[pipeworks] Update to Git commit d822279:

https://github.com/minetest-mods/pipeworks/tree/d822279
This commit is contained in:
AntumDeluge 2017-05-11 23:22:09 -07:00
parent 9458660fb3
commit bf592bc3ab
38 changed files with 2261 additions and 1376 deletions

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@ -62,7 +62,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
* npc/ * npc/
* [peaceful_npc][] ([WTFPL][lic.wtfpl]) -- version: [2b3a7a5 Git][ver.peaceful_npc] *2015-08-09* * [peaceful_npc][] ([WTFPL][lic.wtfpl]) -- version: [2b3a7a5 Git][ver.peaceful_npc] *2015-08-09*
* [painting][] (???) * [painting][] (???)
* [pipeworks][] ([WTFPL][lic.wtfpl]) * [pipeworks][] ([WTFPL][lic.wtfpl]) -- version: [d822279 Git][ver.pipeworks] *2017-04-13*
* plantlife/ * plantlife/
* player/ * player/
* [airtanks][] ([MIT][lic.airtanks]) -- version: [fc01ffb Git][ver.airtanks] *2017-04-01* * [airtanks][] ([MIT][lic.airtanks]) -- version: [fc01ffb Git][ver.airtanks] *2017-04-01*
@ -430,6 +430,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
[ver.mydoors]: https://github.com/minetest-mods/mydoors/tree/63aef13 [ver.mydoors]: https://github.com/minetest-mods/mydoors/tree/63aef13
[ver.mywoodslopes]: https://github.com/minetest-mods/mywoodslopes/tree/3a1b531 [ver.mywoodslopes]: https://github.com/minetest-mods/mywoodslopes/tree/3a1b531
[ver.peaceful_npc]: https://github.com/jojoa1997/peaceful_npc/tree/2b3a7a5 [ver.peaceful_npc]: https://github.com/jojoa1997/peaceful_npc/tree/2b3a7a5
[ver.pipeworks]: https://github.com/minetest-mods/pipeworks/tree/d822279
[ver.playeranim]: https://github.com/minetest-mods/playeranim/tree/0ca8e5a [ver.playeranim]: https://github.com/minetest-mods/playeranim/tree/0ca8e5a
[ver.privilegeareas]: https://github.com/minetest-mods/privilegeareas/tree/aebaa00 [ver.privilegeareas]: https://github.com/minetest-mods/privilegeareas/tree/aebaa00
[ver.quartz]: https://github.com/minetest-mods/quartz/tree/00ca4eb [ver.quartz]: https://github.com/minetest-mods/quartz/tree/00ca4eb

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@ -102,6 +102,7 @@ local function after_recipe_change(pos, inventory)
minetest.get_node_timer(pos):stop() minetest.get_node_timer(pos):stop()
autocrafterCache[minetest.hash_node_position(pos)] = nil autocrafterCache[minetest.hash_node_position(pos)] = nil
meta:set_string("infotext", "unconfigured Autocrafter") meta:set_string("infotext", "unconfigured Autocrafter")
inventory:set_stack("output", 1, "")
return return
end end
local recipe_changed = false local recipe_changed = false
@ -171,19 +172,28 @@ end
local function update_meta(meta, enabled) local function update_meta(meta, enabled)
local state = enabled and "on" or "off" local state = enabled and "on" or "off"
meta:set_int("enabled", enabled and 1 or 0) meta:set_int("enabled", enabled and 1 or 0)
meta:set_string("formspec", local fs = "size[8,12]"..
"size[8,11]"..
"list[context;recipe;0,0;3,3;]".. "list[context;recipe;0,0;3,3;]"..
"image[3,1;1,1;gui_hb_bg.png^[colorize:#141318:255]".. "image[3,1;1,1;gui_hb_bg.png^[colorize:#141318:255]"..
"list[context;output;3,1;1,1;]".. "list[context;output;3,1;1,1;]"..
"image_button[3,2;1,1;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" .. "image_button[3,2;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" ..
"list[context;src;0,3.5;8,3;]".. "list[context;src;0,4.5;8,3;]"..
"list[context;dst;4,0;4,3;]".. "list[context;dst;4,0;4,3;]"..
default.gui_bg.. default.gui_bg..
default.gui_bg_img.. default.gui_bg_img..
default.gui_slots.. default.gui_slots..
default.get_hotbar_bg(0,7) .. default.get_hotbar_bg(0,8) ..
"list[current_player;main;0,7;8,4;]") "list[current_player;main;0,8;8,4;]" ..
"listring[current_player;main]"..
"listring[context;src]" ..
"listring[current_player;main]"..
"listring[context;dst]" ..
"listring[current_player;main]"
if minetest.get_modpath("digilines") then
fs = fs.."field[1,3.5;4,1;channel;Channel;${channel}]"
fs = fs.."button_exit[5,3.2;2,1;save;Save]"
end
meta:set_string("formspec",fs)
-- toggling the button doesn't quite call for running a recipe change check -- toggling the button doesn't quite call for running a recipe change check
-- so instead we run a minimal version for infotext setting only -- so instead we run a minimal version for infotext setting only
@ -275,6 +285,8 @@ minetest.register_node("pipeworks:autocrafter", {
if update_meta(meta, true) then if update_meta(meta, true) then
start_crafter(pos) start_crafter(pos)
end end
elseif fields.save then
meta:set_string("channel",fields.channel)
end end
end, end,
can_dig = function(pos, player) can_dig = function(pos, player)
@ -355,7 +367,40 @@ minetest.register_node("pipeworks:autocrafter", {
after_inventory_change(pos) after_inventory_change(pos)
return count return count
end, end,
on_timer = run_autocrafter on_timer = run_autocrafter,
digiline = {
receptor = {},
effector = {
action = function(pos,node,channel,msg)
local meta = minetest.get_meta(pos)
if channel ~= meta:get_string("channel") then return end
if type(msg) == "table" then
if #msg < 3 then return end
local inv = meta:get_inventory()
for y=0,2,1 do
for x=1,3,1 do
local slot = y*3+x
if minetest.registered_items[msg[y+1][x]] then
inv:set_stack("recipe",slot,ItemStack(msg[y+1][x]))
else
inv:set_stack("recipe",slot,ItemStack(""))
end
end
end
after_recipe_change(pos,inv)
elseif msg == "off" then
update_meta(meta, false)
minetest.get_node_timer(pos):stop()
elseif msg == "on" then
if update_meta(meta, true) then
start_crafter(pos)
end
elseif msg == "single" then
run_autocrafter(pos,1)
end
end,
},
},
}) })
minetest.register_craft( { minetest.register_craft( {

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@ -1,6 +1,71 @@
-- autorouting for pipes --[[
autorouting for pipes
To connect pipes to some node, include this in the node def...
pipe_connections = {
pattern = <string>, -- if supplied, search for this pattern instead of the exact node name
left = <bool>, -- true (or 1) if the left side of the node needs to connect to a pipe
right = <bool>, -- or from the right side, etc.
top = <bool>,
bottom = <bool>,
front = <bool>,
back = <bool>,
left_param2 = <num>, -- the node must have this param2 to connect from the left
right_param2 = <num>, -- or right, etc.
top_param2 = <num>, -- Omit some or all of these to skip checking param2 for those sides
bottom_param2 = <num>,
front_param2 = <num>,
back_param2 = <num>,
},
...then add, pipeworks.scan_for_pipe_objects(pos)
to your node's after_dig_node and after_place_node callbacks.
]]--
-- get the axis dir (just 6 faces) of target node, assumes the pipe is the axis
function pipeworks.get_axis_dir(nodetable, pattern)
local pxm,pxp,pym,pyp,pzm,pzp
if string.find(nodetable.nxm.name, pattern)
and minetest.facedir_to_dir(nodetable.nxm.param2).x ~= 0 then
pxm=1
end
if string.find(nodetable.nxp.name, pattern)
and minetest.facedir_to_dir(nodetable.nxp.param2).x ~= 0 then
pxp=1
end
if string.find(nodetable.nzm.name, pattern)
and minetest.facedir_to_dir(nodetable.nzm.param2).z ~= 0 then
pzm=1
end
if string.find(nodetable.nzp.name, pattern)
and minetest.facedir_to_dir(nodetable.nzp.param2).z ~= 0 then
pzp=1
end
if string.find(nodetable.nym.name, pattern)
and minetest.facedir_to_dir(nodetable.nym.param2).y ~= 0 then
pym=1
end
if string.find(nodetable.nyp.name, pattern)
and minetest.facedir_to_dir(nodetable.nyp.param2).y ~= 0 then
pyp=1
end
local match = pxm or pxp or pym or pyp or pzm or pzp
return match,pxm,pxp,pym,pyp,pzm,pzp
end
local tube_table = {[0] = 1, 2, 2, 4, 2, 4, 4, 5, 2, 3, 4, 6, 4, 6, 5, 7, 2, 4, 3, 6, 4, 5, 6, 7, 4, 6, 6, 8, 5, 7, 7, 9, 2, 4, 4, 5, 3, 6, 6, 7, 4, 6, 5, 7, 6, 8, 7, 9, 4, 5, 6, 7, 6, 7, 8, 9, 5, 7, 7, 9, 7, 9, 9, 10} local tube_table = {[0] = 1, 2, 2, 4, 2, 4, 4, 5, 2, 3, 4, 6, 4, 6, 5, 7, 2, 4, 3, 6, 4, 5, 6, 7, 4, 6, 6, 8, 5, 7, 7, 9, 2, 4, 4, 5, 3, 6, 6, 7, 4, 6, 5, 7, 6, 8, 7, 9, 4, 5, 6, 7, 6, 7, 8, 9, 5, 7, 7, 9, 7, 9, 9, 10}
local tube_table_facedirs = {[0] = 0, 0, 5, 0, 3, 4, 3, 0, 2, 0, 2, 0, 6, 4, 3, 0, 7, 12, 5, 12, 7, 4, 5, 5, 18, 20, 16, 0, 7, 4, 7, 0, 1, 8, 1, 1, 1, 13, 1, 1, 10, 8, 2, 2, 17, 4, 3, 6, 9, 9, 9, 9, 21, 13, 1, 1, 10, 10, 11, 2, 19, 4, 3, 0} local tube_table_facedirs = {[0] = 0, 0, 5, 0, 3, 4, 3, 0, 2, 0, 2, 0, 6, 4, 3, 0, 7, 12, 5, 12, 7, 4, 5, 5, 18, 20, 16, 0, 7, 4, 7, 0, 1, 8, 1, 1, 1, 13, 1, 1, 10, 8, 2, 2, 17, 4, 3, 6, 9, 9, 9, 9, 21, 13, 1, 1, 10, 10, 11, 2, 19, 4, 3, 0}
local function autoroute_pipes(pos) local function autoroute_pipes(pos)
local nctr = minetest.get_node(pos) local nctr = minetest.get_node(pos)
local state = "_empty" local state = "_empty"
@ -23,7 +88,7 @@ function pipeworks.scan_for_pipe_objects(pos)
autoroute_pipes(pos) autoroute_pipes(pos)
end end
-- auto-rotation code for various devices the tubes attach to -- auto-rotation code for various devices the pipes attach to
function pipeworks.scan_pipe_surroundings(pos) function pipeworks.scan_pipe_surroundings(pos)
local pxm=0 local pxm=0
@ -40,152 +105,102 @@ function pipeworks.scan_pipe_surroundings(pos)
local nzm = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z-1 }) local nzm = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z-1 })
local nzp = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z+1 }) local nzp = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z+1 })
if (string.find(nxm.name, "pipeworks:pipe_") ~= nil) then pxm=1 end local nodetable = {
if (string.find(nxp.name, "pipeworks:pipe_") ~= nil) then pxp=1 end nxm = nxm,
if (string.find(nym.name, "pipeworks:pipe_") ~= nil) then pym=1 end nxp = nxp,
if (string.find(nyp.name, "pipeworks:pipe_") ~= nil) then pyp=1 end nym = nym,
if (string.find(nzm.name, "pipeworks:pipe_") ~= nil) then pzm=1 end nyp = nyp,
if (string.find(nzp.name, "pipeworks:pipe_") ~= nil) then pzp=1 end nzm = nzm,
nzp = nzp
}
-- standard handling for pipes...
if string.find(nxm.name, "pipeworks:pipe_") then pxm=1 end
if string.find(nxp.name, "pipeworks:pipe_") then pxp=1 end
if string.find(nym.name, "pipeworks:pipe_") then pym=1 end
if string.find(nyp.name, "pipeworks:pipe_") then pyp=1 end
if string.find(nzm.name, "pipeworks:pipe_") then pzm=1 end
if string.find(nzp.name, "pipeworks:pipe_") then pzp=1 end
-- Special handling for valves... -- Special handling for valves...
if (string.find(nxm.name, "pipeworks:valve") ~= nil) local match,a,b,c,d,e,f = pipeworks.get_axis_dir(nodetable, "pipeworks:valve")
and (nxm.param2 == 0 or nxm.param2 == 2) then if match then
pxm=1 pxm = a or pxm
end pxp = b or pxp
pym = c or pym
if (string.find(nxp.name, "pipeworks:valve") ~= nil) pyp = d or pyp
and (nxp.param2 == 0 or nxp.param2 == 2) then pzm = e or pzm
pxp=1 pzp = f or pzp
end
if (string.find(nzm.name, "pipeworks:valve") ~= nil)
and (nzm.param2 == 1 or nzm.param2 == 3) then
pzm=1
end
if (string.find(nzp.name, "pipeworks:valve") ~= nil)
and (nzp.param2 == 1 or nzp.param2 == 3) then
pzp=1
end end
-- ...flow sensors... -- ...flow sensors...
if (string.find(nxm.name, "pipeworks:flow_sensor") ~= nil) local match,a,b,c,d,e,f = pipeworks.get_axis_dir(nodetable, "pipeworks:flow_sensor")
and (nxm.param2 == 0 or nxm.param2 == 2) then if match then
pxm=1 pxm = a or pxm
end pxp = b or pxp
pym = c or pym
if (string.find(nxp.name, "pipeworks:flow_sensor") ~= nil) pyp = d or pyp
and (nxp.param2 == 0 or nxp.param2 == 2) then pzm = e or pzm
pxp=1 pzp = f or pzp
end
if (string.find(nzm.name, "pipeworks:flow_sensor") ~= nil)
and (nzm.param2 == 1 or nzm.param2 == 3) then
pzm=1
end
if (string.find(nzp.name, "pipeworks:flow_sensor") ~= nil)
and (nzp.param2 == 1 or nzp.param2 == 3) then
pzp=1
end
-- ...spigots...
if (string.find(nxm.name, "pipeworks:spigot") ~= nil)
and nxm.param2 == 1 then
pxm=1
end
if (string.find(nxp.name, "pipeworks:spigot") ~= nil)
and nxp.param2 == 3 then
pxp=1
end
if (string.find(nzm.name, "pipeworks:spigot") ~= nil)
and nzm.param2 == 0 then
pzm=1
end
if (string.find(nzp.name, "pipeworks:spigot") ~= nil)
and nzp.param2 == 2 then
pzp=1
end end
-- ...sealed pipe entry/exit... -- ...sealed pipe entry/exit...
if (string.find(nxm.name, "pipeworks:entry_panel") ~= nil) local match,a,b,c,d,e,f = pipeworks.get_axis_dir(nodetable, "pipeworks:entry_panel")
and (nxm.param2 == 1 or nxm.param2 == 3) then if match then
pxm=1 pxm = a or pxm
pxp = b or pxp
pym = c or pym
pyp = d or pyp
pzm = e or pzm
pzp = f or pzp
end end
if (string.find(nxp.name, "pipeworks:entry_panel") ~= nil) -- ... other nodes
and (nxp.param2 == 1 or nxp.param2 == 3) then
pxp=1 local def_left = minetest.registered_nodes[nxp.name] -- the node that {pos} is to the left of (not the
local def_right = minetest.registered_nodes[nxm.name] -- ...note that is AT the left!), etc.
local def_bottom = minetest.registered_nodes[nyp.name]
local def_top = minetest.registered_nodes[nym.name]
local def_front = minetest.registered_nodes[nzp.name]
local def_back = minetest.registered_nodes[nzm.name]
if def_left and def_left.pipe_connections and def_left.pipe_connections.left
and (not def_left.pipe_connections.pattern or string.find(nxp.name, def_left.pipe_connections.pattern))
and (not def_left.pipe_connections.left_param2 or (nxp.param2 == def_left.pipe_connections.left_param2)) then
pxp = 1
end
if def_right and def_right.pipe_connections and def_right.pipe_connections.right
and (not def_right.pipe_connections.pattern or string.find(nxm.name, def_right.pipe_connections.pattern))
and (not def_right.pipe_connections.right_param2 or (nxm.param2 == def_right.pipe_connections.right_param2)) then
pxm = 1
end
if def_top and def_top.pipe_connections and def_top.pipe_connections.top
and (not def_top.pipe_connections.pattern or string.find(nym.name, def_top.pipe_connections.pattern))
and (not def_top.pipe_connections.top_param2 or (nym.param2 == def_top.pipe_connections.top_param2)) then
pym = 1
end
if def_bottom and def_bottom.pipe_connections and def_bottom.pipe_connections.bottom
and (not def_bottom.pipe_connections.pattern or string.find(nyp.name, def_bottom.pipe_connections.pattern))
and (not def_bottom.pipe_connections.bottom_param2 or (nyp.param2 == def_bottom.pipe_connections.bottom_param2)) then
pyp = 1
end
if def_front and def_front.pipe_connections and def_front.pipe_connections.front
and (not def_front.pipe_connections.pattern or string.find(nzp.name, def_front.pipe_connections.pattern))
and (not def_front.pipe_connections.front_param2 or (nzp.param2 == def_front.pipe_connections.front_param2)) then
pzp = 1
end
if def_back and def_back.pipe_connections and def_back.pipe_connections.back
and (not def_back.pipe_connections.pattern or string.find(nzm.name, def_back.pipe_connections.pattern))
and (not def_back.pipe_connections.back_param2 or (nzm.param2 == def_back.pipe_connections.back_param2)) then
pzm = 1
end end
if (string.find(nzm.name, "pipeworks:entry_panel") ~= nil) print("stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp..
and (nzm.param2 == 0 or nzm.param2 == 2) then " for nodes surrounding "..minetest.get_node(pos).name.." at "..minetest.pos_to_string(pos))
pzm=1
end
if (string.find(nzp.name, "pipeworks:entry_panel") ~= nil)
and (nzp.param2 == 0 or nzp.param2 == 2) then
pzp=1
end
if (string.find(nym.name, "pipeworks:entry_panel") ~= nil)
and nym.param2 == 13 then
pym=1
end
if (string.find(nyp.name, "pipeworks:entry_panel") ~= nil)
and nyp.param2 == 13 then
pyp=1
end
-- ...pumps, grates...
if (string.find(nym.name, "pipeworks:grating") ~= nil) or
(string.find(nym.name, "pipeworks:pump") ~= nil) then
pym=1
end
-- ...fountainheads...
if (string.find(nyp.name, "pipeworks:fountainhead") ~= nil) then
pyp=1
end
-- ... and storage tanks.
if (string.find(nym.name, "pipeworks:storage_tank_") ~= nil) then
pym=1
end
if (string.find(nyp.name, "pipeworks:storage_tank_") ~= nil) then
pyp=1
end
-- ...extra devices specified via the function's parameters
-- ...except that this part is not implemented yet
--
-- xxx = nxm, nxp, nym, nyp, nzm, or nzp depending on the direction to check
-- yyy = pxm, pxp, pym, pyp, pzm, or pzp accordingly.
--
-- if string.find(xxx.name, "modname:nodename") ~= nil then
-- yyy = 1
-- end
--
-- for example:
--
-- if string.find(nym.name, "aero:outlet") ~= nil then
-- pym = 1
-- end
--
return pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp return pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp
end end
@ -197,4 +212,3 @@ function pipeworks.look_for_stackable_tanks(pos)
minetest.add_node(pos, { name = "pipeworks:expansion_tank_0", param2 = tym.param2}) minetest.add_node(pos, { name = "pipeworks:expansion_tank_0", param2 = tym.param2})
end end
end end

