[clean] Reset cleaned entities & nodes

This commit is contained in:
Jordan Irwin 2017-08-12 06:22:22 -07:00
parent 8aab4fd4aa
commit e7d51d7b8f

View File

@ -2,33 +2,10 @@
-- Copyright: PilzAdam
local old_nodes = {}
local old_entities = {
-- Broken
'animal_chicken:chicken',
'animal_sheep:sheep',
'animal_sheep:sheep_naked',
'animal_dm:dm',
'sneeker:sneeker',
-- Replaced
'spidermob:spider',
'mob_oerkki:oerkki', -- animals_modpack
'creatures:oerrki', -- mob-engine
}
local old_entities = {}
-- Old/Missing nodes that should be replaced with something currently in game
local replace_nodes = {
-- Craft guides
{'craft_guide:sign_wall', 'craftguide:sign'},
-- Old homedecor nodes
{'homedecor:glowlight_small_cube_white', 'homedecor:glowlight_small_cube'},
-- Discontinued
{'kpgmobs:horse', 'mob_horse:horse'},
{'kpgmobs:horse2', 'mob_horse:horse'},
{'kpgmobs:horse3', 'mob_horse:horse'},
{'kpgmobs:horsearah1', 'mob_horse:horse'},
{'kpgmobs:horseh1', 'mob_horse:horse'},
{'kpgmobs:horsepegh1', 'mob_horse:horse'},
}
local replace_nodes = {}
-- "Replaces" an old/non-existent node