Organized code.

master
Jared Landers 2019-07-08 13:15:09 -07:00 committed by GitHub
parent 39e1e3781c
commit 555230d22c
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6 changed files with 113 additions and 99 deletions

4
README Normal file
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@ -0,0 +1,4 @@
The first three inventory slots determine how this tool behaves.
Slot one, two and three determine X, Y and Z dimensions, respectively.
Shift + Left click sets which nodes to replace, and Shift + Right click sets which nodes to replace it with. You can select air by clicking anywhere there isn't a block.
Left-clicking replaces nodes, right-clicking adds nodes.

74
axis_place.lua Normal file
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multiplacer.axis_place = function(stack, player, pointed_thing, mode)
if( player == nil or pointed_thing == nil) then
return nil;
end
local has, missing = minetest.check_player_privs(player, {multiplacer = true})
if not has then
if missing["multiplacer"] then
minetest.chat_send_player( player:get_player_name(), "Hey! You can't use this tool because you do not have the \"multiplacer\" privilege.");
return nil;
end
end
local meta = stack:get_meta():to_table();
local to_delete = meta["fields"]["multiplacer:delete"];
local to_place = meta["fields"]["multiplacer:place"];
if not to_delete or to_delete == "" then
to_delete = "default:air 0 0"
end
if not to_place or to_place == "" then
to_place = "default:dirt 0 0"
end
to_delete = to_delete:split(" ");
if( #to_delete < 3 ) then
to_delete[2] = 0;
to_delete[3] = 0;
end
to_place = to_place:split(" ");
if( #to_place < 3 ) then
to_place[2] = 0;
to_place[3] = 0;
end
local inv = player:get_inventory();
local w = inv:get_stack("main", 1):get_count();
local h = inv:get_stack("main", 2):get_count();
local l = inv:get_stack("main", 3):get_count();
local blocks_placed = 0;
if( pointed_thing.type ~= "node" ) then
minetest.chat_send_player(player:get_player_name(), " Error: No node selected.");
return nil;
end
local pos
local look_dir = player:get_look_dir()
local yaw = player:get_look_horizontal()
local start = minetest.get_pointed_thing_position(pointed_thing, mode);
local axis_dir = {x=look_dir.x/math.abs(look_dir.x),y=1,z=look_dir.z/math.abs(look_dir.z)}
for ih = 0, h-1 do
for iw = 0, w-1 do
for il = 0, l-1 do
if yaw < math.pi/4 or yaw > 7*math.pi/4 or (yaw > 3*math.pi/4 and yaw < 5*math.pi/4) then
pos = add_3dx2(start, mul_3dx2(axis_dir, {x=il, y=ih, z=iw}))
else
pos = add_3dx2(start, mul_3dx2(axis_dir, {x=iw, y=ih, z=il}))
end
local node = minetest.get_node_or_nil(pos)
if not minetest.is_protected(pos, player:get_player_name()) then
if node ~= nil then
if node.name == to_delete[1] then --and node.param1 == to_delete[2] and node.param2 == to_delete[3]
minetest.set_node( pos, { name = to_place[1], param1 = to_place[2], param2 = to_place[3] } );
end
end
end
blocks_placed = blocks_placed + 1;
if blocks_placed > multiplacer.max_blocks and multiplacer.max_blocks ~= 0 then
return nil;
end
end
end
end
return nil;
end

11
basic_3d_math.lua Normal file
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add_3dx2 = function(a,b)
return {x=a.x+b.x,y=a.y+b.y,z=a.z+b.z}
end
sub_3dx2 = function(a,b)
return {x=a.x-b.x,y=a.y-b.y,z=a.z-b.z}
end
mul_3dx2 = function(a,b)
return {x=a.x*b.x,y=a.y*b.y,z=a.z*b.z}
end

17
functions.lua Normal file
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multiplacer.get_node = function(player, pointed_thing)
local pos = minetest.get_pointed_thing_position(pointed_thing, false);
local node;
if pointed_thing.type == "node" then
node = minetest.get_node_or_nil(pos);
end
local block = "air"..' '.."0"..' '.."0";
if( node ~= nil and node.name ) then
block = node.name..' '..node.param1..' '..node.param2;
end
return block
end
multiplacer.get_node_pos = function(pointed_thing)
local pos = minetest.get_pointed_thing_position(pointed_thing, false);
return pos
end

