mod.home_gui: Update to Git patch 5409fb1...

https://github.com/AntumMT/mod-home_gui/tree/5409fb1
This commit is contained in:
Jordan Irwin 2018-07-24 22:31:20 -07:00
parent 24378ccf77
commit eb87f5618f
2 changed files with 3 additions and 2 deletions

View File

@ -113,7 +113,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
* ui/
* [bookmarks_gui][] ([BSD 3-Clause][lic.bookmarks_gui]) -- version: [f7ae10a Git][ver.bookmarks_gui] *2017-08-29*
* [hbarmor][] ([MIT][lic.mit] / [CC BY-SA][lic.ccbysa3.0]) -- version [0.4.0][ver.hbarmor] *2017-09-18* ([patched][patch.hbarmor])
* [home_gui][] ([BSD 3-Clause][lic.home_gui]) -- version: [90086d0 Git][ver.home_gui] *2018-03-15*
* [home_gui][] ([BSD 3-Clause][lic.home_gui]) -- version: [90086d0 Git][ver.home_gui] *2018-03-15* ([patched][patch.home_gui])
* [hudbars][] ([MIT][lic.mit] / [CC BY-SA][lic.ccbysa3.0]) -- version [1.11.0][ver.hudbars] *2018-02-05*
* [hudmap][] ([LGPL][lic.lgpl2.1] / [WTFPL][lic.wtfpl]) -- version: [3b8bdc0 Git][ver.hudmap] *2017-05-14*
* [mthudclock][] ([WTFPL][lic.wtfpl]) -- version [d86e745 Git][ver.mthudclock] *2018-01-06*
@ -513,6 +513,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
[patch.gems_tools]: https://github.com/AntumMT/mod-gems_tools/tree/cc86c61
[patch.hbarmor]: https://github.com/AntumMT/mod-hbarmor/tree/12a7dea
[patch.hbsprint]: https://github.com/AntumMT/mod-hbsprint/tree/3fb29a9
[patch.home_gui]: https://github.com/AntumMT/mod-home_gui/tree/5409fb1
[patch.homedecor]: https://github.com/AntumMT/mp-homedecor/tree/b882d73
[patch.hovercraft]: https://github.com/AntumMT/mod-hovercraft/tree/73a6223
[patch.hud]: https://github.com/AntumMT/mod-hud/tree/6846e20

View File

@ -109,7 +109,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.home_gui_go then
home_gui.go_home(player)
end
if fields.home_gui or fields.home_gui_set or fields.home_gui_go then
if fields.main or fields.home_gui or fields.home_gui_set or fields.home_gui_go then
if use_sfinv then
sfinv.set_page(player, "sfinv_buttons:buttons")
else