Update glass mod to v1.1...
Release: https://github.com/AntumMT/mod-glass/releases/tag/v1.1
This commit is contained in:
parent
908fd387f3
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94d8a92076
@ -25,7 +25,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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* [christmas][] ([MIT][lic.christmas]) -- version [d3bd872 Git][ver.christmas] *2013-01-11* ([patched][patch.christmas])
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* [elevator][] ([WTFPL][lic.elevator])
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* [fort_spikes][] ([MIT][lic.fort_spikes] / [CC0][lic.cc0]) -- version: [3b98b46 Git][ver.fort_spikes] *2018-06-05*
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* [glass][] ([LGPL][lic.lgpl2.1]) -- version: [1.0][ver.glass] *2021-04-19*
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* [glass][] ([LGPL][lic.lgpl2.1]) -- version: [1.1][ver.glass] *2021-05-26*
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* [moreblocks][] ([zlib][lic.moreblocks]) -- version: [3b97ea5 Git][ver.moreblocks] *2021-03-19*
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* [windmill][] ([WTFPL][lic.windmill]) -- version: [47b029d Git][ver.windmill] *2014-08-21* ([patched][patch.windmill])
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* chat/
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@ -550,7 +550,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[ver.fort_spikes]: https://github.com/xeranas/fort_spikes/tree/3b98b46
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[ver.gems_encrustable]: https://github.com/wowiamdiamonds/gems/tree/81d513d
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[ver.gems_tools]: https://github.com/captainLAD/gems/tree/b375432
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[ver.glass]: https://github.com/AntumMT/mod-glass/releases/tag/v1.0
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[ver.glass]: https://github.com/AntumMT/mod-glass/releases/tag/v1.1
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[ver.glow]: https://github.com/bdjnk/glow/tree/4c015a0
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[ver.hbarmor]: http://repo.or.cz/minetest_hbarmor.git/tree/93d994c
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[ver.hbsprint]: https://github.com/tacotexmex/hbsprint/tree/f566d0f
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|
@ -1,11 +0,0 @@
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## Licensing for Glass Mod
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---
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### **Code:**
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Originally by celeron55, Perttu Ahola <celeron55@gmail.com> ([LGPL 2.1][lic.lgpl])
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Various Minetest developers and contributors ([LGPL 2.1][lic.lgpl])
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[lic.lgpl]: docs/license-LGPL-2.1.txt
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21
mods/buildings/glass/LICENSE.txt
Normal file
21
mods/buildings/glass/LICENSE.txt
Normal file
@ -0,0 +1,21 @@
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||||
The MIT License (MIT)
|
||||
|
||||
Copyright © 2021 Jordan Irwin (AntumDeluge)
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||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
@ -1,35 +1,36 @@
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## Glass Mod for [Minetest][]
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## Glass Mod for Minetest
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---
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### **Description:**
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### Description:
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Minetest mod that replaces glass nodes from the [default][] mod in [minetest_game][] & adds colored glass & other enhancements.
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[Minetest][] mod that makes [default glass nodes][default] colorable.
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***NOTE:*** *This mod is a **work-in-progress**. Not all glass nodes have been yet added.*
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***NOTE:*** *This mod is a **work-in-progress**. Not all glass node types have been added.*
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![Screenshot](screenshot.png)
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![screenshot](screenshot.png)
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---
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### **Features:**
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--------------
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### Licensing:
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||||
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- Creates glass-like nodes.
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- If *[unifieddyes][]* is present, nodes can be colored with `unifieddyes:airbrush`.
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- Compatible with *[default][]* mod.
