[stained_wood] Created & register nodes.
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@ -32,4 +32,22 @@ logMessage = function(message)
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end
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-- Get stained_wood mod path
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local modpath = minetest.get_modpath("stained_wood")
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-- Initialize stained_wood
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stained_wood = {}
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-- Define function to titleize labels (for description purposes)
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titleize = function(string)
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local string = string:gsub("^%l", string.upper)
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return string
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end
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-- Load sub-scripts
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dofile(modpath .. "/nodes.lua")
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core.log("action", "[MOD] '" .. modname .. "' loaded")
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63
mods/materials/stained_wood/nodes.lua
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63
mods/materials/stained_wood/nodes.lua
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@ -0,0 +1,63 @@
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-- The MIT License (MIT)
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--
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-- Copyright © 2016 Jordan Irwin
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--
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-- Permission is hereby granted, free of charge, to any person obtaining a copy of
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-- this software and associated documentation files (the "Software"), to deal in
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-- the Software without restriction, including without limitation the rights to
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-- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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-- of the Software, and to permit persons to whom the Software is furnished to do
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-- so, subject to the following conditions:
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--
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-- The above copyright notice and this permission notice shall be included in
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-- all copies or substantial portions of the Software.
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--
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-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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-- SOFTWARE.
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-- Define function to retrieve total number of stained wood colors
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getWoodColorsCount = function(colors)
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local color_count = 0
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for _ in pairs(colors) do
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color_count = color_count + 1
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end
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return color_count
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end
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-- Define function for adding a stained wood
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addStainedWood = function(color)
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local node_name = "stained_wood:" .. color
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minetest.register_node(node_name, {
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description = titleize(color) .. " Stained Wood",
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tiles = {"wood_" .. color .. ".png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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logMessage("nodes.lua: Registered node '" .. node_name .. "'")
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end
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local wood_colors = {"blue", "brown", "gray", "green", "purple", "red",
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"white", "yellow"}
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local wood_colors_count = getWoodColorsCount(wood_colors)
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logMessage("nodes.lua: " .. wood_colors_count .. " wood colors loaded")
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-- Register all stained wood
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for i = 1, wood_colors_count do
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addStainedWood(wood_colors[i])
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end
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