[mp_minetest] Downgrade to stable version
@ -209,6 +209,8 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
||||
* barn
|
||||
* mobf
|
||||
* mobf_settings
|
||||
* [minetest][minetest_game] ([LGPL][lic.lgpl2.1] / [CC BY-SA][lic.ccbysa3.0]) -- version: [0.4.15 (3c9d089 Git)][ver.minetest_game] *2016-12-21*
|
||||
* mp_minetest/
|
||||
* [moremesecons][] ([MPL][lic.mpl2.0]) -- version: [e1d2e84 Git][ver.moremesecons] *2017-05-02* ([patched][patch.moremesecons])
|
||||
* mp_moremesecons/
|
||||
* [mydoors][] ([CC-BY / CC-BY-SA][lic.mydoors] / [WTFPL][lic.wtfpl] / [DWYWFPL][lic.dwywpl]) -- version: [63aef13 Git][ver.mydoors] *2017-03-31* ([patched][patch.mydoors])
|
||||
@ -281,6 +283,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
||||
[kpgmobs]: https://forum.minetest.net/viewtopic.php?t=8798
|
||||
[lightning]: https://forum.minetest.net/viewtopic.php?t=13886
|
||||
[mesecons]: https://forum.minetest.net/viewtopic.php?t=628
|
||||
[minetest_game]: https://github.com/minetest/minetest_game
|
||||
[mobs_goblins]: https://forum.minetest.net/viewtopic.php?t=13004
|
||||
[mobs_monster]: https://github.com/tenplus1/mobs_monster
|
||||
[mobs_redo]: https://forum.minetest.net/viewtopic.php?t=9917
|
||||
@ -289,6 +292,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
||||
[moremesecons]: https://forum.minetest.net/viewtopic.php?t=13150
|
||||
[moreores]: https://forum.minetest.net/viewtopic.php?t=549
|
||||
[moretrees]: https://forum.minetest.net/viewtopic.php?t=4394
|
||||
[mthudclock]: https://forum.minetest.net/viewtopic.php?t=11879
|
||||
[mydoors]: https://forum.minetest.net/viewtopic.php?t=10626
|
||||
[mywoodslopes]: https://forum.minetest.net/viewtopic.php?t=11433
|
||||
[nether]: https://forum.minetest.net/viewtopic.php?t=5790
|
||||
@ -476,6 +480,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
||||
[ver.jukebox]: https://github.com/minetest-mods/jukebox/tree/e6a507f
|
||||
[ver.lightning]: https://github.com/minetest-mods/lightning/tree/39bd36c
|
||||
[ver.mesecons]: https://github.com/minetest-mods/mesecons/tree/564bdc2
|
||||
[ver.minetest_game]: https://github.com/minetest/minetest_game/tree/3c9d089
|
||||
[ver.mobf_core]: https://github.com/sapier/mobf_core/tree/1199ca9
|
||||
[ver.mobs_goblins]: https://github.com/FreeLikeGNU/mobs_goblins/tree/a346f85
|
||||
[ver.mobs_monster]: https://github.com/tenplus1/mobs_monster/tree/f6d0e01
|
||||
@ -484,6 +489,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
||||
[ver.moreblocks]: https://github.com/minetest-mods/moreblocks/tree/fbfb079
|
||||
[ver.moremesecons]: https://github.com/minetest-mods/MoreMesecons/tree/e1d2e84
|
||||
[ver.moreores]: https://github.com/minetest-mods/moreores/tree/0842b4f
|
||||
[ver.mthudclock]: https://github.com/Rochambeau/mthudclock/tree/b3e2142
|
||||
[ver.mydoors]: https://github.com/minetest-mods/mydoors/tree/63aef13
|
||||
[ver.mywoodslopes]: https://github.com/minetest-mods/mywoodslopes/tree/3a1b531
|
||||
[ver.nether]: https://github.com/PilzAdam/nether/tree/bc2ccfb
|
||||
|
@ -34,7 +34,7 @@ function beds.register_bed(name, def)
|
||||
is_ground_content = false,
|
||||
stack_max = 1,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
|
||||
sounds = def.sounds or default.node_sound_wood_defaults(),
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.nodebox.bottom,
|
||||
@ -46,14 +46,6 @@ function beds.register_bed(name, def)
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local udef = minetest.registered_nodes[node.name]
|
||||
if udef and udef.on_rightclick and
|
||||
not (placer and placer:get_player_control().sneak) then
|
||||
return udef.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
local pos
|
||||
if minetest.registered_items[minetest.get_node(under).name].buildable_to then
|
||||
pos = under
|
||||
@ -89,8 +81,7 @@ function beds.register_bed(name, def)
|
||||
minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
|
||||
minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
|
||||
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(placer:get_player_name())) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
@ -147,7 +138,7 @@ function beds.register_bed(name, def)
|
||||
is_ground_content = false,
|
||||
pointable = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
|
||||
sounds = def.sounds or default.node_sound_wood_defaults(),
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop = name .. "_bottom",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
|
@ -29,7 +29,6 @@ local function is_night_skip_enabled()
|
||||
return enable_night_skip
|
||||
end
|
||||
|
||||
--[[
|
||||
local function check_in_beds(players)
|
||||
local in_bed = beds.player
|
||||
if not players then
|
||||
@ -45,12 +44,6 @@ local function check_in_beds(players)
|
||||
|
||||
return #players > 0
|
||||
end
|
||||
]]--
|
||||
|
||||
-- Allow night skip if any player is in bed
|
||||
local function check_in_beds(players)
|
||||
return true
|
||||
end
|
||||
|
||||
local function lay_down(player, pos, bed_pos, state, skip)
|
||||
local name = player:get_player_name()
|
||||
|
@ -110,8 +110,7 @@ function boat.on_punch(self, puncher)
|
||||
if not self.driver then
|
||||
self.removed = true
|
||||
local inv = puncher:get_inventory()
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(puncher:get_player_name()))
|
||||
if not minetest.setting_getbool("creative_mode")
|
||||
or not inv:contains_item("main", "boats:boat") then
|
||||
local leftover = inv:add_item("main", "boats:boat")
|
||||
-- if no room in inventory add a replacement boat to the world
|
||||
@ -226,15 +225,6 @@ minetest.register_craftitem("boats:boat", {
|
||||
groups = {flammable = 2},
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local udef = minetest.registered_nodes[node.name]
|
||||
if udef and udef.on_rightclick and
|
||||
not (placer and placer:get_player_control().sneak) then
|
||||
return udef.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
@ -245,8 +235,7 @@ minetest.register_craftitem("boats:boat", {
|
||||
boat = minetest.add_entity(pointed_thing.under, "boats:boat")
|
||||
if boat then
|
||||
boat:setyaw(placer:get_look_horizontal())
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(placer:get_player_name())) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
end
|
||||
|
@ -167,8 +167,7 @@ minetest.register_on_dieplayer(function(player)
|
||||
end
|
||||
|
||||
-- return if keep inventory set or in creative mode
|
||||
if bones_mode == "keep" or (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player:get_player_name())) then
|
||||
if bones_mode == "keep" or minetest.setting_getbool("creative_mode") then
|
||||
return
|
||||
end
|
||||
|
||||
|
@ -92,8 +92,7 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
|
||||
end
|
||||
-- Pick up cart
|
||||
local inv = puncher:get_inventory()
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(puncher:get_player_name()))
|
||||
if not minetest.setting_getbool("creative_mode")
|
||||
or not inv:contains_item("main", "carts:cart") then
|
||||
local leftover = inv:add_item("main", "carts:cart")
|
||||
-- If no room in inventory add a replacement cart to the world
|
||||
@ -363,15 +362,6 @@ minetest.register_craftitem("carts:cart", {
|
||||
inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"),
|
||||
wield_image = "carts_cart_side.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local udef = minetest.registered_nodes[node.name]
|
||||
if udef and udef.on_rightclick and
|
||||
not (placer and placer:get_player_control().sneak) then
|
||||
return udef.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
@ -386,8 +376,7 @@ minetest.register_craftitem("carts:cart", {
|
||||
minetest.sound_play({name = "default_place_node_metal", gain = 0.5},
|
||||
{pos = pointed_thing.above})
|
||||
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(placer:get_player_name())) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
|
@ -181,8 +181,8 @@ function carts:pathfinder(pos_, old_pos, old_dir, ctrl, pf_switch, railtype)
|
||||
return false
|
||||
end
|
||||
|
||||
function carts:register_rail(name, def_overwrite, railparams)
|
||||
local def = {
|
||||
function carts:register_rail(name, def, railparams)
|
||||
local def_default = {
|
||||
drawtype = "raillike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
@ -194,7 +194,7 @@ function carts:register_rail(name, def_overwrite, railparams)
|
||||
},
|
||||
sounds = default.node_sound_metal_defaults()
|
||||
}
|
||||
for k, v in pairs(def_overwrite) do
|
||||
for k, v in pairs(def_default) do
|
||||
def[k] = v
|
||||
end
|
||||
if not def.inventory_image then
|
||||
|
@ -10,11 +10,11 @@ carts:register_rail("carts:rail", {
|
||||
}, {})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:rail 18",
|
||||
output = "carts:rail 16",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -31,11 +31,11 @@ carts:register_rail("carts:powerrail", {
|
||||
}, {acceleration = 5})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:powerrail 18",
|
||||
output = "carts:powerrail 8",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -50,10 +50,10 @@ carts:register_rail("carts:brakerail", {
|
||||
}, {acceleration = -3})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:brakerail 18",
|
||||
output = "carts:brakerail 8",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
Before Width: | Height: | Size: 459 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 486 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 522 B After Width: | Height: | Size: 3.1 KiB |
@ -1,14 +1,6 @@
|
||||
creative = {}
|
||||
|
||||
local creative_mode_cache = minetest.setting_getbool("creative_mode")
|
||||
|
||||
function creative.is_enabled_for(name)
|
||||
return creative_mode_cache
|
||||
end
|
||||
|
||||
dofile(minetest.get_modpath("creative") .. "/inventory.lua")
|
||||
|
||||
if creative_mode_cache then
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
-- Dig time is modified according to difference (leveldiff) between tool
|
||||
-- 'maxlevel' and node 'level'. Digtime is divided by the larger of
|
||||
-- leveldiff and 1.
|
||||
@ -36,27 +28,22 @@ if creative_mode_cache then
|
||||
damage_groups = {fleshy = 10},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- Unlimited node placement
|
||||
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
|
||||
return creative.is_enabled_for(placer:get_player_name())
|
||||
end)
|
||||
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
|
||||
return true
|
||||
end)
|
||||
|
||||
-- Don't pick up if the item is already in the inventory
|
||||
local old_handle_node_drops = minetest.handle_node_drops
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
if not digger or not digger:is_player() then
|
||||
return
|
||||
end
|
||||
if not creative.is_enabled_for(digger:get_player_name()) then
|
||||
return old_handle_node_drops(pos, drops, digger)
|
||||
end
|
||||
local inv = digger:get_inventory()
|
||||
if inv then
|
||||
for _, item in ipairs(drops) do
|
||||
if not inv:contains_item("main", item, true) then
|
||||
inv:add_item("main", item)
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
if not digger or not digger:is_player() then
|
||||
return
|
||||
end
|
||||
local inv = digger:get_inventory()
|
||||
if inv then
|
||||
for _, item in ipairs(drops) do
|
||||
item = ItemStack(item):get_name()
|
||||
if not inv:contains_item("main", item) then
|
||||
inv:add_item("main", item)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -1,3 +1,4 @@
|
||||
creative = {}
|
||||
local player_inventory = {}
|
||||
|
||||
function creative.init_creative_inventory(player)
|
||||
@ -78,7 +79,7 @@ function creative.register_tab(name, title, items)
|
||||
sfinv.register_page("creative:" .. name, {
|
||||
title = title,
|
||||
is_in_nav = function(self, player, context)
|
||||
return creative.is_enabled_for(player:get_player_name())
|
||||
return minetest.setting_getbool("creative_mode")
|
||||
end,
|
||||
get = function(self, player, context)
|
||||
local player_name = player:get_player_name()
|
||||
@ -171,7 +172,7 @@ creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
|
||||
|
||||
local old_homepage_name = sfinv.get_homepage_name
|
||||
function sfinv.get_homepage_name(player)
|
||||
if creative.is_enabled_for(player:get_player_name()) then
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
return "creative:all"
|
||||
else
|
||||
return old_homepage_name(player)
|
||||
|
@ -17,7 +17,6 @@ Cisoun's texture pack (CC BY-SA 3.0):
|
||||
default_lava.png
|
||||
default_leaves.png
|
||||
default_sapling.png
|
||||
default_bush_sapling.png
|
||||
default_stone.png
|
||||
default_tree.png
|
||||
default_tree_top.png
|
||||
@ -78,6 +77,10 @@ Splizard (CC BY-SA 3.0):
|
||||
|
||||
Zeg9 (CC BY-SA 3.0):
|
||||
default_coal_block.png
|
||||
default_steel_block.png
|
||||
default_copper_block.png
|
||||
default_bronze_block.png
|
||||
default_gold_block.png
|
||||
|
||||
paramat (CC BY-SA 3.0):
|
||||
wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0)
|
||||
@ -87,7 +90,6 @@ paramat (CC BY-SA 3.0):
|
||||
default_acacia_leaves.png
|
||||
default_acacia_leaves_simple.png
|
||||
default_acacia_sapling.png
|
||||
default_acacia_bush_sapling.png
|
||||
default_acacia_tree.png
|
||||
default_acacia_tree_top.png
|
||||
default_acacia_wood.png
|
||||
@ -113,18 +115,11 @@ paramat (CC BY-SA 3.0):
|
||||
default_grass_side.png
|
||||
default_mese_block.png
|
||||
default_silver_sand.png
|
||||
default_mese_post_light_side.png
|
||||
default_mese_post_light_side_dark.png
|
||||
default_mese_post_light_top.png
|
||||
default_silver_sandstone.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
default_silver_sandstone_brick.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
default_silver_sandstone_block.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
|
||||
brunob.santos (CC BY-SA 4.0):
|
||||
default_desert_cobble.png
|
||||
|
||||
BlockMen (CC BY-SA 3.0):
|
||||
default_aspen_leaves.png -- Derived from Sofar's texture
|
||||
default_wood.png
|
||||
default_clay_brick.png
|
||||
default_iron_ingot.png
|
||||
@ -136,10 +131,10 @@ BlockMen (CC BY-SA 3.0):
|
||||
default_lava_source_animated.png
|
||||
default_lava_flowing_animated.png
|
||||
default_stick.png
|
||||
default_chest_front.png -- Texture kept for mod compability
|
||||
default_chest_lock.png -- Texture kept for mod compability
|
||||
default_chest_side.png -- Texture kept for mod compability
|
||||
default_chest_top.png -- Texture kept for mod compability
|
||||
default_chest_front.png
|
||||
default_chest_lock.png
|
||||
default_chest_side.png
|
||||
default_chest_top.png
|
||||
default_mineral_mese.png
|
||||
default_meselamp.png
|
||||
bubble.png
|
||||
@ -151,12 +146,10 @@ Wuzzy (CC BY-SA 3.0):
|
||||
sofar (CC BY-SA 3.0):
|
||||
default_book_written.png, based on default_book.png
|
||||
default_aspen_sapling
|
||||
default_aspen_leaves
|
||||
default_aspen_tree
|
||||
default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
|
||||
default_aspen_wood, derived from default_pine_wood (by paramat)
|
||||
default_chest_wood, default_chest_wood_locked derived from default_chest_* textures by BlockMen
|
||||
|
||||
sofar (WTFPL):
|
||||
default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel
|
||||
|
||||
Neuromancer (CC BY-SA 2.0):
|
||||
@ -202,25 +195,6 @@ Ferk (CC0 1.0)
|
||||
default_item_smoke.png
|
||||
default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart
|
||||
|
||||
npx (CC BY-SA 3.0)
|
||||
default_rainforest_litter.png
|
||||
default_rainforest_litter_side.png
|
||||
|
||||
kaeza (CC-BY-SA 3.0):
|
||||
default_desert_sandstone.png
|
||||
default_desert_sandstone_brick.png
|
||||
default_desert_sandstone_block.png
|
||||
|
||||
kilbith (CC BY-SA 3.0):
|
||||
default_steel_block.png
|
||||
default_copper_block.png
|
||||
default_bronze_block.png
|
||||
default_gold_block.png
|
||||
default_tin_block.png
|
||||
default_mineral_tin.png
|
||||
default_tin_ingot.png
|
||||
default_tin_lump.png
|
||||
|
||||
Glass breaking sounds (CC BY 3.0):
|
||||
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
||||
2: http://www.freesound.org/people/Tomlija/sounds/97669/
|
||||
@ -288,13 +262,3 @@ https://www.freesound.org/people/AGFX/packs/1253/
|
||||
blukotek (CC0 1.0)
|
||||
https://www.freesound.org/people/blukotek/sounds/251660/
|
||||
default_dig_snappy.ogg
|
||||
|
||||
Chests sounds added by sofar, derived of several files mixed together:
|
||||
default_chest_open.ogg
|
||||
default_chest_close.ogg
|
||||
- http://www.freesound.org/people/Sevin7/sounds/269722/ CC0
|
||||
- http://www.freesound.org/people/Percy%20Duke/sounds/23448/ CC-BY-3.0
|
||||
- http://www.freesound.org/people/kingsamas/sounds/135576/ CC-BY-3.0
|
||||
