Change "bricks" to "brick".

master
ammoth 2019-09-30 22:56:01 +02:00
parent 8331698c69
commit a7abdb3674
1 changed files with 27 additions and 27 deletions

View File

@ -51,10 +51,10 @@ minetest.register_node("marble:white_block", {
})
minetest.register_node("marble:white_bricks", {
description = "Marble Bricks",
tiles = {"marble_white_bricks.png"},
drop = "marble:white_bricks",
minetest.register_node("marble:white_brick", {
description = "Marble Brick",
tiles = {"marble_white_brick.png"},
drop = "marble:white_brick",
groups = {cracky=3, marble=1},
sounds = default.node_sound_stone_defaults(),
})
@ -71,7 +71,7 @@ minetest.register_craft({
minetest.register_craft({
output = 'marble:white_bricks 4',
output = 'marble:white_brick 4',
recipe = {
{'marble:white','marble:white',},
{'marble:white','marble:white',}
@ -82,7 +82,7 @@ minetest.register_craft({
-- technic
if minetest.global_exists("technic") then
minetest.register_alias_force("technic:marble", "marble:white")
minetest.register_alias_force("technic:marble_bricks", "marble:white_bricks")
minetest.register_alias_force("technic:marble_bricks", "marble:white_brick")
end
@ -104,9 +104,9 @@ if minetest.global_exists("moreblocks") then
sunlight_propagates = true,
})
stairsplus:register_all("marble", "white_bricks", "marble:white_bricks", {
description = "Marble Bricks",
tiles = {"marble_white_bricks.png"},
stairsplus:register_all("marble", "white_brick", "marble:white_brick", {
description = "Marble Brick",
tiles = {"marble_white_brick.png"},
groups = {cracky=3, marble=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
@ -114,7 +114,7 @@ if minetest.global_exists("moreblocks") then
if minetest.global_exists("technic") then
register_stairsplus_alias_force("technic","marble","marble","white")
register_stairsplus_alias_force("technic","marble_bricks","marble","white_bricks")
register_stairsplus_alias_force("technic","marble_bricks","marble","white_brick")
end
-- stairs
@ -140,12 +140,12 @@ elseif minetest.global_exists("stairs") then
)
stairs.register_stair_and_slab(
"white_bricks",
"marble:white_bricks",
"white_brick",
"marble:white_brick",
{cracky=2},
{"marble_white_bricks.png"},
"Marble Bricks Stairs",
"Marble Bricks Slab",
{"marble_white_brick.png"},
"Marble Brick Stairs",
"Marble Brick Slab",
default.node_sound_stone_defaults()
)
end
@ -169,10 +169,10 @@ if minetest.global_exists("castle_masonry") then
)
castle_masonry.register_pillar({
name = "white_bricks",
desc = "Marble Bricks",
tile = "marble_white_bricks.png",
craft_material = "marble:white_bricks"}
name = "white_brick",
desc = "Marble Brick",
tile = "marble_white_brick.png",
craft_material = "marble:white_brick"}
)
castle_masonry.register_arrowslit({
@ -190,10 +190,10 @@ if minetest.global_exists("castle_masonry") then
)
castle_masonry.register_arrowslit({
name = "white_bricks",
desc = "Marble Bricks",
tile = "marble_white_bricks.png",
craft_material = "marble:white_bricks"}
name = "white_brick",
desc = "Marble Brick",
tile = "marble_white_brick.png",
craft_material = "marble:white_brick"}
)
castle_masonry.register_murderhole({
@ -211,10 +211,10 @@ if minetest.global_exists("castle_masonry") then
)
castle_masonry.register_murderhole({
name = "white_bricks",
desc = "Marble Bricks",
tile = "marble_white_bricks.png",
craft_material = "marble:white_bricks"}
name = "white_brick",
desc = "Marble Brick",
tile = "marble_white_brick.png",
craft_material = "marble:white_brick"}
)
end