[currency] Update to Git commit 3ee673d & patch 9e9b1be:
Commit: https://github.com/minetest-mods/currency/tree/3ee673d Patch: https://github.com/AntumDeluge/mtmod-currency/tree/9e9b1be
This commit is contained in:
parent
3a380484ca
commit
3a32b6a938
@ -34,7 +34,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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* [chatlog][] ([CC0][lic.cc0]) -- version: (no version info) *2013-06-09* ([patched][patch.chatlog])
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* crafting/
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* [craftguide][] ([GPL / WTFPL](mods/crafting/craftguide/LICENSE)) -- version: [86a96c3 Git][ver.craftguide] *2017-03-21* ([patched][patch.craftguide])
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* [currency][] ([WTFPL][lic.currency]) -- version: [21f9811 Git][ver.currency] *2017-03-22* ([patched][patch.currency])
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* [currency][] ([WTFPL][lic.currency]) -- version: [3ee673d Git][ver.currency] *2017-05-18* ([patched][patch.currency])
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* [enchanting][] ([GPL / WTFPL / CC BY-SA-NA][lic.enchanting]) -- version: [13ea31c Git][ver.enchanting] *2016-12-16*
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* equipment/
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* [airtanks][] ([MIT][lic.airtanks]) -- version: [fc01ffb Git][ver.airtanks] *2017-04-01* ([patched][patch.airtanks])
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@ -420,7 +420,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[ver.crafting_bench]: https://github.com/minetest-mods/crafting_bench/tree/3aa4cfb
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[ver.craftguide]: https://github.com/minetest-mods/craftguide/tree/86a96c3
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[ver.crops]: https://github.com/minetest-mods/crops/tree/2b1bb37
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[ver.currency]: https://github.com/minetest-mods/currency/tree/21f9811
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[ver.currency]: https://github.com/minetest-mods/currency/tree/3ee673d
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[ver.deploy_nodes]: https://github.com/cornernote/minetest-deploy_nodes/tree/eb3d68c
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[ver.desert_life]: https://github.com/NathanSalapat/desert_life/tree/d448fa3
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[ver.drawers]: https://github.com/minetest-mods/drawers/tree/7b9a384
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@ -513,7 +513,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[patch.craftguide]: https://github.com/AntumDeluge/mtmod-craftguide/tree/1197b13
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[patch.crafting_bench]: https://github.com/AntumDeluge/mtmod-crafting_bench/tree/c5ff4e5
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[patch.crops]: https://github.com/AntumDeluge/mtmod-crops/tree/f8b33ae
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[patch.currency]: https://github.com/AntumDeluge/mtmod-currency/tree/6275e9b
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[patch.currency]: https://github.com/AntumDeluge/mtmod-currency/tree/9e9b1be
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[patch.drawers]: https://github.com/AntumDeluge/mtmod-drawers/tree/3887c5b
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[patch.ethereal]: https://github.com/AntumDeluge/mtmod-ethereal/tree/4be06f0
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[patch.farming_plus]: https://github.com/AntumDeluge/mtmod-farming_plus/tree/c9c3a3a
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@ -1,5 +1,9 @@
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barter = {}
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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barter.chest = {}
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barter.chest.formspec = {
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main = "size[8,9]"..
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@ -7,20 +11,20 @@ barter.chest.formspec = {
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"list[current_name;pl2;5,0;3,4;]"..
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"list[current_player;main;0,5;8,4;]",
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pl1 = {
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start = "button[3,1;1,1;pl1_start;Start]",
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start = "button[3,1;1,1;pl1_start;" .. S("Start") .. "]",
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player = function(name) return "label[3,0;"..name.."]" end,
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accept1 = "button[3,1;1,1;pl1_accept1;Confirm]"..
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"button[3,2;1,1;pl1_cancel;Cancel]",
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accept2 = "button[3,1;1,1;pl1_accept2;Exchange]"..
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"button[3,2;1,1;pl1_cancel;Cancel]",
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accept1 = "button[3,1;1,1;pl1_accept1;" .. S("Confirm") .. "]"..
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"button[3,2;1,1;pl1_cancel;" .. S("Cancel") .. "]",
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accept2 = "button[3,1;1,1;pl1_accept2;" .. S("Exchange") .. "]"..
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"button[3,2;1,1;pl1_cancel;" .. S("Cancel") .. "]",
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},
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pl2 = {
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start = "button[4,1;1,1;pl2_start;Start]",
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start = "button[4,1;1,1;pl2_start;" .. S("Start") .. "]",
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player = function(name) return "label[4,0;"..name.."]" end,
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accept1 = "button[4,1;1,1;pl2_accept1;Confirm]"..
