Update hbsprint mod to Git commit f566d0f...
https://github.com/tacotexmex/hbsprint/tree/f566d0f
This commit is contained in:
parent
b7f6eaad13
commit
e148f52769
@ -87,7 +87,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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* [pipeworks][] ([LGPL][lic.lgpl3.0]) -- version: [2021-02-19][ver.pipeworks]
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* plantlife/
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* player/action/
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* [hbsprint][] ([LGPL][lic.lgpl2.1]) -- version: [de3e77e Git][ver.hbsprint] *2018-04-11* ([patched][patch.hbsprint]) ***UPDATES***
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* [hbsprint][] ([LGPL][lic.lgpl2.1]) -- version: [f566d0f Git][ver.hbsprint] *2021-02-18* ([patched][patch.hbsprint])
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* player/visuals/
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* [invisibility][] ([MIT][lic.invisibility]) -- version: [e3f04a2 Git][ver.invisibility] *2017-10-09* ([patched][patch.invisibility]) ***UPDATES***
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* [wardrobe][] ([WTFPL][lic.wtfpl]) -- version: [1.1-2-c48b011 Git][ver.wardrobe] *2015-05-21*
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@ -458,7 +458,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[ver.glass]: https://github.com/AntumMT/mod-glass/tree/d61a6c6
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[ver.glow]: https://github.com/bdjnk/glow/tree/4c015a0
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[ver.hbarmor]: http://repo.or.cz/minetest_hbarmor.git/tree/e513aeb
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[ver.hbsprint]: https://github.com/tacotexmex/hbsprint/tree/de3e77e
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[ver.hbsprint]: https://github.com/tacotexmex/hbsprint/tree/f566d0f
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[ver.helicopter]: https://github.com/APercy/helicopter/tree/1955cdd
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[ver.hill_nodebox]: https://github.com/cornernote/minetest-hill_nodebox/tree/41bbfa2
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[ver.home_gui]: https://github.com/cornernote/minetest-home_gui/tree/90086d0
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@ -541,7 +541,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[patch.gems_encrustable]: https://github.com/AntumMT/mod-gems_encrustable/tree/a043b9c
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[patch.gems_tools]: https://github.com/AntumMT/mod-gems_tools/tree/7f89843
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[patch.hbarmor]: https://github.com/AntumMT/mod-hbarmor/tree/12a7dea
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[patch.hbsprint]: https://github.com/AntumMT/mod-hbsprint/tree/3fb29a9
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[patch.hbsprint]: https://github.com/AntumMT/mod-hbsprint/tree/03aef67
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[patch.home_gui]: https://github.com/AntumMT/mod-home_gui/tree/5409fb1
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[patch.homedecor]: https://github.com/AntumMT/mp-homedecor/tree/e1ede67
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[patch.hovercraft]: https://github.com/AntumMT/mod-hovercraft/tree/73a6223
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|
504
mods/player/action/hbsprint/LICENSE
Normal file
504
mods/player/action/hbsprint/LICENSE
Normal file
@ -0,0 +1,504 @@
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GNU LESSER GENERAL PUBLIC LICENSE
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Version 2.1, February 1999
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||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{description}
|
||||
Copyright (C) {year} {fullname}
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
|
||||
USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random
|
||||
Hacker.
|
||||
|
||||
{signature of Ty Coon}, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
@ -12,12 +12,14 @@ A flexible sprint mod supporting stamina, hunger and coexistance with other phys
|
||||
|
||||
## Notes
|
||||
hbSprint can be played with Minetest 0.4.16 or above.
|
||||
It has no dependencies, but it supports on [hudbars](http://repo.or.cz/w/minetest_hudbars.git), [hbhunger](http://repo.or.cz/w/minetest_hbhunger.git) and [player_monoids](https://github.com/minetest-mods/player_monoids).
|
||||
It has no dependencies, but supports [hudbars](https://repo.or.cz/minetest_hudbars.git) and [player_monoids](https://github.com/minetest-mods/player_monoids).
|
||||
|
||||
Compatible hunger mods: [hbhunger](https://repo.or.cz/minetest_hbhunger.git) or [hunger_ng](https://gitlab.com/4w/hunger_ng).
