config: Add 'pipeworks' mod settings

This commit is contained in:
AntumDeluge 2017-06-26 21:07:01 -07:00
parent e06be78cf4
commit 4c8de3a5ca

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@ -2005,7 +2005,123 @@ mobs_animal:sheep_white = 0
# *** pipeworks *** # *** pipeworks ***
# ??? ## Enable pipes.
# type: bool
# default: true
#pipeworks_enable_pipes = true
## Enable autocrafter.
# type: bool
# default: true
#pipeworks_enable_autocrafter = true
## Enable deployer.
# type: bool
# default: true
#pipeworks_enable_deployer = true
## Enable dispenser.
# type: bool
# default: true
#pipeworks_enable_dispenser = true
## Enable node breaker.
# type: bool
# default: true
#pipeworks_enable_node_breaker = true
## Enable teleport tube.
# type: bool
# default: true
#pipeworks_enable_teleport_tube = true
## Enable pipe devices.
# type: bool
# default: true
#pipeworks_enable_pipe_devices = true
## Enable redefines.
# type: bool
# default: true
#pipeworks_enable_redefines = true
## Enable sorting tube.
# type: bool
# default: true
#pipeworks_enable_mese_tube = true
## Enable detector tube.
# type: bool
# default: true
#pipeworks_enable_detector_tube = true
## Enable digiline detector tube.
# type: bool
# default: true
#pipeworks_enable_digiline_detector_tube = true
## Enable mesecon signal conducting tube.
# type: bool
# default: true
#pipeworks_enable_conductor_tube = true
## Enable accelerator tube.
# type: bool
# default: true
#pipeworks_enable_accelerator_tube = true
## Enable crossing tube.
# It sends all incoming items to the other side, or if there
# is no other tube, it sends them back.
# type: bool
# default: true
#pipeworks_enable_crossing_tube = true
## Enable vacuum tube.
# It picks up all items that lay around next to it.
# type: bool
# default: true
#pipeworks_enable_sand_tube = true
## Enable mese vacuum tube.
# It's like the normal vacuum tube with the
# differance that you can set the radius up to 8 nodes.
# type: bool
# default: true
#pipeworks_enable_mese_sand_tube = true
## Enable one way tube.
# It sends items only in one direction.
# Use it to drop items out of tubes.
# type: bool
# default: true
#pipeworks_enable_one_way_tube = true
## Enable high priority tube.
# It has a very high priority and so, on crossings, the items will
# always go to it if there are multible ways.
# type: bool
# default: true
#pipeworks_enable_priority_tube = true
## Enable cyclic mode.
# type: bool
# default: true
#pipeworks_enable_cyclic_mode = true
## Drop on routing fail.
# type: bool
# default: false
#pipeworks_drop_on_routing_fail = false
## Delete item on clearobject.
# type: bool
# default: true
#pipeworks_delete_item_on_clearobject = true
# *** ??? ***
# FIXME (where does this belong???)
# type: bool # type: bool
# default: ??? # default: ???
#liquid_finite = ??? #liquid_finite = ???