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@ -1,7 +1,7 @@
-- autorouting for pneumatic tubes -- autorouting for pneumatic tubes
local function is_tube(nodename) local function is_tube(nodename)
return table.contains(pipeworks.tubenodes, nodename) return pipeworks.table_contains(pipeworks.tubenodes, nodename)
end end
--a function for determining which side of the node we are on --a function for determining which side of the node we are on
@ -11,23 +11,23 @@ local function nodeside(node, tubedir)
end end
local backdir = minetest.facedir_to_dir(node.param2) local backdir = minetest.facedir_to_dir(node.param2)
local back = vector.dot(backdir, tubedir) local back = pipeworks.vector_dot(backdir, tubedir)
if back == 1 then if back == 1 then
return "back" return "back"
elseif back == -1 then elseif back == -1 then
return "front" return "front"
end end
local topdir = minetest.facedir_to_top_dir(node.param2) local topdir = pipeworks.facedir_to_top_dir(node.param2)
local top = vector.dot(topdir, tubedir) local top = pipeworks.vector_dot(topdir, tubedir)
if top == 1 then if top == 1 then
return "top" return "top"
elseif top == -1 then elseif top == -1 then
return "bottom" return "bottom"
end end
local rightdir = minetest.facedir_to_right_dir(node.param2) local rightdir = pipeworks.facedir_to_right_dir(node.param2)
local right = vector.dot(rightdir, tubedir) local right = pipeworks.vector_dot(rightdir, tubedir)
if right == 1 then if right == 1 then
return "right" return "right"
else else
@ -99,7 +99,7 @@ end
function pipeworks.scan_for_tube_objects(pos) function pipeworks.scan_for_tube_objects(pos)
for side = 0, 6 do for side = 0, 6 do
tube_autoroute(vector.add(pos, directions.side_to_dir(side))) tube_autoroute(vector.add(pos, pipeworks.directions.side_to_dir(side)))
end end
end end

View File

@ -2,7 +2,7 @@
-- Vector functions -- -- Vector functions --
---------------------- ----------------------
function vector.cross(a, b) function pipeworks.vector_cross(a, b)
return { return {
x = a.y * b.z - a.z * b.y, x = a.y * b.z - a.z * b.y,
y = a.z * b.x - a.x * b.z, y = a.z * b.x - a.x * b.z,
@ -10,7 +10,7 @@ function vector.cross(a, b)
} }
end end
function vector.dot(a, b) function pipeworks.vector_dot(a, b)
return a.x * b.x + a.y * b.y + a.z * b.z return a.x * b.x + a.y * b.y + a.z * b.z
end end
@ -18,7 +18,7 @@ end
-- Facedir functions -- -- Facedir functions --
----------------------- -----------------------
function minetest.facedir_to_top_dir(facedir) function pipeworks.facedir_to_top_dir(facedir)
return ({[0] = {x = 0, y = 1, z = 0}, return ({[0] = {x = 0, y = 1, z = 0},
{x = 0, y = 0, z = 1}, {x = 0, y = 0, z = 1},
{x = 0, y = 0, z = -1}, {x = 0, y = 0, z = -1},
@ -28,14 +28,15 @@ function minetest.facedir_to_top_dir(facedir)
[math.floor(facedir / 4)] [math.floor(facedir / 4)]
end end
function minetest.facedir_to_right_dir(facedir) function pipeworks.facedir_to_right_dir(facedir)
return vector.cross( return pipeworks.vector_cross(
minetest.facedir_to_top_dir(facedir), pipeworks.facedir_to_top_dir(facedir),
minetest.facedir_to_dir(facedir) minetest.facedir_to_dir(facedir)
) )
end end
directions = {} local directions = {}
pipeworks.directions = directions
function directions.side_to_dir(side) function directions.side_to_dir(side)
return ({[0] = vector.new(), return ({[0] = vector.new(),
vector.new( 0, 1, 0), vector.new( 0, 1, 0),
@ -48,7 +49,7 @@ function directions.side_to_dir(side)
end end
function directions.dir_to_side(dir) function directions.dir_to_side(dir)
local c = vector.dot(dir, vector.new(1, 2, 3)) + 4 local c = pipeworks.vector_dot(dir, vector.new(1, 2, 3)) + 4
return ({6, 2, 4, 0, 3, 1, 5})[c] return ({6, 2, 4, 0, 3, 1, 5})[c]
end end
@ -56,7 +57,7 @@ end
-- String functions -- -- String functions --
---------------------- ----------------------
--[[function string.split(str, sep) --[[function pipeworks.string_split(str, sep)
local fields = {} local fields = {}
local index = 1 local index = 1
local expr = "([^"..sep.."])+" local expr = "([^"..sep.."])+"
@ -67,7 +68,7 @@ end
return fields return fields
end]] end]]
function string.startswith(str, substr) function pipeworks.string_startswith(str, substr)
return str:sub(1, substr:len()) == substr return str:sub(1, substr:len()) == substr
end end
@ -75,7 +76,7 @@ end
-- Table functions -- -- Table functions --
--------------------- ---------------------
function table.contains(tbl, element) function pipeworks.table_contains(tbl, element)
for _, elt in pairs(tbl) do for _, elt in pairs(tbl) do
if elt == element then if elt == element then
return true return true
@ -84,7 +85,7 @@ function table.contains(tbl, element)
return false return false
end end
function table.extend(tbl, tbl2) function pipeworks.table_extend(tbl, tbl2)
local index = #tbl + 1 local index = #tbl + 1
for _, elt in ipairs(tbl2) do for _, elt in ipairs(tbl2) do
tbl[index] = elt tbl[index] = elt
@ -92,11 +93,11 @@ function table.extend(tbl, tbl2)
end end
end end
function table.recursive_replace(tbl, pattern, replace_with) function pipeworks.table_recursive_replace(tbl, pattern, replace_with)
if type(tbl) == "table" then if type(tbl) == "table" then
local tbl2 = {} local tbl2 = {}
for key, value in pairs(tbl) do for key, value in pairs(tbl) do
tbl2[key] = table.recursive_replace(value, pattern, replace_with) tbl2[key] = pipeworks.table_recursive_replace(value, pattern, replace_with)
end end
return tbl2 return tbl2
elseif type(tbl) == "string" then elseif type(tbl) == "string" then
@ -110,11 +111,12 @@ end
-- Formspec functions -- -- Formspec functions --
------------------------ ------------------------
fs_helpers = {} local fs_helpers = {}
pipeworks.fs_helpers = fs_helpers
function fs_helpers.on_receive_fields(pos, fields) function fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
for field, value in pairs(fields) do for field, value in pairs(fields) do
if field:startswith("fs_helpers_cycling:") then if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
local l = field:split(":") local l = field:split(":")
local new_value = tonumber(l[2]) local new_value = tonumber(l[2])
local meta_name = l[3] local meta_name = l[3]
@ -146,7 +148,7 @@ end
-- Env -- -- Env --
--------- ---------
function minetest.load_position(pos) function pipeworks.load_position(pos)
if pos.x < -30912 or pos.y < -30912 or pos.z < -30912 or if pos.x < -30912 or pos.y < -30912 or pos.z < -30912 or
pos.x > 30927 or pos.y > 30927 or pos.z > 30927 then return end pos.x > 30927 or pos.y > 30927 or pos.z > 30927 then return end
if minetest.get_node_or_nil(pos) then if minetest.get_node_or_nil(pos) then

View File

@ -0,0 +1,187 @@
-- this bit of code modifies the default chests and furnaces to be compatible
-- with pipeworks.
--
-- the formspecs found here are basically copies of the ones from minetest_game
-- plus bits from pipeworks' sorting tubes
local fs_helpers = pipeworks.fs_helpers
tube_entry = "^pipeworks_tube_connection_wooden.png"
local base_chest_formspec = "size[8,9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
local function update_chest_formspec(pos)
local meta = minetest.get_meta(pos)
local formspec = base_chest_formspec ..
"list[current_name;main;0,0.3;8,4;]" ..
"listring[current_name;main]" ..
fs_helpers.cycling_button(
meta,
pipeworks.button_base,
"splitstacks",
{
pipeworks.button_off,
pipeworks.button_on
}
)..pipeworks.button_label
meta:set_string("formspec", formspec)
end
minetest.override_item("default:chest", {
tiles = {
"default_chest_top.png"..tube_entry,
"default_chest_top.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_front.png"
},
groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
update_chest_formspec(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
update_chest_formspec(pos)
end,
})
-- =====================
local function get_locked_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec = base_chest_formspec ..
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
"listring[nodemeta:" .. spos .. ";main]"
return formspec
end
local function setup_locked_formspec(pos, meta)
meta:set_string("formspec",
get_locked_chest_formspec(pos) ..
fs_helpers.cycling_button(
meta,
pipeworks.button_base,
"splitstacks",
{
pipeworks.button_off,
pipeworks.button_on
}
)..pipeworks.button_label
)
end
minetest.override_item("default:chest_locked", {
tiles = {
"default_chest_top.png"..tube_entry,
"default_chest_top.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_lock.png"
},
groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = function (pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Locked Chest (owned by "..
meta:get_string("owner")..")")
pipeworks.after_place(pos)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if default.can_interact_with_node(clicker, pos) then
local meta = minetest.get_meta(pos)
local formspec = meta:get_string("formspec")
print("on_rightclick")
print(dump(formspec))
setup_locked_formspec(pos, meta, clicker)
minetest.show_formspec(
clicker:get_player_name(),
"default:chest_locked",
get_locked_chest_formspec(pos)
)
end
return itemstack
end,
on_key_use = function(pos, player)
local secret = minetest.get_meta(pos):get_string("key_lock_secret")
local itemstack = player:get_wielded_item()
local key_meta = itemstack:get_meta()
if key_meta:get_string("secret") == "" then
key_meta:set_string("secret", minetest.parse_json(itemstack:get_metadata()).secret)
itemstack:set_metadata("")
end
if secret ~= key_meta:get_string("secret") then
return
end
setup_locked_formspec(pos, minetest.get_meta(pos))
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
setup_locked_formspec(pos, meta)
end,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local formspec = get_locked_chest_formspec(pos)
print("on_receive_fields")
print(dump(formspec))
if formspec == "" then
meta:set_string("formspec", formspec)
else
setup_locked_formspec(pos, minetest.get_meta(pos))
end
end,
after_dig_node = pipeworks.after_dig
})

