Patch amber mod

This commit is contained in:
Jordan Irwin 2021-04-11 23:40:05 -07:00
parent 499a6e1435
commit 26a38e2443
2 changed files with 4 additions and 3 deletions

View File

@ -59,7 +59,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
* [ilights][] ([LGPL][lic.lgpl3.0]) -- version: [2021-02-25-01][ver.ilights] ([patched][patch.ilights])
* walking_light ([petermalone fork][walking_light]) ([WTFPL / CC BY-SA][lic.walking_light]) -- version: [b23d836 Git][ver.walking_light] *2017-06-21* ([patched][patch.walking_light])
* materials/
* [amber][] ([LGPL][lic.lgpl2.1]) -- version: [56627fa Git][ver.amber] *2017-10-29*
* [amber][] ([LGPL][lic.lgpl2.1]) -- version: [56627fa Git][ver.amber] *2017-10-29* ([patched][patch.amber])
* [basic_materials][] ([LGPL][lic.lgpl3.0]) -- version: [2021-01-30][ver.basic_materials]
* [bonemeal][] ([MIT][lic.bonemeal]) -- version: [a0cb865 Git][ver.bonemeal] *2018-07-03*
* [gems_encrustable][] ([WTFPL][lic.wtfpl]) -- version: [81d513d Git][ver.gems_encrustable] *2012-07-31* ([patched][patch.gems_encrustable])
@ -498,6 +498,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
[patch.3d_armor]: https://github.com/AntumMT/mp-3d_armor/tree/0561ad9
[patch.airtanks]: https://github.com/AntumMT/mod-airtanks/tree/42d31cb
[patch.amber]: https://github.com/AntumMT/mod-amber/tree/b7bd9f0
[patch.away]: https://github.com/AntumMT/mod-away/tree/3b0bf9e
[patch.bedrock2]: https://github.com/AntumMT/mod-bedrock2/tree/344fdae
[patch.biome_lib]: https://github.com/AntumMT/mod-biome_lib/tree/7fd5c51

View File

@ -261,7 +261,7 @@ minetest.register_node("amber:glass", {
description = "Amber Glass",
tiles = {"amber_glass.png"},
drawtype = "allfaces",
use_texture_alpha = true,
use_texture_alpha = "blend",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -273,7 +273,7 @@ minetest.register_node("amber:glass_medieval", {
description = "Amber Medieval Glass",
tiles = {"amber_glass_medieval.png"},
drawtype = "allfaces",
use_texture_alpha = true,
use_texture_alpha = "blend",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,