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"button[4,2;1,1;pl2_cancel;Cancel]",
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accept2 = "button[4,1;1,1;pl2_accept2;Exchange]"..
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"button[4,2;1,1;pl2_cancel;Cancel]",
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accept1 = "button[4,1;1,1;pl2_accept1;" .. S("Confirm") .. "]"..
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"button[4,2;1,1;pl2_cancel;" .. S("Cancel") .. "]",
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accept2 = "button[4,1;1,1;pl2_accept2;" .. S("Exchange") .. "]"..
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"button[4,2;1,1;pl2_cancel;" .. S("Cancel") .. "]",
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},
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}
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@ -90,7 +94,7 @@ end
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minetest.register_node("currency:barter", {
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drawtype = "nodebox",
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description = "Barter Table",
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description = S("Barter Table"),
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {"barter_top.png",
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@ -111,7 +115,7 @@ minetest.register_node("currency:barter", {
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Barter Table")
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meta:set_string("infotext", S("Barter Table"))
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meta:set_string("pl1","")
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meta:set_string("pl2","")
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barter.chest.update_formspec(meta)
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@ -1,26 +1,30 @@
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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minetest.register_craftitem("currency:minegeld", {
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description = "1 MineGeld Note",
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description = S("1 MineGeld Note"),
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inventory_image = "minegeld.png",
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stack_max = 30000,
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groups = {minegeld = 1}
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})
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minetest.register_craftitem("currency:minegeld_5", {
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description = "5 MineGeld Note",
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description = S("5 MineGeld Note"),
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inventory_image = "minegeld_5.png",
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stack_max = 30000,
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groups = {minegeld = 1}
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})
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minetest.register_craftitem("currency:minegeld_10", {
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description = "10 MineGeld Note",
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description = S("10 MineGeld Note"),
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inventory_image = "minegeld_10.png",
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stack_max = 30000,
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groups = {minegeld = 1}
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})
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minetest.register_craftitem("currency:minegeld_bundle", {
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description = "Bundle of random Minegeld notes",
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description = S("Bundle of random Minegeld notes"),
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inventory_image = "minegeld_bundle.png",
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stack_max = 30000,
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})
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@ -1,3 +1,4 @@
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default
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pipeworks?
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craft_guide?
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intllib?
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loot?
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pipeworks?
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@ -1,5 +1,9 @@
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players_income = {}
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local timer = 0
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minetest.register_globalstep(function(dtime)
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timer = timer + dtime;
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@ -11,7 +15,7 @@ minetest.register_globalstep(function(dtime)
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players_income[name] = 0
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end
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players_income[name] = 1
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minetest.log("info", "[Currency] basic income for "..name.."")
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minetest.log("info", "[Currency] "..S("basic income for @1", name))
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end
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end
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end)
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@ -27,7 +31,7 @@ earn_income = function(player)
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local inv = player:get_inventory()
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inv:add_item("main", {name="currency:minegeld_5", count=count})
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players_income[name] = 0
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minetest.log("info", "[Currency] added basic income for "..name.." to inventory")
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minetest.log("info", "[Currency] "..S("added basic income for @1 to inventory", name))
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end
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end
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@ -1,20 +1,24 @@
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minetest.log("info", " Currency mod loading... ")
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local modpath = minetest.get_modpath("currency")
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dofile(modpath.."/craftitems.lua")
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minetest.log("info", "[Currency] Craft_items Loaded!")
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dofile(modpath.."/shop.lua")
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minetest.log("info", "[Currency] Shop Loaded!")
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dofile(modpath.."/barter.lua")
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minetest.log("info", "[Currency] Barter Loaded!")
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dofile(modpath.."/safe.lua")
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minetest.log("info", "[Currency] Safe Loaded!")
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dofile(modpath.."/crafting.lua")
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minetest.log("info", "[Currency] Crafting Loaded!")
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-- internationalization boilerplate
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local S, NS = dofile(modpath.."/intllib.lua")
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if minetest.setting_getbool("creative_mode") then
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minetest.log("info", "[Currency] Creative mode in use, skipping basic income.")
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minetest.log("info", S("Currency mod loading..."))
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dofile(modpath.."/craftitems.lua")
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minetest.log("info", "[Currency] "..S("Craft_items Loaded!"))
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dofile(modpath.."/shop.lua")
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minetest.log("info", "[Currency] "..S("Shop Loaded!"))
