Reformat 'settingtypes.txt'

This commit is contained in:
AntumDeluge 2017-06-28 16:40:52 -07:00
parent 89664db335
commit 16d0c93c49

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@ -41,23 +41,7 @@ remove_far_mobs (Remove far mobs) bool false
[Mods]
[*Admin]
[*Chat]
[**chatlog]
# Whether month is displayed before day in timestamp (E.g. 'dd/mm/yyyy' vs. 'mm/dd/yy').
chatlog.monthfirst (Timestamp shows month before day) bool true
[*Equipment]
[**airtanks]
[*airtanks]
# If 'enable_tool_wear' is enabled, air tanks will begin to wear out when used.
airtanks_enable_wear (Wear out when used) bool true
@ -75,71 +59,25 @@ airtanks_copper_uses (Copper air tank uses) int 10 2 1000
airtanks_bronze_uses (Bronze air tank uses) int 20 2 1000
[**slingshot]
[*bedrock2]
# Require rubber band as additional ingredient in slingshot craft recipes.
slingshot.require_rubber_band (Require rubber band in craft recipe) bool true
# Sets the height (Y) at which the bedrock layer will be created.
bedrock2_y (Bedrock height) int -30912
[*chatlog]
[*Mobiles]
# Whether month is displayed before day in timestamp (E.g. 'dd/mm/yyyy' vs. 'mm/dd/yy').
chatlog.monthfirst (Timestamp shows month before day) bool true
[**sneeker]
[*ethereal]
# Sets maximum number of spawns that can exist in world.
sneeker.spawn_cap (Maximum spawns) int 10
# Sets possibility for spawn.
sneeker.spawn_chance (Spawn chance) int 1000
# Sets frequency of spawn chance.
# Default 2400 is equivalent to 2 minutes (60 * 4).
sneeker.spawn_interval (Spawn interval) int 2400
# Sets the maximum light that a node can have for spawn to occur.
sneeker.spawn_maxlight (Max node light for spawn) int 5
# Instead of registering new item 'ethereal:bone', registers alias of 'animalmaterials.bone'.
ethereal.use_animalmaterials (Use bone from animalmaterials) bool false
[*Player Visuals]
[**playeranim]
# Version of player model used by the engine.
#
# Some fixes and improvements were made to the default player model (character.b3d)
# end of november 2016. These changes affect the way body parts are attached and
# positioned. For correct results, the version of the player model must be known.
#
# Player models known / supported:
# | ■ default_character_v1; used in:
# | ● minetest_game before 25 nov 2016
# | ● 3d_armor before 27 nov 2016 (overrides model from minetest_game)
# | ■ default_character_v2; used in:
# | ● minetest_game after 25 nov 2016
# | ● 3d_armor after 27 nov 2016 (overrides model from minetest_game)
player_model_version (Version of player model) enum default_character_v2 default_character_v1,default_character_v2
[*Spawning]
[**spawneggs]
spawneggs.egg_interval (Spawn interval) int 600
spawneggs.egg_chance (Spawn chance) int 3000
spawneggs.grass_interval (Grass interval) int 600
spawneggs.grass_chance (Grass chance) int 3000
# Allow eggs to spawn randomly in the world.
spawneggs.enable_node_spawn (Enable node spawn) bool true
[*UI]
[**hbarmor]
[*hbarmor]
#If true, automatically hides the armor HUD bar when the player wears no
#armor. Otherwise, the armor bar shows “0%”.
@ -150,9 +88,9 @@ hbarmor_autohide (Automatically hide armor HUD bar) bool true
hbarmor_tick (Armor HUD bar update frequency) float 0.1 0.0 4.0
[**hudbars]
[*hudbars]
[***Appearance]
[**Appearance]
# Specifies how the value indicators (i.e. health, breah, etc.) look.
#
@ -226,7 +164,7 @@ hudbars_alignment_pattern (HUD bars alignment pattern) enum zigzag zigzag,stack_
# of the default one.
hudbars_sorting (HUD bars order) string
[***Positions and offsets]
[**Positions and offsets]
# Horizontal (x) main position of the HUD bars over the entire screen.
# 0.0 is left-most, 1.0 is right-most.
@ -291,7 +229,7 @@ hudbars_start_statbar_offset_right_y (Right HUD statbar y offset) int -90
# The vertical distance between two HUD bars, in pixels.
hudbars_vmargin (Vertical distance between HUD bars) int 24 0
[***Performance]
[**Performance]
# The of seconds which need to pass before the server updates the default HUD bars
# (health and breath). Increase this number if you have a slow server or a slow network
@ -299,28 +237,7 @@ hudbars_vmargin (Vertical distance between HUD bars) int 24 0
hudbars_tick (Default HUD bars update interval) float 0.1 0.0 4.0
[*Vehicles]
[*World]
[**bedrock2]
# Sets the height (Y) at which the bedrock layer will be created.
bedrock2_y (Bedrock height) int -30912
[**ethereal]
# Instead of registering new item 'ethereal:bone', registers alias of 'animalmaterials.bone'.
ethereal.use_animalmaterials (Use bone from animalmaterials) bool false
[*Misc.]
