Update zombie (cmer_zombie) to Git commit 4edb18e...
https://github.com/AntumMT/mod-cmer/tree/4edb18e
@ -92,10 +92,10 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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* [horse][] ([MIT][lic.horse]) -- version: [9c5c857 Git][ver.horse] *2021-05-05*
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* [monsters_aggressive][] (see individual mods for licensing) -- version: [89a8187 Git][ver.monsters_aggressive] *2017-08-30*
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* [sneeker][] ([CC0][lic.cc0]) -- version: [7c05c4d Git][ver.sneeker] *2021-04-19*
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* [zombie][creatures] ([Zlib][lic.creatures] / [CC BY-SA][lic.ccbysa3.0]) -- version: [213a05b Git][ver.zombie] *2021-04-30*
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* [monsters_passive][] (see individual mods for licensing) -- version: [b07fe19 Git][ver.monsters_passive] *2017-08-09*
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* [oerkki][creatures] ([Zlib][lic.creatures] / [CC BY-SA][lic.ccbysa3.0]) -- version: [70410fe Git][ver.oerkki] *2021-05-05*
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* [shark][] ([CC0 / CC BY-SA][lic.shark]) -- version: [ef2507b Git][ver.shark] *2021-05-05*
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* [zombie][creatures] ([Zlib][lic.creatures] / [CC BY-SA][lic.ccbysa3.0]) -- version: [4edb18e Git][ver.zombie] *2021-05-05*
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* [painting][] (???) -- version [8961849 Git][ver.painting] *2016-05-05*
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* [pipeworks][] ([LGPL][lic.lgpl3.0]) -- version: [2021-02-19][ver.pipeworks]
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* plantlife/
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@ -593,7 +593,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[ver.windmill]: https://github.com/Sokomine/windmill/tree/47b029d
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[ver.workbench]: https://github.com/minetest-mods/workbench/tree/bd14f59
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[ver.worldedge]: https://github.com/minetest-mods/worldedge/tree/608462d
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[ver.zombie]: https://github.com/AntumMT/mod-creatures/tree/213a05b
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[ver.zombie]: https://github.com/AntumMT/mod-cmer/tree/4edb18e
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[patch.3d_armor]: https://github.com/AntumMT/mp-3d_armor/tree/19d1001
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[patch.airtanks]: https://github.com/AntumMT/mod-airtanks/tree/8b7fd12
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@ -1,2 +0,0 @@
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default
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creatures
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@ -93,11 +93,6 @@ local def = {
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light = {min = 0, max = 8},
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height_limit = {min = -200, max = 50},
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spawn_egg = {
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description = "Zombie Spawn-Egg",
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texture = "creatures_egg_zombie.png",
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},
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spawner = {
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description = "Zombie Spawner",
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range = 8,
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@ -111,7 +106,16 @@ local def = {
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}
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}
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creatures.register_mob(def)
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cmer.register_mob(def)
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if core.global_exists("asm") then
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asm.addEgg({
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name = "zombie",
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spawn = "creatures:zombie",
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inventory_image = "creatures_egg_zombie.png",
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ingredient = "creatures:rotten_flesh",
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})
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end
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-- Place spawners in dungeons
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5
mods/mobiles/zombie/mod.conf
Normal file
@ -0,0 +1,5 @@
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name = cmer_zombie
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title = Zombie
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description = Zombie for Creatures Revived mob engine.
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depends = cmer, default
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optional_depends = asm_spawneggs
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BIN
mods/mobiles/zombie/screenshot.png
Normal file
After Width: | Height: | Size: 562 KiB |
Before Width: | Height: | Size: 714 B After Width: | Height: | Size: 714 B |
Before Width: | Height: | Size: 511 B After Width: | Height: | Size: 511 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.1 KiB |