[playeranim] Update to version Git commit f1c542e.
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@ -99,7 +99,7 @@ The following mods are also included:
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* 3d_armor_stand ([3d_armor modpack][3d_armor])
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* [character_creator][] ([WTFPL/CC-BY-SA](mods/player/character_creator/LICENSE.md))
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* hazmat_suit ([3d_armor modpack][3d_armor])
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* [playeranim][] ([WFTLPL](mods/player/playeranim/LICENSE.txt) / [BSD](mods/player/playeranim/LICENSE-original.txt))
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* [playeranim][] ([WFTLPL](mods/player/playeranim/LICENSE.txt) / [BSD](mods/player/playeranim/LICENSE-original.txt)) - version [f1c542e][playeranim version]
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* shields ([3d_armor modpack][3d_armor])
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* technic_armor ([3d_armor modpack][3d_armor])
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* [throwing][] (WTFPL)
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@ -198,6 +198,7 @@ The following mods are also included:
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[pipeworks]: https://forum.minetest.net/viewtopic.php?t=2155
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[plantlife_modpack]: https://forum.minetest.net/viewtopic.php?f=11&t=3898
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[playeranim]: https://forum.minetest.net/viewtopic.php?t=12189
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[playeranim version]: https://github.com/minetest-mods/playeranim/tree/f1c542e5284711ab0867bbe28316cfd27bbe610c
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[privs]: mods/admin/privs
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[quartz]: https://forum.minetest.net/viewtopic.php?t=5682
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[signs_lib]: https://forum.minetest.net/viewtopic.php?f=11&t=13762
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@ -172,7 +172,7 @@ local animations = {
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}
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local function update_look_pitch(player)
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local pitch = player:get_look_pitch() * 180 / math_pi
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local pitch = -player:get_look_vertical() * 180 / math_pi
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if look_pitch[player] ~= pitch then
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look_pitch[player] = pitch
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@ -200,7 +200,7 @@ end
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local previous_yaw = {}
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local function body_moving(player, sneak, no_rotate_body)
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local yaw = player:get_look_yaw()
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local yaw = player:get_look_horizontal()
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local player_previous_yaw = previous_yaw[player]
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local index = #player_previous_yaw + 1
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