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- [MIT](LICENSE.txt)
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||||
-----------------
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||||
### Dependencies:
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||||
|
||||
---
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||||
### ***Licensing:***
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||||
Required:
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||||
- [default][]
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- [unifieddyes][]
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||||
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- LGPL
|
||||
- CC BY-SA
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||||
- See: [LICENSE.md](LICENSE.md)
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||||
----------
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||||
### Links:
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||||
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||||
- [Forum](https://forum.minetest.net/viewtopic.php?t=18307)
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||||
- [Git repo](https://github.com/AntumMT/mod-glass)
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||||
- [Changelog](changelog.txt)
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||||
- [TODO](TODO.txt)
|
||||
|
||||
|
||||
[Minetest]: http://www.minetest.net/
|
||||
[node coloring]: https://github.com/minetest/minetest/pull/4986
|
||||
|
||||
[default]: https://github.com/minetest/minetest_game/blob/master/mods/default
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||||
[minetest_game]: https://github.com/minetest/minetest_game
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||||
[unifieddyes]: https://forum.minetest.net/viewtopic.php?t=2178
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|
4
mods/buildings/glass/TODO.txt
Normal file
4
mods/buildings/glass/TODO.txt
Normal file
@ -0,0 +1,4 @@
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TODO:
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- add option to override nodes to "glass:" namespace
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- add some currently unsupported nodes
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19
mods/buildings/glass/changelog.txt
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19
mods/buildings/glass/changelog.txt
Normal file
@ -0,0 +1,19 @@
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v1.1
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----
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- preserve old node name instead of registering new ones
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- simplified overriding method
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- changed to MIT license
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v1.0
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----
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- switched to Minetest built-in localization engine
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- updated for compatibility with unifieddyes version 2021-03-26-1
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- added Spanish translation
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- made obidian glass colorable
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- uses textures & sounds from default mod
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||||
v0.1
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||||
----
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- overrode glass nodes to be colorable using unifieddyes methods
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- added localization support with intllib
|
@ -26,9 +26,9 @@
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-- @output 1
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-- @input group:sand
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core.register_craft({
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type = 'cooking',
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output = 'glass:plain',
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recipe = 'group:sand',
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type = "cooking",
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output = "glass:plain",
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recipe = "group:sand",
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})
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@ -39,7 +39,7 @@ core.register_craft({
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-- @output 1
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-- @input default:obsidian_shard
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core.register_craft({
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type = 'cooking',
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output = 'glass:obsidian',
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recipe = 'default:obsidian_shard',
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type = "cooking",
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output = "glass:obsidian",
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recipe = "default:obsidian_shard",
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||||
})
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|
22
mods/buildings/glass/docs/config.ld
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22
mods/buildings/glass/docs/config.ld
Normal file
@ -0,0 +1,22 @@
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title = 'Glass'
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project = 'Glass Mod for Minetest mods'
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||||
format = 'discount'
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||||
not_luadoc = true
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||||
|
||||
local function italic(value)
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||||
return '<i>' .. value .. '</i>'
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end
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||||
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new_type('node', 'Nodes')
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new_type('recipe', 'Craft Recipes')