View File

@ -0,0 +1,433 @@
-- this file is basically a modified copy of
-- minetest_game/mods/default/furnaces.lua
local fs_helpers = pipeworks.fs_helpers
tube_entry = "^pipeworks_tube_connection_stony.png"
local function active_formspec(fuel_percent, item_percent, pos, meta)
local formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25) ..
fs_helpers.cycling_button(
meta,
"image_button[0,3.5;1,0.6",
"split_material_stacks",
{
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;Allow splitting incoming material (not fuel) stacks from tubes]"
return formspec
end
local function inactive_formspec(pos, meta)
local formspec = "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25) ..
fs_helpers.cycling_button(
meta,
"image_button[0,3.5;1,0.6",
"split_material_stacks",
{
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;Allow splitting incoming material (not fuel) stacks from tubes]"
return formspec
end
--
-- Node callback functions that are the same for active and inactive furnace
--
local function can_dig(pos, player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", "Furnace is empty")
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
local function furnace_node_timer(pos, elapsed)
--
-- Inizialize metadata
--
local meta = minetest.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local src_time = meta:get_float("src_time") or 0
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
local inv = meta:get_inventory()
local srclist, fuellist
local cookable, cooked
local fuel
local update = true
while update do
update = false
srclist = inv:get_list("src")
fuellist = inv:get_list("fuel")
--
-- Cooking
--
-- Check if we have cookable content
local aftercooked
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
cookable = cooked.time ~= 0
-- Check if we have enough fuel to burn
if fuel_time < fuel_totaltime then
-- The furnace is currently active and has enough fuel
fuel_time = fuel_time + elapsed
-- If there is a cookable item then check if it is ready yet
if cookable then
src_time = src_time + elapsed
if src_time >= cooked.time then
-- Place result in dst list if possible
if inv:room_for_item("dst", cooked.item) then
inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1])
src_time = src_time - cooked.time
update = true
end
end
end
else
-- Furnace ran out of fuel
if cookable then
-- We need to get new fuel
local afterfuel
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
if fuel.time == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
src_time = 0
else
-- Take fuel from fuel list
inv:set_stack("fuel", 1, afterfuel.items[1])
update = true
fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
src_time = src_time + elapsed
end
else
-- We don't need to get new fuel since there is no cookable item
fuel_totaltime = 0
src_time = 0
end
fuel_time = 0
end
elapsed = 0
end
if fuel and fuel_totaltime > fuel.time then
fuel_totaltime = fuel.time
end
if srclist[1]:is_empty() then
src_time = 0
end
--
-- Update formspec, infotext and node
--
local formspec = inactive_formspec(pos, meta)
local item_state
local item_percent = 0
if cookable then
item_percent = math.floor(src_time / cooked.time * 100)
if item_percent > 100 then
item_state = "100% (output full)"
else
item_state = item_percent .. "%"
end
else
if srclist[1]:is_empty() then
item_state = "Empty"
else
item_state = "Not cookable"
end
end
local fuel_state = "Empty"
local active = "inactive "
local result = false
if fuel_totaltime ~= 0 then
active = "active "
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = fuel_percent .. "%"
formspec = active_formspec(fuel_percent, item_percent, pos, meta)
swap_node(pos, "default:furnace_active")
-- make sure timer restarts automatically
result = true
else
if not fuellist[1]:is_empty() then
fuel_state = "0%"
end
swap_node(pos, "default:furnace")
-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
end
local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
--
-- Set meta values
--
meta:set_float("fuel_totaltime", fuel_totaltime)
meta:set_float("fuel_time", fuel_time)
meta:set_float("src_time", src_time)
meta:set_string("formspec", formspec)
meta:set_string("infotext", infotext)
return result
end
--
-- Node definitions
--
minetest.register_node(":default:furnace", {
description = "Furnace",
tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_front.png"
},
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
paramtype2 = "facedir",
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
can_dig = can_dig,
on_timer = furnace_node_timer,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", inactive_formspec(pos, meta))
local inv = meta:get_inventory()
inv:set_size('src', 1)
inv:set_size('fuel', 1)
inv:set_size('dst', 4)
end,
on_metadata_inventory_move = function(pos)
minetest.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_put = function(pos)
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer(pos):start(1.0)
end,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "src", drops)
default.get_inventory_drops(pos, "fuel", drops)
default.get_inventory_drops(pos, "dst", drops)
drops[#drops+1] = "default:furnace"
minetest.remove_node(pos)
return drops
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local formspec = inactive_formspec(pos, meta)
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
})
minetest.register_node(":default:furnace_active", {
description = "Furnace",
tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
{
image = "default_furnace_front_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}
},
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1},
tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
paramtype2 = "facedir",
light_source = 8,
drop = "default:furnace",
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_timer = furnace_node_timer,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local formspec = active_formspec(0, 0, pos, meta)
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
})

View File

@ -1,153 +0,0 @@
-- this bit of code modifies the default chests and furnaces to be compatible
-- with pipeworks.
minetest.override_item("default:furnace", {
tiles = {
"default_furnace_top.png^pipeworks_tube_connection_stony.png",
"default_furnace_bottom.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_front.png"
},
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel",stack)
else
return inv:add_item("src",stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
})
minetest.override_item("default:furnace_active", {
tiles = {
"default_furnace_top.png^pipeworks_tube_connection_stony.png",
"default_furnace_bottom.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
{
image = "default_furnace_front_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}
},
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1},
tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
})
minetest.override_item("default:chest", {
tiles = {
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_front.png"
},
groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
})
minetest.override_item("default:chest_locked", {
tiles = {
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_lock.png"
},
groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
after_place_node = function (pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Locked Chest (owned by "..
meta:get_string("owner")..")")
pipeworks.after_place(pos)
end,
after_dig_node = pipeworks.after_dig
})

View File

@ -0,0 +1,40 @@
-- Various settings
local prefix = "pipeworks_"
local settings = {
enable_pipes = true,
enable_autocrafter = true,
enable_deployer = true,
enable_dispenser = true,
enable_node_breaker = true,
enable_teleport_tube = true,
enable_pipe_devices = true,
enable_redefines = true,
enable_mese_tube = true,
enable_detector_tube = true,
enable_digiline_detector_tube = true,
enable_conductor_tube = true,
enable_accelerator_tube = true,
enable_crossing_tube = true,
enable_sand_tube = true,
enable_mese_sand_tube = true,
enable_one_way_tube = true,
enable_priority_tube = true,
enable_cyclic_mode = true,
drop_on_routing_fail = false,
delete_item_on_clearobject = true,
}
for name, value in pairs(settings) do
local setting_type = type(value)
if setting_type == "boolean" then
pipeworks[name] = minetest.setting_getbool(prefix..name)
if pipeworks[name] == nil then
pipeworks[name] = value
end
else
pipeworks[name] = value
end
end

View File

@ -1,23 +0,0 @@
-- Various settings
pipeworks.enable_pipes = true
pipeworks.enable_autocrafter = true
pipeworks.enable_deployer = true
pipeworks.enable_dispenser = true
pipeworks.enable_node_breaker = true
pipeworks.enable_teleport_tube = true
pipeworks.enable_pipe_devices = true
pipeworks.enable_redefines = true
pipeworks.enable_mese_tube = true
pipeworks.enable_detector_tube = true
pipeworks.enable_digiline_detector_tube = true
pipeworks.enable_conductor_tube = true
pipeworks.enable_accelerator_tube = true
pipeworks.enable_crossing_tube = true
pipeworks.enable_sand_tube = true
pipeworks.enable_mese_sand_tube = true
pipeworks.enable_one_way_tube = true
pipeworks.enable_priority_tube = true
pipeworks.enable_cyclic_mode = true
pipeworks.delete_item_on_clearobject = true

View File

@ -1 +1 @@
This mod uses nodeboxes to supply a complete set of 3D pipes and tubes, along devices that work with them. This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.

