154 lines
3.7 KiB
Lua
154 lines
3.7 KiB
Lua
-- Node will be called <modname>panel_<subname>
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function stairsplus.register_panel(modname, subname, recipeitem, groups, images, description, drop, sounds, sunlight)
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--
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-- nodes
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--
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minetest.register_node(modname .. ":panel_" .. subname .. "_bottom", {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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sunlight_propagates = sunlight,
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groups = groups,
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drop = modname .. ":panel_" .. drop .. "_bottom",
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, 0, 0.5, 0, 0.5},
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},
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sounds = sounds,
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})
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minetest.register_node(modname .. ":panel_" .. subname .. "_top", {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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sunlight_propagates = sunlight,
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groups = groups,
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drop = modname .. ":panel_" .. drop .. "_top",
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node_box = {
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type = "fixed",
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fixed = {-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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sounds = sounds,
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})
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minetest.register_node(modname .. ":panel_" .. subname .. "_vertical", {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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sunlight_propagates = sunlight,
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groups = groups,
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drop = modname .. ":panel_" .. drop .. "_vertical",
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, 0, 0, 0.5, 0.5},
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},
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sounds = sounds,
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})
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--
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-- crafting
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--
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minetest.register_craft({
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output = modname .. ":panel_" .. subname .. "_bottom 8",
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recipe = {
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{recipeitem, recipeitem},
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},
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})
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minetest.register_craft({
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output = modname .. ":panel_" .. subname .. "_vertical 8",
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recipe = {
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{recipeitem},
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{recipeitem},
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},
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})
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minetest.register_craft({
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output = recipeitem,
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recipe = {
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{modname .. ":panel_" .. subname .. "_bottom", modname .. ":panel_" .. subname .. "_bottom"},
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{modname .. ":panel_" .. subname .. "_bottom", modname .. ":panel_" .. subname .. "_bottom"},
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},
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})
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minetest.register_craft({
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output = recipeitem,
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recipe = {
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{modname .. ":panel_" .. subname .. "_top", modname .. ":panel_" .. subname .. "_top"},
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{modname .. ":panel_" .. subname .. "_top", modname .. ":panel_" .. subname .. "_top"},
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},
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})
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minetest.register_craft({
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output = recipeitem,
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recipe = {
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{modname .. ":panel_" .. subname .. "_vertical", modname .. ":panel_" .. subname .. "_vertical"},
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{modname .. ":panel_" .. subname .. "_vertical", modname .. ":panel_" .. subname .. "_vertical"},
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},
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})
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minetest.register_craft({
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output = modname .. ":panel_" .. subname .. "_top 1",
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recipe = {
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{modname .. ":panel_" .. subname .. "_bottom"},
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},
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})
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minetest.register_craft({
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output = modname .. ":panel_" .. subname .. "_bottom 1",
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recipe = {
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{modname .. ":panel_" .. subname .. "_top"},
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},
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})
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minetest.register_craft({
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output = modname .. ":panel_" .. subname .. "_vertical 2",
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recipe = {
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{modname .. ":panel_" .. subname .. "_bottom"},
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{modname .. ":panel_" .. subname .. "_bottom"},
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},
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})
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minetest.register_craft({
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output = modname .. ":panel_" .. subname .. "_bottom 2",
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recipe = {
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{modname .. ":panel_" .. subname .. "_vertical", modname .. ":panel_" .. subname .. "_vertical"},
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},
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})
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--
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-- cooking
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--
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minetest.register_craft({
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type = "cooking",
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output = modname .. ":panel_stone_bottom",
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recipe = modname .. ":panel_cobble_bottom",
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})
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minetest.register_craft({
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type = "cooking",
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output = modname .. ":panel_stone_top",
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recipe = modname .. ":panel_cobble_top",
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})
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minetest.register_craft({
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type = "cooking",
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output = modname .. ":panel_stone_vertical",
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recipe = modname .. ":panel_cobble_vertical",
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})
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end
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