected(pos, player:get_player_name()) then
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if delete then
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if minetest.get_node(pos).name == daten[1] then
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minetest.set_node(pos, {name = "air"})
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minetest.set_node(pos, {name = "air"});
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end
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else
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if( node.name == daten[1] ) then
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if( node.param1 ~= daten[2] or node.param2 ~= daten[3] ) then
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minetest.add_node( pos, { name = node.name, param1 = daten[2], param2 = daten[3] } );
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end
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end
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minetest.add_node( pos, { name = daten[1], param1 = daten[2], param2 = daten[3] } );
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-- minetest.set_node(pos, {name = material})
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end
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end
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end
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@ -85,51 +89,51 @@ multiplacer.activate = function(itemstack, player, delete, pointed_thing, mode1,
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return nil;
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end
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minetest.register_tool("multiplacer:angle_placer", {
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description = "Placer Tool",
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inventory_image = "multiplacer_angle_placer.png",
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liquids_pointable = true,
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level = 0,
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groupcaps = {
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crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
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snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
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oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40},
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uses=0, maxlevel=3}
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},
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damage_groups = {fleshy=1},
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},
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on_use = function(itemstack, user, pointed_thing)
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multiplacer.activate(itemstack, user, true, pointed_thing, above, false)
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end,
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on_place = function(itemstack, placer, pointed_thing)
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local name = placer:get_player_name()
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local keys = placer:get_player_control()
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if not keys["sneak"] then
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return multiplacer.activate(itemstack, placer, false, pointed_thing, 0, false)
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end
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-- minetest.register_tool("multiplacer:angle_placer", {
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-- description = "Placer Tool",
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-- inventory_image = "multiplacer_angle_placer.png",
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-- liquids_pointable = true,
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-- tool_capabilities = {
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-- full_punch_interval = 0.9,
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-- max_drop_level = 0,
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-- groupcaps = {
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-- crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
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-- snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
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-- oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40},
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-- uses=0, maxlevel=3}
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-- },
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-- damage_groups = {fleshy=1},
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-- },
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-- on_use = function(itemstack, user, pointed_thing)
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-- multiplacer.activate(itemstack, user, true, pointed_thing, above, false)
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-- end,
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-- on_place = function(itemstack, placer, pointed_thing)
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-- local name = placer:get_player_name()
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-- local keys = placer:get_player_control()
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-- if not keys["sneak"] then
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-- return multiplacer.activate(itemstack, placer, false, pointed_thing, 0, false)
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-- end
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-- credit to sokomine
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if( pointed_thing.type ~= "node" ) then
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minetest.chat_send_player( name, " Error: No node selected.");
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return nil;
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end
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-- -- credit to sokomine
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-- if( pointed_thing.type ~= "node" ) then
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-- minetest.chat_send_player( name, " Error: No node selected.");
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-- return nil;
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-- end
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local pos = minetest.get_pointed_thing_position( pointed_thing, under );
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local node = minetest.get_node_or_nil( pos );
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-- local pos = minetest.get_pointed_thing_position( pointed_thing, under );
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-- local node = minetest.get_node_or_nil( pos );
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local metadata = "default:dirt 0 0";
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if( node ~= nil and node.name ) then
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metadata = node.name..' '..node.param1..' '..node.param2;
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end
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itemstack:set_metadata( metadata );
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-- local metadata = "default:dirt 0 0";
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-- if( node ~= nil and node.name ) then
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-- metadata = node.name..' '..node.param1..' '..node.param2;
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-- end
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-- itemstack:set_metadata( metadata );
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minetest.chat_send_player( name, "Angle_placer tool set to: '"..metadata.."'.");
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-- minetest.chat_send_player( name, "Angle_placer tool set to: '"..metadata.."'.");
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return itemstack; -- nothing consumed but data changed
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end
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})
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-- return itemstack; -- nothing consumed but data changed
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-- end
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-- })
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minetest.register_tool("multiplacer:axis_placer", {
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description = "Placer Tool",
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