View File

@ -1,3 +1,84 @@
-- rotation handlers
function pipeworks.fix_after_rotation(pos, node, user, mode, new_param2)
if string.find(node.name, "spigot") then new_param2 = new_param2 % 4 end
newnode = string.gsub(node.name, "_on", "_off")
minetest.swap_node(pos, { name = newnode, param2 = new_param2 })
pipeworks.scan_for_pipe_objects(pos)
return true
end
function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
local playername = placer:get_player_name()
if not minetest.is_protected(pointed_thing.under, playername)
and not minetest.is_protected(pointed_thing.above, playername) then
local node = minetest.get_node(pointed_thing.under)
if (not placer:get_player_control().sneak)
and minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].on_rightclick then
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
else
local pitch = placer:get_look_pitch()
local above = pointed_thing.above
local under = pointed_thing.under
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local undernode = minetest.get_node(under)
local abovenode = minetest.get_node(above)
local uname = undernode.name
local aname = abovenode.name
local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
local pos1 = above
-- check if the object should be turned vertically
if above.x == under.x
and above.z == under.z
and (
string.find(uname, "pipeworks:pipe_")
or string.find(uname, "pipeworks:storage_")
or string.find(uname, "pipeworks:expansion_")
or ( string.find(uname, "pipeworks:grating") and not isabove )
or ( string.find(uname, "pipeworks:pump_") and not isabove )
or (
( string.find(uname, "pipeworks:valve")
or string.find(uname, "pipeworks:entry_panel")
or string.find(uname, "pipeworks:flow_sensor") )
and minetest.facedir_to_dir(undernode.param2).y ~= 0 )
)
then
fdir = 17
end
if minetest.registered_nodes[uname]
and minetest.registered_nodes[uname]["buildable_to"] then
pos1 = under
end
if minetest.registered_nodes[minetest.get_node(pos1).name]
and not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
local placednode = string.gsub(itemstack:get_name(), "_loaded", "_empty")
placednode = string.gsub(placednode, "_on", "_off")
minetest.add_node(pos1, {name = placednode, param2 = fdir })
pipeworks.scan_for_pipe_objects(pos1)
if not pipeworks.expect_infinite_stacks then
itemstack:take_item()
end
end
end
return itemstack
end
-- List of devices that should participate in the autoplace algorithm -- List of devices that should participate in the autoplace algorithm
local pipereceptor_on = nil local pipereceptor_on = nil
@ -58,6 +139,7 @@ for s in ipairs(states) do
groups = dgroups, groups = dgroups,
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
pipe_connections = { top = 1 },
after_place_node = function(pos) after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
@ -73,10 +155,11 @@ for s in ipairs(states) do
minetest.add_node(pos,{name="pipeworks:pump_off", param2 = node.param2}) minetest.add_node(pos,{name="pipeworks:pump_off", param2 = node.param2})
end end
}}, }},
on_punch = function(pos, node, puncher) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = minetest.get_node(pos).param2 local fdir = node.param2
minetest.add_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir }) minetest.add_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir })
end end,
on_rotate = screwdriver.rotate_simple
}) })
minetest.register_node("pipeworks:valve_"..states[s].."_empty", { minetest.register_node("pipeworks:valve_"..states[s].."_empty", {
@ -89,22 +172,20 @@ for s in ipairs(states) do
paramtype2 = "facedir", paramtype2 = "facedir",
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 } fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
}, },
collision_box = { collision_box = {
type = "fixed", type = "fixed",
fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 } fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
}, },
groups = dgroups, groups = dgroups,
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
after_place_node = function(pos) on_place = pipeworks.rotate_on_place,
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
drop = "pipeworks:valve_off_empty", drop = "pipeworks:valve_off_empty",
mesecons = {effector = { mesecons = {effector = {
action_on = function (pos, node) action_on = function (pos, node)
minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2}) minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
@ -113,10 +194,11 @@ for s in ipairs(states) do
minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2}) minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
end end
}}, }},
on_punch = function(pos, node, puncher) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = minetest.get_node(pos).param2 local fdir = node.param2
minetest.add_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir }) minetest.add_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir })
end end,
on_rotate = pipeworks.fix_after_rotation
}) })
end end
@ -130,18 +212,16 @@ minetest.register_node("pipeworks:valve_on_loaded", {
paramtype2 = "facedir", paramtype2 = "facedir",
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 } fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
}, },
collision_box = { collision_box = {
type = "fixed", type = "fixed",
fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 } fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
}, },
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
after_place_node = function(pos) on_place = pipeworks.rotate_on_place,
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
@ -154,10 +234,11 @@ minetest.register_node("pipeworks:valve_on_loaded", {
minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2}) minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
end end
}}, }},
on_punch = function(pos, node, puncher) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = minetest.get_node(pos).param2 local fdir = node.param2
minetest.add_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir }) minetest.add_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir })
end end,
on_rotate = pipeworks.fix_after_rotation
}) })
-- grating -- grating
@ -172,17 +253,24 @@ minetest.register_node("pipeworks:grating", {
"pipeworks_grating_sides.png", "pipeworks_grating_sides.png",
"pipeworks_grating_sides.png" "pipeworks_grating_sides.png"
}, },
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = { -0.49, -0.49, -0.49, 0.49, 0.5, 0.49 }
},
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
pipe_connections = { top = 1 },
after_place_node = function(pos) after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
on_rotate = false
}) })
-- outlet spigot -- outlet spigot
@ -198,6 +286,8 @@ minetest.register_node("pipeworks:spigot", {
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
after_place_node = function(pos) after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
@ -211,7 +301,8 @@ minetest.register_node("pipeworks:spigot", {
collision_box = { collision_box = {
type = "fixed", type = "fixed",
fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 } fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 }
} },
on_rotate = pipeworks.fix_after_rotation
}) })
minetest.register_node("pipeworks:spigot_pouring", { minetest.register_node("pipeworks:spigot_pouring", {
@ -236,7 +327,10 @@ minetest.register_node("pipeworks:spigot_pouring", {
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
after_place_node = function(pos) after_place_node = function(pos)
minetest.set_node(pos, { name = "pipeworks:spigot", param2 = minetest.get_node(pos).param2 })
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -251,6 +345,7 @@ minetest.register_node("pipeworks:spigot_pouring", {
fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 } fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 }
}, },
drop = "pipeworks:spigot", drop = "pipeworks:spigot",
on_rotate = pipeworks.fix_after_rotation
}) })
-- sealed pipe entry/exit (horizontal pipe passing through a metal -- sealed pipe entry/exit (horizontal pipe passing through a metal
@ -274,66 +369,13 @@ minetest.register_node("pipeworks:entry_panel_empty", {
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
after_place_node = function(pos) on_place = pipeworks.rotate_on_place,
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
selection_box = panel_cbox, selection_box = panel_cbox,
collision_box = panel_cbox, collision_box = panel_cbox,
on_place = function(itemstack, placer, pointed_thing) on_rotate = pipeworks.fix_after_rotation
local playername = placer:get_player_name()
if not minetest.is_protected(pointed_thing.under, playername)
and not minetest.is_protected(pointed_thing.above, playername) then
local node = minetest.get_node(pointed_thing.under)
if not minetest.registered_nodes[node.name]
or not minetest.registered_nodes[node.name].on_rightclick then
local pitch = placer:get_look_pitch()
local above = pointed_thing.above
local under = pointed_thing.under
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local undernode = minetest.get_node(under)
local abovenode = minetest.get_node(above)
local uname = undernode.name
local aname = abovenode.name
local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
local pos1 = above
if above.x == under.x
and above.z == under.z
and ( string.find(uname, "pipeworks:pipe_")
or string.find(uname, "pipeworks:storage_")
or string.find(uname, "pipeworks:expansion_")
or ( string.find(uname, "pipeworks:grating") and not isabove )
or ( string.find(uname, "pipeworks:pump_") and not isabove )
or ( string.find(uname, "pipeworks:entry_panel")
and undernode.param2 == 13 )
)
then
fdir = 13
end
if minetest.registered_nodes[uname]["buildable_to"] then
pos1 = under
end
if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
minetest.add_node(pos1, {name = "pipeworks:entry_panel_empty", param2 = fdir })
pipeworks.scan_for_pipe_objects(pos1)
if not pipeworks.expect_infinite_stacks then
itemstack:take_item()
end
else
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
end
end
return itemstack
end
}) })
minetest.register_node("pipeworks:entry_panel_loaded", { minetest.register_node("pipeworks:entry_panel_loaded", {
@ -346,15 +388,14 @@ minetest.register_node("pipeworks:entry_panel_loaded", {
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
after_place_node = function(pos) on_place = pipeworks.rotate_on_place,
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
selection_box = panel_cbox, selection_box = panel_cbox,
collision_box = panel_cbox, collision_box = panel_cbox,
drop = "pipeworks:entry_panel_empty" drop = "pipeworks:entry_panel_empty",
on_rotate = pipeworks.fix_after_rotation
}) })
minetest.register_node("pipeworks:flow_sensor_empty", { minetest.register_node("pipeworks:flow_sensor_empty", {
@ -368,9 +409,7 @@ minetest.register_node("pipeworks:flow_sensor_empty", {
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
after_place_node = function(pos) on_place = pipeworks.rotate_on_place,
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
@ -382,18 +421,19 @@ minetest.register_node("pipeworks:flow_sensor_empty", {
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
{ -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 }, { -2/16, -2/16, -8/16, 2/16, 2/16, 8/16 },
{ -4/16, -3/16, -3/16, 4/16, 3/16, 3/16 }, { -3/16, -3/16, -4/16, 3/16, 3/16, 4/16 },
} }
}, },
collision_box = { collision_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
{ -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 }, { -2/16, -2/16, -8/16, 2/16, 2/16, 8/16 },
{ -4/16, -3/16, -3/16, 4/16, 3/16, 3/16 }, { -3/16, -3/16, -4/16, 3/16, 3/16, 4/16 },
} }
}, },
mesecons = pipereceptor_off mesecons = pipereceptor_off,
on_rotate = pipeworks.fix_after_rotation
}) })
minetest.register_node("pipeworks:flow_sensor_loaded", { minetest.register_node("pipeworks:flow_sensor_loaded", {
@ -407,9 +447,7 @@ minetest.register_node("pipeworks:flow_sensor_loaded", {
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
after_place_node = function(pos) on_place = pipeworks.rotate_on_place,
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
@ -421,19 +459,20 @@ minetest.register_node("pipeworks:flow_sensor_loaded", {
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
{ -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 }, { -2/16, -2/16, -8/16, 2/16, 2/16, 8/16 },
{ -4/16, -3/16, -3/16, 4/16, 3/16, 3/16 }, { -3/16, -3/16, -4/16, 3/16, 3/16, 4/16 },
} }
}, },
collision_box = { collision_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
{ -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 }, { -2/16, -2/16, -8/16, 2/16, 2/16, 8/16 },
{ -4/16, -3/16, -3/16, 4/16, 3/16, 3/16 }, { -3/16, -3/16, -4/16, 3/16, 3/16, 4/16 },
} }
}, },
drop = "pipeworks:flow_sensor_empty", drop = "pipeworks:flow_sensor_empty",
mesecons = pipereceptor_on mesecons = pipereceptor_on,
on_rotate = pipeworks.fix_after_rotation
}) })
-- tanks -- tanks
@ -466,6 +505,7 @@ for fill = 0, 10 do
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
drop = "pipeworks:storage_tank_0", drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1},
after_place_node = function(pos) after_place_node = function(pos)
pipeworks.look_for_stackable_tanks(pos) pipeworks.look_for_stackable_tanks(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
@ -473,6 +513,7 @@ for fill = 0, 10 do
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
on_rotate = false
}) })
minetest.register_node("pipeworks:storage_tank_"..fill, { minetest.register_node("pipeworks:storage_tank_"..fill, {
@ -492,6 +533,7 @@ for fill = 0, 10 do
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
drop = "pipeworks:storage_tank_0", drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1},
after_place_node = function(pos) after_place_node = function(pos)
pipeworks.look_for_stackable_tanks(pos) pipeworks.look_for_stackable_tanks(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
@ -499,6 +541,7 @@ for fill = 0, 10 do
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
on_rotate = false
}) })
end end
@ -514,6 +557,7 @@ minetest.register_node("pipeworks:fountainhead", {
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
pipe_connections = { bottom = 1 },
after_place_node = function(pos) after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
@ -533,6 +577,7 @@ minetest.register_node("pipeworks:fountainhead", {
type = "fixed", type = "fixed",
fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 } fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 }
}, },
on_rotate = false
}) })
minetest.register_node("pipeworks:fountainhead_pouring", { minetest.register_node("pipeworks:fountainhead_pouring", {
@ -545,7 +590,9 @@ minetest.register_node("pipeworks:fountainhead_pouring", {
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
walkable = true, walkable = true,
pipe_connections = { bottom = 1 },
after_place_node = function(pos) after_place_node = function(pos)
minetest.set_node(pos, { name = "pipeworks:fountainhead", param2 = minetest.get_node(pos).param2 })
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -564,9 +611,28 @@ minetest.register_node("pipeworks:fountainhead_pouring", {
type = "fixed", type = "fixed",
fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 } fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 }
}, },
drop = "pipeworks:fountainhead" drop = "pipeworks:fountainhead",
on_rotate = false
}) })
minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty") minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty")
minetest.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty") minetest.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty")
minetest.register_lbm({
name = "pipeworks:rotate_valves_flowsensors",
label = "Flip pipeworks valves and flow sensors around X/Z",
run_at_every_load = false,
nodenames = {
"pipeworks:flow_sensor_empty",
"pipeworks:flow_sensor_loaded",
"pipeworks:valve_off_empty",
"pipeworks:valve_on_empty",
"pipeworks:valve_off_loaded",
},
action = function(pos, node)
local dir = minetest.facedir_to_dir(node.param2)
local newdir = { x=dir.z, y=dir.y, z=dir.x }
local newfdir = minetest.dir_to_facedir(newdir)
minetest.swap_node(pos, { name = node.name, param2 = newfdir })
end
})

View File

@ -1,3 +1,5 @@
local fs_helpers = pipeworks.fs_helpers
local function delay(x) local function delay(x)
return (function() return x end) return (function() return x end)
end end
@ -45,20 +47,47 @@ local function set_filter_formspec(data, meta)
"Sequence slots Randomly", "Sequence slots Randomly",
"Sequence slots by Rotation"}).. "Sequence slots by Rotation"})..
exmatch_button.. exmatch_button..
"list[current_player;main;0,4.5;8,4;]" "list[current_player;main;0,4.5;8,4;]" ..
"listring[]"
end end
meta:set_string("formspec", formspec) meta:set_string("formspec", formspec)
end end
-- todo SOON: this function has *way too many* parameters -- todo SOON: this function has *way too many* parameters
local function grabAndFire(data,slotseq_mode,exmatch_mode,filtmeta,frominv,frominvname,frompos,fromnode,filterfor,fromtube,fromdef,dir,fakePlayer,all) local function grabAndFire(data,slotseq_mode,exmatch_mode,filtmeta,frominv,frominvname,frompos,fromnode,filterfor,fromtube,fromdef,dir,fakePlayer,all,digiline)
local sposes = {} local sposes = {}
for spos,stack in ipairs(frominv:get_list(frominvname)) do for spos,stack in ipairs(frominv:get_list(frominvname)) do
local matches local matches
if filterfor == "" then if filterfor == "" then
matches = stack:get_name() ~= "" matches = stack:get_name() ~= ""
else else
matches = stack:get_name() == filterfor.name local fname = filterfor.name
local fgroup = filterfor.group
local fwear = filterfor.wear
local fmetadata = filterfor.metadata
matches = (not fname -- If there's a name filter,
or stack:get_name() == fname) -- it must match.
and (not fgroup -- If there's a group filter,
or (type(fgroup) == "string" -- it must be a string
and minetest.get_item_group( -- and it must match.
stack:get_name(), fgroup) ~= 0))
and (not fwear -- If there's a wear filter:
or (type(fwear) == "number" -- If it's a number,
and stack:get_wear() == fwear) -- it must match.
or (type(fwear) == "table" -- If it's a table:
and (not fwear[1] -- If there's a lower bound,
or (type(fwear[1]) == "number" -- it must be a number
and fwear[1] <= stack:get_wear())) -- and it must be <= the actual wear.
and (not fwear[2] -- If there's an upper bound
or (type(fwear[2]) == "number" -- it must be a number
and stack:get_wear() < fwear[2])))) -- and it must be > the actual wear.
-- If the wear filter is of any other type, fail.
--
and (not fmetadata -- If there's a matadata filter,
or (type(fmetadata) == "string" -- it must be a string
and stack:get_metadata() == fmetadata)) -- and it must match.
end end
if matches then table.insert(sposes, spos) end if matches then table.insert(sposes, spos) end
end end
@ -103,10 +132,11 @@ local function grabAndFire(data,slotseq_mode,exmatch_mode,filtmeta,frominv,fromi
local count local count
if all then if all then
count = math.min(stack:get_count(), doRemove) count = math.min(stack:get_count(), doRemove)
if filterfor.count and filterfor.count > 1 then if filterfor.count and (filterfor.count > 1 or digiline) then
if exmatch_mode ~= 0 and filterfor.count > count then if exmatch_mode ~= 0 and filterfor.count > count then
return false return false -- not enough, fail
else else
-- limit quantity to filter amount
count = math.min(filterfor.count, count) count = math.min(filterfor.count, count)
end end
end end
@ -139,14 +169,47 @@ local function punch_filter(data, filtpos, filtnode, msg)
local fakePlayer = { local fakePlayer = {
get_player_name = delay(owner), get_player_name = delay(owner),
is_fake_player = ":pipeworks", is_fake_player = ":pipeworks",
get_wielded_item = delay(ItemStack(nil))
} -- TODO: use a mechanism as the wielder one } -- TODO: use a mechanism as the wielder one
local dir = minetest.facedir_to_right_dir(filtnode.param2) local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
local frompos = vector.subtract(filtpos, dir) local frompos = vector.subtract(filtpos, dir)
local fromnode = minetest.get_node(frompos) local fromnode = minetest.get_node(frompos)
if not fromnode then return end if not fromnode then return end
local fromdef = minetest.registered_nodes[fromnode.name] local fromdef = minetest.registered_nodes[fromnode.name]
if not fromdef then return end if not fromdef then return end
local fromtube = fromdef.tube local fromtube = fromdef.tube
local input_special_cases = {
["technic:mv_furnace"] = "dst",
["technic:mv_furnace_active"] = "dst",
["technic:mv_electric_furnace"] = "dst",
["technic:mv_electric_furnace_active"] = "dst",
["technic:mv_alloy_furnace"] = "dst",
["technic:mv_alloy_furnace_active"] = "dst",
["technic:mv_centrifuge"] = "dst",
["technic:mv_centrifuge_active"] = "dst",
["technic:mv_compressor"] = "dst",
["technic:mv_compressor_active"] = "dst",
["technic:mv_extractor"] = "dst",
["technic:mv_extractor_active"] = "dst",
["technic:mv_grinder"] = "dst",
["technic:mv_grinder_active"] = "dst",
["technic:tool_workshop"] = "src",
}
-- make sure there's something appropriate to inject the item into
local todir = pipeworks.facedir_to_right_dir(filtnode.param2)
local topos = vector.add(filtpos, todir)
local tonode = minetest.get_node(topos)
local todef = minetest.registered_nodes[tonode.name]
if not todef
or not (minetest.get_item_group(tonode.name, "tube") == 1
or minetest.get_item_group(tonode.name, "tubedevice") == 1
or minetest.get_item_group(tonode.name, "tubedevice_receiver") == 1) then
return
end
if fromtube then fromtube.input_inventory = input_special_cases[fromnode.name] or fromtube.input_inventory end
if not (fromtube and fromtube.input_inventory) then return end if not (fromtube and fromtube.input_inventory) then return end
local slotseq_mode local slotseq_mode
@ -154,6 +217,20 @@ local function punch_filter(data, filtpos, filtnode, msg)
local filters = {} local filters = {}
if data.digiline then if data.digiline then
local function add_filter(name, group, count, wear, metadata)
table.insert(filters, {name = name, group = group, count = count, wear = wear, metadata = metadata})
end
local function add_itemstring_filter(filter)
local filterstack = ItemStack(filter)
local filtername = filterstack:get_name()
local filtercount = filterstack:get_count()
local filterwear = string.match(filter, "%S*:%S*%s%d%s(%d)") and filterstack:get_wear()
local filtermetadata = string.match(filter, "%S*:%S*%s%d%s%d(%s.*)") and filterstack:get_metadata()
add_filter(filtername, nil, filtercount, filterwear, filtermetadata)
end
local t_msg = type(msg) local t_msg = type(msg)
if t_msg == "table" then if t_msg == "table" then
local slotseq = msg.slotseq local slotseq = msg.slotseq
@ -205,28 +282,22 @@ local function punch_filter(data, filtpos, filtnode, msg)
return return
end end
if type(msg.name) == "string" then if msg.name or msg.group or msg.count or msg.wear or msg.metadata then
table.insert(filters, {name = msg.name, count = tonumber(msg.count) or 1}) add_filter(msg.name, msg.group, msg.count, msg.wear, msg.metadata)
else else
for _, filter in ipairs(msg) do for _, filter in ipairs(msg) do
local t_filter = type(filter) local t_filter = type(filter)
if t_filter == "table" then if t_filter == "table" then
if type(filter.name) == "string" then if filter.name or filter.group or filter.count or filter.wear or filter.metadata then
table.insert(filters, {name = filter.name, count = tonumber(filter.count) or 1}) add_filter(filter.name, filter.group, filter.count, filter.wear, filter.metadata)
end end
elseif t_filter == "string" then elseif t_filter == "string" then
local filterstack = ItemStack(filter) add_itemstring_filter(filter)
local filtername = filterstack:get_name()
local filtercount = filterstack:get_count()
if filtername ~= "" then table.insert(filters, {name = filtername, count = filtercount}) end
end end
end end
end end
elseif t_msg == "string" then elseif t_msg == "string" then
local filterstack = ItemStack(msg) add_itemstring_filter(msg)
local filtername = filterstack:get_name()
local filtercount = filterstack:get_count()
if filtername ~= "" then table.insert(filters, {name = filtername, count = filtercount}) end
end end
else else
for _, filterstack in ipairs(filtinv:get_list("main")) do for _, filterstack in ipairs(filtinv:get_list("main")) do
@ -251,7 +322,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
for _, frominvname in ipairs(type(fromtube.input_inventory) == "table" and fromtube.input_inventory or {fromtube.input_inventory}) do for _, frominvname in ipairs(type(fromtube.input_inventory) == "table" and fromtube.input_inventory or {fromtube.input_inventory}) do
local done = false local done = false
for _, filterfor in ipairs(filters) do for _, filterfor in ipairs(filters) do
if grabAndFire(data, slotseq_mode, exact_match, filtmeta, frominv, frominvname, frompos, fromnode, filterfor, fromtube, fromdef, dir, fakePlayer, data.stackwise) then if grabAndFire(data, slotseq_mode, exact_match, filtmeta, frominv, frominvname, frompos, fromnode, filterfor, fromtube, fromdef, dir, fakePlayer, data.stackwise, data.digiline) then
done = true done = true
break break
end end