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custom_tags = {
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||||
{'rtype',
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||||
title = 'Recipe type',
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||||
},
|
||||
{'output',
|
||||
title = 'Output',
|
||||
},
|
||||
{'input',
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||||
title = 'Input',
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||||
},
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||||
}
|
10
mods/buildings/glass/docs/gendoc.sh
Normal file
10
mods/buildings/glass/docs/gendoc.sh
Normal file
@ -0,0 +1,10 @@
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||||
#!/bin/bash
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||||
|
||||
DOCS="$(dirname $(readlink -f $0))"
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||||
ROOT="$(dirname ${DOCS})"
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||||
|
||||
CONFIG="${DOCS}/config.ld"
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||||
|
||||
cd "${ROOT}"
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||||
rm -rf "${DOCS}/reference"
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||||
ldoc -B -c "${CONFIG}" -d "${DOCS}/reference" ./
|
502
mods/buildings/glass/docs/license-LGPL-2.1.txt
Normal file
502
mods/buildings/glass/docs/license-LGPL-2.1.txt
Normal file
@ -0,0 +1,502 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
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|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
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|
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Licenses are intended to guarantee your freedom to share and change
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can use it too, but we suggest you first think carefully about whether
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When we speak of free software, we are referring to freedom of use,
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medium customarily used for software interchange.
|
||||
|
||||
If distribution of object code is made by offering access to copy
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
5. A program that contains no derivative of any portion of the
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
However, linking a "work that uses the Library" with the Library
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
When a "work that uses the Library" uses material from a header file
|
||||
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|
||||
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|
||||
Whether this is true is especially significant if the work can be
|
||||
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|
||||
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|
||||
|
||||
If such an object file uses only numerical parameters, data
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
Otherwise, if the work is a derivative of the Library, you may
|
||||
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|
||||
Any executables containing that work also fall under Section 6,
|
||||
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|
||||
|
||||
6. As an exception to the Sections above, you may also combine or
|
||||
link a "work that uses the Library" with the Library to produce a
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
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|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
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|
||||
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|
||||
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|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
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|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
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|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
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|
||||
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|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
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|
||||
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|
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LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
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|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
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AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
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|
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RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
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|
||||
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|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
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|
||||
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|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
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|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
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|
||||
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|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
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|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
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|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
74
mods/buildings/glass/docs/reference/index.html
Normal file
74
mods/buildings/glass/docs/reference/index.html
Normal file
@ -0,0 +1,74 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Glass</title>
|
||||
<link rel="stylesheet" href="ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div id="container">
|
||||
|
||||
<div id="product">
|
||||
<div id="product_logo"></div>
|
||||
<div id="product_name"><big><b></b></big></div>
|
||||
<div id="product_description"></div>
|
||||
</div> <!-- id="product" -->
|
||||
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
<!-- Menu -->
|
||||
|
||||
<div id="navigation">
|
||||
<br/>
|
||||
<h1>Glass Mod for Minetest mods</h1>
|
||||
|
||||
|
||||
|
||||
|
||||
<h2>Modules</h2>
|
||||
