------------------------------------------------------------------------------- Mob Framework Mod (former animals mod) provides a framework for creating mobs (c) sapier (code,some graphics) Contact sapier a t gmx net ------------------------------------------------------------------------------- Note: this is now mobf core readme only, for modpack readme see animals_modpack/README ------------------------------------------------------------------------------- Documentation: https://github.com/sapier/animals_modpack/wiki/User-documentation FAQ: https://github.com/sapier/animals_modpack/wiki/Frequently-asked-questions Changelog: ------------------------------------------------------------------------------- Changes 2.5.1 -Add compatibility fix for old minetest versions Changes 2.5.0 -Pass clicker to rightlick button name handlers -Implement usage of different animations in mgen_follow for walking and waiting -Fixed some bugs detected on writing mobs_redo compat layer -Add multitexture mob support -Add support for manually specifying item image -Add support for manual animation speed -Add support for configurable footstep sounds Changes 2.4.94 -Add support for enabling spawner regeneration Changes 2.4.93 -Fix custom oncatch handler triggered to early -Fix facedir offset fix not applied to initial state after activation Changes 2.4.92 -add owner() member function to mobf entities -add get_persistent_data() member fucntion to mobf entities -add set_state(statename) member function to mobf entities -add support for entity specific on_rightclick callbacks -add support for entity specific function can_be_cought in catching definition -fix crash if barn beeing punched by something different to player -fix a lot of warnings about use of undefined globals -add workaround for minetests broken pathfinding -add spanish translation (wip) Changes 2.4.91 -fix crash on loading mobf_settings -fix crash on fighting -fix owner of breed animals -add more debug info Changes 2.4.90 -make mobs stop within sane distance to player on doing melee fight -add support for specifiying a model orientation offset for models "heading" towards "side" Changes 2.4.9x -multi random sound specification has changed in incompatible way and needs to be updated.