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dofile(modpath.."/barter.lua")
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minetest.log("info", "[Currency] "..S("Barter Loaded!"))
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dofile(modpath.."/safe.lua")
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minetest.log("info", "[Currency] "..S("Safe Loaded!"))
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dofile(modpath.."/crafting.lua")
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minetest.log("info", "[Currency] "..S("Crafting Loaded!"))
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if minetest.settings:get_bool("creative_mode") then
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minetest.log("info", "[Currency] "..S("Creative mode in use, skipping basic income."))
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else
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dofile(modpath.."/income.lua")
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minetest.log("info", "[Currency] Income Loaded!")
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minetest.log("info", "[Currency] "..S("Income Loaded!"))
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end
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45
mods/currency/intllib.lua
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45
mods/currency/intllib.lua
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@ -0,0 +1,45 @@
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-- Fallback functions for when `intllib` is not installed.
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-- Code released under Unlicense <http://unlicense.org>.
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-- Get the latest version of this file at:
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-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
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local function format(str, ...)
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local args = { ... }
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local function repl(escape, open, num, close)
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if escape == "" then
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local replacement = tostring(args[tonumber(num)])
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if open == "" then
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replacement = replacement..close
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end
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return replacement
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else
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return "@"..open..num..close
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end
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end
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return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
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end
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local gettext, ngettext
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if minetest.get_modpath("intllib") then
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if intllib.make_gettext_pair then
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-- New method using gettext.
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gettext, ngettext = intllib.make_gettext_pair()
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else
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-- Old method using text files.
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gettext = intllib.Getter()
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end
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end
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-- Fill in missing functions.
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gettext = gettext or function(msgid, ...)
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return format(msgid, ...)
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end
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ngettext = ngettext or function(msgid, msgid_plural, n, ...)
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return format(n==1 and msgid or msgid_plural, ...)
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end
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return gettext, ngettext
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30
mods/currency/loot.lua
Normal file
30
mods/currency/loot.lua
Normal file
@ -0,0 +1,30 @@
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if not minetest.get_modpath("loot") then
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return
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end
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loot.register_loot({
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weights = { generic = 50 },
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payload = {
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stack = ItemStack("currency:minegeld"),
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min_size = 1,
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max_size = 250,
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},
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})
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loot.register_loot({
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weights = { generic = 50 },
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payload = {
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stack = ItemStack("currency:minegeld_5"),
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min_size = 1,
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max_size = 50,
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},
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})
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loot.register_loot({
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weights = { generic = 50 },
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payload = {
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stack = ItemStack("currency:minegeld_10"),
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min_size = 1,
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max_size = 10,
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},
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})
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@ -1,3 +1,7 @@
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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function default.get_safe_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local formspec =
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@ -22,12 +26,12 @@ local function has_safe_privilege(meta, player)
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end
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minetest.register_node("currency:safe", {
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description = "Safe",
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description = S("Safe"),
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inventory_image = "safe_front.png",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {"safe_side.png",
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"safe_side.png",
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"safe_side.png",
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"safe_side.png",
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"safe_side.png",
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"safe_side.png",
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@ -37,8 +41,7 @@ minetest.register_node("currency:safe", {
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("infotext", "Safe (owned by "..
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meta:get_string("owner")..")")
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meta:set_string("infotext", S("Safe (owned by @1)", meta:get_string("owner")))
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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@ -55,10 +58,8 @@ minetest.register_node("currency:safe", {
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if not has_safe_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a safe belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
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player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
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return 0
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end
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return count
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@ -66,10 +67,8 @@ minetest.register_node("currency:safe", {
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_safe_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a safe belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
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player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
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return 0
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end
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return stack:get_count()
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@ -77,25 +76,20 @@ minetest.register_node("currency:safe", {
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_safe_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a safe belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
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player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in safe at "..minetest.pos_to_string(pos))
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minetest.log("action", S("@1 moves stuff in safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to safe at "..minetest.pos_to_string(pos))
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minetest.log("action", S("@1 moves stuff to safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from safe at "..minetest.pos_to_string(pos))
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minetest.log("action", S("@1 takes stuff from safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_rightclick = function(pos, node, clicker)
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local meta = minetest.get_meta(pos)
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@ -1,33 +1,37 @@
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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default.shop = {}
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default.shop.current_shop = {}
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default.shop.formspec = {
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customer = function(pos)
|
||||
local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
|
||||
local formspec = "size[8,9.5]"..
|
||||
"label[0,0;Customer gives (pay here !)]"..