<ul class="nowrap">
|
||||
<li><a href="modules/crafting.html">crafting</a></li>
|
||||
<li><a href="modules/functions.html">functions</a></li>
|
||||
<li><a href="modules/init.html">init</a></li>
|
||||
<li><a href="modules/nodes.html">nodes</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
<div id="content">
|
||||
|
||||
|
||||
|
||||
<h2>Modules</h2>
|
||||
<table class="module_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/crafting.html">crafting</a></td>
|
||||
<td class="summary">Glass craft recipes.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/functions.html">functions</a></td>
|
||||
<td class="summary">Glass functions.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/init.html">init</a></td>
|
||||
<td class="summary">Glass initialization script.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/nodes.html">nodes</a></td>
|
||||
<td class="summary">Glass nodes.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
</div> <!-- id="content" -->
|
||||
</div> <!-- id="main" -->
|
||||
<div id="about">
|
||||
<i>generated by <a href="http://github.com/AntumDeluge/LDoc/tree/antum">LDoc 1.4.6-antum-dev</a></i>
|
||||
<i style="float:right;">Last updated 2017-08-15 21:17:44 </i>
|
||||
</div> <!-- id="about" -->
|
||||
</div> <!-- id="container" -->
|
||||
</body>
|
||||
</html>
|
303
mods/buildings/glass/docs/reference/ldoc.css
Normal file
303
mods/buildings/glass/docs/reference/ldoc.css
Normal file
@ -0,0 +1,303 @@
|
||||
/* BEGIN RESET
|
||||
|
||||
Copyright (c) 2010, Yahoo! Inc. All rights reserved.
|
||||
Code licensed under the BSD License:
|
||||
http://developer.yahoo.com/yui/license.html
|
||||
version: 2.8.2r1
|
||||
*/
|
||||
html {
|
||||
color: #000;
|
||||
background: #FFF;
|
||||
}
|
||||
body,div,dl,dt,dd,ul,ol,li,h1,h2,h3,h4,h5,h6,pre,code,form,fieldset,legend,input,button,textarea,p,blockquote,th,td {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse;
|
||||
border-spacing: 0;
|
||||
}
|
||||
fieldset,img {
|
||||
border: 0;
|
||||
}
|
||||
address,caption,cite,code,dfn,em,strong,th,var,optgroup {
|
||||
font-style: inherit;
|
||||
font-weight: inherit;
|
||||
}
|
||||
del,ins {
|
||||
text-decoration: none;
|
||||
}
|
||||
li {
|
||||
margin-left: 20px;
|
||||
}
|
||||
caption,th {
|
||||
text-align: left;
|
||||
}
|
||||
h1,h2,h3,h4,h5,h6 {
|
||||
font-size: 100%;
|
||||
font-weight: bold;
|
||||
}
|
||||
q:before,q:after {
|
||||
content: '';
|
||||
}
|
||||
abbr,acronym {
|
||||
border: 0;
|
||||
font-variant: normal;
|
||||
}
|
||||
sup {
|
||||
vertical-align: baseline;
|
||||
}
|
||||
sub {
|
||||
vertical-align: baseline;
|
||||
}
|
||||
legend {
|
||||
color: #000;
|
||||
}
|
||||
input,button,textarea,select,optgroup,option {
|
||||
font-family: inherit;
|
||||
font-size: inherit;
|
||||
font-style: inherit;
|
||||
font-weight: inherit;
|
||||
}
|
||||
input,button,textarea,select {*font-size:100%;
|
||||
}
|
||||
/* END RESET */
|
||||
|
||||
body {
|
||||
margin-left: 1em;
|
||||
margin-right: 1em;
|
||||
font-family: arial, helvetica, geneva, sans-serif;
|
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background-color: #ffffff; margin: 0px;
|
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}
|
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|
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code, tt { font-family: monospace; font-size: 1.1em; }
|
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span.parameter { font-family:monospace; }
|
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span.parameter:after { content:":"; }
|
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span.types:before { content:"("; }
|
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span.types:after { content:")"; }
|
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.type { font-weight: bold; font-style:italic }
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|
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body, p, td, th { font-size: .95em; line-height: 1.2em;}
|
||||
|
||||
p, ul { margin: 10px 0 0 0px;}
|
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|
||||
strong { font-weight: bold;}
|
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|
||||
em { font-style: italic;}
|
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|
||||
h1 {
|
||||
font-size: 1.5em;
|
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margin: 20px 0 20px 0;
|
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}
|
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h2, h3, h4 { margin: 15px 0 10px 0; }
|
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h2 { font-size: 1.25em; }
|
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h3 { font-size: 1.15em; }
|
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h4 { font-size: 1.06em; }
|
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|
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a:link { font-weight: bold; color: #004080; text-decoration: none; }
|
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a:visited { font-weight: bold; color: #006699; text-decoration: none; }
|
||||
a:link:hover { text-decoration: underline; }
|
||||
|
||||
hr {
|
||||
color:#cccccc;
|
||||
background: #00007f;
|
||||
height: 1px;
|
||||
}
|
||||
|
||||
blockquote { margin-left: 3em; }
|
||||
|
||||
ul { list-style-type: disc; }
|
||||
|
||||
p.name {
|
||||
font-family: "Andale Mono", monospace;
|
||||
padding-top: 1em;
|
||||
}
|
||||
|
||||
pre {
|
||||
background-color: rgb(245, 245, 245);
|
||||
border: 1px solid #C0C0C0; /* silver */
|
||||
padding: 10px;
|
||||
margin: 10px 0 10px 0;
|
||||
overflow: auto;
|
||||
font-family: "Andale Mono", monospace;
|
||||
}
|
||||
|
||||
pre.example {
|
||||
font-size: .85em;
|
||||
}
|
||||
|
||||
table.index { border: 1px #00007f; }
|
||||
table.index td { text-align: left; vertical-align: top; }
|
||||
|
||||
#container {
|
||||
margin-left: 1em;
|
||||
margin-right: 1em;
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
|
||||
#product {
|
||||
text-align: center;
|
||||
border-bottom: 1px solid #cccccc;
|
||||
background-color: #ffffff;
|
||||
}
|
||||
|
||||
#product big {
|
||||
font-size: 2em;
|
||||
}
|
||||
|
||||
#main {
|
||||
background-color: #f0f0f0;
|
||||
border-left: 2px solid #cccccc;
|
||||
}
|
||||
|
||||
#navigation {
|
||||
float: left;
|
||||
width: 14em;
|
||||