- http://www.freesound.org/people/bulbastre/sounds/126887/ CC-BY-3.0
|
||||
- http://www.freesound.org/people/Yoyodaman234/sounds/183541/ CC0
|
||||
|
||||
|
@ -392,6 +392,12 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "default:bronze_ingot",
|
||||
recipe = {"default:steel_ingot", "default:copper_ingot"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:coalblock',
|
||||
recipe = {
|
||||
@ -440,31 +446,6 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:tinblock",
|
||||
recipe = {
|
||||
{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"},
|
||||
{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"},
|
||||
{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:tin_ingot 9",
|
||||
recipe = {
|
||||
{"default:tinblock"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:bronze_ingot 9",
|
||||
recipe = {
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:bronzeblock',
|
||||
recipe = {
|
||||
@ -514,98 +495,34 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:sandstone",
|
||||
output = 'default:sandstone',
|
||||
recipe = {
|
||||
{"default:sand", "default:sand"},
|
||||
{"default:sand", "default:sand"},
|
||||
{'group:sand', 'group:sand'},
|
||||
{'group:sand', 'group:sand'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:sand 4",
|
||||
output = 'default:sand 4',
|
||||
recipe = {
|
||||
{"default:sandstone"},
|
||||
{'default:sandstone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:sandstonebrick 4",
|
||||
output = 'default:sandstonebrick 4',
|
||||
recipe = {
|
||||
{"default:sandstone", "default:sandstone"},
|
||||
{"default:sandstone", "default:sandstone"},
|
||||
{'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:sandstone_block 9",
|
||||
output = 'default:sandstone_block 9',
|
||||
recipe = {
|
||||
{"default:sandstone", "default:sandstone", "default:sandstone"},
|
||||
{"default:sandstone", "default:sandstone", "default:sandstone"},
|
||||
{"default:sandstone", "default:sandstone", "default:sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sandstone",
|
||||
recipe = {
|
||||
{"default:desert_sand", "default:desert_sand"},
|
||||
{"default:desert_sand", "default:desert_sand"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sand 4",
|
||||
recipe = {
|
||||
{"default:desert_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sandstone_brick 4",
|
||||
recipe = {
|
||||
{"default:desert_sandstone", "default:desert_sandstone"},
|
||||
{"default:desert_sandstone", "default:desert_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sandstone_block 9",
|
||||
recipe = {
|
||||
{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"},
|
||||
{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"},
|
||||
{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sandstone",
|
||||
recipe = {
|
||||
{"default:silver_sand", "default:silver_sand"},
|
||||
{"default:silver_sand", "default:silver_sand"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sand 4",
|
||||
recipe = {
|
||||
{"default:silver_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sandstone_brick 4",
|
||||
recipe = {
|
||||
{"default:silver_sandstone", "default:silver_sandstone"},
|
||||
{"default:silver_sandstone", "default:silver_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sandstone_block 9",
|
||||
recipe = {
|
||||
{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"},
|
||||
{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"},
|
||||
{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"},
|
||||
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -665,11 +582,11 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:ladder_wood 5",
|
||||
output = 'default:ladder_wood 3',
|
||||
recipe = {
|
||||
{"group:stick", "", "group:stick"},
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:stick", "", "group:stick"},
|
||||
{'group:stick', '', 'group:stick'},
|
||||
{'group:stick', 'group:stick', 'group:stick'},
|
||||
{'group:stick', '', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -715,19 +632,10 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:meselamp',
|
||||
output = 'default:meselamp 1',
|
||||
recipe = {
|
||||
{'default:glass'},
|
||||
{'default:mese_crystal'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:mese_post_light 3",
|
||||
recipe = {
|
||||
{"", "default:glass", ""},
|
||||
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
|
||||
{"", "group:wood", ""},
|
||||
{'', 'default:mese_crystal',''},
|
||||
{'default:mese_crystal', 'default:glass', 'default:mese_crystal'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -868,12 +776,6 @@ minetest.register_craft({
|
||||
recipe = "default:copper_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:tin_ingot",
|
||||
recipe = "default:tin_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
@ -991,18 +893,6 @@ minetest.register_craft({
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:bush_sapling",
|
||||
burntime = 6,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:acacia_bush_sapling",
|
||||
burntime = 7,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:aspen_sapling",
|
||||
|
@ -12,23 +12,14 @@ minetest.register_craftitem("default:paper", {
|
||||
groups = {flammable = 3},
|
||||
})
|
||||
|
||||
|
||||
local lpp = 14 -- Lines per book's page
|
||||
local function book_on_use(itemstack, user)
|
||||
local player_name = user:get_player_name()
|
||||
local meta = itemstack:get_meta()
|
||||
local data = minetest.deserialize(itemstack:get_metadata())
|
||||
local title, text, owner = "", "", player_name
|
||||
local page, page_max, lines, string = 1, 1, {}, ""
|
||||
|
||||
-- Backwards compatibility
|
||||
local old_data = minetest.deserialize(itemstack:get_metadata())
|
||||
if old_data then
|
||||
meta:from_table({ fields = old_data })
|
||||
end
|
||||
|
||||
local data = meta:to_table().fields
|
||||
|
||||
if data.owner then
|
||||
if data then
|
||||
title = data.title
|
||||
text = data.text
|
||||
owner = data.owner
|
||||
@ -72,7 +63,6 @@ local function book_on_use(itemstack, user)
|
||||
end
|
||||
|
||||
minetest.show_formspec(player_name, "default:book", formspec)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
@ -91,42 +81,35 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
new_stack = ItemStack("default:book_written")
|
||||
end
|
||||
else
|
||||
data = stack:get_meta():to_table().fields
|
||||
end
|
||||
|
||||
if data and data.owner and data.owner ~= player:get_player_name() then
|
||||
return
|
||||
data = minetest.deserialize(stack:get_metadata())
|
||||
end
|
||||
|
||||
if not data then data = {} end
|
||||
data.title = fields.title
|
||||
data.owner = player:get_player_name()
|
||||
data.description = "\""..fields.title.."\" by "..data.owner
|
||||
data.text = fields.text
|
||||
data.text_len = #data.text
|
||||
data.page = 1
|
||||
data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
|
||||
data.owner = player:get_player_name()
|
||||
local data_str = minetest.serialize(data)
|
||||
|
||||
if new_stack then
|
||||
new_stack:get_meta():from_table({ fields = data })
|
||||
new_stack:set_metadata(data_str)
|
||||
if inv:room_for_item("main", new_stack) then
|
||||
inv:add_item("main", new_stack)
|
||||
else
|
||||
minetest.add_item(player:getpos(), new_stack)
|
||||
end
|
||||
else
|
||||
stack:get_meta():from_table({ fields = data })
|
||||
stack:set_metadata(data_str)
|
||||
end
|
||||
|
||||
elseif fields.book_next or fields.book_prev then
|
||||
local data = stack:get_meta():to_table().fields
|
||||
local data = minetest.deserialize(stack:get_metadata())
|
||||
if not data or not data.page then
|
||||
return
|
||||
end
|
||||
|
||||
data.page = tonumber(data.page)
|
||||
data.page_max = tonumber(data.page_max)
|
||||
|
||||
if fields.book_next then
|
||||
data.page = data.page + 1
|
||||
if data.page > data.page_max then
|
||||
@ -139,11 +122,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
end
|
||||
|
||||
stack:get_meta():from_table({fields = data})
|
||||
stack = book_on_use(stack, player)
|
||||
local data_str = minetest.serialize(data)
|
||||
stack:set_metadata(data_str)
|
||||
book_on_use(stack, player)
|
||||
end
|
||||
|
||||
-- Update stack
|
||||
player:set_wielded_item(stack)
|
||||
end)
|
||||
|
||||
@ -184,69 +167,13 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
||||
if not original then
|
||||
return
|
||||
end
|
||||
local copymeta = original:get_meta():to_table()
|
||||
local copymeta = original:get_metadata()
|
||||
-- copy of the book held by player's mouse cursor
|
||||
itemstack:get_meta():from_table(copymeta)
|
||||
itemstack:set_metadata(copymeta)
|
||||
-- put the book with metadata back in the craft grid
|
||||
craft_inv:set_stack("craft", index, original)
|
||||
end)
|
||||
|
||||
minetest.register_craftitem("default:skeleton_key", {
|
||||
description = "Skeleton Key",
|
||||
inventory_image = "default_key_skeleton.png",
|
||||
groups = {key = 1},
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if not node then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use
|
||||
if not on_skeleton_key_use then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- make a new key secret in case the node callback needs it
|
||||
local random = math.random
|
||||
local newsecret = string.format(
|
||||
"%04x%04x%04x%04x",
|
||||
random(2^16) - 1, random(2^16) - 1,
|
||||
random(2^16) - 1, random(2^16) - 1)
|
||||
|
||||
local secret, _, _ = on_skeleton_key_use(pos, user, newsecret)
|
||||
|
||||
if secret then
|
||||
local inv = minetest.get_inventory({type="player", name=user:get_player_name()})
|
||||
|
||||
-- update original itemstack
|
||||
itemstack:take_item()
|
||||
|
||||
-- finish and return the new key
|
||||
local new_stack = ItemStack("default:key")
|
||||
local meta = new_stack:get_meta()
|
||||
meta:set_string("secret", secret)
|
||||
meta:set_string("description", "Key to "..user:get_player_name().."'s "
|
||||
..minetest.registered_nodes[node.name].description)
|
||||
|
||||
if itemstack:get_count() == 0 then
|
||||
itemstack = new_stack
|
||||
else
|
||||
if inv:add_item("main", new_stack):get_count() > 0 then
|
||||
minetest.add_item(user:getpos(), new_stack)
|
||||
end -- else: added to inventory successfully
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:coal_lump", {
|
||||
description = "Coal Lump",
|
||||
inventory_image = "default_coal_lump.png",
|
||||
@ -263,11 +190,6 @@ minetest.register_craftitem("default:copper_lump", {
|
||||
inventory_image = "default_copper_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:tin_lump", {
|
||||
description = "Tin Lump",
|
||||
inventory_image = "default_tin_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:mese_crystal", {
|
||||
description = "Mese Crystal",
|
||||
inventory_image = "default_mese_crystal.png",
|
||||
@ -298,11 +220,6 @@ minetest.register_craftitem("default:copper_ingot", {
|
||||
inventory_image = "default_copper_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:tin_ingot", {
|
||||
description = "Tin Ingot",
|
||||
inventory_image = "default_tin_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:bronze_ingot", {
|
||||
description = "Bronze Ingot",
|
||||
inventory_image = "default_bronze_ingot.png",
|
||||
@ -332,3 +249,4 @@ minetest.register_craftitem("default:flint", {
|
||||
description = "Flint",
|
||||
inventory_image = "default_flint.png"
|
||||
})
|
||||
|
||||
|
@ -1 +0,0 @@
|
||||
craft_guide?
|
@ -77,6 +77,8 @@ function default.node_sound_leaves_defaults(table)
|
||||
{name = "default_grass_footstep", gain = 0.45}
|
||||
table.dug = table.dug or
|
||||
{name = "default_grass_footstep", gain = 0.7}
|
||||
table.dig = table.dig or
|
||||
{name = "default_dig_crumbly", gain = 0.4}
|
||||
table.place = table.place or
|
||||
{name = "default_place_node", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -131,19 +133,18 @@ default.cool_lava = function(pos, node)
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
||||
end
|
||||
|
||||
if minetest.setting_getbool("enable_lavacooling") ~= false then
|
||||
minetest.register_abm({
|
||||
label = "Lava cooling",
|
||||
nodenames = {"default:lava_source", "default:lava_flowing"},
|
||||
neighbors = {"group:cools_lava", "group:water"},
|
||||
interval = 1,
|
||||
chance = 2,
|
||||
catch_up = false,
|
||||
action = function(...)
|
||||
default.cool_lava(...)
|
||||
end,
|
||||
})
|
||||
end
|
||||
minetest.register_abm({
|
||||
label = "Lava cooling",
|
||||
nodenames = {"default:lava_source", "default:lava_flowing"},
|
||||
neighbors = {"group:cools_lava", "group:water"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
catch_up = false,
|
||||
action = function(...)
|
||||
default.cool_lava(...)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
--
|
||||
-- optimized helper to put all items in an inventory into a drops list
|
||||
@ -185,9 +186,6 @@ function default.grow_cactus(pos, node)
|
||||
if height == 4 or node.name ~= "air" then
|
||||
return
|
||||
end
|
||||
if minetest.get_node_light(pos) < 13 then
|
||||
return
|
||||
end
|
||||
minetest.set_node(pos, {name = "default:cactus"})
|
||||
return true
|
||||
end
|
||||
@ -211,9 +209,6 @@ function default.grow_papyrus(pos, node)
|
||||
if height == 4 or node.name ~= "air" then
|
||||
return
|
||||
end
|
||||
if minetest.get_node_light(pos) < 13 then
|
||||
return
|
||||
end
|
||||
minetest.set_node(pos, {name = "default:papyrus"})
|
||||
return true
|
||||
end
|
||||
@ -326,65 +321,47 @@ default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
||||
end
|
||||
end
|
||||
|
||||
-- Leafdecay
|
||||
local function leafdecay_after_destruct(pos, oldnode, def)
|
||||
for _, v in pairs(minetest.find_nodes_in_area(vector.subtract(pos, def.radius),
|
||||
vector.add(pos, def.radius), def.leaves)) do
|
||||
local node = minetest.get_node(v)
|
||||
local timer = minetest.get_node_timer(v)
|
||||
if node.param2 == 0 and not timer:is_started() then
|
||||
timer:start(math.random(20, 120) / 10)
|
||||
-- Leafdecay ABM
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Leaf decay",
|
||||
nodenames = {"group:leafdecay"},
|
||||
neighbors = {"air"},
|
||||
interval = 2,
|
||||
chance = 10,
|
||||
catch_up = false,
|
||||
|
||||
action = function(pos, node, _, _)
|
||||
-- Check if leaf is placed
|
||||
if node.param2 ~= 0 then
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function leafdecay_on_timer(pos, def)
|
||||
if minetest.find_node_near(pos, def.radius, def.trunks) then
|
||||
return false
|
||||
end
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
local drops = minetest.get_node_drops(node.name)
|
||||
for _, item in ipairs(drops) do
|
||||
local is_leaf
|
||||
for _, v in pairs(def.leaves) do
|
||||
if v == item then
|
||||
is_leaf = true
|
||||
local rad = minetest.registered_nodes[node.name].groups.leafdecay
|
||||
-- Assume ignore is a trunk, to make this
|
||||
-- work at the border of a loaded area
|
||||
if minetest.find_node_near(pos, rad, {"ignore", "group:tree"}) then
|
||||
return
|
||||
end
|
||||
-- Drop stuff
|
||||
local itemstacks = minetest.get_node_drops(node.name)
|
||||
for _, itemname in ipairs(itemstacks) do
|
||||
if itemname ~= node.name or
|
||||
minetest.get_item_group(node.name, "leafdecay_drop") ~= 0 then
|
||||
local p_drop = {
|
||||
x = pos.x - 0.5 + math.random(),
|
||||
y = pos.y - 0.5 + math.random(),
|
||||
z = pos.z - 0.5 + math.random(),
|
||||
}
|
||||
minetest.add_item(p_drop, itemname)
|
||||
end
|
||||
end
|
||||
if minetest.get_item_group(item, "leafdecay_drop") ~= 0 or
|
||||
not is_leaf then
|
||||
minetest.add_item({
|
||||
x = pos.x - 0.5 + math.random(),
|
||||
y = pos.y - 0.5 + math.random(),
|
||||
z = pos.z - 0.5 + math.random(),
|
||||
}, item)
|
||||
end
|
||||
-- Remove node
|
||||
minetest.remove_node(pos)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.remove_node(pos)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
|
||||
function default.register_leafdecay(def)
|
||||
assert(def.leaves)
|
||||
assert(def.trunks)
|
||||
assert(def.radius)
|
||||
for _, v in pairs(def.trunks) do
|
||||
minetest.override_item(v, {
|
||||
after_destruct = function(pos, oldnode)
|
||||
leafdecay_after_destruct(pos, oldnode, def)
|
||||
end,
|
||||
})
|
||||
end
|
||||
for _, v in pairs(def.leaves) do
|
||||
minetest.override_item(v, {
|
||||
on_timer = function(pos)
|
||||
leafdecay_on_timer(pos, def)
|
||||
end,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Convert dirt to something that fits the environment
|
||||
@ -535,46 +512,3 @@ minetest.register_abm({
|
||||
minetest.set_node(pos, {name = "default:coral_skeleton"})
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
--
|
||||
-- NOTICE: This method is not an official part of the API yet!