|
||||
"label[0,0;" .. S("Customer gives (pay here!)") .. "]"..
|
||||
"list[current_player;customer_gives;0,0.5;3,2;]"..
|
||||
"label[0,2.5;Customer gets]"..
|
||||
"label[0,2.5;" .. S("Customer gets:") .. "]"..
|
||||
"list[current_player;customer_gets;0,3;3,2;]"..
|
||||
"label[5,0;Owner wants]"..
|
||||
"label[5,0;" .. S("Owner wants:") .. "]"..
|
||||
"list["..list_name..";owner_wants;5,0.5;3,2;]"..
|
||||
"label[5,2.5;Owner gives]"..
|
||||
"label[5,2.5;" .. S("Owner gives:") .. "]"..
|
||||
"list["..list_name..";owner_gives;5,3;3,2;]"..
|
||||
"list[current_player;main;0,5.5;8,4;]"..
|
||||
"button[3,2;2,1;exchange;Exchange]"
|
||||
"button[3,2;2,1;exchange;" .. S("Exchange") .. "]"
|
||||
return formspec
|
||||
end,
|
||||
owner = function(pos)
|
||||
local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
|
||||
local formspec = "size[8,9.5]"..
|
||||
"label[0,0;Customers gave:]"..
|
||||
"label[0,0;" .. S("Customers gave:") .. "]"..
|
||||
"list["..list_name..";customers_gave;0,0.5;3,2;]"..
|
||||
"label[0,2.5;Your stock:]"..
|
||||
"label[0,2.5;" .. S("Your stock:") .. "]"..
|
||||
"list["..list_name..";stock;0,3;3,2;]"..
|
||||
"label[5,0;You want:]"..
|
||||
"label[5,0;" .. S("You want:") .. "]"..
|
||||
"list["..list_name..";owner_wants;5,0.5;3,2;]"..
|
||||
"label[5,2.5;In exchange, you give:]"..
|
||||
"label[5,2.5;" .. S("In exchange, you give:") .. "]"..
|
||||
"list["..list_name..";owner_gives;5,3;3,2;]"..
|
||||
"label[0,5;Owner, Use(E)+Place(RMB) for customer interface]"..
|
||||
"label[0,5;" .. S("Owner, Use (E)+Place (right mouse button) for customer interface") .. "]"..
|
||||
"list[current_player;main;0,5.5;8,4;]"
|
||||
return formspec
|
||||
end,
|
||||
@ -83,10 +87,10 @@ default.shop.exchange = function(meta)
|
||||
end
|
||||
|
||||
minetest.register_node("currency:shop", {
|
||||
description = "Shop",
|
||||
description = S("Shop"),
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"shop_top.png",
|
||||
"shop_top.png",
|
||||
"shop_top.png",
|
||||
"shop_side.png",
|
||||
"shop_side.png",
|
||||
"shop_side.png",
|
||||
@ -97,7 +101,7 @@ minetest.register_node("currency:shop", {
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
local owner = placer:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Exchange shop (owned by "..owner..")")
|
||||
meta:set_string("infotext", S("Exchange shop (owned by @1)", owner))
|
||||
meta:set_string("owner",owner)
|
||||
--[[meta:set_string("pl1","")
|
||||
meta:set_string("pl2","")]]
|
||||
@ -162,7 +166,7 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
|
||||
local pos = default.shop.current_shop[name]
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_string("owner") == name then
|
||||
minetest.chat_send_player(name,"This is your own shop, you can't exchange to yourself !")
|
||||
minetest.chat_send_player(name,S("This is your own shop, you can't exchange to yourself!"))
|
||||
else
|
||||
local minv = meta:get_inventory()
|
||||
local pinv = sender:get_inventory()
|
||||
@ -199,12 +203,12 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
|
||||
minv:remove_item("stock",item)
|
||||
pinv:add_item("customer_gets",item)
|
||||
end
|
||||
minetest.chat_send_player(name,"Exchanged!")
|
||||
minetest.chat_send_player(name,S("Exchanged!"))
|
||||
else
|
||||
if owners_fault then
|
||||
minetest.chat_send_player(name,"Exchange can not be done, contact the shop owner.")
|
||||
minetest.chat_send_player(name,S("Exchange can not be done, contact the shop owner."))
|
||||
else
|
||||
minetest.chat_send_player(name,"Exchange can not be done, check if you put all items !")
|
||||
minetest.chat_send_player(name,S("Exchange can not be done, check if you put all items!"))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
Loading…
x
Reference in New Issue
Block a user