|
||||
|
||||
## List of features
|
||||
|
||||
- Displays and drains stamina (by default, if hudbars is present). Hides stamina bar if full.
|
||||
- Displays and drains satiation (by default, if hbhunger is present)
|
||||
- Displays and drains satiation (by default, if compatible hunger mod found)
|
||||
- Drains air faster while sprinting on walkable ground but in water (by default)
|
||||
- Requires only forward key to be pressed, not left and right (by default)
|
||||
- Requires walkable ground (no water surface sprinting)
|
||||
@ -32,6 +34,6 @@ It has no dependencies, but it supports on [hudbars](http://repo.or.cz/w/minetes
|
||||
You can report bugs or suggest ideas by [filing an issue](http://github.com/tacotexmex/hbsprint/issues/new).
|
||||
|
||||
## Links
|
||||
* [Download ZIP](https://github.com/tacotexmex/hbsprint/archive/master.zip)
|
||||
* [Source](https://github.com/tacotexmex/hbsprint/)
|
||||
* [Download ZIP](https://github.com/minetest-mods/hbsprint/archive/master.zip)
|
||||
* [Source](https://github.com/minetest-mods/hbsprint)
|
||||
* [Forum thread](https://forum.minetest.net/viewtopic.php?f=9&t=18069&p=282981)
|
||||
|
@ -1,4 +0,0 @@
|
||||
player_monoids?
|
||||
hudbars?
|
||||
hbhunger?
|
||||
hunger_ng?
|
@ -1 +0,0 @@
|
||||
A flexible sprint mod supporting stamina, hunger and monoids.
|
@ -1,127 +1,162 @@
|
||||
-- Vars
|
||||
|
||||
local speed = tonumber(minetest.settings:get("sprint_speed")) or 1.5
|
||||
local jump = tonumber(minetest.settings:get("sprint_jump")) or 1.3
|
||||
local key = minetest.settings:get("sprint_key") or "Use"
|
||||
local dir = minetest.settings:get_bool("sprint_forward_only") ~= false
|
||||
local particles = tonumber(minetest.settings:get("sprint_particles")) or 2
|
||||
local stamina = minetest.settings:get_bool("sprint_stamina") ~= false
|
||||
local stamina_drain = tonumber(minetest.settings:get("sprint_stamina_drain")) or 2
|
||||
local replenish = tonumber(minetest.settings:get("sprint_stamina_replenish")) or 2
|
||||
local starve = minetest.settings:get_bool("sprint_starve") ~= false
|
||||
local starve_drain = tonumber(minetest.settings:get("sprint_starve_drain")) or 0.5
|
||||
local breath = minetest.settings:get_bool("sprint_breath") ~= false
|
||||
local breath_drain = tonumber(minetest.settings:get("sprint_breath_drain")) or 1
|
||||
local autohide = minetest.settings:get_bool("hudbars_autohide_stamina") ~= false
|
||||
local function setting_get(name, default)
|
||||
return minetest.settings:get(name) or default
|
||||
end
|
||||
|
||||
local speed = tonumber(setting_get("sprint_speed", "1.5"))
|
||||
local jump = tonumber(setting_get("sprint_jump", "1.3"))
|
||||
local dir = minetest.is_yes(setting_get("sprint_forward_only", "false"))
|
||||
local particles = tonumber(setting_get("sprint_particles", "2"))
|
||||
local stamina = minetest.is_yes(setting_get("sprint_stamina", "true"))
|
||||
local stamina_drain = tonumber(setting_get("sprint_stamina_drain", "2"))
|
||||
local stamina_heal = tonumber(setting_get("sprint_stamina_heal", "2"))
|
||||
local standing = tonumber(setting_get("sprint_stamina_standing", "2.5"))
|
||||
local replenish = tonumber(setting_get("sprint_stamina_replenish", "2"))
|
||||
local starve = minetest.is_yes(setting_get("sprint_starve", "true"))
|
||||
local starve_drain = tonumber(setting_get("sprint_starve_drain", "0.5"))
|
||||
local starve_limit = tonumber(setting_get("sprint_starve_limit", "6"))
|
||||
local breath = minetest.is_yes(setting_get("sprint_breath", "true"))