|
||||
-- This method may change in future.
|
||||
--
|
||||
|
||||
function default.can_interact_with_node(player, pos)
|
||||
if player then
|
||||
if minetest.check_player_privs(player, "protection_bypass") then
|
||||
return true
|
||||
end
|
||||
else
|
||||
return false
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
|
||||
if not owner or owner == "" or owner == player:get_player_name() then
|
||||
return true
|
||||
end
|
||||
|
||||
-- is player wielding the right key?
|
||||
local item = player:get_wielded_item()
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = item:get_meta()
|
||||
|
||||
if key_meta:get_string("secret") == "" then
|
||||
local key_oldmeta = item:get_metadata()
|
||||
if key_oldmeta == "" or not minetest.parse_json(key_oldmeta) then
|
||||
return false
|
||||
end
|
||||
|
||||
key_meta:set_string("secret", minetest.parse_json(key_oldmeta).secret)
|
||||
item:set_metadata("")
|
||||
end
|
||||
|
||||
return meta:get_string("key_lock_secret") == key_meta:get_string("secret")
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
@ -41,9 +41,6 @@ Copyright (C) 2010-2016:
|
||||
asl97
|
||||
KevDoy
|
||||
Mito551
|
||||
GreenXenith
|
||||
kaeza
|
||||
kilbith
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
|
@ -1,5 +1,5 @@
|
||||
--
|
||||
-- Aliases for map generators
|
||||
-- Aliases for map generator outputs
|
||||
--
|
||||
|
||||
minetest.register_alias("mapgen_stone", "default:stone")
|
||||
@ -34,21 +34,18 @@ minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
|
||||
minetest.register_alias("mapgen_cobble", "default:cobble")
|
||||
minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
|
||||
minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
|
||||
minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone")
|
||||
minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick")
|
||||
minetest.register_alias("mapgen_stair_sandstone_block", "stairs:stair_sandstone_block")
|
||||
minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick")
|
||||
|
||||
|
||||
--
|
||||
-- Register ores
|
||||
--
|
||||
|
||||
-- Blob ores
|
||||
-- These first to avoid other ores in blobs
|
||||
|
||||
-- Mgv6
|
||||
|
||||
function default.register_mgv6_blob_ores()
|
||||
function default.register_ores()
|
||||
minetest.clear_registered_ores()
|
||||
-- Blob ores
|
||||
-- These first to avoid other ores in blobs
|
||||
|
||||
-- Clay
|
||||
-- This first to avoid clay in sand blobs
|
||||
@ -77,7 +74,8 @@ function default.register_mgv6_blob_ores()
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:sand",
|
||||
wherein = {"default:stone", "default:desert_stone"},
|
||||
wherein = {"default:stone", "default:sandstone",
|
||||
"default:desert_stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31,
|
||||
@ -95,104 +93,6 @@ function default.register_mgv6_blob_ores()
|
||||
|
||||
-- Dirt
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:dirt",
|
||||
wherein = {"default:stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31,
|
||||
y_max = 31000,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = 17676,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
})
|
||||
|
||||
-- Gravel
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:gravel",
|
||||
wherein = {"default:stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31000,
|
||||
y_max = 31000,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = 766,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- All mapgens except mgv6
|
||||
|
||||
function default.register_blob_ores()
|
||||
|
||||
-- Clay
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:clay",
|
||||
wherein = {"default:sand"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -15,
|
||||
y_max = 0,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = -316,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
})
|
||||
|
||||
-- Silver sand
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:silver_sand",
|
||||
wherein = {"default:stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31000,
|
||||
y_max = 31000,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = 2316,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
|
||||
"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
|
||||
"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
|
||||
"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
|
||||
"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
|
||||
"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
|
||||
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground",
|
||||
"floatland_ocean", "floatland_grassland", "floatland_coniferous_forest"}
|
||||
})
|
||||
|
||||
-- Dirt
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:dirt",
|
||||
@ -211,9 +111,7 @@ function default.register_blob_ores()
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
|
||||
"deciduous_forest", "deciduous_forest_shore", "savanna", "savanna_shore",
|
||||
"rainforest", "rainforest_swamp", "floatland_grassland",
|
||||
"floatland_coniferous_forest"}
|
||||
"deciduous_forest", "savanna", "rainforest"}
|
||||
})
|
||||
|
||||
-- Gravel
|
||||
@ -235,22 +133,9 @@ function default.register_blob_ores()
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
|
||||
"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
|
||||
"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
|
||||
"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
|
||||
"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
|
||||
"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
|
||||
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground",
|
||||
"floatland_ocean", "floatland_grassland", "floatland_coniferous_forest"}
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- Scatter ores
|
||||
-- All mapgens
|
||||
|
||||
function default.register_ores()
|
||||
-- Scatter ores
|
||||
|
||||
-- Coal
|
||||
|
||||
@ -357,41 +242,6 @@ function default.register_ores()
|
||||
y_max = -64,
|
||||
})
|
||||
|
||||
-- Tin
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_tin",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 10 * 10 * 10,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = 1025,
|
||||
y_max = 31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_tin",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 13 * 13 * 13,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
y_min = -127,
|
||||
y_max = -32,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_tin",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 10 * 10 * 10,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = -31000,
|
||||
y_max = -128,
|
||||
})
|
||||
|
||||
-- Gold
|
||||
|
||||
minetest.register_ore({
|
||||
@ -527,9 +377,10 @@ end
|
||||
-- Register biomes
|
||||
--
|
||||
|
||||
-- All mapgens except mgv6
|
||||
-- All mapgens except mgv6 and singlenode
|
||||
|
||||
function default.register_biomes(upper_limit)
|
||||
function default.register_biomes()
|
||||
minetest.clear_registered_biomes()
|
||||
|
||||
-- Icesheet
|
||||
|
||||
@ -548,7 +399,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:gravel",
|
||||
depth_riverbed = 2,
|
||||
y_min = -8,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 0,
|
||||
humidity_point = 73,
|
||||
})
|
||||
@ -588,7 +439,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:gravel",
|
||||
depth_riverbed = 2,
|
||||
y_min = 2,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 0,
|
||||
humidity_point = 40,
|
||||
})
|
||||
@ -650,7 +501,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 2,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 25,
|
||||
humidity_point = 70,
|
||||
})
|
||||
@ -692,7 +543,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 20,
|
||||
humidity_point = 35,
|
||||
})
|
||||
@ -734,7 +585,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 6,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
})
|
||||
@ -796,7 +647,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 6,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 45,
|
||||
humidity_point = 70,
|
||||
})
|
||||
@ -858,7 +709,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 1,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 60,
|
||||
humidity_point = 68,
|
||||
})
|
||||
@ -920,7 +771,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 92,
|
||||
humidity_point = 16,
|
||||
})
|
||||
@ -953,7 +804,7 @@ function default.register_biomes(upper_limit)
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 1,
|
||||
depth_filler = 0,
|
||||
node_stone = "default:sandstone",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
@ -962,7 +813,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 60,
|
||||
humidity_point = 0,
|
||||
})
|
||||
@ -1004,7 +855,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 40,
|
||||
humidity_point = 0,
|
||||
})
|
||||
@ -1046,7 +897,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 1,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 89,
|
||||
humidity_point = 42,
|
||||
})
|
||||
@ -1096,7 +947,7 @@ function default.register_biomes(upper_limit)
|
||||
minetest.register_biome({
|
||||
name = "rainforest",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_rainforest_litter",
|
||||
node_top = "default:dirt_with_grass",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 3,
|
||||
@ -1108,7 +959,7 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 1,
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
heat_point = 86,
|
||||
humidity_point = 65,
|
||||
})
|
||||
@ -1175,100 +1026,6 @@ function default.register_biomes(upper_limit)
|
||||
end
|
||||
|
||||
|
||||
-- Biomes for floatlands
|
||||
|
||||
function default.register_floatland_biomes(floatland_level, shadow_limit)
|
||||
|
||||
-- Coniferous forest
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_coniferous_forest",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_grass",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 3,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
--node_riverbed = "",
|
||||
--depth_riverbed = ,
|
||||
y_min = floatland_level + 2,
|
||||
y_max = 31000,
|
||||
heat_point = 50,
|
||||
humidity_point = 70,
|
||||
})
|
||||
|
||||
-- Grassland
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_grassland",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_grass",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 1,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
--node_riverbed = "",
|
||||
--depth_riverbed = ,
|
||||
y_min = floatland_level + 2,
|
||||
y_max = 31000,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
-- Sandstone desert
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_sandstone_desert",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 1,
|
||||
node_stone = "default:sandstone",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
--node_riverbed = "",
|
||||
--depth_riverbed = ,
|
||||
y_min = floatland_level + 2,
|
||||
y_max = 31000,
|
||||
heat_point = 50,
|
||||
humidity_point = 0,
|
||||
})
|
||||
|
||||
-- Floatland ocean / underground
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_ocean",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 3,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
--node_riverbed = "",
|
||||
--depth_riverbed = ,
|
||||
y_min = shadow_limit,
|
||||
y_max = floatland_level + 1,
|
||||
heat_point = 50,
|
||||
humidity_point = 50,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Register decorations
|
||||
--
|
||||
@ -1276,6 +1033,7 @@ end
|
||||
-- Mgv6
|
||||
|
||||
function default.register_mgv6_decorations()
|
||||
minetest.clear_registered_decorations()
|
||||
|
||||
-- Papyrus
|
||||
|
||||
@ -1379,8 +1137,7 @@ local function register_grass_decoration(offset, scale, length)
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"grassland", "grassland_dunes", "deciduous_forest",
|
||||
"coniferous_forest", "coniferous_forest_dunes",
|
||||
"floatland_grassland", "floatland_coniferous_forest"},
|
||||
"coniferous_forest", "coniferous_forest_dunes"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
decoration = "default:grass_" .. length,
|
||||
@ -1409,6 +1166,7 @@ end
|
||||
|
||||
|
||||
function default.register_decorations()
|
||||
minetest.clear_registered_decorations()
|
||||
|
||||
-- Apple tree and log
|
||||
|
||||
@ -1429,7 +1187,6 @@ function default.register_decorations()
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
@ -1447,7 +1204,20 @@ function default.register_decorations()
|
||||
biomes = {"deciduous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/apple_log.mts",
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:tree", param2 = 12, prob = 191},
|
||||
{name = "default:tree", param2 = 12},
|
||||
{name = "default:tree", param2 = 12, prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
{name = "flowers:mushroom_brown", prob = 63},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1456,8 +1226,8 @@ function default.register_decorations()
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
|
||||
sidelen = 16,
|
||||
place_on = {"default:dirt_with_grass", "default:dirt"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.1,
|
||||
biomes = {"rainforest", "rainforest_swamp"},
|
||||
y_min = -1,
|
||||
@ -1469,13 +1239,26 @@ function default.register_decorations()
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
|
||||
sidelen = 16,
|
||||
place_on = {"default:dirt_with_grass", "default:dirt"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.005,
|
||||
biomes = {"rainforest", "rainforest_swamp"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts",
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:jungletree", param2 = 12, prob = 191},
|
||||
{name = "default:jungletree", param2 = 12},
|
||||
{name = "default:jungletree", param2 = 12, prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
{name = "flowers:mushroom_brown", prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1494,7 +1277,7 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_min = 2,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
|
||||
@ -1516,7 +1299,20 @@ function default.register_decorations()
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:pine_tree", param2 = 12, prob = 191},
|
||||
{name = "default:pine_tree", param2 = 12},
|
||||
{name = "default:pine_tree", param2 = 12, prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
{name = "flowers:mushroom_red", prob = 63},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1558,7 +1354,17 @@ function default.register_decorations()
|
||||
biomes = {"savanna"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts",
|
||||
schematic = {
|
||||
size = {x = 3, y = 2, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:acacia_tree", param2 = 12, prob = 191},
|
||||
{name = "default:acacia_tree", param2 = 12},
|
||||
{name = "default:acacia_tree", param2 = 12, prob = 127},
|
||||
},
|
||||
},
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1599,7 +1405,20 @@ function default.register_decorations()
|
||||
biomes = {"deciduous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/aspen_log.mts",
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:aspen_tree", param2 = 12},
|
||||
{name = "default:aspen_tree", param2 = 12},
|
||||
{name = "default:aspen_tree", param2 = 12, prob = 127},
|
||||
{name = "flowers:mushroom_red", prob = 63},
|
||||
{name = "flowers:mushroom_brown", prob = 63},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1682,8 +1501,7 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
biomes = {"snowy_grassland", "grassland", "deciduous_forest",
|
||||
"floatland_grassland"},
|
||||
biomes = {"snowy_grassland", "grassland", "deciduous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/bush.mts",
|
||||
@ -1731,8 +1549,8 @@ function default.register_decorations()
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"default:dirt_with_rainforest_litter"},
|
||||
sidelen = 16,
|
||||
place_on = {"default:dirt_with_grass"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.1,
|
||||
biomes = {"rainforest"},
|
||||
y_min = 1,
|
||||
@ -1767,9 +1585,9 @@ function default.register_decorations()
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:sand"},
|
||||
noise_params = {
|
||||
offset = -0.15,
|
||||
offset = -0.1,
|
||||
scale = 0.1,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
spread = {x = 200, y = 200, z = 200},
|
||||
seed = 7013,
|
||||
octaves = 3,
|
||||
persist = 1,
|
||||
@ -1789,38 +1607,15 @@ end
|
||||
|
||||
|
||||
--
|
||||
-- Detect mapgen, flags and parameters to select functions
|
||||
-- Detect mapgen to select functions
|
||||
--
