Reformat 'settingtypes.txt'
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settingtypes.txt
208
settingtypes.txt
@ -41,23 +41,7 @@ remove_far_mobs (Remove far mobs) bool false
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[Mods]
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[*Admin]
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[*Chat]
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[**chatlog]
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# Whether month is displayed before day in timestamp (E.g. 'dd/mm/yyyy' vs. 'mm/dd/yy').
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chatlog.monthfirst (Timestamp shows month before day) bool true
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[*Equipment]
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[**airtanks]
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[*airtanks]
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# If 'enable_tool_wear' is enabled, air tanks will begin to wear out when used.
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airtanks_enable_wear (Wear out when used) bool true
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@ -75,71 +59,25 @@ airtanks_copper_uses (Copper air tank uses) int 10 2 1000
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airtanks_bronze_uses (Bronze air tank uses) int 20 2 1000
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[**slingshot]
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[*bedrock2]
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# Require rubber band as additional ingredient in slingshot craft recipes.
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slingshot.require_rubber_band (Require rubber band in craft recipe) bool true
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# Sets the height (Y) at which the bedrock layer will be created.
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bedrock2_y (Bedrock height) int -30912
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[*chatlog]
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[*Mobiles]
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# Whether month is displayed before day in timestamp (E.g. 'dd/mm/yyyy' vs. 'mm/dd/yy').
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chatlog.monthfirst (Timestamp shows month before day) bool true
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[**sneeker]
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[*ethereal]
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# Sets maximum number of spawns that can exist in world.
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sneeker.spawn_cap (Maximum spawns) int 10
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# Sets possibility for spawn.
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sneeker.spawn_chance (Spawn chance) int 1000
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# Sets frequency of spawn chance.
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# Default 2400 is equivalent to 2 minutes (60 * 4).
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sneeker.spawn_interval (Spawn interval) int 2400
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# Sets the maximum light that a node can have for spawn to occur.
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sneeker.spawn_maxlight (Max node light for spawn) int 5
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# Instead of registering new item 'ethereal:bone', registers alias of 'animalmaterials.bone'.
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ethereal.use_animalmaterials (Use bone from animalmaterials) bool false
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[*Player Visuals]
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[**playeranim]
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# Version of player model used by the engine.
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#
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# Some fixes and improvements were made to the default player model (character.b3d)
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# end of november 2016. These changes affect the way body parts are attached and
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# positioned. For correct results, the version of the player model must be known.
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#
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# Player models known / supported:
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# | ■ default_character_v1; used in:
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# | ● minetest_game before 25 nov 2016
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# | ● 3d_armor before 27 nov 2016 (overrides model from minetest_game)
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# | ■ default_character_v2; used in:
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# | ● minetest_game after 25 nov 2016
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# | ● 3d_armor after 27 nov 2016 (overrides model from minetest_game)
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player_model_version (Version of player model) enum default_character_v2 default_character_v1,default_character_v2
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[*Spawning]
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[**spawneggs]
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spawneggs.egg_interval (Spawn interval) int 600
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spawneggs.egg_chance (Spawn chance) int 3000
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spawneggs.grass_interval (Grass interval) int 600
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spawneggs.grass_chance (Grass chance) int 3000
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# Allow eggs to spawn randomly in the world.
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spawneggs.enable_node_spawn (Enable node spawn) bool true
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[*UI]
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[**hbarmor]
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[*hbarmor]
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#If true, automatically hides the armor HUD bar when the player wears no
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#armor. Otherwise, the armor bar shows “0%”.
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@ -150,9 +88,9 @@ hbarmor_autohide (Automatically hide armor HUD bar) bool true
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hbarmor_tick (Armor HUD bar update frequency) float 0.1 0.0 4.0
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[**hudbars]
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[*hudbars]
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[***Appearance]
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[**Appearance]
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# Specifies how the value indicators (i.e. health, breah, etc.) look.
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#
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@ -226,7 +164,7 @@ hudbars_alignment_pattern (HUD bars alignment pattern) enum zigzag zigzag,stack_
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# of the default one.
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hudbars_sorting (HUD bars order) string
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[***Positions and offsets]
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[**Positions and offsets]
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# Horizontal (x) main position of the HUD bars over the entire screen.
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# 0.0 is left-most, 1.0 is right-most.
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@ -291,7 +229,7 @@ hudbars_start_statbar_offset_right_y (Right HUD statbar y offset) int -90
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# The vertical distance between two HUD bars, in pixels.
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hudbars_vmargin (Vertical distance between HUD bars) int 24 0
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[***Performance]
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[**Performance]
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# The of seconds which need to pass before the server updates the default HUD bars
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# (health and breath). Increase this number if you have a slow server or a slow network
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@ -299,28 +237,7 @@ hudbars_vmargin (Vertical distance between HUD bars) int 24 0
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hudbars_tick (Default HUD bars update interval) float 0.1 0.0 4.0
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[*Vehicles]
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[*World]
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[**bedrock2]
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# Sets the height (Y) at which the bedrock layer will be created.
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bedrock2_y (Bedrock height) int -30912
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[**ethereal]
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# Instead of registering new item 'ethereal:bone', registers alias of 'animalmaterials.bone'.
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ethereal.use_animalmaterials (Use bone from animalmaterials) bool false
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[*Misc.]
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[**pipeworks]
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[*pipeworks]
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#Enable pipes.
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pipeworks_enable_pipes (Enable Pipes) bool true
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@ -394,12 +311,63 @@ pipeworks_drop_on_routing_fail (Drop On Routing Fail) bool false
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pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true
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[*playeranim]
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# Version of player model used by the engine.