|
||||
local breath_drain = tonumber(setting_get("sprint_breath_drain", "1"))
|
||||
local autohide = minetest.is_yes(setting_get("hudbars_autohide_stamina", "true"))
|
||||
|
||||
local sprint_timer_step = 0.5
|
||||
local sprint_timer = 0
|
||||
local stamina_timer = 0
|
||||
local breath_timer = 0
|
||||
local sprinting = {}
|
||||
local stamina_timer = {}
|
||||
local breath_timer = {}
|
||||
|
||||
local hudbars = minetest.get_modpath("hudbars") or false
|
||||
local monoids = minetest.get_modpath("player_monoids") or false
|
||||
local starve
|
||||
if minetest.get_modpath("hbhunger") then
|
||||
starve = "hbhunger"
|
||||
elseif minetest.get_modpath("hunger_ng") then
|
||||
starve = "hunger_ng"
|
||||
--starve_drain = starve_drain * -1
|
||||
else
|
||||
local mod_hudbars = minetest.get_modpath("hudbars") ~= nil
|
||||
local mod_player_monoids = minetest.get_modpath("player_monoids") ~= nil
|
||||
local mod_playerphysics = minetest.get_modpath("playerphysics") ~= nil
|
||||
|
||||
if starve then
|
||||
if minetest.get_modpath("hbhunger") then
|
||||
starve = "hbhunger"
|
||||
elseif minetest.get_modpath("hunger_ng") then
|
||||
starve = "hunger_ng"
|
||||
else
|
||||
starve = false
|
||||
end
|
||||
end
|
||||
if minetest.settings:get_bool("creative_mode") then
|
||||
starve = false
|
||||
end
|
||||
|
||||
-- Functions
|
||||
|
||||
local function start_sprint(player)
|
||||
if player:get_attribute("hbsprint:sprinting") == "false" then
|
||||
if monoids then
|
||||
local name = player:get_player_name()
|
||||
if not sprinting[name] then
|
||||
if mod_player_monoids then
|
||||
player_monoids.speed:add_change(player, speed, "hbsprint:speed")
|
||||
player_monoids.jump:add_change(player, jump, "hbsprint:jump")
|
||||
elseif mod_playerphysics then
|
||||
playerphysics.add_physics_factor(player, "speed", "hbsprint:speed", speed)
|
||||
playerphysics.add_physics_factor(player, "jump", "hbsprint:jump", jump)
|
||||
else
|
||||
player:set_physics_override({speed = speed, jump = jump})
|
||||
end
|
||||
sprinting[name] = true
|
||||
end
|
||||
end
|
||||
|
||||
local function stop_sprint(player)
|
||||
if player:get_attribute("hbsprint:sprinting") == "true" then
|
||||
if monoids then
|
||||
local name = player:get_player_name()
|
||||
if sprinting[name] then
|
||||
if mod_player_monoids then
|
||||
player_monoids.speed:del_change(player, "hbsprint:speed")
|
||||
player_monoids.jump:del_change(player, "hbsprint:jump")
|
||||
elseif mod_playerphysics then
|
||||
playerphysics.remove_physics_factor(player, "speed", "hbsprint:speed")
|
||||
playerphysics.remove_physics_factor(player, "jump", "hbsprint:jump")
|
||||
else
|
||||
player:set_physics_override({speed = 1, jump = 1})
|
||||
end
|
||||
sprinting[name] = false
|
||||
end
|
||||
end
|
||||
|
||||
local function drain_stamina(player)
|
||||
local player_stamina = tonumber(player:get_attribute("hbsprint:stamina"))
|
||||
local player_stamina = player:get_meta():get_float("hbsprint:stamina")
|
||||
if player_stamina > 0 then
|
||||
player:set_attribute("hbsprint:stamina", player_stamina - stamina_drain)
|
||||
player_stamina = math.max(0, player_stamina - stamina_drain)
|
||||
player:get_meta():set_float("hbsprint:stamina", player_stamina)
|
||||
end
|
||||
if hudbars then
|
||||
if mod_hudbars then
|
||||
if autohide and player_stamina < 20 then hb.unhide_hudbar(player, "stamina") end
|
||||
hb.change_hudbar(player, "stamina", player_stamina)
|
||||
end
|
||||
end
|
||||
|
||||
local function replenish_stamina(player)