|
||||
|
||||
-- Get setting or default
|
||||
local mgv7_spflags = minetest.get_mapgen_setting("mgv7_spflags") or
|
||||
"mountains, ridges, nofloatlands"
|
||||
local captures_float = string.match(mgv7_spflags, "floatlands")
|
||||
local captures_nofloat = string.match(mgv7_spflags, "nofloatlands")
|
||||
|
||||
local mgv7_floatland_level = minetest.get_mapgen_setting("mgv7_floatland_level") or 1280
|
||||
local mgv7_shadow_limit = minetest.get_mapgen_setting("mgv7_shadow_limit") or 1024
|
||||
|
||||
minetest.clear_registered_biomes()
|
||||
minetest.clear_registered_ores()
|
||||
minetest.clear_registered_decorations()
|
||||
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
if mg_name == "v6" then
|
||||
default.register_mgv6_blob_ores()
|
||||
default.register_ores()
|
||||
default.register_mgv6_decorations()
|
||||
elseif mg_name == "v7" and captures_float == "floatlands" and
|
||||
captures_nofloat ~= "nofloatlands" then
|
||||
-- Mgv7 with floatlands
|
||||
default.register_biomes(mgv7_shadow_limit - 1)
|
||||
default.register_floatland_biomes(mgv7_floatland_level, mgv7_shadow_limit)
|
||||
default.register_blob_ores()
|
||||
default.register_ores()
|
||||
default.register_decorations()
|
||||
else
|
||||
default.register_biomes(31000)
|
||||
default.register_blob_ores()
|
||||
default.register_biomes()
|
||||
default.register_ores()
|
||||
default.register_decorations()
|
||||
end
|
||||
|
@ -1,88 +0,0 @@
|
||||
# Blender v2.78 (sub 0) OBJ File: 'chest_open.blend'
|
||||
# www.blender.org
|
||||
mtllib chest_open.mtl
|
||||
o Bottom_Cube.001
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.187500 0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.187500 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.187500 0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.187500 -0.500000
|
||||
vt 0.7500 0.3438
|
||||
vt 0.5000 0.3438
|
||||
vt 0.5000 0.0000
|
||||
vt 0.7500 0.0000
|
||||
vt 0.2500 0.3438
|
||||
vt 0.2500 0.0000
|
||||
vt 0.0000 0.3438
|
||||
vt 0.0000 0.0000
|
||||
vt 0.7500 0.8438
|
||||
vt 0.5000 0.8438
|
||||
vt 0.5000 0.5000
|
||||
vt 0.7500 0.5000
|
||||
vt 0.2500 0.5000
|
||||
vt 0.2500 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.5000
|
||||
vt 0.7500 -0.0000
|
||||
vt 0.7500 0.5000
|
||||
vt 1.0000 0.5000
|
||||
vt 1.0000 0.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
g Bottom_Cube.001_None
|
||||
usemtl None
|
||||
s off
|
||||
f 2/1/1 4/2/1 3/3/1 1/4/1
|
||||
f 4/2/2 8/5/2 7/6/2 3/3/2
|
||||
f 8/5/3 6/7/3 5/8/3 7/6/3
|
||||
f 6/9/4 2/10/4 1/11/4 5/12/4
|
||||
f 1/13/5 3/14/5 7/15/5 5/16/5
|
||||
f 6/17/6 8/18/6 4/19/6 2/20/6
|
||||
o Top_Cube.002
|
||||
v -0.500000 0.187501 0.499999
|
||||
v -0.500000 0.408471 0.720970
|
||||
v -0.500000 0.894607 -0.207108
|
||||
v -0.500000 1.115578 0.013863
|
||||
v 0.500000 0.187501 0.499999
|
||||
v 0.500000 0.408471 0.720970
|
||||
v 0.500000 0.894607 -0.207108
|
||||
v 0.500000 1.115578 0.013863
|
||||
vt 0.7500 0.5000
|
||||
vt 0.5000 0.5000
|
||||
vt 0.5000 0.3438
|
||||
vt 0.7500 0.3438
|
||||
vt 0.2500 0.5000
|
||||
vt 0.2500 0.3438
|
||||
vt 0.0000 0.5000
|
||||
vt 0.0000 0.3438
|
||||
vt 0.7500 1.0000
|
||||
vt 0.5000 1.0000
|
||||
vt 0.5000 0.8438
|
||||
vt 0.7500 0.8438
|
||||
vt 1.0000 0.5000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.7500 1.0000
|
||||
vt 0.7500 0.5000
|
||||
vt 0.2500 1.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.7071 -0.7071
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 -0.7071 0.7071
|
||||
vn 0.0000 -0.7071 -0.7071
|
||||
vn 0.0000 0.7071 0.7071
|
||||
g Top_Cube.002_None
|
||||
usemtl None
|
||||
s off
|
||||
f 10/21/7 12/22/7 11/23/7 9/24/7
|
||||
f 12/22/8 16/25/8 15/26/8 11/23/8
|
||||
f 16/25/9 14/27/9 13/28/9 15/26/9
|
||||
f 14/29/10 10/30/10 9/31/10 13/32/10
|
||||
f 9/33/11 11/34/11 15/35/11 13/36/11
|
||||
f 14/37/12 16/25/12 12/22/12 10/30/12
|
@ -1,38 +0,0 @@
|
||||
# Blender v2.76 (sub 0) OBJ File: 'chest_close.blend'
|
||||
# www.blender.org
|
||||
mtllib chest_close.mtl
|
||||
o Cube_Cube.001
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.500000 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
vt 0.750000 0.500000
|
||||
vt 0.500000 0.500000
|
||||
vt 0.500000 -0.000000
|
||||
vt 0.750000 0.000000
|
||||
vt 0.250000 0.500000
|
||||
vt 0.250000 0.000000
|
||||
vt 0.000000 0.500000
|
||||
vt -0.000000 0.000000
|
||||
vt 0.750000 1.000000
|
||||
vt 0.500000 1.000000
|
||||
vt 0.250000 1.000000
|
||||
vt -0.000000 1.000000
|
||||
vn -1.000000 0.000000 0.000000
|
||||
vn 0.000000 0.000000 -1.000000
|
||||
vn 1.000000 0.000000 0.000000
|
||||
vn 0.000000 0.000000 1.000000
|
||||
vn 0.000000 -1.000000 0.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
usemtl None
|
||||
s off
|
||||
f 2/1/1 4/2/1 3/3/1 1/4/1
|
||||
f 4/2/2 8/5/2 7/6/2 3/3/2
|
||||
f 8/5/3 6/7/3 5/8/3 7/6/3
|
||||
f 6/9/4 2/10/4 1/2/4 5/1/4
|
||||
f 1/5/5 3/11/5 7/12/5 5/7/5
|
||||
f 6/11/6 8/5/6 4/2/6 2/10/6
|
@ -30,12 +30,6 @@ default:desert_stone_block
|
||||
default:sandstone
|
||||
default:sandstonebrick
|
||||
default:sandstone_block
|
||||
default:desert_sandstone
|
||||
default:desert_sandstone_brick
|
||||
default:desert_sandstone_block
|
||||
default:silver_sandstone
|
||||
default:silver_sandstone_brick
|
||||
default:silver_sandstone_block
|
||||
|
||||
default:obsidian
|
||||
default:obsidianbrick
|
||||
@ -50,7 +44,6 @@ default:dirt_with_grass
|
||||
default:dirt_with_grass_footsteps
|
||||
default:dirt_with_dry_grass
|
||||
default:dirt_with_snow
|
||||
default:dirt_with_rainforest_litter
|
||||
|
||||
default:sand
|
||||
default:desert_sand
|
||||
@ -107,10 +100,6 @@ default:steelblock
|
||||
|
||||
default:stone_with_copper
|
||||
default:copperblock
|
||||
|
||||
default:stone_with_tin
|
||||
default:tinblock
|
||||
|
||||
default:bronzeblock
|
||||
|
||||
default:stone_with_gold
|
||||
@ -144,10 +133,8 @@ default:dry_grass_5
|
||||
|
||||
default:bush_stem
|
||||
default:bush_leaves
|
||||
default:bush_sapling
|
||||
default:acacia_bush_stem
|
||||
default:acacia_bush_leaves
|
||||
default:acacia_bush_sapling
|
||||
|
||||
Corals
|
||||
------
|
||||
@ -195,7 +182,6 @@ default:obsidian_glass
|
||||
default:brick
|
||||
|
||||
default:meselamp
|
||||
default:mese_post_light
|
||||
|
||||
Misc
|
||||
----
|
||||
@ -287,6 +273,7 @@ minetest.register_node("default:desert_stone_block", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("default:sandstone", {
|
||||
description = "Sandstone",
|
||||
tiles = {"default_sandstone.png"},
|
||||
@ -312,55 +299,6 @@ minetest.register_node("default:sandstone_block", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:desert_sandstone", {
|
||||
description = "Desert Sandstone",
|
||||
tiles = {"default_desert_sandstone.png"},
|
||||
groups = {crumbly = 1, cracky = 3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:desert_sandstone_brick", {
|
||||
description = "Desert Sandstone Brick",
|
||||
paramtype2 = "facedir",
|
||||
place_param2 = 0,
|
||||
tiles = {"default_desert_sandstone_brick.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:desert_sandstone_block", {
|
||||
description = "Desert Sandstone Block",
|
||||
tiles = {"default_desert_sandstone_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:silver_sandstone", {
|
||||
description = "Silver Sandstone",
|
||||
tiles = {"default_silver_sandstone.png"},
|
||||
groups = {crumbly = 1, cracky = 3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:silver_sandstone_brick", {
|
||||
description = "Silver Sandstone Brick",
|
||||
paramtype2 = "facedir",
|
||||
place_param2 = 0,
|
||||
tiles = {"default_silver_sandstone_brick.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:silver_sandstone_block", {
|
||||
description = "Silver Sandstone Block",
|
||||
tiles = {"default_silver_sandstone_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:obsidian", {
|
||||
description = "Obsidian",
|
||||
@ -440,28 +378,13 @@ minetest.register_node("default:dirt_with_snow", {
|
||||
tiles = {"default_snow.png", "default_dirt.png",
|
||||
{name = "default_dirt.png^default_snow_side.png",
|
||||
tileable_vertical = false}},
|
||||
groups = {crumbly = 3, spreading_dirt_type = 1, snowy = 1},
|
||||
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
||||
drop = 'default:dirt',
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("default:dirt_with_rainforest_litter", {
|
||||
description = "Dirt with Rainforest Litter",
|
||||
tiles = {
|
||||
"default_rainforest_litter.png",
|
||||
"default_dirt.png",
|
||||
{name = "default_dirt.png^default_rainforest_litter_side.png",
|
||||
tileable_vertical = false}
|
||||
},
|
||||
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_grass_footstep", gain = 0.4},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("default:sand", {
|
||||
description = "Sand",
|
||||
tiles = {"default_sand.png"},
|
||||
@ -522,7 +445,7 @@ minetest.register_node("default:snow", {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
|
||||
},
|
||||
},
|
||||
groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1, snowy = 1},
|
||||
groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.2},
|
||||
@ -540,7 +463,7 @@ minetest.register_node("default:snow", {
|
||||
minetest.register_node("default:snowblock", {
|
||||
description = "Snow Block",
|
||||
tiles = {"default_snow.png"},
|
||||
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1},
|
||||
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.2},
|
||||
@ -592,6 +515,7 @@ minetest.register_node("default:wood", {
|
||||
minetest.register_node("default:sapling", {
|
||||
description = "Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_sapling.png"},
|
||||
inventory_image = "default_sapling.png",
|
||||
wield_image = "default_sapling.png",
|
||||
@ -657,6 +581,7 @@ minetest.register_node("default:leaves", {
|
||||
minetest.register_node("default:apple", {
|
||||
description = "Apple",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_apple.png"},
|
||||
inventory_image = "default_apple.png",
|
||||
paramtype = "light",
|
||||
@ -726,6 +651,7 @@ minetest.register_node("default:jungleleaves", {
|
||||
minetest.register_node("default:junglesapling", {
|
||||
description = "Jungle Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_junglesapling.png"},
|
||||
inventory_image = "default_junglesapling.png",
|
||||
wield_image = "default_junglesapling.png",
|
||||
@ -805,6 +731,7 @@ minetest.register_node("default:pine_needles",{
|
||||
minetest.register_node("default:pine_sapling", {
|
||||
description = "Pine Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_pine_sapling.png"},
|
||||
inventory_image = "default_pine_sapling.png",
|
||||
wield_image = "default_pine_sapling.png",
|
||||
@ -885,6 +812,7 @@ minetest.register_node("default:acacia_leaves", {
|
||||
minetest.register_node("default:acacia_sapling", {
|
||||
description = "Acacia Tree Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_acacia_sapling.png"},
|
||||
inventory_image = "default_acacia_sapling.png",
|
||||
wield_image = "default_acacia_sapling.png",
|
||||
@ -963,6 +891,7 @@ minetest.register_node("default:aspen_leaves", {
|
||||
minetest.register_node("default:aspen_sapling", {
|
||||
description = "Aspen Tree Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_aspen_sapling.png"},
|
||||
inventory_image = "default_aspen_sapling.png",
|
||||
wield_image = "default_aspen_sapling.png",
|
||||
@ -1050,24 +979,6 @@ minetest.register_node("default:copperblock", {
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("default:stone_with_tin", {
|
||||
description = "Tin Ore",
|
||||
tiles = {"default_stone.png^default_mineral_tin.png"},
|
||||
groups = {cracky = 2},
|
||||
drop = "default:tin_lump",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:tinblock", {
|
||||
description = "Tin Block",
|
||||
tiles = {"default_tin_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, level = 2},
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("default:bronzeblock", {
|
||||
description = "Bronze Block",
|
||||
tiles = {"default_bronze_block.png"},
|
||||
@ -1167,6 +1078,7 @@ minetest.register_node("default:dry_shrub", {
|
||||
description = "Dry Shrub",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_dry_shrub.png"},
|
||||
inventory_image = "default_dry_shrub.png",
|
||||
wield_image = "default_dry_shrub.png",
|
||||
@ -1186,7 +1098,7 @@ minetest.register_node("default:junglegrass", {
|
||||
description = "Jungle Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.69,
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_junglegrass.png"},
|
||||
inventory_image = "default_junglegrass.png",
|
||||
wield_image = "default_junglegrass.png",
|
||||
@ -1194,7 +1106,7 @@ minetest.register_node("default:junglegrass", {
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
@ -1310,7 +1222,7 @@ end
|
||||
minetest.register_node("default:bush_stem", {
|
||||
description = "Bush Stem",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.41,
|
||||
visual_scale = 1.18,
|
||||
tiles = {"default_bush_stem.png"},
|
||||
inventory_image = "default_bush_stem.png",
|
||||
wield_image = "default_bush_stem.png",
|
||||
@ -1331,57 +1243,13 @@ minetest.register_node("default:bush_leaves", {
|
||||
tiles = {"default_leaves_simple.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"default:bush_sapling"}, rarity = 5},
|
||||
{items = {"default:bush_leaves"}}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
||||
minetest.register_node("default:bush_sapling", {
|
||||
description = "Bush Sapling",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_bush_sapling.png"},
|
||||
inventory_image = "default_bush_sapling.png",
|
||||
wield_image = "default_bush_sapling.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_timer = default.grow_sapling,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||
attached_node = 1, sapling = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(1200, 2400))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
"default:bush_sapling",
|
||||
-- minp, maxp to be checked, relative to sapling pos
|
||||
{x = -1, y = 0, z = -1},
|
||||
{x = 1, y = 1, z = 1},
|
||||
-- maximum interval of interior volume check
|
||||
2)
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:acacia_bush_stem", {
|
||||
description = "Acacia Bush Stem",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.41,
|
||||
visual_scale = 1.18,
|
||||
tiles = {"default_acacia_bush_stem.png"},
|
||||
inventory_image = "default_acacia_bush_stem.png",
|
||||
wield_image = "default_acacia_bush_stem.png",
|
||||
@ -1402,51 +1270,7 @@ minetest.register_node("default:acacia_bush_leaves", {
|
||||
tiles = {"default_acacia_leaves_simple.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"default:acacia_bush_sapling"}, rarity = 5},
|
||||
{items = {"default:acacia_bush_leaves"}}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
||||
minetest.register_node("default:acacia_bush_sapling", {
|
||||
description = "Acacia Bush Sapling",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_acacia_bush_sapling.png"},
|
||||
inventory_image = "default_acacia_bush_sapling.png",
|
||||
wield_image = "default_acacia_bush_sapling.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_timer = default.grow_sapling,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 2 / 16, 3 / 16}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||
attached_node = 1, sapling = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(1200, 2400))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
"default:acacia_bush_sapling",
|
||||
-- minp, maxp to be checked, relative to sapling pos
|
||||
{x = -1, y = 0, z = -1},
|
||||
{x = 1, y = 1, z = 1},
|
||||
-- maximum interval of interior volume check
|
||||
2)
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
@ -1766,281 +1590,216 @@ minetest.register_node("default:lava_flowing", {
|
||||
-- Tools / "Advanced" crafting / Non-"natural"
|
||||
--
|
||||
|
||||
local function get_chest_formspec(pos)
|
||||
local chest_formspec =
|
||||
"size[8,9]" ..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[current_name;main;0,0.3;8,4;]" ..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||
"listring[current_name;main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
|
||||
local function get_locked_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
local formspec =
|
||||
"size[8,9]" ..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[nodemeta:" .. spos .. ";default:chest;0,0.3;8,4;]" ..
|
||||
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||
"listring[nodemeta:" .. spos .. ";default:chest]" ..