vertical-align: top;
|
||||
background-color: #f0f0f0;
|
||||
overflow: visible;
|
||||
}
|
||||
|
||||
#navigation h2 {
|
||||
background-color:#e7e7e7;
|
||||
font-size:1.1em;
|
||||
color:#000000;
|
||||
text-align: left;
|
||||
padding:0.2em;
|
||||
border-top:1px solid #dddddd;
|
||||
border-bottom:1px solid #dddddd;
|
||||
}
|
||||
|
||||
#navigation ul
|
||||
{
|
||||
font-size:1em;
|
||||
list-style-type: none;
|
||||
margin: 1px 1px 10px 1px;
|
||||
}
|
||||
|
||||
#navigation li {
|
||||
text-indent: -1em;
|
||||
display: block;
|
||||
margin: 3px 0px 0px 22px;
|
||||
}
|
||||
|
||||
#navigation li li a {
|
||||
margin: 0px 3px 0px -1em;
|
||||
}
|
||||
|
||||
#content {
|
||||
margin-left: 14em;
|
||||
padding: 1em;
|
||||
width: 700px;
|
||||
border-left: 2px solid #cccccc;
|
||||
border-right: 2px solid #cccccc;
|
||||
background-color: #ffffff;
|
||||
}
|
||||
|
||||
#about {
|
||||
clear: both;
|
||||
padding: 5px;
|
||||
border-top: 2px solid #cccccc;
|
||||
background-color: #ffffff;
|
||||
}
|
||||
|
||||
@media print {
|
||||
body {
|
||||
font: 12pt "Times New Roman", "TimeNR", Times, serif;
|
||||
}
|
||||
a { font-weight: bold; color: #004080; text-decoration: underline; }
|
||||
|
||||
#main {
|
||||
background-color: #ffffff;
|
||||
border-left: 0px;
|
||||
}
|
||||
|
||||
#container {
|
||||
margin-left: 2%;
|
||||
margin-right: 2%;
|
||||
background-color: #ffffff;
|
||||
}
|
||||
|
||||
#content {
|
||||
padding: 1em;
|
||||
background-color: #ffffff;
|
||||
}
|
||||
|
||||
#navigation {
|
||||
display: none;
|
||||
}
|
||||
pre.example {
|
||||
font-family: "Andale Mono", monospace;
|
||||
font-size: 10pt;
|
||||
page-break-inside: avoid;
|
||||
}
|
||||
}
|
||||
|
||||
table.module_list {
|
||||
border-width: 1px;
|
||||
border-style: solid;
|
||||
border-color: #cccccc;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
table.module_list td {
|
||||
border-width: 1px;
|
||||
padding: 3px;
|
||||
border-style: solid;
|
||||
border-color: #cccccc;
|
||||
}
|
||||
table.module_list td.name { background-color: #f0f0f0; min-width: 200px; }
|
||||
table.module_list td.summary { width: 100%; }
|
||||
|
||||
|
||||
table.function_list {
|
||||
border-width: 1px;
|
||||
border-style: solid;
|
||||
border-color: #cccccc;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
table.function_list td {
|
||||
border-width: 1px;
|
||||
padding: 3px;
|
||||
border-style: solid;
|
||||
border-color: #cccccc;
|
||||
}
|
||||
table.function_list td.name { background-color: #f0f0f0; min-width: 200px; }
|
||||
table.function_list td.summary { width: 100%; }
|
||||
|
||||
ul.nowrap {
|
||||
overflow:auto;
|
||||
white-space:nowrap;
|
||||
}
|
||||
|
||||
dl.table dt, dl.function dt {border-top: 1px solid #ccc; padding-top: 1em;}
|
||||
dl.table dd, dl.function dd {padding-bottom: 1em; margin: 10px 0 0 20px;}
|
||||
dl.table h3, dl.function h3 {font-size: .95em;}
|
||||
|
||||
/* stop sublists from having initial vertical space */
|
||||
ul ul { margin-top: 0px; }
|
||||
ol ul { margin-top: 0px; }
|
||||
ol ol { margin-top: 0px; }
|
||||
ul ol { margin-top: 0px; }
|
||||
|
||||
/* make the target distinct; helps when we're navigating to a function */
|
||||
a:target + * {
|
||||
background-color: #FF9;
|
||||
}
|
||||
|
||||
|
||||
/* styles for prettification of source */
|
||||
pre .comment { color: #558817; }
|
||||
pre .constant { color: #a8660d; }
|
||||
pre .escape { color: #844631; }
|
||||
pre .keyword { color: #aa5050; font-weight: bold; }
|
||||
pre .library { color: #0e7c6b; }
|
||||
pre .marker { color: #512b1e; background: #fedc56; font-weight: bold; }
|
||||
pre .string { color: #8080ff; }
|
||||
pre .number { color: #f8660d; }
|
||||
pre .operator { color: #2239a8; font-weight: bold; }
|
||||
pre .preprocessor, pre .prepro { color: #a33243; }
|
||||
pre .global { color: #800080; }
|
||||
pre .user-keyword { color: #800080; }
|
||||
pre .prompt { color: #558817; }
|
||||
pre .url { color: #272fc2; text-decoration: underline; }
|
||||
|
138
mods/buildings/glass/docs/reference/modules/crafting.html
Normal file
138
mods/buildings/glass/docs/reference/modules/crafting.html
Normal file
@ -0,0 +1,138 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Glass</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div id="container">
|
||||
|
||||
<div id="product">
|
||||
<div id="product_logo"></div>
|
||||
<div id="product_name"><big><b></b></big></div>
|
||||
<div id="product_description"></div>
|
||||
</div> <!-- id="product" -->
|
||||
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
<!-- Menu -->
|
||||
|
||||
<div id="navigation">
|
||||
<br/>
|
||||
<h1>Glass Mod for Minetest mods</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="../index.html">Index</a></li>
|
||||
</ul>
|
||||
|
||||
<h2>Contents</h2>
|
||||
<ul>
|
||||
<li><a href="#Cooking_Recipes">Cooking Recipes </a></li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Modules</h2>
|
||||
<ul class="nowrap">
|
||||
<li><strong>crafting</strong></li>
|
||||
<li><a href="../modules/functions.html">functions</a></li>
|
||||
<li><a href="../modules/init.html">init</a></li>
|
||||
<li><a href="../modules/nodes.html">nodes</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>crafting</code></h1>
|
||||
<p>Glass craft recipes.</p>
|
||||
<p></p>
|
||||
|
||||
|
||||
<h2><a href="#Cooking_Recipes">Cooking Recipes </a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#glass:plain">glass:plain</a></td>
|
||||
<td class="summary">Glass recipe.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#glass:obsidian">glass:obsidian</a></td>
|
||||
<td class="summary">Obsidian glass recipe.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br/>
|
||||
<br/>
|
||||
|
||||
|
||||
<h2 class="section-header "><a name="Cooking_Recipes"></a>Cooking Recipes </h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "glass:plain"></a>
|
||||
<strong>glass:plain</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Glass recipe.
|
||||
|
||||
<h3>Recipe type:</h3>
|
||||
<ul>
|
||||
cooking
|
||||
</ul>
|
||||
<h3>Output:</h3>
|
||||
<ul>
|
||||
1
|
||||
</ul>
|
||||
<h3>Input:</h3>
|
||||
<ul>
|
||||
group:sand
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "glass:obsidian"></a>
|
||||
<strong>glass:obsidian</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Obsidian glass recipe.
