[antum_entities] battle.lua: Add 'unmovable', 'heavy', 'average', &
'light' for 'battle.weight' definitions.
This commit is contained in:
parent
ca27ae37fd
commit
f2fc31eff2
@ -27,6 +27,8 @@
|
|||||||
|
|
||||||
antum.battle = {}
|
antum.battle = {}
|
||||||
|
|
||||||
|
|
||||||
|
-- HP defines how durable the entity is when attacked
|
||||||
antum.battle.hp = {
|
antum.battle.hp = {
|
||||||
high = {
|
high = {
|
||||||
hp_max = 40,
|
hp_max = 40,
|
||||||
@ -38,3 +40,19 @@ antum.battle.hp = {
|
|||||||
hp_max = 10,
|
hp_max = 10,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- Weight defines how far back the entity will be pushed when attacked
|
||||||
|
antum.battle.weight = {
|
||||||
|
unmovable = {
|
||||||
|
knockback_level = 0,
|
||||||
|
},
|
||||||
|
heavy = {
|
||||||
|
knockback_level = 1,
|
||||||
|
},
|
||||||
|
average = {
|
||||||
|
knockback_level = 2,
|
||||||
|
},
|
||||||
|
light = {
|
||||||
|
knockback_level = 4,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user