|
||||
"listring[nodemeta:" .. spos .. ";main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
return formspec
|
||||
return formspec
|
||||
end
|
||||
|
||||
local function chest_lid_obstructed(pos)
|
||||
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local def = minetest.registered_nodes[minetest.get_node(above).name]
|
||||
-- allow ladders, signs, wallmounted things and torches to not obstruct
|
||||
if def.drawtype == "airlike" or
|
||||
def.drawtype == "signlike" or
|
||||
def.drawtype == "torchlike" or
|
||||
(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
local open_chests = {}
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "default:chest" then
|
||||
return
|
||||
end
|
||||
if not player or not fields.quit then
|
||||
return
|
||||
end
|
||||
local pn = player:get_player_name()
|
||||
|
||||
if not open_chests[pn] then
|
||||
return
|
||||
end
|
||||
|
||||
local pos = open_chests[pn].pos
|
||||
local sound = open_chests[pn].sound
|
||||
local swap = open_chests[pn].swap
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
open_chests[pn] = nil
|
||||
for k, v in pairs(open_chests) do
|
||||
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
if player then
|
||||
if minetest.check_player_privs(player, "protection_bypass") then
|
||||
return true
|
||||
end
|
||||
end
|
||||
minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap,
|
||||
param2 = node.param2 })
|
||||
minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
|
||||
return true
|
||||
end)
|
||||
|
||||
function default.register_chest(name, d)
|
||||
local def = table.copy(d)
|
||||
def.drawtype = "mesh"
|
||||
def.visual = "mesh"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = "facedir"
|
||||
def.legacy_facedir_simple = true
|
||||
def.is_ground_content = false
|
||||
|
||||
if def.protected then
|
||||
def.on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Locked Chest")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("default:chest", 8*4)
|
||||
end
|
||||
def.after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", "Locked Chest (owned by " ..
|
||||
meta:get_string("owner") .. ")")
|
||||
end
|
||||
def.can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("default:chest") and
|
||||
default.can_interact_with_node(player, pos)
|
||||
end
|
||||
def.allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end
|
||||
def.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end
|
||||
def.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end
|
||||
def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
if not default.can_interact_with_node(clicker, pos) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
minetest.sound_play(def.sound_open, {gain = 0.3,
|
||||
pos = pos, max_hear_distance = 10})
|
||||
if not chest_lid_obstructed(pos) then
|
||||
minetest.swap_node(pos,
|
||||
{ name = "default:" .. name .. "_open",
|
||||
param2 = node.param2 })
|
||||
end
|
||||
minetest.after(0.2, minetest.show_formspec,
|
||||
clicker:get_player_name(),
|
||||
"default:chest", get_chest_formspec(pos))
|
||||
open_chests[clicker:get_player_name()] = { pos = pos,
|
||||
sound = def.sound_close, swap = name }
|
||||
end
|
||||
def.on_blast = function() end
|
||||
def.on_key_use = function(pos, player)
|
||||
local secret = minetest.get_meta(pos):get_string("key_lock_secret")
|
||||
local itemstack = player:get_wielded_item()
|
||||
local key_meta = itemstack:get_meta()
|
||||
|
||||
if key_meta:get_string("secret") == "" then
|
||||
key_meta:set_string("secret", minetest.parse_json(itemstack:get_metadata()).secret)
|
||||
itemstack:set_metadata("")
|
||||
end
|
||||
|
||||
if secret ~= key_meta:get_string("secret") then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.show_formspec(
|
||||
player:get_player_name(),
|
||||
"default:chest_locked",
|
||||
get_chest_formspec(pos)
|
||||
)
|
||||
end
|
||||
def.on_skeleton_key_use = function(pos, player, newsecret)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
local pn = player:get_player_name()
|
||||
|
||||
-- verify placer is owner of lockable chest
|
||||
if owner ~= pn then
|
||||
minetest.record_protection_violation(pos, pn)
|
||||
minetest.chat_send_player(pn, "You do not own this chest.")
|
||||
return nil
|
||||
end
|
||||
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret == "" then
|
||||
secret = newsecret
|
||||
meta:set_string("key_lock_secret", secret)
|
||||
end
|
||||
|
||||
return secret, "a locked chest", owner
|
||||
end
|
||||
else
|
||||
def.on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("default:chest", 8*4)
|
||||
end
|
||||
def.can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("default:chest")
|
||||
end
|
||||
def.on_rightclick = function(pos, node, clicker)
|
||||
minetest.sound_play(def.sound_open, {gain = 0.3, pos = pos,
|
||||
max_hear_distance = 10})
|
||||
if not chest_lid_obstructed(pos) then
|
||||
minetest.swap_node(pos, {
|
||||
name = "default:" .. name .. "_open",
|
||||
param2 = node.param2 })
|
||||
end
|
||||
minetest.after(0.2, minetest.show_formspec,
|
||||
clicker:get_player_name(),
|
||||
"default:chest", get_chest_formspec(pos))
|
||||
open_chests[clicker:get_player_name()] = { pos = pos,
|
||||
sound = def.sound_close, swap = name }
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
def.on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
-- is player wielding the right key?
|
||||
local item = player:get_wielded_item()
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("default:chest", {
|
||||
description = "Chest",
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", chest_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff in chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves " .. stack:get_name() ..
|
||||
" to chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes " .. stack:get_name() ..
|
||||
" from chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
def.on_blast = function(pos)
|
||||
end,
|
||||
on_blast = function(pos)
|
||||
local drops = {}
|
||||
default.get_inventory_drops(pos, "main", drops)
|
||||
drops[#drops+1] = "default:chest"
|
||||
minetest.remove_node(pos)
|
||||
return drops
|
||||
end
|
||||
|
||||
local def_opened = table.copy(def)
|
||||
local def_closed = table.copy(def)
|
||||
|
||||
def_opened.mesh = "chest_open.obj"
|
||||
def_opened.drop = "default:" .. name
|
||||
def_opened.groups.not_in_creative_inventory = 1
|
||||
def_opened.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -1/2, -1/2, -1/2, 1/2, 3/16, 1/2 },
|
||||
}
|
||||
def_opened.can_dig = function()
|
||||
return false
|
||||
end
|
||||
|
||||
def_closed.mesh = "cube.obj"
|
||||
|
||||
minetest.register_node("default:" .. name, def_closed)
|
||||
minetest.register_node("default:" .. name .. "_open", def_opened)
|
||||
|
||||
-- convert old chests to this new variant
|
||||
minetest.register_lbm({
|
||||
label = "update chests to opening chests",
|
||||
name = "default:upgrade_" .. name,
|
||||
nodenames = {"default:" .. name},
|
||||
action = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", nil)
|
||||
local inv = meta:get_inventory()
|
||||
local list = inv:get_list("main")
|
||||
inv:set_list("main", nil)
|
||||
inv:set_size("default:chest", 8*4)
|
||||
inv:set_list("default:chest", list)
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
default.register_chest("chest", {
|
||||
description = "Chest",
|
||||
tiles = { "default_chest_wood.png" },
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sound_open = "default_chest_open",
|
||||
sound_close = "default_chest_close",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
end,
|
||||
})
|
||||
|
||||
default.register_chest("chest_locked", {
|
||||
minetest.register_node("default:chest_locked", {
|
||||
description = "Locked Chest",
|
||||
tiles = { "default_chest_wood_locked.png" },
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sound_open = "default_chest_open",
|
||||
sound_close = "default_chest_close",
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
protected = true,
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", "Locked Chest (owned by " ..
|
||||
meta:get_string("owner") .. ")")
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8 * 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves " .. stack:get_name() ..
|
||||
" to locked chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes " .. stack:get_name() ..
|
||||
" from locked chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if has_locked_chest_privilege(meta, clicker) then
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"default:chest_locked",
|
||||
get_locked_chest_formspec(pos)
|
||||
)
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
on_blast = function() end,
|
||||
on_key_use = function(pos, player)
|
||||
local secret = minetest.get_meta(pos):get_string("key_lock_secret")
|
||||
local itemstack = player:get_wielded_item()
|
||||
local key_meta = minetest.parse_json(itemstack:get_metadata())
|
||||
|
||||
if secret ~= key_meta.secret then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.show_formspec(
|
||||
player:get_player_name(),
|
||||
"default:chest_locked",
|
||||
get_locked_chest_formspec(pos)
|
||||
)
|
||||
end,
|
||||
on_skeleton_key_use = function(pos, player, newsecret)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
local name = player:get_player_name()
|
||||
|
||||
-- verify placer is owner of lockable chest
|
||||
if owner ~= name then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
minetest.chat_send_player(name, "You do not own this chest.")
|
||||
return nil
|
||||
end
|
||||
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret == "" then
|
||||
secret = newsecret
|
||||
meta:set_string("key_lock_secret", secret)
|
||||
end
|
||||
|
||||
return secret, "a locked chest", owner
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
local bookshelf_formspec =
|
||||
"size[8,7;]" ..
|
||||
default.gui_bg ..
|
||||
@ -2278,7 +2037,6 @@ minetest.register_node("default:glass", {
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png", "default_glass_detail.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "glasslikeliquidlevel",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
@ -2290,7 +2048,6 @@ minetest.register_node("default:obsidian_glass", {
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "glasslikeliquidlevel",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
@ -2321,27 +2078,6 @@ minetest.register_node("default:meselamp", {
|
||||
light_source = default.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("default:mese_post_light", {
|
||||
description = "Mese Post Light",
|
||||
tiles = {"default_mese_post_light_top.png", "default_mese_post_light_top.png",
|
||||
"default_mese_post_light_side_dark.png", "default_mese_post_light_side_dark.png",
|
||||
"default_mese_post_light_side.png", "default_mese_post_light_side.png"},
|
||||
wield_image = "default_mese_post_light_side.png",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-2 / 16, -8 / 16, -2 / 16, 2 / 16, 8 / 16, 2 / 16},
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
light_source = default.LIGHT_MAX,
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
--
|
||||
-- Misc
|
||||
--
|
||||
@ -2353,69 +2089,3 @@ minetest.register_node("default:cloud", {
|
||||
sounds = default.node_sound_defaults(),
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
--
|
||||
-- register trees for leafdecay
|
||||
--
|
||||
|
||||
if minetest.get_mapgen_setting("mg_name") == "v6" then
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:tree"},
|
||||
leaves = {"default:apple", "default:leaves"},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:jungletree"},
|
||||
leaves = {"default:jungleleaves"},
|
||||
radius = 3,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:pine_tree"},
|
||||
leaves = {"default:pine_needles"},
|
||||
radius = 3,
|
||||
})
|
||||
else
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:tree"},
|
||||
leaves = {"default:apple", "default:leaves"},
|
||||
radius = 3,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:jungletree"},
|
||||
leaves = {"default:jungleleaves"},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:pine_tree"},
|
||||
leaves = {"default:pine_needles"},
|
||||
radius = 2,
|
||||
})
|
||||
end
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:acacia_tree"},
|
||||
leaves = {"default:acacia_leaves"},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:aspen_tree"},
|
||||
leaves = {"default:aspen_leaves"},
|
||||
radius = 3,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:bush_stem"},
|
||||
leaves = {"default:bush_leaves"},
|
||||
radius = 1,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:acacia_bush_stem"},
|
||||
leaves = {"default:acacia_bush_leaves"},
|
||||
radius = 1,
|
||||
})
|
||||
|
@ -96,8 +96,7 @@ minetest.register_on_joinplayer(function(player)
|
||||
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
|
||||
|
||||
-- set GUI
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player:get_player_name())) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
player:set_inventory_formspec(default.gui_survival_form)
|
||||
end
|
||||
player:hud_set_hotbar_image("gui_hotbar.png")
|
||||
|
Before Width: | Height: | Size: 151 B |
Before Width: | Height: | Size: 873 B After Width: | Height: | Size: 761 B |
Before Width: | Height: | Size: 165 B |
Before Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 275 B |
Before Width: | Height: | Size: 587 B |
Before Width: | Height: | Size: 630 B |
Before Width: | Height: | Size: 397 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 300 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 336 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 418 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 503 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 628 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 415 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 423 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 587 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 353 B |
Before Width: | Height: | Size: 353 B |
Before Width: | Height: | Size: 155 B |
Before Width: | Height: | Size: 171 B |
Before Width: | Height: | Size: 940 B |
Before Width: | Height: | Size: 497 B |
Before Width: | Height: | Size: 537 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 550 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 758 B After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 770 B After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 211 B |
Before Width: | Height: | Size: 290 B |
Before Width: | Height: | Size: 314 B |
Before Width: | Height: | Size: 522 B After Width: | Height: | Size: 4.5 KiB |
Before Width: | Height: | Size: 848 B After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 446 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 274 B |
Before Width: | Height: | Size: 198 B |
Before Width: | Height: | Size: 166 B |
@ -379,26 +379,59 @@ minetest.register_tool("default:sword_diamond", {
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
})
|
||||
|
||||
minetest.register_tool("default:skeleton_key", {
|
||||
description = "Skeleton Key",
|
||||
inventory_image = "default_key_skeleton.png",
|
||||
groups = {key = 1},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if not node then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use
|
||||
if on_skeleton_key_use then
|
||||
-- make a new key secret in case the node callback needs it
|
||||
local random = math.random
|
||||
local newsecret = string.format(
|
||||
"%04x%04x%04x%04x",
|
||||
random(2^16) - 1, random(2^16) - 1,
|
||||
random(2^16) - 1, random(2^16) - 1)
|
||||
|
||||
local secret, _, _ = on_skeleton_key_use(pos, placer, newsecret)
|
||||
|
||||
if secret then
|
||||
-- finish and return the new key
|
||||
itemstack:take_item()
|
||||
itemstack:add_item("default:key")
|
||||
itemstack:set_metadata(minetest.write_json({
|
||||
secret = secret
|
||||
}))
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_tool("default:key", {
|
||||
description = "Key",
|
||||
inventory_image = "default_key.png",
|
||||
groups = {key = 1, not_in_creative_inventory = 1},
|
||||
stack_max = 1,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def and def.on_rightclick and
|
||||
not (placer and placer:get_player_control().sneak) then
|
||||
return def.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
node = minetest.get_node(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if not node or node.name == "ignore" then
|
||||
return itemstack
|
||||
|
@ -50,7 +50,7 @@ minetest.register_node("default:torch", {
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 12,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
@ -97,7 +97,7 @@ minetest.register_node("default:torch_wall", {
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
light_source = 12,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
@ -118,7 +118,7 @@ minetest.register_node("default:torch_ceiling", {
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
light_source = 12,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
@ -144,3 +144,4 @@ minetest.register_lbm({
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
@ -27,7 +27,8 @@ end
|
||||
-- 'is snow nearby' function
|
||||
|
||||
local function is_snow_nearby(pos)
|
||||
return minetest.find_node_near(pos, 1, {"group:snowy"})
|
||||
return minetest.find_node_near(pos, 1,
|
||||
{"default:snow", "default:snowblock", "default:dirt_with_snow"})
|
||||
end
|
||||
|
||||
|
||||
@ -77,14 +78,6 @@ function default.grow_sapling(pos)
|
||||
minetest.log("action", "An aspen sapling grows into a tree at "..
|
||||
minetest.pos_to_string(pos))
|
||||
default.grow_new_aspen_tree(pos)
|
||||
elseif node.name == "default:bush_sapling" then
|
||||
minetest.log("action", "A bush sapling grows into a bush at "..
|
||||
minetest.pos_to_string(pos))
|
||||
default.grow_bush(pos)
|
||||
elseif node.name == "default:acacia_bush_sapling" then
|
||||
minetest.log("action", "An acacia bush sapling grows into a bush at "..
|
||||
minetest.pos_to_string(pos))
|
||||
default.grow_acacia_bush(pos)
|
||||
end
|
||||
end
|
||||
|
||||
@ -380,7 +373,7 @@ function default.grow_new_apple_tree(pos)
|
||||
local path = minetest.get_modpath("default") ..
|
||||
"/schematics/apple_tree_from_sapling.mts"
|
||||
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
||||
path, "random", nil, false)
|
||||
path, "0", nil, false)
|
||||
end
|
||||
|
||||
|
||||
@ -434,29 +427,6 @@ function default.grow_new_aspen_tree(pos)
|
||||
end
|
||||
|
||||
|
||||
-- Bushes do not need 'from sapling' schematic variants because
|
||||
-- only the stem node is force-placed in the schematic.
|
||||
|
||||
-- Bush
|
||||
|
||||
function default.grow_bush(pos)
|
||||
local path = minetest.get_modpath("default") ..
|
||||
"/schematics/bush.mts"
|
||||
minetest.place_schematic({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
|
||||
path, "0", nil, false)
|
||||
end
|
||||
|
||||
|
||||
-- Acacia bush
|
||||
|
||||
function default.grow_acacia_bush(pos)
|
||||
local path = minetest.get_modpath("default") ..