|
||||
|
||||
<h3>Recipe type:</h3>
|
||||
<ul>
|
||||
cooking
|
||||
</ul>
|
||||
<h3>Output:</h3>
|
||||
<ul>
|
||||
1
|
||||
</ul>
|
||||
<h3>Input:</h3>
|
||||
<ul>
|
||||
default:obsidian_shard
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
</div> <!-- id="content" -->
|
||||
</div> <!-- id="main" -->
|
||||
<div id="about">
|
||||
<i>generated by <a href="http://github.com/AntumDeluge/LDoc/tree/antum">LDoc 1.4.6-antum-dev</a></i>
|
||||
<i style="float:right;">Last updated 2017-08-15 21:17:44 </i>
|
||||
</div> <!-- id="about" -->
|
||||
</div> <!-- id="container" -->
|
||||
</body>
|
||||
</html>
|
106
mods/buildings/glass/docs/reference/modules/functions.html
Normal file
106
mods/buildings/glass/docs/reference/modules/functions.html
Normal file
@ -0,0 +1,106 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Glass</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div id="container">
|
||||
|
||||
<div id="product">
|
||||
<div id="product_logo"></div>
|
||||
<div id="product_name"><big><b></b></big></div>
|
||||
<div id="product_description"></div>
|
||||
</div> <!-- id="product" -->
|
||||
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
<!-- Menu -->
|
||||
|
||||
<div id="navigation">
|
||||
<br/>
|
||||
<h1>Glass Mod for Minetest mods</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="../index.html">Index</a></li>
|
||||
</ul>
|
||||
|
||||
<h2>Contents</h2>
|
||||
<ul>
|
||||
<li><a href="#Sounds">Sounds </a></li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Modules</h2>
|
||||
<ul class="nowrap">
|
||||
<li><a href="../modules/crafting.html">crafting</a></li>
|
||||
<li><strong>functions</strong></li>
|
||||
<li><a href="../modules/init.html">init</a></li>
|
||||
<li><a href="../modules/nodes.html">nodes</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>functions</code></h1>
|
||||
<p>Glass functions.</p>
|
||||
<p></p>
|
||||
|
||||
|
||||
<h2><a href="#Sounds">Sounds </a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#glass.node_sounds">glass.node_sounds (table)</a></td>
|
||||
<td class="summary">Retrieves sounds for glass nodes.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br/>
|
||||
<br/>
|
||||
|
||||
|
||||
<h2 class="section-header "><a name="Sounds"></a>Sounds </h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "glass.node_sounds"></a>
|
||||
<strong>glass.node_sounds (table)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Retrieves sounds for glass nodes.
|
||||
|
||||
</ul>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">table</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
</div> <!-- id="content" -->
|
||||
</div> <!-- id="main" -->
|
||||
<div id="about">
|
||||
<i>generated by <a href="http://github.com/AntumDeluge/LDoc/tree/antum">LDoc 1.4.6-antum-dev</a></i>
|
||||
<i style="float:right;">Last updated 2017-08-15 21:17:44 </i>
|
||||
</div> <!-- id="about" -->
|
||||
</div> <!-- id="container" -->
|
||||
</body>
|
||||
</html>
|
67
mods/buildings/glass/docs/reference/modules/init.html
Normal file
67
mods/buildings/glass/docs/reference/modules/init.html
Normal file
@ -0,0 +1,67 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Glass</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div id="container">
|
||||
|
||||
<div id="product">
|
||||
<div id="product_logo"></div>
|
||||
<div id="product_name"><big><b></b></big></div>
|
||||
<div id="product_description"></div>
|
||||
</div> <!-- id="product" -->
|
||||
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
<!-- Menu -->
|
||||
|
||||
<div id="navigation">
|
||||
<br/>
|
||||
<h1>Glass Mod for Minetest mods</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="../index.html">Index</a></li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<h2>Modules</h2>
|
||||
<ul class="nowrap">
|
||||
<li><a href="../modules/crafting.html">crafting</a></li>
|
||||
<li><a href="../modules/functions.html">functions</a></li>
|
||||
<li><strong>init</strong></li>
|
||||
<li><a href="../modules/nodes.html">nodes</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>init</code></h1>
|
||||
<p>Glass initialization script.</p>
|
||||
<p></p>
|
||||
|
||||
|
||||
|
||||
<br/>
|
||||
<br/>
|
||||
|
||||
|
||||
|
||||
|
||||
</div> <!-- id="content" -->
|
||||
</div> <!-- id="main" -->
|
||||
<div id="about">
|
||||