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#
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# Some fixes and improvements were made to the default player model (character.b3d)
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# end of november 2016. These changes affect the way body parts are attached and
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# positioned. For correct results, the version of the player model must be known.
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#
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# Player models known / supported:
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# | ■ default_character_v1; used in:
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# | ● minetest_game before 25 nov 2016
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# | ● 3d_armor before 27 nov 2016 (overrides model from minetest_game)
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# | ■ default_character_v2; used in:
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# | ● minetest_game after 25 nov 2016
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# | ● 3d_armor after 27 nov 2016 (overrides model from minetest_game)
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player_model_version (Version of player model) enum default_character_v2 default_character_v1,default_character_v2
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[*slingshot]
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# Require rubber band as additional ingredient in slingshot craft recipes.
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slingshot.require_rubber_band (Require rubber band in craft recipe) bool true
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[*sneeker]
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# Sets maximum number of spawns that can exist in world.
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sneeker.spawn_cap (Maximum spawns) int 10
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# Sets possibility for spawn.
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sneeker.spawn_chance (Spawn chance) int 1000
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# Sets frequency of spawn chance.
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# Default 2400 is equivalent to 2 minutes (60 * 4).
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sneeker.spawn_interval (Spawn interval) int 2400
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# Sets the maximum light that a node can have for spawn to occur.
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sneeker.spawn_maxlight (Max node light for spawn) int 5
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[*spawneggs]
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spawneggs.egg_interval (Spawn interval) int 600
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spawneggs.egg_chance (Spawn chance) int 3000
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spawneggs.grass_interval (Grass interval) int 600
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spawneggs.grass_chance (Grass chance) int 3000
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# Allow eggs to spawn randomly in the world.
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spawneggs.enable_node_spawn (Enable node spawn) bool true
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# ---------------------------------------------------------------------------------
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[Modpacks]
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[*animalmaterials]
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[*Animal Materials]
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[**animalmaterials]
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@ -409,7 +377,7 @@ pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true
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animalmaterials.override_lasso (Use 'magic_lasso' from 'mobs' mod) bool false
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[*castle]
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[*Castle]
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[**castle_masonry]
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@ -440,7 +408,7 @@ castle_masonry_murderhole (Murder holes and machicolations) bool true
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crafting_bench_crafting_rate (Crafting rate) int 5 1 60
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[*mesecons]
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[*Mesecons]
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[**mesecons]
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@ -487,14 +455,7 @@ mesecon.piston_max_pull (Max pull) int 15
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mesecon.pplate_interval (Interval) float 0.1
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[*mob-engine]
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## Replace certain items with ones from "mobs" (mobs_redo) engine if available.
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# E.g., 'mobs:meat_raw' will be used instead of 'creatures:flesh'.
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creatures.mobs_replace_items (Use items from 'mobs' engine) bool false
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[*minetest_game]
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[*Minetest Game]
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[**beds]
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@ -580,6 +541,8 @@ initial_stuff (Initial items) string default:sword_stone,default:pick_steel,defa
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[**stairs]
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[***Advanced]
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# Replaces old stairs with new ones (Only required for older worlds).
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enable_stairs_replace_abm (Replace old stairs) bool false
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@ -594,14 +557,23 @@ enable_tnt (TNT) bool true
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tnt_radius (TNT radius) int 3 0
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[*moremesecons]
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[*Mob Engine]
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[**Adjustable Blinky Plant]
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[**creatures]
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# Replace certain items with ones from "mobs" (mobs_redo) engine if available.
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# E.g., 'mobs:meat_raw' will be used instead of 'creatures:flesh'.
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creatures.mobs_replace_items (Use items from 'mobs' engine) bool false
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[*More Mesecons]
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[**moremesecons_adjustable_blinkyplant]
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# Minimal interval authorized. Any lower will be set to it.
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moremesecons_adjustable_blinky_plant.min_interval (Minimum interval) float 0.5
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[**Craftable Commandblock]
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[**moremesecons_commandblock]
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# Space-separated list of authorized commands (empty to authorize all).
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moremesecons_commandblock.authorized_commands (Authorized commands) string tell
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@ -609,7 +581,7 @@ moremesecons_commandblock.authorized_commands (Authorized commands) string tell
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# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
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moremesecons_commandblock.nearest_max_distance (Nearest player maximum distance) float 8
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[**Signal Jammer]
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[**moremesecons_jammer]
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# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
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moremesecons_jammer.max_distance (Jammer action range) float 10
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@ -619,12 +591,12 @@ moremesecons_jammer.max_distance (Jammer action range) float 10
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# from an older version which did not use it.
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moremesecons_jammer.enable_lbm (Enable Jammer registration LBM) bool false
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[**Player Killer]
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[**moremesecons_playerkiller]
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# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
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moremesecons_playerkiller.max_distance (Player Killer action range) float 8
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[**Sayer]
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[**moremesecons_sayer]
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# It will work only if:
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# * moremesecons_sayer is present in your trusted_mods setting
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@ -636,7 +608,7 @@ moremesecons_sayer.use_speech_dispatcher (Use Speech Dispatcher) bool true
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# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
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moremesecons_sayer.max_distance (Sayer range) float 8
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[**Teleporter]
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[**moremesecons_teleporter]
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# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
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moremesecons_teleporter.max_t2t_distance (Maximum teleporter-to-teleporter distance) float 50
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@ -649,7 +621,7 @@ moremesecons_teleporter.max_p2t_distance (Maximum player-to-teleporter distance)
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# from an older version which did not use it.
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moremesecons_teleporter.enable_lbm (Enable Teleporter registration LBM) bool false
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[**Wireless]
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[**moremesecons_wireless]
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# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
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moremesecons_wireless.jammer_max_distance (Wireless Jammer action range) float 15
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