|
||||
"/schematics/acacia_bush.mts"
|
||||
minetest.place_schematic({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
|
||||
path, "0", nil, false)
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Sapling 'on place' function to check protection of node and resulting tree volume
|
||||
--
|
||||
@ -488,47 +458,19 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
return itemstack
|
||||
end
|
||||
-- Check tree volume for protection
|
||||
if default.intersects_protection(
|
||||
if not default.intersects_protection(
|
||||
vector.add(pos, minp_relative),
|
||||
vector.add(pos, maxp_relative),
|
||||
player_name,
|
||||
interval) then
|
||||
minetest.set_node(pos, {name = sapling_name})
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
else
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
-- Print extra information to explain
|
||||
minetest.chat_send_player(player_name, "Tree will intersect protection")
|
||||
return itemstack
|
||||
end
|
||||
|
||||
minetest.log("action", player_name .. " places node "
|
||||
.. sapling_name .. " at " .. minetest.pos_to_string(pos))
|
||||
|
||||
local take_item = not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player_name))
|
||||
local newnode = {name = sapling_name}
|
||||
local ndef = minetest.registered_nodes[sapling_name]
|
||||
minetest.set_node(pos, newnode)
|
||||
|
||||
-- Run callback
|
||||
if ndef and ndef.after_place_node then
|
||||
-- Deepcopy place_to and pointed_thing because callback can modify it
|
||||
if ndef.after_place_node(table.copy(pos), placer,
|
||||
itemstack, table.copy(pointed_thing)) then
|
||||
take_item = false
|
||||
end
|
||||
end
|
||||
|
||||
-- Run script hook
|
||||
for _, callback in ipairs(minetest.registered_on_placenodes) do
|
||||
-- Deepcopy pos, node and pointed_thing because callback can modify them
|
||||
if callback(table.copy(pos), table.copy(newnode),
|
||||
placer, table.copy(node or {}),
|
||||
itemstack, table.copy(pointed_thing)) then
|
||||
take_item = false
|
||||
end
|
||||
end
|
||||
|
||||
if take_item then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
return itemstack
|
||||
|
@ -6,15 +6,6 @@ local _doors = {}
|
||||
_doors.registered_doors = {}
|
||||
_doors.registered_trapdoors = {}
|
||||
|
||||
local function replace_old_owner_information(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("doors_owner")
|
||||
if owner and owner ~= "" then
|
||||
meta:set_string("owner", owner)
|
||||
meta:set_string("doors_owner", "")
|
||||
end
|
||||
end
|
||||
|
||||
-- returns an object to a door object or nil
|
||||
function doors.get(pos)
|
||||
local node_name = minetest.get_node(pos).name
|
||||
@ -91,7 +82,7 @@ minetest.register_node("doors:hidden", {
|
||||
on_blast = function() end,
|
||||
tiles = {"doors_blank.png"},
|
||||
-- 1px transparent block inside door hinge near node top.
|
||||
node_box = {
|
||||
nodebox = {
|
||||
type = "fixed",
|
||||
fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32},
|
||||
},
|
||||
@ -148,10 +139,22 @@ function _doors.door_toggle(pos, node, clicker)
|
||||
state = tonumber(state)
|
||||
end
|
||||
|
||||
replace_old_owner_information(pos)
|
||||
if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then
|
||||
-- is player wielding the right key?
|
||||
local item = clicker:get_wielded_item()
|
||||
local owner = meta:get_string("doors_owner")
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
return false
|
||||
end
|
||||
|
||||
if clicker and not default.can_interact_with_node(clicker, pos) then
|
||||
return false
|
||||
elseif owner ~= "" then
|
||||
if clicker:get_player_name() ~= owner then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- until Lua-5.2 we have no bitwise operators :(
|
||||
@ -202,13 +205,11 @@ local function on_place_node(place_to, newnode,
|
||||
end
|
||||
|
||||
local function can_dig_door(pos, digger)
|
||||
replace_old_owner_information(pos)
|
||||
if default.can_interact_with_node(digger, pos) then
|
||||
local digger_name = digger and digger:get_player_name()
|
||||
if digger_name and minetest.get_player_privs(digger_name).protection_bypass then
|
||||
return true
|
||||
else
|
||||
minetest.record_protection_violation(pos, digger:get_player_name())
|
||||
return false
|
||||
end
|
||||
return minetest.get_meta(pos):get_string("doors_owner") == digger_name
|
||||
end
|
||||
|
||||
function doors.register(name, def)
|
||||
@ -254,7 +255,6 @@ function doors.register(name, def)
|
||||
minetest.register_craftitem(":" .. name, {
|
||||
description = def.description,
|
||||
inventory_image = def.inventory_image,
|
||||
groups = table.copy(def.groups),
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pos
|
||||
@ -265,8 +265,7 @@ function doors.register(name, def)
|
||||
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local pdef = minetest.registered_nodes[node.name]
|
||||
if pdef and pdef.on_rightclick and
|
||||
not placer:get_player_control().sneak then
|
||||
if pdef and pdef.on_rightclick then
|
||||
return pdef.on_rightclick(pointed_thing.under,
|
||||
node, placer, itemstack, pointed_thing)
|
||||
end
|
||||
@ -324,16 +323,14 @@ function doors.register(name, def)
|
||||
meta:set_int("state", state)
|
||||
|
||||
if def.protected then
|
||||
meta:set_string("owner", pn)
|
||||
meta:set_string("doors_owner", pn)
|
||||
meta:set_string("infotext", "Owned by " .. pn)
|
||||
end
|
||||
|
||||
if not (creative and creative.is_enabled_for and creative.is_enabled_for(pn)) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
minetest.sound_play(def.sounds.place, {pos = pos})
|
||||
|
||||
on_place_node(pos, minetest.get_node(pos),
|
||||
placer, node, itemstack, pointed_thing)
|
||||
|
||||
@ -378,9 +375,7 @@ function doors.register(name, def)
|
||||
minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
|
||||
minetest.check_for_falling({x = pos.x, y = pos.y + 1, z = pos.z})
|
||||
end
|
||||
def.on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return false
|
||||
end
|
||||
def.on_rotate = false
|
||||
|
||||
if def.protected then
|
||||
def.can_dig = can_dig_door
|
||||
@ -390,9 +385,8 @@ function doors.register(name, def)
|
||||
door:toggle(player)
|
||||
end
|
||||
def.on_skeleton_key_use = function(pos, player, newsecret)
|
||||
replace_old_owner_information(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
local owner = meta:get_string("doors_owner")
|
||||
local pname = player:get_player_name()
|
||||
|
||||
-- verify placer is owner of lockable door
|
||||
@ -529,11 +523,23 @@ end
|
||||
|
||||
function _doors.trapdoor_toggle(pos, node, clicker)
|
||||
node = node or minetest.get_node(pos)
|
||||
if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then
|
||||
-- is player wielding the right key?
|
||||
local item = clicker:get_wielded_item()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("doors_owner")
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
return false
|
||||
end
|
||||
|
||||
replace_old_owner_information(pos)
|
||||
|
||||
if clicker and not default.can_interact_with_node(clicker, pos) then
|
||||
return false
|
||||
elseif owner ~= "" then
|
||||
if clicker:get_player_name() ~= owner then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
@ -575,10 +581,10 @@ function doors.register_trapdoor(name, def)
|
||||
def.after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
local pn = placer:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", pn)
|
||||
meta:set_string("doors_owner", pn)
|
||||
meta:set_string("infotext", "Owned by "..pn)
|
||||
|
||||
return (creative and creative.is_enabled_for and creative.is_enabled_for(pn))
|
||||
return minetest.setting_getbool("creative_mode")
|
||||
end
|
||||
|
||||
def.on_blast = function() end
|
||||
@ -587,9 +593,8 @@ function doors.register_trapdoor(name, def)
|
||||
door:toggle(player)
|
||||
end
|
||||
def.on_skeleton_key_use = function(pos, player, newsecret)
|
||||
replace_old_owner_information(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
local owner = meta:get_string("doors_owner")
|
||||
local pname = player:get_player_name()
|
||||
|
||||
-- verify placer is owner of lockable door
|
||||
|
Before Width: | Height: | Size: 491 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 420 B After Width: | Height: | Size: 2.9 KiB |
@ -74,39 +74,36 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
-- Mix recipes
|
||||
local dye_recipes = {
|
||||
-- src1, src2, dst
|
||||
-- RYB mixes
|
||||
{"red", "blue", "violet"}, -- "purple"
|
||||
{"yellow", "red", "orange"},
|
||||
{"yellow", "blue", "green"},
|
||||
-- RYB complementary mixes
|
||||
{"yellow", "violet", "dark_grey"},
|
||||
{"blue", "orange", "dark_grey"},
|
||||
-- CMY mixes - approximation
|
||||
{"cyan", "yellow", "green"},
|
||||
{"cyan", "magenta", "blue"},
|
||||
{"yellow", "magenta", "red"},
|
||||
-- other mixes that result in a color we have
|
||||
{"red", "green", "brown"},
|
||||
{"magenta", "blue", "violet"},
|
||||
{"green", "blue", "cyan"},
|
||||
{"pink", "violet", "magenta"},
|
||||
-- mixes with black
|
||||
{"white", "black", "grey"},
|
||||
{"grey", "black", "dark_grey"},
|
||||
{"green", "black", "dark_green"},
|
||||
{"orange", "black", "brown"},
|
||||
-- mixes with white
|
||||
{"white", "red", "pink"},
|
||||
{"white", "dark_grey", "grey"},
|
||||
{"white", "dark_green", "green"},
|
||||
-- Just mix everything to everything somehow sanely
|
||||
|
||||
local mixbases = {"pink", "magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white"}
|
||||
|
||||
local mixes = {
|
||||
-- pink, magenta, red, orange, brown, yellow, green, dark_green, cyan, blue, violet, black, dark_grey, grey, white
|
||||
white = {"pink", "pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet","grey", "grey", "grey","white"},
|
||||
grey = {"pink", "pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet","dark_grey","grey", "grey"},
|
||||
dark_grey = {"brown", "brown", "brown", "brown", "brown", "brown", "dark_green","dark_green","blue", "blue", "violet","black", "dark_grey"},
|
||||
black = {"black", "black", "black", "black", "black", "black", "black", "black", "black","black", "black", "black"},
|
||||
violet = {"magenta","magenta","magenta","red", "brown", "red", "cyan", "brown", "blue", "violet","violet"},
|
||||
blue = {"violet", "violet", "magenta","brown", "brown", "dark_green","cyan", "cyan", "cyan", "blue"},
|
||||
cyan = {"brown", "blue", "brown", "dark_green","dark_grey", "green", "cyan", "dark_green","cyan"},
|
||||
dark_green = {"brown", "brown", "brown", "brown", "brown", "green", "green", "dark_green"},
|
||||
green = {"yellow", "brown", "yellow", "yellow", "dark_green","green", "green"},
|
||||
yellow = {"orange", "red", "orange", "yellow", "orange", "yellow"},
|
||||
brown = {"brown", "brown", "brown", "orange", "brown"},
|
||||
orange = {"orange", "red", "orange", "orange"},
|
||||
red = {"pink", "magenta","red"},
|
||||
magenta = {"magenta","magenta"},
|
||||
pink = {"pink"},
|
||||
}
|
||||
|
||||
for _, mix in pairs(dye_recipes) do
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'dye:' .. mix[3] .. ' 2',
|
||||
recipe = {'dye:' .. mix[1], 'dye:' .. mix[2]},
|
||||
})
|
||||
for one, results in pairs(mixes) do
|
||||
for i, result in ipairs(results) do
|
||||
local another = mixbases[i]
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'dye:' .. result .. ' 2',
|
||||
recipe = {'dye:' .. one, 'dye:' .. another},
|
||||
})
|
||||
end
|
||||
end
|
||||
|
@ -57,8 +57,7 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
|
||||
gain = 0.5,
|
||||
})
|
||||
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(user:get_player_name())) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
-- wear tool
|
||||
local wdef = itemstack:get_definition()
|
||||
itemstack:add_wear(65535/(uses-1))
|
||||
@ -188,8 +187,7 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
|
||||
-- add the node and remove 1 item from the itemstack
|
||||
minetest.add_node(pt.above, {name = plantname, param2 = 1})
|
||||
tick(pt.above)
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(placer:get_player_name())) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
@ -315,15 +313,6 @@ farming.register_plant = function(name, def)
|
||||
}),
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local udef = minetest.registered_nodes[node.name]
|
||||
if udef and udef.on_rightclick and
|
||||
not (placer and placer:get_player_control().sneak) then
|
||||
return udef.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname)
|
||||
end,
|
||||
next_plant = mname .. ":" .. pname .. "_1",
|
||||
@ -341,16 +330,12 @@ farming.register_plant = function(name, def)
|
||||
|
||||
-- Register growing steps
|
||||
for i = 1, def.steps do
|
||||
local base_rarity = 1
|
||||
if def.steps ~= 1 then
|
||||
base_rarity = 8 - (i - 1) * 7 / (def.steps - 1)
|
||||
end
|
||||
local drop = {
|
||||
items = {
|
||||
{items = {mname .. ":" .. pname}, rarity = base_rarity},
|
||||
{items = {mname .. ":" .. pname}, rarity = base_rarity * 2},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = base_rarity},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = base_rarity * 2},
|
||||
{items = {mname .. ":" .. pname}, rarity = 9 - i},
|
||||
{items = {mname .. ":" .. pname}, rarity= 18 - i * 2},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = 9 - i},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = 18 - i * 2},
|
||||
}
|
||||
}
|
||||
local nodegroups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1}
|
||||
|
@ -22,14 +22,6 @@ minetest.override_item("default:dirt_with_dry_grass", {
|
||||
}
|
||||
})
|
||||
|
||||
minetest.override_item("default:dirt_with_rainforest_litter", {
|
||||
soil = {
|
||||
base = "default:dirt_with_rainforest_litter",
|
||||
dry = "farming:soil",
|
||||
wet = "farming:soil_wet"
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("farming:soil", {
|
||||
description = "Soil",
|
||||
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
|
||||
|
@ -24,7 +24,7 @@ minetest.register_node("fire:basic_flame", {
|
||||
},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
paramtype = "light",
|
||||
light_source = 13,
|
||||
light_source = 14,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
@ -44,6 +44,9 @@ minetest.register_node("fire:basic_flame", {
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(30, 60))
|
||||
end,
|
||||
|
||||
on_blast = function() -- Unaffected by explosions
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("fire:permanent_flame", {
|
||||
@ -62,13 +65,16 @@ minetest.register_node("fire:permanent_flame", {
|
||||
},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
paramtype = "light",
|
||||
light_source = 13,
|
||||
light_source = 14,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
damage_per_second = 4,
|
||||
groups = {igniter = 2, dig_immediate = 3},
|
||||
drop = "",
|
||||
|
||||
on_blast = function() -- Unaffected by explosions
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
@ -80,37 +86,36 @@ minetest.register_tool("fire:flint_and_steel", {
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
local sound_pos = pointed_thing.above or user:get_pos()
|
||||
local pt = pointed_thing
|
||||
minetest.sound_play(
|
||||
"fire_flint_and_steel",
|
||||
{pos = sound_pos, gain = 0.5, max_hear_distance = 8}
|
||||
{pos = pt.above, gain = 0.5, max_hear_distance = 8}
|
||||
)
|
||||
local player_name = user:get_player_name()
|
||||
if pointed_thing.type == "node" then
|
||||
local node_under = minetest.get_node(pointed_thing.under).name
|
||||
if pt.type == "node" then
|
||||
local node_under = minetest.get_node(pt.under).name
|
||||
local nodedef = minetest.registered_nodes[node_under]
|
||||
if not nodedef then
|
||||
return
|
||||
end
|
||||
if minetest.is_protected(pointed_thing.under, player_name) then
|
||||
local player_name = user:get_player_name()
|
||||
if minetest.is_protected(pt.under, player_name) then
|
||||
minetest.chat_send_player(player_name, "This area is protected")
|
||||
return
|
||||
end
|
||||
if nodedef.on_ignite then
|
||||
nodedef.on_ignite(pointed_thing.under, user)
|
||||
nodedef.on_ignite(pt.under, user)
|
||||
elseif minetest.get_item_group(node_under, "flammable") >= 1
|
||||
and minetest.get_node(pointed_thing.above).name == "air" then
|
||||
minetest.set_node(pointed_thing.above, {name = "fire:basic_flame"})
|
||||
and minetest.get_node(pt.above).name == "air" then
|
||||
minetest.set_node(pt.above, {name = "fire:basic_flame"})
|
||||
end
|
||||
end
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player_name)) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
-- Wear tool
|
||||
local wdef = itemstack:get_definition()
|
||||
itemstack:add_wear(1000)
|
||||
-- Tool break sound
|
||||
if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
||||
minetest.sound_play(wdef.sound.breaks, {pos = sound_pos, gain = 0.5})
|
||||
minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5})
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
Before Width: | Height: | Size: 459 B After Width: | Height: | Size: 3.0 KiB |
@ -107,16 +107,11 @@ function flowers.flower_spread(pos, node)
|
||||
pos.y = pos.y - 1
|
||||
local under = minetest.get_node(pos)
|
||||
pos.y = pos.y + 1
|
||||
-- Replace flora with dry shrub in desert sand and silver sand,
|
||||
-- as this is the only way to generate them.