[**pipeworks]
[*pipeworks]
#Enable pipes.
pipeworks_enable_pipes (Enable Pipes) bool true
@ -394,12 +311,63 @@ pipeworks_drop_on_routing_fail (Drop On Routing Fail) bool false
pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true
[*playeranim]
# Version of player model used by the engine.
#
# Some fixes and improvements were made to the default player model (character.b3d)
# end of november 2016. These changes affect the way body parts are attached and
# positioned. For correct results, the version of the player model must be known.
#
# Player models known / supported:
# | ■ default_character_v1; used in:
# | ● minetest_game before 25 nov 2016
# | ● 3d_armor before 27 nov 2016 (overrides model from minetest_game)
# | ■ default_character_v2; used in:
# | ● minetest_game after 25 nov 2016
# | ● 3d_armor after 27 nov 2016 (overrides model from minetest_game)
player_model_version (Version of player model) enum default_character_v2 default_character_v1,default_character_v2
[*slingshot]
# Require rubber band as additional ingredient in slingshot craft recipes.
slingshot.require_rubber_band (Require rubber band in craft recipe) bool true
[*sneeker]
# Sets maximum number of spawns that can exist in world.
sneeker.spawn_cap (Maximum spawns) int 10
# Sets possibility for spawn.
sneeker.spawn_chance (Spawn chance) int 1000
# Sets frequency of spawn chance.
# Default 2400 is equivalent to 2 minutes (60 * 4).
sneeker.spawn_interval (Spawn interval) int 2400
# Sets the maximum light that a node can have for spawn to occur.
sneeker.spawn_maxlight (Max node light for spawn) int 5
[*spawneggs]
spawneggs.egg_interval (Spawn interval) int 600
spawneggs.egg_chance (Spawn chance) int 3000
spawneggs.grass_interval (Grass interval) int 600
spawneggs.grass_chance (Grass chance) int 3000
# Allow eggs to spawn randomly in the world.
spawneggs.enable_node_spawn (Enable node spawn) bool true
# ---------------------------------------------------------------------------------
[Modpacks]
[*animalmaterials]
[*Animal Materials]
[**animalmaterials]
@ -409,7 +377,7 @@ pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true
animalmaterials.override_lasso (Use 'magic_lasso' from 'mobs' mod) bool false
[*castle]
[*Castle]
[**castle_masonry]
@ -440,7 +408,7 @@ castle_masonry_murderhole (Murder holes and machicolations) bool true
crafting_bench_crafting_rate (Crafting rate) int 5 1 60
[*mesecons]
[*Mesecons]
[**mesecons]
@ -487,14 +455,7 @@ mesecon.piston_max_pull (Max pull) int 15
mesecon.pplate_interval (Interval) float 0.1
[*mob-engine]
## Replace certain items with ones from "mobs" (mobs_redo) engine if available.
# E.g., 'mobs:meat_raw' will be used instead of 'creatures:flesh'.
creatures.mobs_replace_items (Use items from 'mobs' engine) bool false
[*minetest_game]
[*Minetest Game]
[**beds]
@ -580,6 +541,8 @@ initial_stuff (Initial items) string default:sword_stone,default:pick_steel,defa
[**stairs]
[***Advanced]
# Replaces old stairs with new ones (Only required for older worlds).
enable_stairs_replace_abm (Replace old stairs) bool false
@ -594,14 +557,23 @@ enable_tnt (TNT) bool true
tnt_radius (TNT radius) int 3 0
[*moremesecons]
[*Mob Engine]
[**Adjustable Blinky Plant]
[**creatures]
# Replace certain items with ones from "mobs" (mobs_redo) engine if available.
# E.g., 'mobs:meat_raw' will be used instead of 'creatures:flesh'.
creatures.mobs_replace_items (Use items from 'mobs' engine) bool false
[*More Mesecons]
[**moremesecons_adjustable_blinkyplant]
# Minimal interval authorized. Any lower will be set to it.
moremesecons_adjustable_blinky_plant.min_interval (Minimum interval) float 0.5
[**Craftable Commandblock]
[**moremesecons_commandblock]
# Space-separated list of authorized commands (empty to authorize all).
moremesecons_commandblock.authorized_commands (Authorized commands) string tell
@ -609,7 +581,7 @@ moremesecons_commandblock.authorized_commands (Authorized commands) string tell
# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
moremesecons_commandblock.nearest_max_distance (Nearest player maximum distance) float 8
[**Signal Jammer]
[**moremesecons_jammer]
# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
moremesecons_jammer.max_distance (Jammer action range) float 10
@ -619,12 +591,12 @@ moremesecons_jammer.max_distance (Jammer action range) float 10
# from an older version which did not use it.
moremesecons_jammer.enable_lbm (Enable Jammer registration LBM) bool false
[**Player Killer]
[**moremesecons_playerkiller]
# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
moremesecons_playerkiller.max_distance (Player Killer action range) float 8
[**Sayer]
[**moremesecons_sayer]
# It will work only if:
# * moremesecons_sayer is present in your trusted_mods setting
@ -636,7 +608,7 @@ moremesecons_sayer.use_speech_dispatcher (Use Speech Dispatcher) bool true
# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
moremesecons_sayer.max_distance (Sayer range) float 8
[**Teleporter]
[**moremesecons_teleporter]
# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
moremesecons_teleporter.max_t2t_distance (Maximum teleporter-to-teleporter distance) float 50
@ -649,7 +621,7 @@ moremesecons_teleporter.max_p2t_distance (Maximum player-to-teleporter distance)
# from an older version which did not use it.
moremesecons_teleporter.enable_lbm (Enable Teleporter registration LBM) bool false
[**Wireless]
[**moremesecons_wireless]
# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value.
moremesecons_wireless.jammer_max_distance (Wireless Jammer action range) float 15