View File

@ -31,19 +31,32 @@ pipeworks.check_for_inflows = function(pos,node)
{x=pos.x-1,y=pos.y,z=pos.z}, {x=pos.x-1,y=pos.y,z=pos.z},
{x=pos.x+1,y=pos.y,z=pos.z}, {x=pos.x+1,y=pos.y,z=pos.z},
{x=pos.x,y=pos.y,z=pos.z-1}, {x=pos.x,y=pos.y,z=pos.z-1},
{x=pos.x,y=pos.y,z=pos.z+1}, } {x=pos.x,y=pos.y,z=pos.z+1},
}
local newnode = false local newnode = false
local source = false local source = false
for i =1,6 do for i = 1, 6 do
if newnode then break end if newnode then break end
local name = minetest.get_node(coords[i]).name local testnode = minetest.get_node(coords[i])
local name = testnode.name
if name and (name == "pipeworks:pump_on" and pipeworks.check_for_liquids(coords[i])) or string.find(name,"_loaded") then if name and (name == "pipeworks:pump_on" and pipeworks.check_for_liquids(coords[i])) or string.find(name,"_loaded") then
if string.find(name,"_loaded") then if string.find(name,"_loaded") then
source = minetest.get_meta(coords[i]):get_string("source") source = minetest.get_meta(coords[i]):get_string("source")
if source == minetest.pos_to_string(pos) then break end if source == minetest.pos_to_string(pos) then break end
end end
newnode = string.gsub(node.name,"empty","loaded") if string.find(name, "valve") or string.find(name, "sensor") then
source = {x=coords[i].x,y=coords[i].y,z=coords[i].z}
if ((i == 3 or i == 4) and minetest.facedir_to_dir(testnode.param2).x ~= 0)
or ((i == 5 or i == 6) and minetest.facedir_to_dir(testnode.param2).z ~= 0)
or ((i == 1 or i == 2) and minetest.facedir_to_dir(testnode.param2).y ~= 0) then
newnode = string.gsub(node.name,"empty","loaded")
source = {x=coords[i].x,y=coords[i].y,z=coords[i].z}
end
else
newnode = string.gsub(node.name,"empty","loaded")
source = {x=coords[i].x,y=coords[i].y,z=coords[i].z}
end
end end
end end
if newnode then if newnode then

View File

@ -13,7 +13,7 @@ local DEBUG = false
pipeworks.worldpath = minetest.get_worldpath() pipeworks.worldpath = minetest.get_worldpath()
pipeworks.modpath = minetest.get_modpath("pipeworks") pipeworks.modpath = minetest.get_modpath("pipeworks")
dofile(pipeworks.modpath.."/default_settings.txt") dofile(pipeworks.modpath.."/default_settings.lua")
-- Read the external config file if it exists. -- Read the external config file if it exists.
local worldsettingspath = pipeworks.worldpath.."/pipeworks_settings.txt" local worldsettingspath = pipeworks.worldpath.."/pipeworks_settings.txt"
@ -41,6 +41,11 @@ pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z
pipeworks.liquid_texture = "default_water.png" pipeworks.liquid_texture = "default_water.png"
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_base = "image_button[0,4.3;1,0.6"
pipeworks.button_label = "label[0.9,4.31;Allow splitting incoming stacks from tubes]"
-- Helper functions -- Helper functions
function pipeworks.fix_image_names(table, replacement) function pipeworks.fix_image_names(table, replacement)
@ -94,6 +99,7 @@ dofile(pipeworks.modpath.."/autoplace_tubes.lua")
dofile(pipeworks.modpath.."/luaentity.lua") dofile(pipeworks.modpath.."/luaentity.lua")
dofile(pipeworks.modpath.."/item_transport.lua") dofile(pipeworks.modpath.."/item_transport.lua")
dofile(pipeworks.modpath.."/flowing_logic.lua") dofile(pipeworks.modpath.."/flowing_logic.lua")
dofile(pipeworks.modpath.."/crafts.lua")
dofile(pipeworks.modpath.."/tube_registration.lua") dofile(pipeworks.modpath.."/tube_registration.lua")
dofile(pipeworks.modpath.."/routing_tubes.lua") dofile(pipeworks.modpath.."/routing_tubes.lua")
dofile(pipeworks.modpath.."/sorting_tubes.lua") dofile(pipeworks.modpath.."/sorting_tubes.lua")
@ -107,11 +113,12 @@ dofile(pipeworks.modpath.."/wielder.lua")
if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat.lua") end if pipeworks.enable_redefines then
dofile(pipeworks.modpath.."/compat-chests.lua")
dofile(pipeworks.modpath.."/compat-furnaces.lua")
end
if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end
dofile(pipeworks.modpath.."/crafts.lua")
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty") minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
print("Pipeworks loaded!") print("Pipeworks loaded!")

View File

@ -1,3 +1,8 @@
local luaentity = pipeworks.luaentity
local enable_max_limit = minetest.setting_get("pipeworks_enable_items_per_tube_limit")
local max_tube_limit = tonumber(minetest.setting_get("pipeworks_max_items_per_tube")) or 30
if enable_max_limit == nil then enable_max_limit = true end
function pipeworks.tube_item(pos, item) function pipeworks.tube_item(pos, item)
error("obsolete pipeworks.tube_item() called; change caller to use pipeworks.tube_inject_item() instead") error("obsolete pipeworks.tube_item() called; change caller to use pipeworks.tube_inject_item() instead")
end end
@ -29,6 +34,21 @@ function pipeworks.notvel(tbl, vel)
return tbl2 return tbl2
end end
local tube_item_count = {}
minetest.register_globalstep(function(dtime)
if not luaentity.entities then
return
end
tube_item_count = {}
for id, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then
local h = minetest.hash_node_position(vector.round(entity._pos))
tube_item_count[h] = (tube_item_count[h] or 0) + 1
end
end
end)
local function go_next(pos, velocity, stack) local function go_next(pos, velocity, stack)
local next_positions = {} local next_positions = {}
local max_priority = 0 local max_priority = 0
@ -55,7 +75,7 @@ local function go_next(pos, velocity, stack)
end end
for _, vect in ipairs(can_go) do for _, vect in ipairs(can_go) do
local npos = vector.add(pos, vect) local npos = vector.add(pos, vect)
minetest.load_position(npos) pipeworks.load_position(npos)
local node = minetest.get_node(npos) local node = minetest.get_node(npos)
local reg_node = minetest.registered_nodes[node.name] local reg_node = minetest.registered_nodes[node.name]
if reg_node then if reg_node then
@ -75,6 +95,17 @@ local function go_next(pos, velocity, stack)
end end
end end
if enable_max_limit then
local h = minetest.hash_node_position(pos)
local itemcount = tube_item_count[h] or 0
if itemcount > max_tube_limit then
cmeta:set_string("the_tube_was", minetest.serialize(cnode))
print("[Pipeworks] Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
end
if not next_positions[1] then if not next_positions[1] then
return false, nil return false, nil
end end
@ -200,15 +231,13 @@ luaentity.register_entity("pipeworks:tubed_item", {
end, end,
on_step = function(self, dtime) on_step = function(self, dtime)
local pos = self:getpos()
if self.start_pos == nil then if self.start_pos == nil then
local pos = self:getpos()
self.start_pos = vector.round(pos) self.start_pos = vector.round(pos)
self:setpos(pos) self:setpos(pos)
end end
local pos = self:getpos()
local stack = ItemStack(self.itemstring) local stack = ItemStack(self.itemstring)
local drop_pos
local velocity = self:getvelocity() local velocity = self:getvelocity()
@ -219,13 +248,14 @@ luaentity.register_entity("pipeworks:tubed_item", {
moved = true moved = true
end end
local vel = {x = velocity.x / speed, y = velocity.y / speed, z = velocity.z / speed, speed = speed} local vel = {x = velocity.x / speed, y = velocity.y / speed, z = velocity.z / speed, speed = speed}
local moved_by = vector.distance(pos, self.start_pos)
if vector.distance(pos, self.start_pos) >= 1 then if moved_by >= 1 then
self.start_pos = vector.add(self.start_pos, vel) self.start_pos = vector.add(self.start_pos, vel)
moved = true moved = true
end end
minetest.load_position(self.start_pos) pipeworks.load_position(self.start_pos)
local node = minetest.get_node(self.start_pos) local node = minetest.get_node(self.start_pos)
if moved and minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then if moved and minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
local leftover local leftover
@ -239,6 +269,7 @@ luaentity.register_entity("pipeworks:tubed_item", {
return return
end end
velocity = vector.multiply(velocity, -1) velocity = vector.multiply(velocity, -1)
self:setpos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
self:setvelocity(velocity) self:setvelocity(velocity)
self:set_item(leftover:to_string()) self:set_item(leftover:to_string())
return return
@ -246,20 +277,30 @@ luaentity.register_entity("pipeworks:tubed_item", {
if moved then if moved then
local found_next, new_velocity = go_next(self.start_pos, velocity, stack) -- todo: color local found_next, new_velocity = go_next(self.start_pos, velocity, stack) -- todo: color
local rev_vel = vector.multiply(velocity, -1)
local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel))
local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
local tube_present = minetest.get_item_group(rev_node.name,"tubedevice") == 1
if not found_next then if not found_next then
drop_pos = minetest.find_node_near(vector.add(self.start_pos, velocity), 1, "air") if pipeworks.drop_on_routing_fail or not tube_present or
if drop_pos then minetest.get_item_group(rev_node.name,"tube") ~= 1 then
-- Using add_item instead of item_drop since this makes pipeworks backward -- Using add_item instead of item_drop since this makes pipeworks backward
-- compatible with Minetest 0.4.13. -- compatible with Minetest 0.4.13.
-- Using item_drop here makes Minetest 0.4.13 crash. -- Using item_drop here makes Minetest 0.4.13 crash.
minetest.add_item(drop_pos, stack) local dropped_item = minetest.add_item(self.start_pos, stack)
dropped_item:setvelocity(vector.multiply(velocity, 5))
self:remove() self:remove()
return return
else
velocity = vector.multiply(velocity, -1)
self:setpos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
self:setvelocity(velocity)
end end
end end
if new_velocity and not vector.equals(velocity, new_velocity) then if new_velocity and not vector.equals(velocity, new_velocity) then
self:setpos(self.start_pos) local nvelr = math.abs(new_velocity.x + new_velocity.y + new_velocity.z)
self:setpos(vector.add(self.start_pos, vector.multiply(new_velocity, (moved_by - 1) / nvelr)))
self:setvelocity(new_velocity) self:setvelocity(new_velocity)
end end
end end