|
||||
local player_stamina = tonumber(player:get_attribute("hbsprint:stamina"))
|
||||
if player_stamina < 20 then
|
||||
player:set_attribute("hbsprint:stamina", player_stamina + stamina_drain)
|
||||
local player_stamina = player:get_meta():get_float("hbsprint:stamina")
|
||||
local ctrl = player:get_player_control()
|
||||
if player_stamina < 20 and not ctrl.jump then
|
||||
if not ctrl.right and not ctrl.left and not ctrl.down and not ctrl.up and not ctrl.LMB and not ctrl.RMB then
|
||||
player_stamina = math.min(20, player_stamina + standing)
|
||||
else
|
||||
player_stamina = math.min(20, player_stamina + stamina_heal)
|
||||
end
|
||||
player:get_meta():set_float("hbsprint:stamina", player_stamina)
|
||||
end
|
||||
if hudbars then
|
||||
if mod_hudbars then
|
||||
hb.change_hudbar(player, "stamina", player_stamina)
|
||||
if autohide and player_stamina == 20 then hb.hide_hudbar(player, "stamina") end
|
||||
if autohide and player_stamina >= 20 then hb.hide_hudbar(player, "stamina") end
|
||||
end
|
||||
end
|
||||
|
||||
local function drain_hunger(player, hunger, name)
|
||||
if hunger > 0 then
|
||||
local newhunger = hunger - starve_drain
|
||||
if starve == "hbhunger" then
|
||||
hbhunger.hunger[name] = newhunger
|
||||
hbhunger.set_hunger_raw(player)
|
||||
elseif starve == "hunger_ng" then
|
||||
player:set_attribute("hunger_ng:hunger", newhunger)
|
||||
end
|
||||
local function drain_hunger(player, name)
|
||||
if starve == "hbhunger" then
|
||||
local hunger = tonumber(hbhunger.hunger[name]) - starve_drain
|
||||
hbhunger.hunger[name] = math.max(0, hunger)
|
||||
hbhunger.set_hunger_raw(player)
|
||||
elseif starve == "hunger_ng" then
|
||||
hunger_ng.alter_hunger(name, -starve_drain, "Sprinting")
|
||||
end
|
||||
end
|
||||
|
||||
local function drain_breath(player)
|
||||
local player_breath = player:get_breath()
|
||||
if player_breath < 11 then
|
||||
player_breath = player_breath - breath_drain
|
||||
if player_breath > 0 then
|
||||
player:set_breath(player_breath)
|
||||
end
|
||||
if player_breath < player:get_properties().breath_max then
|
||||
player_breath = math.max(0, player_breath - breath_drain)
|
||||
player:set_breath(player_breath)
|
||||
end
|
||||
end
|
||||
|
||||
local function create_particles(player, name, pos, ground)
|
||||
if ground and ground.name ~= "air" and ground.name ~= "ignore" then
|
||||
local def = minetest.registered_nodes[ground.name]
|
||||
local tile = def.tiles[1] or def.inventory_image or ""
|
||||
if type(tile) == "string" then
|
||||
for i = 1, particles do
|
||||
minetest.add_particle({
|
||||
pos = {x = pos.x + math.random(-1,1) * math.random() / 2, y = pos.y + 0.1, z = pos.z + math.random(-1,1) * math.random() / 2},
|
||||
velocity = {x = 0, y = 5, z = 0},
|
||||
acceleration = {x = 0, y = -13, z = 0},
|
||||
expirationtime = math.random(),
|
||||
size = math.random() + 0.5,
|
||||
vertical = false,
|
||||
texture = tile,
|
||||
})
|
||||
end
|
||||
end
|
||||
local function is_walkable(ground)
|
||||
local ground_def = minetest.registered_nodes[ground.name]
|
||||
return ground_def and (ground_def.walkable and ground_def.liquidtype == "none")
|
||||
end
|
||||
|
||||
local function create_particles(player, name, ground)
|
||||
local def = minetest.registered_nodes[ground.name] or {}
|
||||
local tile = def.tiles and def.tiles[1] or def.inventory_image
|
||||
if type(tile) == "table" then
|
||||
tile = tile.name
|
||||
end
|
||||
if not tile then
|
||||
return
|
||||
end
|
||||
|
||||
local pos = player:get_pos()