<i>generated by <a href="http://github.com/AntumDeluge/LDoc/tree/antum">LDoc 1.4.6-antum-dev</a></i>
|
||||
<i style="float:right;">Last updated 2017-08-15 21:17:44 </i>
|
||||
</div> <!-- id="about" -->
|
||||
</div> <!-- id="container" -->
|
||||
</body>
|
||||
</html>
|
120
mods/buildings/glass/docs/reference/modules/nodes.html
Normal file
120
mods/buildings/glass/docs/reference/modules/nodes.html
Normal file
@ -0,0 +1,120 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Glass</title>
|
||||
<link rel="stylesheet" href="../ldoc.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div id="container">
|
||||
|
||||
<div id="product">
|
||||
<div id="product_logo"></div>
|
||||
<div id="product_name"><big><b></b></big></div>
|
||||
<div id="product_description"></div>
|
||||
</div> <!-- id="product" -->
|
||||
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
<!-- Menu -->
|
||||
|
||||
<div id="navigation">
|
||||
<br/>
|
||||
<h1>Glass Mod for Minetest mods</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="../index.html">Index</a></li>
|
||||
</ul>
|
||||
|
||||
<h2>Contents</h2>
|
||||
<ul>
|
||||
<li><a href="#Nodes">Nodes</a></li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Modules</h2>
|
||||
<ul class="nowrap">
|
||||
<li><a href="../modules/crafting.html">crafting</a></li>
|
||||
<li><a href="../modules/functions.html">functions</a></li>
|
||||
<li><a href="../modules/init.html">init</a></li>
|
||||
<li><strong>nodes</strong></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>nodes</code></h1>
|
||||
<p>Glass nodes.</p>
|
||||
<p></p>
|
||||
|
||||
|
||||
<h2><a href="#Nodes">Nodes</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#glass:plain">glass:plain</a></td>
|
||||
<td class="summary">Plain glass.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#glass:obsidian">glass:obsidian</a></td>
|
||||
<td class="summary">Obsidian glass.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br/>
|
||||
<br/>
|
||||
|
||||
|
||||
<h2 class="section-header "><a name="Nodes"></a>Nodes</h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "glass:plain"></a>
|
||||
<strong>glass:plain</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Plain glass.
|
||||
|
||||
</ul>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "glass:obsidian"></a>
|
||||
<strong>glass:obsidian</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Obsidian glass.
|
||||
|
||||
</ul>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
</div> <!-- id="content" -->
|
||||
</div> <!-- id="main" -->
|
||||
<div id="about">
|
||||
<i>generated by <a href="http://github.com/AntumDeluge/LDoc/tree/antum">LDoc 1.4.6-antum-dev</a></i>
|
||||
<i style="float:right;">Last updated 2017-08-15 21:17:44 </i>
|
||||
</div> <!-- id="about" -->
|
||||
</div> <!-- id="container" -->
|
||||
</body>
|
||||
</html>
|
@ -25,9 +25,9 @@
|
||||
-- @tparam tbl table
|
||||
function glass.node_sounds(tbl)
|
||||
tbl = tbl or {}
|
||||
tbl.footstep = tbl.footstep or {name='glass_footstep', gain=0.3}
|
||||
tbl.dig = tbl.dig or {name='glass_footstep', gain=0.5}
|
||||
tbl.dug = tbl.dug or {name='glass_break', gain=1.0}
|
||||
tbl.footstep = tbl.footstep or {name="glass_footstep", gain=0.3}
|
||||
tbl.dig = tbl.dig or {name="glass_footstep", gain=0.5}
|
||||
tbl.dug = tbl.dug or {name="glass_break", gain=1.0}
|
||||
|
||||
default.node_sound_defaults(tbl)
|
||||
return tbl
|
||||
|
@ -14,16 +14,30 @@
|
||||
|
||||
|
||||
glass = {}
|
||||
glass.name = core.get_current_modname()
|
||||
glass.path = core.get_modpath(glass.name)
|
||||
glass.modname = core.get_current_modname()
|
||||
glass.modpath = core.get_modpath(glass.modname)
|
||||
|
||||
function glass.log(lvl, msg)
|
||||
if not msg then
|
||||
msg = lvl
|
||||
lvl = nil
|
||||
end
|
||||
|
||||
msg = "[" .. glass.modname .. "] " .. msg
|
||||
if not lvl then
|
||||
core.log(msg)
|
||||
else
|
||||
core.log(lvl, msg)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local scripts = {
|
||||
'functions',
|
||||
'nodes',
|
||||
'crafting',
|
||||
--"functions",
|
||||
"nodes",
|
||||
--"crafting",
|
||||
}
|
||||
|
||||
for _, s in ipairs(scripts) do
|
||||
dofile(glass.path .. '/' .. s .. '.lua')
|
||||
dofile(glass.modpath .. "/" .. s .. ".lua")
|
||||
end
|
||||
|
@ -1,6 +1,5 @@
|
||||
name = glass
|
||||
description = Enhances default glass to make it colorable.