View File

@ -1,6 +1,7 @@
local max_entity_id = 1000000000000 -- If you need more, there's a problem with your code local max_entity_id = 1000000000000 -- If you need more, there's a problem with your code
luaentity = {} local luaentity = {}
pipeworks.luaentity = luaentity
luaentity.registered_entities = {} luaentity.registered_entities = {}
@ -23,6 +24,22 @@ end
local function read_entities() local function read_entities()
local t = read_file() local t = read_file()
for _, entity in pairs(t) do for _, entity in pairs(t) do
local x=entity.start_pos.x
local y=entity.start_pos.y
local z=entity.start_pos.z
x=math.max(-30912,x)
y=math.max(-30912,y)
z=math.max(-30912,z)
x=math.min(30927,x)
y=math.min(30927,y)
z=math.min(30927,z)
entity.start_pos.x = x
entity.start_pos.y = y
entity.start_pos.z = z
setmetatable(entity, luaentity.registered_entities[entity.name]) setmetatable(entity, luaentity.registered_entities[entity.name])
end end
return t return t
@ -52,32 +69,27 @@ local function get_blockpos(pos)
end end
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones) local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
local handle_active_blocks_step = 2
local handle_active_blocks_timer = 0
minetest.register_globalstep(function(dtime)
handle_active_blocks_timer = handle_active_blocks_timer + dtime
if handle_active_blocks_timer >= handle_active_blocks_step then
handle_active_blocks_timer = handle_active_blocks_timer - handle_active_blocks_step
local active_block_range = tonumber(minetest.setting_get("active_block_range")) or 2
local new_active_blocks = {}
for _, player in ipairs(minetest.get_connected_players()) do
local blockpos = get_blockpos(player:getpos())
local minp = vector.subtract(blockpos, active_block_range)
local maxp = vector.add(blockpos, active_block_range)
for x = minp.x, maxp.x do local move_entities_globalstep_part1 = function(dtime)
for y = minp.y, maxp.y do local active_block_range = tonumber(minetest.setting_get("active_block_range")) or 2
for z = minp.z, maxp.z do local new_active_blocks = {}
local pos = {x = x, y = y, z = z} for _, player in ipairs(minetest.get_connected_players()) do
new_active_blocks[minetest.hash_node_position(pos)] = pos local blockpos = get_blockpos(player:getpos())
end local minp = vector.subtract(blockpos, active_block_range)
end local maxp = vector.add(blockpos, active_block_range)
end
for x = minp.x, maxp.x do
for y = minp.y, maxp.y do
for z = minp.z, maxp.z do
local pos = {x = x, y = y, z = z}
new_active_blocks[minetest.hash_node_position(pos)] = pos
end
end
end end
active_blocks = new_active_blocks
-- todo: callbacks on block load/unload
end end
end) active_blocks = new_active_blocks
-- todo: callbacks on block load/unload
end
local function is_active(pos) local function is_active(pos)
return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil
@ -309,7 +321,7 @@ function luaentity.get_objects_inside_radius(pos, radius)
end end
end end
minetest.register_globalstep(function(dtime) local move_entities_globalstep_part2 = function(dtime)
if not luaentity.entities then if not luaentity.entities then
luaentity.entities = read_entities() luaentity.entities = read_entities()
end end
@ -348,4 +360,16 @@ minetest.register_globalstep(function(dtime)
end end
end end
end end
end
local handle_active_blocks_step = 0.2
local handle_active_blocks_timer = 0.1
minetest.register_globalstep(function(dtime)
handle_active_blocks_timer = handle_active_blocks_timer + dtime
if handle_active_blocks_timer >= handle_active_blocks_step then
handle_active_blocks_timer = handle_active_blocks_timer - handle_active_blocks_step
move_entities_globalstep_part1(dtime)
move_entities_globalstep_part2(dtime)
end
end) end)

View File

@ -1,114 +1,114 @@
# Blender v2.69 (sub 0) OBJ File: 'pipe-flow-sensor.blend' # Blender v2.72 (sub 0) OBJ File: 'pipe-flow-sensor.blend'
# www.blender.org # www.blender.org
o Cube.001 o Cube.001
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@ -181,40 +181,11 @@ vt 0.460784 0.441176
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@ -269,122 +240,141 @@ vt 0.009804 0.254902
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vt 0.009804 0.490196 vt 0.009804 0.490196
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vn 0.000000 0.000000 -1.000000
g Cube.001_Cube.001_None
s off s off
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View File

@ -1,131 +1,130 @@
# Blender v2.69 (sub 0) OBJ File: 'pipe-valve-off.blend' # Blender v2.72 (sub 0) OBJ File: 'pipe-valve-off.blend'
# www.blender.org # www.blender.org
mtllib pipeworks_valve_off.mtl
o Cube.003 o Cube.003
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@ -326,133 +291,151 @@ vt 0.492188 0.257812
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g Cube.003_Cube.003_None
s off s off
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View File

@ -1,131 +1,130 @@
# Blender v2.69 (sub 0) OBJ File: 'pipe-valve-on.blend' # Blender v2.72 (sub 0) OBJ File: 'pipe-valve-on.blend'
# www.blender.org # www.blender.org
mtllib pipeworks_valve_on.mtl
o Cube.003 o Cube.003
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v 0.468750 0.129917 0.086808 v 0.129917 0.086808 -0.500000
v 0.500000 0.086808 0.129917 v 0.129917 0.086808 -0.468750
v 0.468750 0.086808 0.129917 v 0.153248 0.030483 -0.500000
v 0.500000 0.030483 0.153248 v 0.153248 0.030483 -0.468750
v 0.468750 0.030483 0.153248 v 0.153248 -0.030483 -0.500000
v 0.500000 -0.030483 0.153248 v 0.153248 -0.030483 -0.468750
v 0.468750 -0.030483 0.153248 v 0.129917 -0.086807 -0.500000
v 0.500000 -0.086807 0.129917 v 0.129917 -0.086808 -0.468750
v 0.468750 -0.086808 0.129917 v 0.086808 -0.129917 -0.500000
v 0.500000 -0.129917 0.086808 v 0.086808 -0.129917 -0.468750
v 0.468750 -0.129917 0.086808 v 0.030483 -0.153247 -0.500000
v 0.500000 -0.153247 0.030483 v 0.030483 -0.153247 -0.468750
v 0.468750 -0.153247 0.030483 v -0.030483 -0.153247 -0.500000
v 0.500000 -0.153247 -0.030483 v -0.030483 -0.153247 -0.468750
v 0.468750 -0.153247 -0.030483 v 0.122598 -0.024386 -0.468750
v 0.468750 -0.024386 0.122598 v 0.122598 0.024387 -0.468750
v 0.468750 0.024387 0.122598 v 0.103934 0.069447 -0.468750
v 0.468750 0.069447 0.103934 v 0.069447 0.103934 -0.468750
v 0.468750 0.103934 0.069447 v 0.024387 0.122598 -0.468750
v 0.468750 0.122598 0.024387 v -0.024386 0.122598 -0.468750
v 0.468750 0.122598 -0.024386 v -0.069446 0.103934 -0.468750
v 0.468750 0.103934 -0.069446 v -0.103933 0.069447 -0.468750
v 0.468750 0.069447 -0.103933 v -0.122598 0.024387 -0.468750
v 0.468750 0.024387 -0.122598 v -0.122598 -0.024386 -0.468750
v 0.468750 -0.024386 -0.122598 v -0.103933 -0.069446 -0.468750
v 0.468750 -0.069446 -0.103933 v -0.069446 -0.103933 -0.468750
v 0.468750 -0.103933 -0.069446 v 0.000000 0.000000 -0.468750
v 0.468750 0.000000 0.000000 v 0.000000 0.000000 -0.500000
v 0.500000 0.000000 0.000000
vt 0.265625 0.234375 vt 0.265625 0.234375
vt 0.468750 0.234375 vt 0.468750 0.234375
vt 0.468750 0.265625 vt 0.468750 0.265625
@ -262,40 +261,6 @@ vt 0.585938 0.257812
vt 0.585938 0.007812 vt 0.585938 0.007812
vt 0.617188 0.007812 vt 0.617188 0.007812
vt 0.617188 0.257812 vt 0.617188 0.257812
vt 0.538433 0.340928
vt 0.568449 0.328495
vt 0.584693 0.410160
vt 0.515460 0.363901
vt 0.503028 0.393916
vt 0.503028 0.426405
vt 0.515460 0.456420
vt 0.538433 0.479393
vt 0.568449 0.491826
vt 0.600937 0.491826
vt 0.630952 0.479393
vt 0.653925 0.456420
vt 0.666358 0.426405
vt 0.666358 0.393916
vt 0.653925 0.363901
vt 0.630952 0.340928
vt 0.600937 0.328495
vt 0.727611 0.340928
vt 0.757626 0.328495
vt 0.773870 0.410160
vt 0.704638 0.363901
vt 0.692205 0.393916
vt 0.692205 0.426405
vt 0.704638 0.456420
vt 0.727611 0.479393
vt 0.757626 0.491826
vt 0.790115 0.491826
vt 0.820130 0.479393
vt 0.843103 0.456420
vt 0.855535 0.426405
vt 0.855535 0.393916
vt 0.843103 0.363901
vt 0.820130 0.340928
vt 0.790115 0.328495
vt 0.929688 0.257812 vt 0.929688 0.257812
vt 0.929688 0.007812 vt 0.929688 0.007812
vt 0.960938 0.007812 vt 0.960938 0.007812
@ -326,133 +291,151 @@ vt 0.492188 0.257812
vt 0.492188 0.007812 vt 0.492188 0.007812
vt 0.992188 0.007812 vt 0.992188 0.007812
vt 0.992188 0.257812 vt 0.992188 0.257812
usemtl None vn 1.000000 0.000000 0.000000
vn -0.000000 0.000000 1.000000
vn -1.000000 0.000000 -0.000000
vn 0.000000 0.000000 -1.000000
vn 0.000000 -1.000000 -0.000000
vn 0.000000 1.000000 -0.000000
vn 0.382700 -0.923900 -0.000000
vn 0.707100 -0.707100 -0.000000
vn 0.923900 -0.382700 0.000000
vn 0.923900 0.382700 0.000000
vn 0.707100 0.707100 0.000000
vn 0.382700 0.923900 0.000000
vn -0.382700 0.923900 0.000000
vn -0.707100 0.707100 0.000000
vn -0.923900 0.382700 -0.000000
vn -0.923900 -0.382700 -0.000000
vn -0.382700 -0.923900 -0.000000
vn -0.707100 -0.707100 -0.000000
g Cube.003_Cube.003_None
s off s off
f 5/1 6/2 2/3 1/4 f 5/1/1 6/2/1 2/3/1 1/4/1
f 6/5 7/6 3/7 2/8 f 6/5/2 7/6/2 3/7/2 2/8/2
f 7/9 8/10 4/11 3/12 f 7/9/3 8/10/3 4/11/3 3/12/3
f 8/13 5/14 1/15 4/16 f 8/13/4 5/14/4 1/15/4 4/16/4
f 1/17 2/18 3/19 4/20 f 1/17/5 2/18/5 3/19/5 4/20/5
f 8/21 7/22 6/23 5/24 f 8/21/6 7/22/6 6/23/6 5/24/6
f 13/25 14/26 10/27 9/28 f 13/25/4 14/26/4 10/27/4 9/28/4
f 14/29 15/30 11/31 10/32 f 14/29/1 15/30/1 11/31/1 10/32/1
f 15/33 16/34 12/35 11/36 f 15/33/2 16/34/2 12/35/2 11/36/2
f 16/37 13/38 9/39 12/40 f 16/37/3 13/38/3 9/39/3 12/40/3
f 21/41 22/42 18/43 17/44 f 21/41/4 22/42/4 18/43/4 17/44/4
f 22/45 23/46 19/47 18/48 f 22/45/1 23/46/1 19/47/1 18/48/1
f 23/49 24/50 20/51 19/52 f 23/49/2 24/50/2 20/51/2 19/52/2
f 24/53 21/54 17/55 20/56 f 24/53/3 21/54/3 17/55/3 20/56/3
f 17/57 18/58 19/59 20/60 f 17/57/5 18/58/5 19/59/5 20/60/5
f 24/61 23/62 22/63 21/64 f 24/61/6 23/62/6 22/63/6 21/64/6
f 25/65 27/66 28/67 26/68 f 25/65/5 27/66/5 28/67/5 26/68/5
f 27/66 29/69 30/70 28/67 f 27/66/7 29/69/7 30/70/7 28/67/7
f 29/69 31/71 32/72 30/70 f 29/69/8 31/71/8 32/72/8 30/70/8
f 31/71 33/73 34/74 32/72 f 31/71/9 33/73/9 34/74/9 32/72/9
f 33/73 35/75 36/76 34/74 f 33/73/1 35/75/1 36/76/1 34/74/1
f 35/75 37/77 38/78 36/76 f 35/75/10 37/77/10 38/78/10 36/76/10
f 37/77 39/79 40/80 38/78 f 37/77/11 39/79/11 40/80/11 38/78/11
f 39/79 41/81 42/82 40/80 f 39/79/12 41/81/12 42/82/12 40/80/12
f 41/81 43/83 44/84 42/82 f 41/81/6 43/83/6 44/84/6 42/82/6
f 43/83 45/85 46/86 44/84 f 43/83/13 45/85/13 46/86/13 44/84/13
f 45/85 47/87 48/88 46/86 f 45/85/14 47/87/14 48/88/14 46/86/14
f 47/87 49/89 50/90 48/88 f 47/87/15 49/89/15 50/90/15 48/88/15
f 49/91 51/92 52/93 50/94 f 49/91/3 51/92/3 52/93/3 50/94/3
f 51/92 53/95 54/96 52/93 f 51/92/16 53/95/16 54/96/16 52/93/16
f 55/97 25/65 26/68 56/98 f 55/97/17 25/65/17 26/68/17 56/98/17
f 53/95 55/97 56/98 54/96 f 53/95/18 55/97/18 56/98/18 54/96/18
f 28/99 74/100 26/101 f 28/99/2 74/100/2 26/101/2
f 25/102 73/103 27/104 f 25/102/4 73/103/4 27/104/4
f 27/104 73/103 29/105 f 27/104/4 73/103/4 29/105/4
f 29/105 73/103 31/106 f 29/105/4 73/103/4 31/106/4
f 31/106 73/103 33/107 f 31/106/4 73/103/4 33/107/4
f 33/107 73/103 35/108 f 33/107/4 73/103/4 35/108/4
f 35/108 73/103 37/109 f 35/108/4 73/103/4 37/109/4
f 37/109 73/103 39/110 f 37/109/4 73/103/4 39/110/4
f 39/110 73/103 41/111 f 39/110/4 73/103/4 41/111/4
f 41/111 73/103 43/112 f 41/111/4 73/103/4 43/112/4
f 43/112 73/103 45/113 f 43/112/4 73/103/4 45/113/4
f 45/113 73/103 47/114 f 45/113/4 73/103/4 47/114/4
f 47/114 73/103 49/115 f 47/114/4 73/103/4 49/115/4
f 49/115 73/103 51/116 f 49/115/4 73/103/4 51/116/4
f 51/116 73/103 53/117 f 51/116/4 73/103/4 53/117/4
f 53/117 73/103 55/118 f 53/117/4 73/103/4 55/118/4
f 55/118 73/103 25/102 f 55/118/4 73/103/4 25/102/4
f 26/101 74/100 56/119 f 26/101/2 74/100/2 56/119/2
f 56/119 74/100 54/120 f 56/119/2 74/100/2 54/120/2
f 54/120 74/100 52/121 f 54/120/2 74/100/2 52/121/2
f 52/121 74/100 50/122 f 52/121/2 74/100/2 50/122/2
f 50/122 74/100 48/123 f 50/122/2 74/100/2 48/123/2
f 48/123 74/100 46/124 f 48/123/2 74/100/2 46/124/2
f 46/124 74/100 44/125 f 46/124/2 74/100/2 44/125/2
f 44/125 74/100 42/126 f 44/125/2 74/100/2 42/126/2
f 42/126 74/100 40/127 f 42/126/2 74/100/2 40/127/2
f 40/127 74/100 38/128 f 40/127/2 74/100/2 38/128/2
f 38/128 74/100 36/129 f 38/128/2 74/100/2 36/129/2
f 36/129 74/100 34/130 f 36/129/2 74/100/2 34/130/2
f 34/130 74/100 32/131 f 34/130/2 74/100/2 32/131/2
f 32/131 74/100 30/132 f 32/131/2 74/100/2 30/132/2
f 30/132 74/100 28/99 f 30/132/2 74/100/2 28/99/2
f 65/133 115/134 116/135 66/136 f 65/133/6 115/134/6 116/135/6 66/136/6
f 105/137 107/138 124/139 f 105/119/4 107/101/4 124/100/4
f 103/140 105/137 124/139 f 103/120/4 105/119/4 124/100/4
f 101/141 103/140 124/139 f 101/121/4 103/120/4 124/100/4
f 99/142 101/141 124/139 f 99/122/4 101/121/4 124/100/4
f 97/143 99/142 124/139 f 97/123/4 99/122/4 124/100/4
f 95/144 97/143 124/139 f 95/124/4 97/123/4 124/100/4
f 93/145 95/144 124/139 f 93/125/4 95/124/4 124/100/4
f 91/146 93/145 124/139 f 91/126/4 93/125/4 124/100/4
f 89/147 91/146 124/139 f 89/127/4 91/126/4 124/100/4
f 87/148 89/147 124/139 f 87/128/4 89/127/4 124/100/4
f 85/149 87/148 124/139 f 85/129/4 87/128/4 124/100/4
f 83/150 85/149 124/139 f 83/130/4 85/129/4 124/100/4
f 81/151 83/150 124/139 f 81/131/4 83/130/4 124/100/4
f 79/152 81/151 124/139 f 79/132/4 81/131/4 124/100/4
f 109/153 79/152 124/139 f 109/99/4 79/132/4 124/100/4
f 80/154 110/155 123/156 f 80/118/2 110/102/2 123/103/2
f 82/157 80/154 123/156 f 82/117/2 80/118/2 123/103/2
f 84/158 82/157 123/156 f 84/116/2 82/117/2 123/103/2
f 86/159 84/158 123/156 f 86/115/2 84/116/2 123/103/2
f 88/160 86/159 123/156 f 88/114/2 86/115/2 123/103/2
f 90/161 88/160 123/156 f 90/113/2 88/114/2 123/103/2
f 92/162 90/161 123/156 f 92/112/2 90/113/2 123/103/2
f 94/163 92/162 123/156 f 94/111/2 92/112/2 123/103/2
f 96/164 94/163 123/156 f 96/110/2 94/111/2 123/103/2
f 98/165 96/164 123/156 f 98/109/2 96/110/2 123/103/2
f 100/166 98/165 123/156 f 100/108/2 98/109/2 123/103/2
f 102/167 100/166 123/156 f 102/107/2 100/108/2 123/103/2
f 104/168 102/167 123/156 f 104/106/2 102/107/2 123/103/2
f 106/169 104/168 123/156 f 106/105/2 104/106/2 123/103/2
f 108/170 106/169 123/156 f 108/104/2 106/105/2 123/103/2
f 110/155 108/170 123/156 f 110/102/2 108/104/2 123/103/2
f 107/138 109/153 124/139 f 107/101/4 109/99/4 124/100/4
f 82/86 81/85 79/83 80/84 f 82/86/18 81/85/18 79/83/18 80/84/18
f 80/84 79/83 109/81 110/82 f 80/84/17 79/83/17 109/81/17 110/82/17
f 84/88 83/87 81/85 82/86 f 84/88/16 83/87/16 81/85/16 82/86/16
f 86/90 85/89 83/87 84/88 f 86/90/3 85/89/3 83/87/3 84/88/3
f 88/93 87/92 85/91 86/94 f 88/93/15 87/92/15 85/91/15 86/94/15
f 90/96 89/95 87/92 88/93 f 90/96/14 89/95/14 87/92/14 88/93/14
f 92/98 91/97 89/95 90/96 f 92/98/13 91/97/13 89/95/13 90/96/13
f 94/68 93/65 91/97 92/98 f 94/68/6 93/65/6 91/97/6 92/98/6
f 96/67 95/66 93/65 94/68 f 96/67/12 95/66/12 93/65/12 94/68/12
f 98/70 97/69 95/66 96/67 f 98/70/11 97/69/11 95/66/11 96/67/11
f 100/72 99/71 97/69 98/70 f 100/72/10 99/71/10 97/69/10 98/70/10
f 102/74 101/73 99/71 100/72 f 102/74/1 101/73/1 99/71/1 100/72/1
f 104/76 103/75 101/73 102/74 f 104/76/9 103/75/9 101/73/9 102/74/9
f 106/78 105/77 103/75 104/76 f 106/78/8 105/77/8 103/75/8 104/76/8
f 108/80 107/79 105/77 106/78 f 108/80/7 107/79/7 105/77/7 106/78/7
f 110/82 109/81 107/79 108/80 f 110/82/5 109/81/5 107/79/5 108/80/5
f 60/171 75/172 111/173 61/174 f 60/137/9 75/138/9 111/139/9 61/140/9
f 58/175 77/176 76/177 59/178 f 58/141/7 77/142/7 76/143/7 59/144/7
f 71/179 121/180 122/181 72/182 f 71/145/18 121/146/18 122/147/18 72/148/18
f 57/183 78/184 77/176 58/175 f 57/149/5 78/150/5 77/142/5 58/141/5
f 59/178 76/177 75/172 60/171 f 59/144/8 76/143/8 75/138/8 60/137/8
f 72/182 122/181 78/184 57/183 f 72/148/17 122/147/17 78/150/17 57/149/17
f 70/185 120/186 121/180 71/179 f 70/151/16 120/152/16 121/146/16 71/145/16
f 69/187 119/188 120/186 70/185 f 69/153/3 119/154/3 120/152/3 70/151/3
f 68/189 118/190 119/188 69/187 f 68/155/15 118/156/15 119/154/15 69/153/15
f 67/191 117/192 118/190 68/189 f 67/157/14 117/158/14 118/156/14 68/155/14
f 66/136 116/135 117/192 67/191 f 66/136/13 116/135/13 117/158/13 67/157/13
f 64/193 114/194 115/134 65/133 f 64/159/12 114/160/12 115/134/12 65/133/12
f 63/195 113/196 114/194 64/193 f 63/161/11 113/162/11 114/160/11 64/159/11
f 62/197 112/198 113/196 63/195 f 62/163/10 112/164/10 113/162/10 63/161/10
f 61/174 111/173 112/199 62/200 f 61/140/1 111/139/1 112/165/1 62/166/1