|
||||
local rand = function() return math.random(-1,1) * math.random() / 2 end
|
||||
for i = 1, particles do
|
||||
minetest.add_particle({
|
||||
pos = {x = pos.x + rand(), y = pos.y + 0.1, z = pos.z + rand()},
|
||||
velocity = {x = 0, y = 5, z = 0},
|
||||
acceleration = {x = 0, y = -13, z = 0},
|
||||
expirationtime = math.random(),
|
||||
size = math.random() + 0.5,
|
||||
vertical = false,
|
||||
texture = tile,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
-- Registrations
|
||||
|
||||
if minetest.get_modpath("hudbars") ~= nil and stamina then
|
||||
if mod_hudbars and stamina then
|
||||
hb.register_hudbar(
|
||||
"stamina",
|
||||
0xFFFFFF,
|
||||
@ -137,71 +172,89 @@ if minetest.get_modpath("hudbars") ~= nil and stamina then
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
if hudbars and stamina then hb.init_hudbar(player, "stamina", 20, 20, autohide) end
|
||||
player:set_attribute("hbsprint:stamina", 20)
|
||||
if stamina then
|
||||
if mod_hudbars then
|
||||
hb.init_hudbar(player, "stamina", 20, 20, autohide)
|
||||
end
|
||||
player:get_meta():set_float("hbsprint:stamina", 20)
|
||||
end
|
||||
end)
|
||||
|
||||
local function sprint_step(player, dtime)
|
||||
local name = player:get_player_name()
|
||||
local fast = minetest.get_player_privs(name).fast
|
||||
|
||||
if not fast then
|
||||
if stamina then
|
||||
stamina_timer[name] = (stamina_timer[name] or 0) + dtime
|
||||
end
|
||||
if breath then
|
||||
breath_timer[name] = (breath_timer[name] or 0) + dtime
|
||||
end
|
||||
end
|
||||
|
||||
local ctrl = player:get_player_control()
|
||||
local key_press
|
||||
if dir then
|
||||
key_press = ctrl.aux1 and ctrl.up and not ctrl.left and not ctrl.right
|
||||
else
|
||||
key_press = ctrl.aux1 and (ctrl.up or ctrl.left or ctrl.right or ctrl.down)
|
||||
end
|
||||
|
||||
if not key_press then
|
||||
stop_sprint(player)
|
||||
if stamina and not fast and stamina_timer[name] >= replenish then
|
||||
replenish_stamina(player)
|
||||
stamina_timer[name] = 0
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local ground_pos = player:get_pos()
|
||||
ground_pos.y = math.floor(ground_pos.y)
|
||||
-- check if player is reasonably near a walkable node
|
||||
local ground
|
||||
for _, y_off in ipairs({0, -1, -2}) do
|
||||
local testpos = vector.add(ground_pos, {x=0, y=y_off, z=0})
|
||||
local testnode = minetest.get_node_or_nil(testpos)
|
||||
if testnode ~= nil and is_walkable(testnode) then
|
||||
ground = testnode
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local player_stamina = 1
|
||||
if stamina then
|
||||
player_stamina = player:get_meta():get_float("hbsprint:stamina")
|
||||
end
|
||||
local hunger = 30
|
||||
if starve == "hbhunger" then
|
||||
hunger = tonumber(hbhunger.hunger[name])
|
||||
elseif starve == "hunger_ng" then
|
||||
hunger = hunger_ng.get_hunger_information(name).hunger.exact
|
||||
end
|
||||
|
||||
if (player_stamina > 0 and hunger > starve_limit and ground) or fast then
|
||||
start_sprint(player)
|
||||
if stamina and not fast then drain_stamina(player) end
|
||||
if starve and not fast then drain_hunger(player, name) end
|
||||
if breath and not fast and breath_timer[name] >= 2 then
|
||||
drain_breath(player)
|
||||
breath_timer[name] = 0
|
||||
end
|
||||
if particles and ground then
|
||||
create_particles(player, name, ground)
|
||||
end
|
||||
else
|
||||
stop_sprint(player)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
sprint_timer = sprint_timer + dtime
|
||||