105
init.lua
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@ -1,102 +1,9 @@
local add_3dx2 = function(a,b)
return {x=a.x+b.x,y=a.y+b.y,z=a.z+b.z}
end
local mul_3dx2 = function(a,b)
return {x=a.x*b.x,y=a.y*b.y,z=a.z*b.z}
end
multiplacer = {}
multiplacer.max_blocks = 0 --set to 0 for unlimited
multiplacer.activate = function(stack, player, pointed_thing, mode)
if( player == nil or pointed_thing == nil) then
return nil;
end
local has, missing = minetest.check_player_privs(player, {multiplacer = true})
if not has then
if missing["multiplacer"] then
minetest.chat_send_player( player:get_player_name(), "Hey! You can't use this tool because you do not have the \"multiplacer\" privilege.");
return nil;
end
end
local meta = stack:get_meta():to_table();
local to_delete = meta["fields"]["multiplacer:delete"];
local to_place = meta["fields"]["multiplacer:place"];
if not to_delete or to_delete == "" then
to_delete = "default:air 0 0"
end
if not to_place or to_place == "" then
to_place = "default:dirt 0 0"
end
to_delete = to_delete:split(" ");
if( #to_delete < 3 ) then
to_delete[2] = 0;
to_delete[3] = 0;
end
to_place = to_place:split(" ");
if( #to_place < 3 ) then
to_place[2] = 0;
to_place[3] = 0;
end
local inv = player:get_inventory();
local w = inv:get_stack("main", 1):get_count();
local h = inv:get_stack("main", 2):get_count();
local l = inv:get_stack("main", 3):get_count();
local blocks_placed = 0;
if( pointed_thing.type ~= "node" ) then
minetest.chat_send_player(player:get_player_name(), " Error: No node selected.");
return nil;
end
local pos
local look_dir = player:get_look_dir()
local yaw = player:get_look_horizontal()
local start = minetest.get_pointed_thing_position(pointed_thing, mode);
local axis_dir = {x=look_dir.x/math.abs(look_dir.x),y=1,z=look_dir.z/math.abs(look_dir.z)}
for ih = 0, h-1 do
for iw = 0, w-1 do
for il = 0, l-1 do
if yaw < math.pi/4 or yaw > 7*math.pi/4 or (yaw > 3*math.pi/4 and yaw < 5*math.pi/4) then
pos = add_3dx2(start, mul_3dx2(axis_dir, {x=il, y=ih, z=iw}))
else
pos = add_3dx2(start, mul_3dx2(axis_dir, {x=iw, y=ih, z=il}))
end
local node = minetest.get_node_or_nil(pos)
if not minetest.is_protected(pos, player:get_player_name()) then
if node ~= nil then
if node.name == to_delete[1] then --and node.param1 == to_delete[2] and node.param2 == to_delete[3]
minetest.set_node( pos, { name = to_place[1], param1 = to_place[2], param2 = to_place[3] } );
end
end
end
blocks_placed = blocks_placed + 1;
if blocks_placed > multiplacer.max_blocks and multiplacer.max_blocks ~= 0 then
return nil;
end
end
end
end
return nil;
end
multiplacer.get_node = function(player, pointed_thing)
local pos = minetest.get_pointed_thing_position(pointed_thing, false);
local node;
if pointed_thing.type == "node" then
node = minetest.get_node_or_nil(pos);
end
local block = "air"..' '.."0"..' '.."0";
if( node ~= nil and node.name ) then
block = node.name..' '..node.param1..' '..node.param2;
end
return block
end
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/axis_place.lua");
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/basic_3d_math.lua");
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/functions.lua");
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/settings.lua");
minetest.register_privilege("multiplacer", {
description = "Can use the multiplacer tools",
@ -137,7 +44,7 @@ minetest.register_tool("multiplacer:multiplacer", {
minetest.chat_send_player(player:get_player_name(), "Multiplacer tool set to place '"..block.."' blocks.");
return stack;
end
return multiplacer.activate(stack, player, pointed_thing, true);
return multiplacer.axis_place(stack, player, pointed_thing, true);
end,
on_use = function(stack, player, pointed_thing)
local keys = player:get_player_control()
@ -148,6 +55,6 @@ minetest.register_tool("multiplacer:multiplacer", {
minetest.chat_send_player(player:get_player_name(), "Multiplacer tool set to delete '"..block.."' blocks.");
return stack;
end
return multiplacer.activate(stack, player, pointed_thing, false);
return multiplacer.axis_place(stack, player, pointed_thing, false);
end,
})

1
settings.lua Normal file
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multiplacer.max_blocks = 0 -- Sets the maximum number of blocks that will be placed. Set to 0 for unlimited.