|
||||
-- However, preserve grasses in sand dune biomes.
|
||||
if minetest.get_item_group(under.name, "sand") == 1 and
|
||||
under.name ~= "default:sand" then
|
||||
if under.name == "default:desert_sand" then
|
||||
minetest.set_node(pos, {name = "default:dry_shrub"})
|
||||
return
|
||||
end
|
||||
|
||||
if minetest.get_item_group(under.name, "soil") == 0 then
|
||||
elseif under.name ~= "default:dirt_with_grass" and
|
||||
under.name ~= "default:dirt_with_dry_grass" then
|
||||
return
|
||||
end
|
||||
|
||||
@ -131,26 +126,24 @@ function flowers.flower_spread(pos, node)
|
||||
return
|
||||
end
|
||||
|
||||
local soils = minetest.find_nodes_in_area_under_air(
|
||||
pos0, pos1, "group:soil")
|
||||
if #soils > 0 then
|
||||
local seedling = soils[math.random(#soils)]
|
||||
local seedling_above =
|
||||
{x = seedling.x, y = seedling.y + 1, z = seedling.z}
|
||||
light = minetest.get_node_light(seedling_above)
|
||||
if not light or light < 13 or
|
||||
-- Desert sand is in the soil group
|
||||
minetest.get_node(seedling).name == "default:desert_sand" then
|
||||
local seedling = minetest.find_nodes_in_area_under_air(pos0, pos1,
|
||||
{"default:dirt_with_grass", "default:dirt_with_dry_grass"})
|
||||
if #seedling > 0 then
|
||||
seedling = seedling[math.random(#seedling)]
|
||||
seedling.y = seedling.y + 1
|
||||
light = minetest.get_node_light(seedling)
|
||||
if not light or light < 13 then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.set_node(seedling_above, {name = node.name})
|
||||
minetest.set_node(seedling, {name = node.name})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Flower spread",
|
||||
nodenames = {"group:flora"},
|
||||
neighbors = {"default:dirt_with_grass", "default:dirt_with_dry_grass",
|
||||
"default:desert_sand"},
|
||||
interval = 13,
|
||||
chance = 96,
|
||||
action = function(...)
|
||||
@ -271,7 +264,7 @@ minetest.register_node("flowers:waterlily", {
|
||||
node_placement_prediction = "",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5}
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -15 / 32, 0.5}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
@ -289,8 +282,7 @@ minetest.register_node("flowers:waterlily", {
|
||||
if not minetest.is_protected(pos, player_name) then
|
||||
minetest.set_node(pos, {name = "flowers:waterlily",
|
||||
param2 = math.random(0, 3)})
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player_name)) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
else
|
||||
|
@ -94,8 +94,7 @@ local function register_flower(seed, name)
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"grassland", "deciduous_forest", "coniferous_forest",
|
||||
"floatland_grassland", "floatland_coniferous_forest"},
|
||||
biomes = {"grassland", "deciduous_forest", "coniferous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
decoration = "flowers:"..name,
|
||||
@ -115,8 +114,7 @@ local function register_mushroom(name)
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"deciduous_forest", "coniferous_forest",
|
||||
"floatland_coniferous_forest"},
|
||||
biomes = {"deciduous_forest", "coniferous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
decoration = "flowers:"..name,
|
||||
|
Before Width: | Height: | Size: 690 B After Width: | Height: | Size: 3.3 KiB |
@ -1,24 +0,0 @@
|
||||
minetest.register_chatcommand("killme", {
|
||||
description = "Kill yourself to respawn",
|
||||
func = function(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
if minetest.setting_getbool("enable_damage") then
|
||||
player:set_hp(0)
|
||||
return true
|
||||
else
|
||||
for _, callback in pairs(core.registered_on_respawnplayers) do
|
||||
if callback(player) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- There doesn't seem to be a way to get a default spawn pos from the lua API
|
||||
return false, "No static_spawnpoint defined"
|
||||
end
|
||||
else
|
||||
-- Show error message if used when not logged in, eg: from IRC mod
|
||||
return false, "You need to be online to be killed!"
|
||||
end
|
||||
end
|
||||
})
|
@ -1,5 +1,13 @@
|
||||
screwdriver = {}
|
||||
|
||||
local function nextrange(x, max)
|
||||
x = x + 1
|
||||
if x > max then
|
||||
x = 0
|
||||
end
|
||||
return x
|
||||
end
|
||||
|
||||
screwdriver.ROTATE_FACE = 1
|
||||
screwdriver.ROTATE_AXIS = 2
|
||||
screwdriver.disallow = function(pos, node, user, mode, new_param2)
|
||||
@ -11,73 +19,6 @@ screwdriver.rotate_simple = function(pos, node, user, mode, new_param2)
|
||||
end
|
||||
end
|
||||
|
||||
-- For attached wallmounted nodes: returns true if rotation is valid
|
||||
-- simplified version of minetest:builtin/game/falling.lua#L148.
|
||||
local function check_attached_node(pos, rotation)
|
||||
local d = minetest.wallmounted_to_dir(rotation)
|
||||
local p2 = vector.add(pos, d)
|
||||
local n = minetest.get_node(p2).name
|
||||
local def2 = minetest.registered_nodes[n]
|
||||
if def2 and not def2.walkable then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
screwdriver.rotate = {}
|
||||
|
||||
local facedir_tbl = {
|
||||
[screwdriver.ROTATE_FACE] = {
|
||||
[0] = 1, [1] = 2, [2] = 3, [3] = 0,
|
||||
[4] = 5, [5] = 6, [6] = 7, [7] = 4,
|
||||
[8] = 9, [9] = 10, [10] = 11, [11] = 8,
|
||||
[12] = 13, [13] = 14, [14] = 15, [15] = 12,
|
||||
[16] = 17, [17] = 18, [18] = 19, [19] = 16,
|
||||
[20] = 21, [21] = 22, [22] = 23, [23] = 20,
|
||||
},
|
||||
[screwdriver.ROTATE_AXIS] = {
|
||||
[0] = 4, [1] = 4, [2] = 4, [3] = 4,
|
||||
[4] = 8, [5] = 8, [6] = 8, [7] = 8,
|
||||
[8] = 12, [9] = 12, [10] = 12, [11] = 12,
|
||||
[12] = 16, [13] = 16, [14] = 16, [15] = 16,
|
||||
[16] = 20, [17] = 20, [18] = 20, [19] = 20,
|
||||
[20] = 0, [21] = 0, [22] = 0, [23] = 0,
|
||||
},
|
||||
}
|
||||
|
||||
screwdriver.rotate.facedir = function(pos, node, mode)
|
||||
local rotation = node.param2 % 32 -- get first 5 bits
|
||||
local other = node.param2 - rotation
|
||||
rotation = facedir_tbl[mode][rotation] or 0
|
||||
return rotation + other
|
||||
end
|
||||
|
||||
screwdriver.rotate.colorfacedir = screwdriver.rotate.facedir
|
||||
|
||||
local wallmounted_tbl = {
|
||||
[screwdriver.ROTATE_FACE] = {[2] = 5, [3] = 4, [4] = 2, [5] = 3, [1] = 0, [0] = 1},
|
||||
[screwdriver.ROTATE_AXIS] = {[2] = 5, [3] = 4, [4] = 2, [5] = 1, [1] = 0, [0] = 3}
|
||||
}
|
||||
|
||||
screwdriver.rotate.wallmounted = function(pos, node, mode)
|
||||
local rotation = node.param2 % 8 -- get first 3 bits
|
||||
local other = node.param2 - rotation
|
||||
rotation = wallmounted_tbl[mode][rotation] or 0
|
||||
if minetest.get_item_group(node.name, "attached_node") ~= 0 then
|
||||
-- find an acceptable orientation
|
||||
for i = 1, 5 do
|
||||
if not check_attached_node(pos, rotation) then
|
||||
rotation = wallmounted_tbl[mode][rotation] or 0
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return rotation + other
|
||||
end
|
||||
|
||||
screwdriver.rotate.colorwallmounted = screwdriver.rotate.wallmounted
|
||||
|
||||
-- Handles rotation
|
||||
screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
|
||||
if pointed_thing.type ~= "node" then
|
||||
@ -93,48 +34,54 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
local ndef = minetest.registered_nodes[node.name]
|
||||
if not ndef then
|
||||
return itemstack
|
||||
-- verify node is facedir (expected to be rotatable)
|
||||
if not ndef or ndef.paramtype2 ~= "facedir" then
|
||||
return
|
||||
end
|
||||
-- can we rotate this paramtype2?
|
||||
local fn = screwdriver.rotate[ndef.paramtype2]
|
||||
if not fn and not ndef.on_rotate then
|
||||
return itemstack
|
||||
-- Compute param2
|
||||
local rotationPart = node.param2 % 32 -- get first 4 bits
|
||||
local preservePart = node.param2 - rotationPart
|
||||
local axisdir = math.floor(rotationPart / 4)
|
||||
local rotation = rotationPart - axisdir * 4
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
rotationPart = axisdir * 4 + nextrange(rotation, 3)
|
||||
elseif mode == screwdriver.ROTATE_AXIS then
|
||||
rotationPart = nextrange(axisdir, 5) * 4
|
||||
end
|
||||
|
||||
local new_param2 = preservePart + rotationPart
|
||||
local should_rotate = true
|
||||
local new_param2
|
||||
if fn then
|
||||
new_param2 = fn(pos, node, mode)
|
||||
else
|
||||
new_param2 = node.param2
|
||||
end
|
||||
|
||||
-- Node provides a handler, so let the handler decide instead if the node can be rotated
|
||||
if ndef.on_rotate then
|
||||
if ndef and ndef.on_rotate then -- Node provides a handler, so let the handler decide instead if the node can be rotated
|
||||
-- Copy pos and node because callback can modify it
|
||||
local result = ndef.on_rotate(vector.new(pos),
|
||||
{name = node.name, param1 = node.param1, param2 = node.param2},
|
||||
user, mode, new_param2)
|
||||
if result == false then -- Disallow rotation
|
||||
return itemstack
|
||||
return
|
||||
elseif result == true then
|
||||
should_rotate = false
|
||||
end
|
||||
elseif ndef.on_rotate == false then
|
||||
return itemstack
|
||||
elseif ndef.can_dig and not ndef.can_dig(pos, user) then
|
||||
return itemstack
|
||||
else
|
||||
if not ndef or not ndef.paramtype2 == "facedir" or
|
||||
ndef.on_rotate == false or
|
||||
(ndef.drawtype == "nodebox" and
|
||||
not ndef.node_box.type == "fixed") or
|
||||
node.param2 == nil then
|
||||
return
|
||||
end
|
||||
|
||||
if ndef.can_dig and not ndef.can_dig(pos, user) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if should_rotate and new_param2 ~= node.param2 then
|
||||
if should_rotate then
|
||||
node.param2 = new_param2
|
||||
minetest.swap_node(pos, node)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(user:get_player_name())) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535 / ((uses or 200) - 1))
|
||||
end
|
||||
|
||||
|
@ -5,9 +5,9 @@ local homes_file = minetest.get_worldpath() .. "/homes"
|
||||
local homepos = {}
|
||||
|
||||
local function loadhomes()
|
||||
local input = io.open(homes_file, "r")
|
||||
local input, err = io.open(homes_file, "r")
|
||||
if not input then
|
||||
return -- no longer an error
|
||||
return minetest.log("info", "Could not load player homes file: " .. err)
|
||||
end
|
||||
|
||||
-- Iterate over all stored positions in the format "x y z player" for each line
|
||||
@ -24,13 +24,11 @@ sethome.set = function(name, pos)
|
||||
if not player or not pos then
|
||||
return false
|
||||
end
|
||||
player:set_attribute("sethome:home", minetest.pos_to_string(pos))
|
||||
|
||||
-- remove `name` from the old storage file
|
||||
local data = {}
|
||||
local output = io.open(homes_file, "w")
|
||||
local output, err = io.open(homes_file, "w")
|
||||
if output then
|
||||
homepos[name] = nil
|
||||
homepos[name] = pos
|
||||
for i, v in pairs(homepos) do
|
||||
table.insert(data, string.format("%.1f %.1f %.1f %s\n", v.x, v.y, v.z, i))
|
||||
end
|
||||
@ -38,18 +36,12 @@ sethome.set = function(name, pos)
|
||||
io.close(output)
|
||||
return true
|
||||
end
|
||||
return true -- if the file doesn't exist - don't return an error.
|
||||
minetest.log("action", "Unable to write to player homes file: " .. err)
|
||||
return false
|
||||
end
|
||||
|
||||
sethome.get = function(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local pos = minetest.string_to_pos(player:get_attribute("sethome:home"))
|
||||
if pos then
|
||||
return pos
|
||||
end
|
||||
|
||||
-- fetch old entry from storage table
|
||||
pos = homepos[name]
|
||||
local pos = homepos[name]
|
||||
if pos then
|
||||
return vector.new(pos)
|
||||
else
|
||||
@ -58,10 +50,9 @@ sethome.get = function(name)
|
||||
end
|
||||
|
||||
sethome.go = function(name)
|
||||
local pos = sethome.get(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player and pos then
|
||||
player:setpos(pos)
|
||||
if player and homepos[name] then
|
||||
player:setpos(homepos[name])
|
||||
return true
|
||||
end
|
||||
return false
|
||||
|
@ -70,7 +70,7 @@ function sfinv.get_formspec(player, context)
|
||||
nav[#nav + 1] = pdef.title
|
||||
nav_ids[#nav_ids + 1] = pdef.name
|
||||
if pdef.name == context.page then
|
||||
current_idx = #nav_ids
|
||||
current_idx = i
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -91,40 +91,20 @@ function sfinv.get_formspec(player, context)
|
||||
end
|
||||
end
|
||||
|
||||
function sfinv.get_or_create_context(player)
|
||||
local name = player:get_player_name()
|
||||
local context = sfinv.contexts[name]
|
||||
if not context then
|
||||
context = {
|
||||
page = sfinv.get_homepage_name(player)
|
||||
}
|
||||
sfinv.contexts[name] = context
|
||||
end
|
||||
return context
|
||||
end
|
||||
|
||||
function sfinv.set_context(player, context)
|
||||
sfinv.contexts[player:get_player_name()] = context
|
||||
end
|
||||
|
||||
function sfinv.set_player_inventory_formspec(player, context)
|
||||
local fs = sfinv.get_formspec(player,
|
||||
context or sfinv.get_or_create_context(player))
|
||||
player:set_inventory_formspec(fs)
|
||||
end
|
||||
if not context then
|
||||
local name = player:get_player_name()
|
||||
context = sfinv.contexts[name]
|
||||
if not context then
|
||||
context = {
|
||||
page = sfinv.get_homepage_name(player)
|
||||
}
|
||||
sfinv.contexts[name] = context
|
||||
end
|
||||
end
|
||||
|
||||
function sfinv.set_page(player, pagename)
|
||||
local context = sfinv.get_or_create_context(player)
|
||||
local oldpage = sfinv.pages[context.page]
|
||||
if oldpage and oldpage.on_leave then
|
||||
oldpage:on_leave(player, context)
|
||||
end
|
||||
context.page = pagename
|
||||
local page = sfinv.pages[pagename]
|
||||
if page.on_enter then
|
||||
page:on_enter(player, context)
|
||||
end
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
local fs = sfinv.get_formspec(player, context)
|
||||
player:set_inventory_formspec(fs)
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
@ -152,21 +132,30 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
return false
|
||||
end
|
||||
|
||||
-- Was a tab selected?