View File

@ -80,7 +80,8 @@ for index, connects in ipairs(cconnects) do
end, end,
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end end,
on_rotate = false
}) })
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1} local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
@ -106,11 +107,13 @@ for index, connects in ipairs(cconnects) do
walkable = true, walkable = true,
drop = "pipeworks:pipe_1_empty", drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos) after_place_node = function(pos)
minetest.set_node(pos, { name = "pipeworks:pipe_"..index.."_empty" })
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
after_dig_node = function(pos) after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end end,
on_rotate = false
}) })
table.insert(pipes_empty_nodenames, "pipeworks:pipe_"..index.."_empty") table.insert(pipes_empty_nodenames, "pipeworks:pipe_"..index.."_empty")
@ -134,6 +137,8 @@ if REGISTER_COMPATIBILITY then
after_place_node = function(pos) after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
on_rotate = false
}) })
minetest.register_node(cloaded, { minetest.register_node(cloaded, {
drawtype = "airlike", drawtype = "airlike",
@ -145,6 +150,8 @@ if REGISTER_COMPATIBILITY then
after_place_node = function(pos) after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos) pipeworks.scan_for_pipe_objects(pos)
end, end,
on_rotate = false
}) })
for xm = 0, 1 do for xm = 0, 1 do
for xp = 0, 1 do for xp = 0, 1 do

View File

@ -1,3 +1,4 @@
-- the default tube and default textures -- the default tube and default textures
pipeworks.register_tube("pipeworks:tube", "Pneumatic tube segment") pipeworks.register_tube("pipeworks:tube", "Pneumatic tube segment")
minetest.register_craft( { minetest.register_craft( {
@ -9,18 +10,70 @@ minetest.register_craft( {
}, },
}) })
pipeworks.register_tube("pipeworks:broken_tube", {
description = "Broken Tube (you hacker you)",
plain = { { name = "pipeworks_broken_tube_plain.png", backface_culling = false, color = nodecolor } },
noctr = { { name = "pipeworks_broken_tube_plain.png", backface_culling = false, color = nodecolor } },
ends = { { name = "pipeworks_broken_tube_end.png", color = nodecolor } },
short = { name = "pipeworks_broken_tube_short.png", color = nodecolor },
node_def = {
drop = "pipeworks:tube_1",
groups = {not_in_creative_inventory = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
minetest.item_drop(stack, nil, pos)
return ItemStack("")
end,
can_insert = function(pos,node,stack,direction)
return true
end,
priority = 50,
},
on_punch = function(pos, node, puncher, pointed_thing)
local itemstack = puncher:get_wielded_item()
local wieldname = itemstack:get_name()
local playername = puncher:get_player_name()
print("[Pipeworks] "..playername.." struck a broken tube at "..minetest.pos_to_string(pos))
if wieldname == "anvil:hammer"
or wieldname == "cottages:hammer"
or wieldname == "glooptest:hammer_steel"
or wieldname == "glooptest:hammer_bronze"
or wieldname == "glooptest:hammer_diamond"
or wieldname == "glooptest:hammer_mese"
or wieldname == "glooptest:hammer_alatro"
or wieldname == "glooptest:hammer_arol" then
local meta = minetest.get_meta(pos)
local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
if was_node and was_node ~= "" then
print(" with "..wieldname.." to repair it.")
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
itemstack:add_wear(1000)
puncher:set_wielded_item(itemstack)
return itemstack
else
print(" but it can't be repaired.")
end
else
print(" with "..wieldname.." but that tool is too weak.")
end
end
}
})
-- the high priority tube is a low-cpu replacement for sorting tubes in situations -- the high priority tube is a low-cpu replacement for sorting tubes in situations
-- where players would use them for simple routing (turning off paths) -- where players would use them for simple routing (turning off paths)
-- without doing actual sorting, like at outputs of tubedevices that might both accept and eject items -- without doing actual sorting, like at outputs of tubedevices that might both accept and eject items
if pipeworks.enable_priority_tube then if pipeworks.enable_priority_tube then
local color = "#ff3030:128" local color = "#ff3030:128"
local nodecolor = 0xffff3030
pipeworks.register_tube("pipeworks:priority_tube", { pipeworks.register_tube("pipeworks:priority_tube", {
description = "High Priority Tube Segment", description = "High Priority Tube Segment",
inventory_image = "pipeworks_tube_inv.png^[colorize:" .. color, inventory_image = "pipeworks_tube_inv.png^[colorize:" .. color,
plain = { "pipeworks_tube_plain.png^[colorize:" .. color }, plain = { { name = "pipeworks_tube_plain.png", color = nodecolor } },
noctr = { "pipeworks_tube_noctr.png^[colorize:" .. color }, noctr = { { name = "pipeworks_tube_noctr.png", color = nodecolor } },
ends = { "pipeworks_tube_end.png^[colorize:" .. color }, ends = { { name = "pipeworks_tube_end.png", color = nodecolor } },
short = "pipeworks_tube_short.png^[colorize:" .. color, short = { name = "pipeworks_tube_short.png", color = nodecolor },
node_def = { node_def = {
tube = { priority = 150 } -- higher than tubedevices (100) tube = { priority = 150 } -- higher than tubedevices (100)
}, },
@ -100,7 +153,7 @@ if pipeworks.enable_one_way_tube then
return {velocity} return {velocity}
end, end,
can_insert = function(pos, node, stack, direction) can_insert = function(pos, node, stack, direction)
local dir = minetest.facedir_to_right_dir(node.param2) local dir = pipeworks.facedir_to_right_dir(node.param2)
return vector.equals(dir, direction) return vector.equals(dir, direction)
end, end,
priority = 75 -- Higher than normal tubes, but lower than receivers priority = 75 -- Higher than normal tubes, but lower than receivers