|
||||
version = 1.0
|
||||
version = 1.1
|
||||
author = Jordan Irwin (AntumDeluge)
|
||||
depends = default
|
||||
optional_depends = unifieddyes
|
||||
depends = default, unifieddyes
|
||||
|
@ -17,75 +17,56 @@
|
||||
local S = core.get_translator()
|
||||
|
||||
|
||||
local enable_colors = core.global_exists('unifieddyes') or core.get_modpath('unifieddyes')
|
||||
local to_color = {
|
||||
"default:glass",
|
||||
"default:glass_cube",
|
||||
"default:glass_doublepanel",
|
||||
"default:glass_halfstair",
|
||||
"default:glass_innerstair",
|
||||
"default:glass_micropanel",
|
||||
"default:glass_microslab",
|
||||
"default:glass_nanoslab",
|
||||
"default:glass_outerstair",
|
||||
"default:glass_panel",
|
||||
"default:glass_thinstair",
|
||||
"default:obsidian_glass",
|
||||
"default:obsidian_glass_cube",
|
||||
"default:obsidian_glass_doublepanel",
|
||||
"default:obsidian_glass_halfstair",
|
||||
"default:obsidian_glass_innerstair",
|
||||
"default:obsidian_glass_micropanel",
|
||||
"default:obsidian_glass_microslab",
|
||||
"default:obsidian_glass_nanoslab",
|
||||
"default:obsidian_glass_outerstair",
|
||||
"default:obsidian_glass_panel",
|
||||
"default:obsidian_glass_thinstair",
|
||||
}
|
||||
|
||||
local next = next
|
||||
for _, glass_name in ipairs(to_color) do
|
||||
local node = core.registered_nodes[glass_name]
|
||||
|
||||
--- Extracts glass type from string.
|
||||
--
|
||||
-- @function get_glass_type
|
||||
-- @local
|
||||
-- @param g string to be parsed
|
||||
-- @return string representing glass type or `nil`
|
||||
local function get_glass_type(g)
|
||||
local glass_type = nil
|
||||
local idx = g:find(':')
|
||||
if idx then
|
||||
glass_type = g:sub(idx+1)
|
||||
end
|
||||
if not node then
|
||||
glass.log("warning", "\"" .. glass_name .. "\" not registered, skipping ...")
|
||||
else
|
||||
glass.log("info", "overriding node \"" .. glass_name .. "\" to be colorable")
|
||||
|
||||
idx = glass_type:find('_glass')
|
||||
if idx then
|
||||
glass_type = glass_type:sub(1, idx-1)
|
||||
end
|
||||
local groups = node.groups
|
||||
groups["ud_param2_colorable"] = 1
|
||||
|
||||
if glass_type == 'glass' then
|
||||
glass_type = 'plain'
|
||||
end
|
||||
|
||||
return glass_type
|
||||
end
|
||||
|
||||
|
||||
if enable_colors then
|
||||
local to_color = {
|
||||
'default:glass',
|
||||
'default:obsidian_glass',
|
||||
}
|
||||
|
||||
for _, old_glass in ipairs(to_color) do
|
||||
local glass_type = get_glass_type(old_glass)
|
||||
if not glass_type then goto continue end
|
||||
local new_glass = 'glass:' .. glass_type
|
||||
|
||||
local glass_def = {}
|
||||
for k, v in pairs(core.registered_nodes[old_glass]) do
|
||||
glass_def[k] = v
|
||||
end
|
||||
|
||||
glass_def.paramtype2 = 'color'
|
||||
glass_def.palette = 'unifieddyes_palette_extended.png'
|
||||
glass_def.groups['ud_param2_colorable'] = 1
|
||||
glass_def.on_dig = unifieddyes.on_dig
|
||||
|
||||
-- register new node
|
||||
core.register_node(new_glass, glass_def)
|
||||
|
||||
-- unregister old node
|
||||
core.unregister_item(old_glass)
|
||||
core.registered_nodes[old_glass] = nil
|
||||
core.registered_aliases[old_glass] = nil
|
||||
core.register_alias(old_glass, new_glass)
|
||||
|
||||
::continue::
|
||||
end
|
||||
|
||||
-- misc. aliases
|
||||
if core.registered_nodes['glass:plain'] then
|
||||
core.register_alias('glass', 'glass:plain')
|
||||
core.register_alias('glass:glass', 'glass:plain')
|
||||
end
|
||||
|
||||
if core.registered_nodes['glass:obsidian'] then
|
||||
core.register_alias('obsidian_glass', 'glass:obsidian')
|
||||
core.override_item(glass_name, {
|
||||
paramtype2 = "color",
|
||||
palette = "unifieddyes_palette_extended.png",
|
||||
groups = groups,
|
||||
on_dig = unifieddyes.on_dig,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
-- backward compat (1.0)
|
||||
if core.registered_nodes["default:glass"] then
|
||||
core.register_alias("glass:plain", "default:glass")
|
||||
end
|
||||
if core.registered_nodes["default:obsidian_glass"] then
|
||||
core.register_alias("glass:obsidian", "default:obsidian_glass")
|
||||
end
|
||||
|
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Reference in New Issue
Block a user