|
||||
-- Handle Events
|
||||
if fields.tabs and context.nav then
|
||||
local tid = tonumber(fields.tabs)
|
||||
if tid and tid > 0 then
|
||||
local id = context.nav[tid]
|
||||
local page = sfinv.pages[id]
|
||||
if id and page then
|
||||
sfinv.set_page(player, id)
|
||||
local oldpage = sfinv.pages[context.page]
|
||||
if oldpage and oldpage.on_leave then
|
||||
oldpage:on_leave(player, context)
|
||||
end
|
||||
context.page = id
|
||||
if page.on_enter then
|
||||
page:on_enter(player, context)
|
||||
end
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Pass event to page
|
||||
local page = sfinv.pages[context.page]
|
||||
if page and page.on_player_receive_fields then
|
||||
return page:on_player_receive_fields(player, context, fields)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- Pass to page
|
||||
local page = sfinv.pages[context.page]
|
||||
if page and page.on_player_receive_fields then
|
||||
return page:on_player_receive_fields(player, context, fields)
|
||||
end
|
||||
end)
|
||||
|
@ -17,30 +17,6 @@ minetest.register_alias("stairs:slab_pinewood", "stairs:slab_pine_wood")
|
||||
|
||||
local replace = minetest.setting_getbool("enable_stairs_replace_abm")
|
||||
|
||||
local function rotate_and_place(itemstack, placer, pointed_thing)
|
||||
local p0 = pointed_thing.under
|
||||
local p1 = pointed_thing.above
|
||||
local param2 = 0
|
||||
|
||||
local placer_pos = placer:getpos()
|
||||
if placer_pos then
|
||||
param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
|
||||
end
|
||||
|
||||
local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
local fpos = finepos.y % 1
|
||||
|
||||
if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
|
||||
or (fpos < -0.5 and fpos > -0.999999999) then
|
||||
param2 = param2 + 20
|
||||
if param2 == 21 then
|
||||
param2 = 23
|
||||
elseif param2 == 23 then
|
||||
param2 = 21
|
||||
end
|
||||
end
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
||||
end
|
||||
|
||||
-- Register stairs.
|
||||
-- Node will be called stairs:stair_<subname>
|
||||
@ -76,7 +52,30 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
|
||||
return itemstack
|
||||
end
|
||||
|
||||
return rotate_and_place(itemstack, placer, pointed_thing)
|
||||
local p0 = pointed_thing.under
|
||||
local p1 = pointed_thing.above
|
||||
local param2 = 0
|
||||
|
||||
local placer_pos = placer:getpos()
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = p1.x - placer_pos.x,
|
||||
y = p1.y - placer_pos.y,
|
||||
z = p1.z - placer_pos.z
|
||||
}
|
||||
param2 = minetest.dir_to_facedir(dir)
|
||||
end
|
||||
|
||||
if p0.y - 1 == p1.y then
|
||||
param2 = param2 + 20
|
||||
if param2 == 21 then
|
||||
param2 = 23
|
||||
elseif param2 == 23 then
|
||||
param2 = 21
|
||||
end
|
||||
end
|
||||
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
||||
end,
|
||||
})
|
||||
|
||||
@ -127,6 +126,8 @@ end
|
||||
|
||||
-- Slab facedir to placement 6d matching table
|
||||
local slab_trans_dir = {[0] = 8, 0, 2, 1, 3, 4}
|
||||
-- Slab facedir when placing initial slab against other surface
|
||||
local slab_trans_dir_place = {[0] = 0, 20, 12, 16, 4, 8}
|
||||
|
||||
-- Register slabs.
|
||||
-- Node will be called stairs:slab_<subname>
|
||||
@ -149,10 +150,8 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = minetest.get_node(pointed_thing.under)
|
||||
local wield_item = itemstack:get_name()
|
||||
local creative_enabled = (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(placer:get_player_name()))
|
||||
|
||||
if under and under.name:find("stairs:slab_") then
|
||||
if under and wield_item == under.name then
|
||||
-- place slab using under node orientation
|
||||
local dir = minetest.dir_to_facedir(vector.subtract(
|
||||
pointed_thing.above, pointed_thing.under), true)
|
||||
@ -160,9 +159,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
|
||||
local p2 = under.param2
|
||||
|
||||
-- combine two slabs if possible
|
||||
if slab_trans_dir[math.floor(p2 / 4)] == dir
|
||||
and wield_item == under.name then
|
||||
|
||||
if slab_trans_dir[math.floor(p2 / 4)] == dir then
|
||||
if not recipeitem then
|
||||
return itemstack
|
||||
end
|
||||
@ -174,7 +171,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
|
||||
return
|
||||
end
|
||||
minetest.set_node(pointed_thing.under, {name = recipeitem, param2 = p2})
|
||||
if not creative_enabled then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
@ -190,12 +187,21 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
|
||||
|
||||
-- else attempt to place node with proper param2
|
||||
minetest.item_place_node(ItemStack(wield_item), placer, pointed_thing, p2)
|
||||
if not creative_enabled then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
else
|
||||
return rotate_and_place(itemstack, placer, pointed_thing)
|
||||
-- place slab using look direction of player
|
||||
local dir = minetest.dir_to_wallmounted(vector.subtract(
|
||||
pointed_thing.above, pointed_thing.under), true)
|
||||
|
||||
local rot = slab_trans_dir_place[dir]
|
||||
if rot == 0 or rot == 20 then
|
||||
rot = rot + minetest.dir_to_facedir(placer:get_look_dir())
|
||||
end
|
||||
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, rot)
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -438,66 +444,6 @@ stairs.register_stair_and_slab(
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"desert_sandstone",
|
||||
"default:desert_sandstone",
|
||||
{crumbly = 1, cracky = 3},
|
||||
{"default_desert_sandstone.png"},
|
||||
"Desert Sandstone Stair",
|
||||
"Desert Sandstone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"desert_sandstone_brick",
|
||||
"default:desert_sandstone_brick",
|
||||
{cracky = 2},
|
||||
{"default_desert_sandstone_brick.png"},
|
||||
"Desert Sandstone Brick Stair",
|
||||
"Desert Sandstone Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"desert_sandstone_block",
|
||||
"default:desert_sandstone_block",
|
||||
{cracky = 2},
|
||||
{"default_desert_sandstone_block.png"},
|
||||
"Desert Sandstone Block Stair",
|
||||
"Desert Sandstone Block Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"silver_sandstone",
|
||||
"default:silver_sandstone",
|
||||
{crumbly = 1, cracky = 3},
|
||||
{"default_silver_sandstone.png"},
|
||||
"Silver Sandstone Stair",
|
||||
"Silver Sandstone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"silver_sandstone_brick",
|
||||
"default:silver_sandstone_brick",
|
||||
{cracky = 2},
|
||||
{"default_silver_sandstone_brick.png"},
|
||||
"Silver Sandstone Brick Stair",
|
||||
"Silver Sandstone Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"silver_sandstone_block",
|
||||
"default:silver_sandstone_block",
|
||||
{cracky = 2},
|
||||
{"default_silver_sandstone_block.png"},
|
||||
"Silver Sandstone Block Stair",
|
||||
"Silver Sandstone Block Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"obsidian",
|
||||
"default:obsidian",
|
||||
@ -587,27 +533,3 @@ stairs.register_stair_and_slab(
|
||||
"Gold Block Slab",
|
||||
default.node_sound_metal_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"ice",
|
||||
"default:ice",
|
||||
{cracky = 3, puts_out_fire = 1, cools_lava = 1},
|
||||
{"default_ice.png"},
|
||||
"Ice Stair",
|
||||
"Ice Slab",
|
||||
default.node_sound_glass_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"snowblock",
|
||||
"default:snowblock",
|
||||
{crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1},
|
||||
{"default_snow.png"},
|
||||
"Snow Block Stair",
|
||||
"Snow Block Slab",
|
||||
default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.2},
|
||||
dig = {name = "default_snow_footstep", gain = 0.2}
|
||||
})
|
||||
)
|
||||
|
@ -55,8 +55,7 @@ usemtl None
|
||||
s off
|
||||
f 13/11/3 14/12/3 15/13/3
|
||||
f 15/13/3 18/14/3 17/15/3
|
||||
f 14/12/3 16/16/3 15/13/3
|
||||
f 16/16/3 18/14/3 15/13/3
|
||||
f 14/12/3 16/16/3 18/14/3
|
||||
o stairs_left
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
@ -76,8 +75,7 @@ usemtl None
|
||||
s off
|
||||
f 19/17/4 20/18/4 21/19/4
|
||||
f 19/17/4 23/20/4 24/21/4
|
||||
f 20/18/4 19/17/4 22/22/4
|
||||
f 19/17/4 24/21/4 22/22/4
|
||||
f 20/18/4 24/21/4 22/22/4
|
||||
o stairs_back
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
|
@ -31,10 +31,7 @@ in mining.
|
||||
How to use the mod:
|
||||
Craft gunpowder by placing coal and gravel in the crafting area.
|
||||
The gunpowder can be used to craft TNT or as fuse for TNT.
|
||||
To craft TNT place items like this:
|
||||
-- wood - gunpowder -- wood -
|
||||
gunpowder gunpowder gunpowder
|
||||
-- wood - gunpowder -- wood -
|
||||
To craft TNT surround gunpowder with 4 wood in a + shape.
|
||||
|
||||
There are different ways to blow up TNT:
|
||||
1. Hit it with a torch.
|
||||
|
@ -83,10 +83,7 @@ local function add_drop(drops, item)
|
||||
end
|
||||
end
|
||||
|
||||
local basic_flame_on_construct -- cached value
|
||||
local function destroy(drops, npos, cid, c_air, c_fire,
|
||||
on_blast_queue, on_construct_queue,
|
||||
ignore_protection, ignore_on_blast)
|
||||
local function destroy(drops, npos, cid, c_air, c_fire, on_blast_queue, ignore_protection, ignore_on_blast)
|
||||
if not ignore_protection and minetest.is_protected(npos, "") then
|
||||
return cid
|
||||
end
|
||||
@ -96,16 +93,9 @@ local function destroy(drops, npos, cid, c_air, c_fire,
|
||||
if not def then
|
||||
return c_air
|
||||
elseif not ignore_on_blast and def.on_blast then
|
||||
on_blast_queue[#on_blast_queue + 1] = {
|
||||
pos = vector.new(npos),
|
||||
on_blast = def.on_blast
|
||||
}
|
||||
on_blast_queue[#on_blast_queue + 1] = {pos = vector.new(npos), on_blast = def.on_blast}
|
||||
return cid
|
||||
elseif def.flammable then
|
||||
on_construct_queue[#on_construct_queue + 1] = {
|
||||
fn = basic_flame_on_construct,
|
||||
pos = vector.new(npos)
|
||||
}
|
||||
return c_fire
|
||||
else
|
||||
local node_drops = minetest.get_node_drops(def.name, "")
|
||||
@ -260,15 +250,13 @@ end
|
||||
|
||||
function tnt.burn(pos, nodename)
|
||||
local name = nodename or minetest.get_node(pos).name
|
||||
local def = minetest.registered_nodes[name]
|
||||
if not def then
|
||||
return
|
||||
elseif def.on_ignite then
|
||||
def.on_ignite(pos)
|
||||
elseif minetest.get_item_group(name, "tnt") > 0 then
|
||||
local group = minetest.get_item_group(name, "tnt")
|
||||
if group > 0 then
|
||||
minetest.sound_play("tnt_ignite", {pos = pos})
|
||||
minetest.set_node(pos, {name = name .. "_burning"})
|
||||
minetest.get_node_timer(pos):start(1)
|
||||
elseif name == "tnt:gunpowder" then
|
||||
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
||||
end
|
||||
end
|
||||
|
||||
@ -318,8 +306,6 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
||||
|
||||
local drops = {}
|
||||
local on_blast_queue = {}
|
||||
local on_construct_queue = {}
|
||||
basic_flame_on_construct = minetest.registered_nodes["fire:basic_flame"].on_construct
|
||||
|
||||
local c_fire = minetest.get_content_id("fire:basic_flame")
|
||||
for z = -radius, radius do
|
||||
@ -332,8 +318,8 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
||||
local p = {x = pos.x + x, y = pos.y + y, z = pos.z + z}
|
||||
if cid ~= c_air then
|
||||
data[vi] = destroy(drops, p, cid, c_air, c_fire,
|
||||
on_blast_queue, on_construct_queue,
|
||||
ignore_protection, ignore_on_blast)
|
||||
on_blast_queue, ignore_protection,
|
||||
ignore_on_blast)
|
||||
end
|
||||
end
|
||||
vi = vi + 1
|
||||
@ -371,10 +357,6 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
||||
end
|
||||
end
|
||||
|
||||
for _, queued_data in pairs(on_construct_queue) do
|
||||
queued_data.fn(queued_data.pos)
|
||||
end
|
||||
|
||||
return drops, radius
|
||||
end
|
||||
|
||||
@ -390,8 +372,6 @@ function tnt.boom(pos, def)
|
||||
eject_drops(drops, pos, radius)
|
||||
end
|
||||
add_effects(pos, radius, drops)
|
||||
minetest.log("action", "A TNT explosion occurred at " .. minetest.pos_to_string(pos) ..
|
||||
" with radius " .. radius)
|
||||
end
|
||||
|
||||
minetest.register_node("tnt:boom", {
|
||||
@ -417,12 +397,7 @@ minetest.register_node("tnt:gunpowder", {
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
tiles = {
|
||||
"tnt_gunpowder_straight.png",
|
||||
"tnt_gunpowder_curved.png",
|
||||
"tnt_gunpowder_t_junction.png",
|
||||
"tnt_gunpowder_crossing.png"
|
||||
},
|
||||
tiles = {"tnt_gunpowder_straight.png", "tnt_gunpowder_curved.png", "tnt_gunpowder_t_junction.png", "tnt_gunpowder_crossing.png"},
|
||||
inventory_image = "tnt_gunpowder_inventory.png",
|
||||
wield_image = "tnt_gunpowder_inventory.png",
|
||||
selection_box = {
|
||||
@ -436,9 +411,6 @@ minetest.register_node("tnt:gunpowder", {
|
||||
on_punch = function(pos, node, puncher)
|
||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
||||
minetest.log("action", puncher:get_player_name() ..
|
||||
" ignites tnt:gunpowder at " ..
|
||||
minetest.pos_to_string(pos))
|
||||
end
|
||||
end,
|
||||
on_blast = function(pos, intensity)
|
||||
@ -499,11 +471,7 @@ minetest.register_node("tnt:gunpowder_burning", {
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
drop = "",
|
||||
groups = {
|
||||
dig_immediate = 2,
|
||||
attached_node = 1,
|
||||
connect_to_raillike = minetest.raillike_group("gunpowder")
|
||||
},
|
||||
groups = {dig_immediate = 2, attached_node = 1, connect_to_raillike = minetest.raillike_group("gunpowder")},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
on_timer = function(pos, elapsed)
|
||||
for dx = -1, 1 do
|
||||
@ -530,7 +498,7 @@ minetest.register_node("tnt:gunpowder_burning", {
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "tnt:gunpowder 5",
|
||||
output = "tnt:gunpowder",
|
||||
type = "shapeless",
|
||||
recipe = {"default:coal_lump", "default:gravel"}
|
||||
})
|
||||
@ -539,9 +507,9 @@ if enable_tnt then
|
||||
minetest.register_craft({
|
||||
output = "tnt:tnt",
|
||||
recipe = {
|
||||
{"group:wood", "tnt:gunpowder", "group:wood"},
|
||||
{"tnt:gunpowder", "tnt:gunpowder", "tnt:gunpowder"},
|
||||
{"group:wood", "tnt:gunpowder", "group:wood"}
|
||||
{"", "group:wood", ""},
|
||||
{"group:wood", "tnt:gunpowder", "group:wood"},
|
||||
{"", "group:wood", ""}
|
||||
}
|
||||
})
|
||||
|
||||
@ -582,9 +550,6 @@ function tnt.register_tnt(def)
|
||||
on_punch = function(pos, node, puncher)
|
||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||
minetest.set_node(pos, {name = name .. "_burning"})
|
||||
minetest.log("action", puncher:get_player_name() ..
|
||||
" ignites " .. node.name .. " at " ..
|
||||
minetest.pos_to_string(pos))
|
||||
end
|
||||
end,
|
||||
on_blast = function(pos, intensity)
|
||||
|