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@ -0,0 +1,70 @@
#Enable pipes.
pipeworks_enable_pipes (Enable Pipes) bool true
#Enable autocrafter.
pipeworks_enable_autocrafter (Enable Autocrafter) bool true
#Enable deployer.
pipeworks_enable_deployer (Enable Deployer) bool true
#Enable dispenser.
pipeworks_enable_dispenser (Enable Dispenser) bool true
#Enable node breaker.
pipeworks_enable_node_breaker (Enable Node Breaker) bool true
#Enable teleport tube.
pipeworks_enable_teleport_tube (Enable Teleport Tube) bool true
#Enable pipe devices.
pipeworks_enable_pipe_devices (Enable Pipe Devices) bool true
#Enable redefines.
pipeworks_enable_redefines (Enable Node Redefines) bool true
#Enable sorting tube.
pipeworks_enable_mese_tube (Enable Sorting Tube) bool true
#Enable detector tube.
pipeworks_enable_detector_tube (Enable Detector Tube) bool true
#Enable digiline detector tube.
pipeworks_enable_digiline_detector_tube (Enable Digiline Detector Tube) bool true
#Enable mesecon signal conducting tube.
pipeworks_enable_conductor_tube (Enable Conductor Tube) bool true
#Enable accelerator tube.
pipeworks_enable_accelerator_tube (Enable Accelerator Tube) bool true
#Enable crossing tube.
#It sends all incoming items to the other side, or if there is no other tube, it sends them back.
pipeworks_enable_crossing_tube (Enable Crossing Tube) bool true
#Enable vacuum tube.
#It picks up all items that lay around next to it.
pipeworks_enable_sand_tube (Enable Vacuum Tube) bool true
#Enable mese vacuum tube.
#It's like the normal vacuum tube with the
#differance that you can set the radius up to 8 nodes.
pipeworks_enable_mese_sand_tube (Enable Mese Vacuum Tube) bool true
#Enable one way tube.
#It sends items only in one direction.
#Use it to drop items out of tubes.
pipeworks_enable_one_way_tube (Enable One Way Tube) bool true
#Enable high priority tube.
#It has a very high priority and so, on crossings, the items will
#always go to it if there are multible ways.
pipeworks_enable_priority_tube (Enable High Priority Tube) bool true
#Enable cyclic mode.
pipeworks_enable_cyclic_mode (Enable Cyclic Mode) bool true
#Drop on routing fail.
pipeworks_drop_on_routing_fail (Drop On Routing Fail) bool false
#Delete item on clearobject.
pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true

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@ -1,5 +1,5 @@
if pipeworks.enable_detector_tube then if pipeworks.enable_detector_tube then
local detector_tube_step = 2 * tonumber(minetest.setting_get("dedicated_server_step")) local detector_tube_step = 5 * tonumber(minetest.setting_get("dedicated_server_step"))
pipeworks.register_tube("pipeworks:detector_tube_on", { pipeworks.register_tube("pipeworks:detector_tube_on", {
description = "Detecting Pneumatic Tube Segment on (you hacker you)", description = "Detecting Pneumatic Tube Segment on (you hacker you)",
inventory_image = "pipeworks_detector_tube_inv.png", inventory_image = "pipeworks_detector_tube_inv.png",

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@ -1,3 +1,5 @@
local fs_helpers = pipeworks.fs_helpers
if pipeworks.enable_mese_tube then if pipeworks.enable_mese_tube then
local function update_formspec(pos) local function update_formspec(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -13,8 +15,12 @@ if pipeworks.enable_mese_tube then
local buttons_formspec = "" local buttons_formspec = ""
for i = 0, 5 do for i = 0, 5 do
buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta, buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta,
"image_button[7,"..(i)..";1,1", "l"..(i+1).."s", "image_button[7,"..(i+0.2)..";1,0.6", "l"..(i+1).."s",
{{text="",texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}, {text="",texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}}) {
pipeworks.button_off,
pipeworks.button_on
}
)
end end
meta:set_string("formspec", meta:set_string("formspec",
"size[8,11]".. "size[8,11]"..
@ -31,7 +37,21 @@ if pipeworks.enable_mese_tube then
"image[0,4;1,1;pipeworks_blue.png]".. "image[0,4;1,1;pipeworks_blue.png]"..
"image[0,5;1,1;pipeworks_red.png]".. "image[0,5;1,1;pipeworks_red.png]"..
buttons_formspec.. buttons_formspec..
"list[current_player;main;0,7;8,4;]") "list[current_player;main;0,7;8,4;]" ..
"listring[current_player;main]" ..
"listring[current_player;main]" ..
"listring[context;line1]" ..
"listring[current_player;main]" ..
"listring[context;line2]" ..
"listring[current_player;main]" ..
"listring[context;line3]" ..
"listring[current_player;main]" ..
"listring[context;line4]" ..
"listring[current_player;main]" ..
"listring[context;line5]" ..
"listring[current_player;main]" ..
"listring[context;line6]"
)
end end
pipeworks.register_tube("pipeworks:mese_tube", { pipeworks.register_tube("pipeworks:mese_tube", {
@ -119,8 +139,13 @@ if pipeworks.enable_mese_tube then
if not pipeworks.may_configure(pos, player) then return 0 end if not pipeworks.may_configure(pos, player) then return 0 end
update_formspec(pos) -- For old tubes update_formspec(pos) -- For old tubes
local inv = minetest.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()
inv:set_stack(from_list, from_index, ItemStack(""))
return 0 if from_list:match("line%d") and to_list:match("line%d") then
return count
else
inv:set_stack(from_list, from_index, ItemStack(""))
return 0
end
end, end,
}, },
}) })

View File

@ -111,7 +111,7 @@ local function update_meta(meta, can_receive)
meta:set_string("formspec","size[8.6,2.2]".. meta:set_string("formspec","size[8.6,2.2]"..
"field[0.6,0.6;7,1;channel;Channel:;${channel}]".. "field[0.6,0.6;7,1;channel;Channel:;${channel}]"..
"label[7.3,0;Receive]".. "label[7.3,0;Receive]"..
"image_button[7.3,0.3;1,1;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]".. "image_button[7.3,0.3;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]"..
"image[0.3,1.3;1,1;pipeworks_teleport_tube_inv.png]".. "image[0.3,1.3;1,1;pipeworks_teleport_tube_inv.png]"..
"label[1.6,1.2;channels are public by default]" .. "label[1.6,1.2;channels are public by default]" ..
"label[1.6,1.5;use <player>:<channel> for fully private channels]" .. "label[1.6,1.5;use <player>:<channel> for fully private channels]" ..

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@ -28,7 +28,8 @@ minetest.register_node("pipeworks:trashcan", {
default.gui_bg_img.. default.gui_bg_img..
default.gui_slots.. default.gui_slots..
default.get_hotbar_bg(0,3) .. default.get_hotbar_bg(0,3) ..
"list[current_player;main;0,3;8,4;]") "list[current_player;main;0,3;8,4;]" ..
"listring[]")
meta:set_string("infotext", "Trash Can") meta:set_string("infotext", "Trash Can")
meta:get_inventory():set_size("trash", 1) meta:get_inventory():set_size("trash", 1)
end, end,

View File

@ -38,13 +38,13 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
local outboxes = {} local outboxes = {}
local outsel = {} local outsel = {}
local outimgs = {} local outimgs = {}
for i = 1, 6 do for i = 1, 6 do
outimgs[vti[i]] = plain[i] outimgs[vti[i]] = plain[i]
end end
for _, v in ipairs(connects) do for _, v in ipairs(connects) do
table.extend(outboxes, pipeworks.tube_boxes[v]) pipeworks.table_extend(outboxes, pipeworks.tube_boxes[v])
table.insert(outsel, pipeworks.tube_selectboxes[v]) table.insert(outsel, pipeworks.tube_selectboxes[v])
outimgs[vti[v]] = noctrs[v] outimgs[vti[v]] = noctrs[v]
end end
@ -73,10 +73,10 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
outsel = { -24/64, -10/64, -10/64, 24/64, 10/64, 10/64 } outsel = { -24/64, -10/64, -10/64, 24/64, 10/64, 10/64 }
wscale = {x = 1, y = 1, z = 0.01} wscale = {x = 1, y = 1, z = 0.01}
end end
local rname = string.format("%s_%s", name, tname) local rname = string.format("%s_%s", name, tname)
table.insert(tubenodes, rname) table.insert(tubenodes, rname)
local nodedef = { local nodedef = {
description = tubedesc, description = tubedesc,
drawtype = "nodebox", drawtype = "nodebox",
@ -107,12 +107,20 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
priority = 50 priority = 50
}, },
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig after_dig_node = pipeworks.after_dig,
on_blast = function(pos, intensity)
if intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
return {string.format("%s_%s", name, dropname)}
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
} }
if style == "6d" then if style == "6d" then
nodedef.paramtype2 = "facedir" nodedef.paramtype2 = "facedir"
end end
if special == nil then special = {} end if special == nil then special = {} end
for key, value in pairs(special) do for key, value in pairs(special) do
@ -127,7 +135,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
nodedef.tube[key] = val nodedef.tube[key] = val
end end
else else
nodedef[key] = table.recursive_replace(value, "#id", tname) nodedef[key] = pipeworks.table_recursive_replace(value, "#id", tname)
end end
end end

View File

@ -1,27 +1,27 @@
if pipeworks.enable_sand_tube then if pipeworks.enable_sand_tube then
pipeworks.register_tube("pipeworks:sand_tube", { pipeworks.register_tube("pipeworks:sand_tube", {
description = "Vacuuming Pneumatic Tube Segment", description = "Vacuuming Pneumatic Tube Segment",
inventory_image = "pipeworks_sand_tube_inv.png", inventory_image = "pipeworks_sand_tube_inv.png",
short = "pipeworks_sand_tube_short.png", short = "pipeworks_sand_tube_short.png",
noctr = { "pipeworks_sand_tube_noctr.png" }, noctr = {"pipeworks_sand_tube_noctr.png"},
plain = { "pipeworks_sand_tube_plain.png" }, plain = {"pipeworks_sand_tube_plain.png"},
ends = { "pipeworks_sand_tube_end.png" }, ends = {"pipeworks_sand_tube_end.png"},
node_def = { groups = {vacuum_tube = 1}}, node_def = {groups = {vacuum_tube = 1}},
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:sand_tube_1 2", output = "pipeworks:sand_tube_1 2",
recipe = { recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, {"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
{ "group:sand", "group:sand", "group:sand" }, {"group:sand", "group:sand", "group:sand"},
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" } {"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:sand_tube_1", output = "pipeworks:sand_tube_1",
recipe = { recipe = {
{ "group:sand", "pipeworks:tube_1", "group:sand" }, {"group:sand", "pipeworks:tube_1", "group:sand"},
}, },
}) })
end end
@ -31,9 +31,9 @@ if pipeworks.enable_mese_sand_tube then
description = "Adjustable Vacuuming Pneumatic Tube Segment", description = "Adjustable Vacuuming Pneumatic Tube Segment",
inventory_image = "pipeworks_mese_sand_tube_inv.png", inventory_image = "pipeworks_mese_sand_tube_inv.png",
short = "pipeworks_mese_sand_tube_short.png", short = "pipeworks_mese_sand_tube_short.png",
noctr = { "pipeworks_mese_sand_tube_noctr.png" }, noctr = {"pipeworks_mese_sand_tube_noctr.png"},
plain = { "pipeworks_mese_sand_tube_plain.png" }, plain = {"pipeworks_mese_sand_tube_plain.png"},
ends = { "pipeworks_mese_sand_tube_end.png" }, ends = {"pipeworks_mese_sand_tube_end.png"},
node_def = { node_def = {
groups = {vacuum_tube = 1}, groups = {vacuum_tube = 1},
on_construct = function(pos) on_construct = function(pos)
@ -63,9 +63,9 @@ if pipeworks.enable_mese_sand_tube then
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2", output = "pipeworks:mese_sand_tube_1 2",
recipe = { recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, {"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "group:sand", "default:mese_crystal", "group:sand" }, {"group:sand", "default:mese_crystal", "group:sand" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" } {"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
}, },
}) })
@ -82,23 +82,19 @@ if pipeworks.enable_mese_sand_tube then
}) })
end end
local sqrt_3 = math.sqrt(3)
local tube_inject_item = pipeworks.tube_inject_item
local get_objects_inside_radius = minetest.get_objects_inside_radius
local function vacuum(pos, radius) local function vacuum(pos, radius)
radius = radius + 0.5 radius = radius + 0.5
for _, object in pairs(get_objects_inside_radius(pos, sqrt_3 * radius)) do for _, object in pairs(minetest.get_objects_inside_radius(pos, math.sqrt(3) * radius)) do
local lua_entity = object:get_luaentity() local lua_entity = object:get_luaentity()
if not object:is_player() and lua_entity and lua_entity.name == "__builtin:item" then if not object:is_player() and lua_entity and lua_entity.name == "__builtin:item" then
local obj_pos = object:getpos() local obj_pos = object:getpos()
local x1, y1, z1 = pos.x, pos.y, pos.z local minpos = vector.subtract(pos, radius)
local x2, y2, z2 = obj_pos.x, obj_pos.y, obj_pos.z local maxpos = vector.add(pos, radius)
if obj_pos.x >= minpos.x and obj_pos.x <= maxpos.x
if x1 - radius <= x2 and x2 <= x1 + radius and obj_pos.y >= minpos.y and obj_pos.y <= maxpos.y
and y1 - radius <= y2 and y2 <= y1 + radius and obj_pos.z >= minpos.z and obj_pos.z <= maxpos.z then
and z1 - radius <= z2 and z2 <= z1 + radius then
if lua_entity.itemstring ~= "" then if lua_entity.itemstring ~= "" then
tube_inject_item(pos, pos, vector.new(0, 0, 0), lua_entity.itemstring) pipeworks.tube_inject_item(pos, pos, vector.new(0, 0, 0), lua_entity.itemstring)
lua_entity.itemstring = "" lua_entity.itemstring = ""
end end
object:remove() object:remove()
@ -108,15 +104,15 @@ local function vacuum(pos, radius)
end end
minetest.register_abm({nodenames = {"group:vacuum_tube"}, minetest.register_abm({nodenames = {"group:vacuum_tube"},
interval = 1, interval = 1,
chance = 1, chance = 1,
label = "Vacuum tubes", label = "Vacuum tubes",
action = function(pos, node, active_object_count, active_object_count_wider) action = function(pos, node, active_object_count, active_object_count_wider)
if node.name:find("pipeworks:sand_tube") then if node.name:find("pipeworks:sand_tube") then
vacuum(pos, 2) vacuum(pos, 2)
else else
local radius = minetest.get_meta(pos):get_int("dist") local radius = minetest.get_meta(pos):get_int("dist")
vacuum(pos, radius) vacuum(pos, radius)
end end
end end
}) })

View File

@ -14,7 +14,8 @@ local function set_wielder_formspec(data, meta)
"item_image[0,0;1,1;"..data.name_base.."_off]".. "item_image[0,0;1,1;"..data.name_base.."_off]"..
"label[1,0;"..minetest.formspec_escape(data.description).."]".. "label[1,0;"..minetest.formspec_escape(data.description).."]"..
"list[current_name;"..minetest.formspec_escape(data.wield_inv_name)..";"..((8-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]".. "list[current_name;"..minetest.formspec_escape(data.wield_inv_name)..";"..((8-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
"list[current_player;main;0,"..(2+data.wield_inv_height)..";8,4;]") "list[current_player;main;0,"..(2+data.wield_inv_height)..";8,4;]" ..
"listring[]")
meta:set_string("infotext", data.description) meta:set_string("infotext", data.description)
end end