stamina_timer = stamina_timer + dtime
|
||||
breath_timer = breath_timer + dtime
|
||||
if sprint_timer >= sprint_timer_step then
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local ctrl = player:get_player_control()
|
||||
local key_press = false
|
||||
if key == "Use" and dir then
|
||||
key_press = ctrl.aux1 and ctrl.up and not ctrl.left and not ctrl.right
|
||||
elseif key == "Use" and not dir then
|
||||
key_press = ctrl.aux1
|
||||
end
|
||||
-- if key == "W" and dir then
|
||||
-- key_press = ctrl.aux1 and ctrl.up or key_press and ctrl.up
|
||||
-- elseif key == "W" then
|
||||
-- key_press = ctrl.aux1 or key_press and key_tap
|
||||
-- end
|
||||
|
||||
if key_press then
|
||||
local name = player:get_player_name()
|
||||
local hunger = 30
|
||||
local pos = player:get_pos()
|
||||
local ground = minetest.get_node_or_nil({x=pos.x, y=pos.y-1, z=pos.z})
|
||||
local walkable = false
|
||||
local player_stamina = tonumber(player:get_attribute("hbsprint:stamina"))
|
||||
if starve == "hbhunger" then
|
||||
hunger = tonumber(hbhunger.hunger[name])
|
||||
elseif starve == "hunger_ng" then
|
||||
hunger = tonumber(player:get_attribute("hunger_ng:hunger"))
|
||||
end
|
||||
if ground ~= nil then
|
||||
local ground_def = minetest.registered_nodes[ground.name]
|
||||
if ground_def then
|
||||
walkable = minetest.registered_nodes[ground.name].walkable
|
||||
end
|
||||
end
|
||||
if player_stamina > 0 and hunger > 6 and walkable then
|
||||
start_sprint(player)
|
||||
player:set_attribute("hbsprint:sprinting", "true")
|
||||
if stamina then drain_stamina(player) end
|
||||
if starve then drain_hunger(player, hunger, name) end
|
||||
if breath then
|
||||
if breath_timer >= 2 then
|
||||
drain_breath(player)
|
||||
breath_timer = 0
|
||||
end
|
||||
end
|
||||
if particles then create_particles(player, name, pos, ground) end
|
||||
else
|
||||
stop_sprint(player)
|
||||
player:set_attribute("hbsprint:sprinting", "false")
|
||||
end
|
||||
else
|
||||
stop_sprint(player)
|
||||
player:set_attribute("hbsprint:sprinting", "false")
|
||||
if stamina_timer >= replenish then
|
||||
if stamina then replenish_stamina(player) end
|
||||
stamina_timer = 0
|
||||
end
|
||||
end
|
||||
for _, player in ipairs(minetest.get_connected_players()) do
|
||||
sprint_step(player, sprint_timer)
|
||||
end
|
||||
sprint_timer = 0
|
||||
end
|
||||
|
@ -1 +1,3 @@
|
||||
name = hbsprint
|
||||
optional_depends = player_monoids, hudbars, hbhunger, hunger_ng
|
||||
description = A flexible sprint mod supporting stamina, hunger and monoids.
|
||||
|
@ -4,9 +4,6 @@ sprint_speed (Sprint speed multiplier) float 1.5
|
||||
#Sprint jump multiplier
|
||||
sprint_jump (Sprint jump multiplier) float 1.3
|
||||
|
||||
#Use a key to sprint
|
||||
sprint_key (Sprint key) enum Use Use
|
||||
|
||||
#Require player to move forward only to be able to sprint
|
||||
sprint_forward_only (Sprint forward only) bool true
|
||||
|
||||
@ -19,6 +16,12 @@ sprint_stamina (Stamina) bool true
|
||||
#The amount of stamina to drain while sprinting
|
||||
sprint_stamina_drain (Stamina drain) float 2
|
||||
|
||||
#The amount of stamina to heal while not sprinting
|
||||
sprint_stamina_heal (Stamina heal) float 2
|
||||
|
||||
#The amount of stamina to heal while not moving or taking any actions
|
||||
sprint_stamina_standing (Stamina heal) float 2.5
|
||||
|
||||
#The amount of seconds before starting to replenish stamina
|
||||
sprint_stamina_replenish (Stamina replenish) float 2
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user