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0.1: Initial testing version
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|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
|
@ -0,0 +1,23 @@
|
|||
License for Code
|
||||
----------------
|
||||
|
||||
Copyright (C) 2017 Alois Wohlschlager
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
License for Textures
|
||||
--------------------
|
||||
|
||||
CC-BY-SA 3.0 UNPORTED. Created by Alois Wohlschlager
|
|
@ -0,0 +1,81 @@
|
|||
Adds ores, a lab, various lab equipment, chemicals and more tools, building materials and lights. The most comprehensive chemistry mod for Minetest.
|
||||
|
||||
License: LGPLv2.1 or later for code, CC-BY-SA 3.0 for textures
|
||||
|
||||
Version: 0.1
|
||||
|
||||
Installation:
|
||||
GNU/Linux with system-wide installation: copy the mod folder to ~/.minetest/mods/
|
||||
Other: copy the mod folder to minetest/mods/ in your installation folder
|
||||
|
||||
Dependencies: Nothing outside of the Minetest game, so everything needed should be already in place. We need only default, vessels, bucket and fire.
|
||||
|
||||
Contact: alois1@gmx-topmail.de
|
||||
|
||||
|
||||
Mod Contents
|
||||
============
|
||||
|
||||
Ores
|
||||
----
|
||||
* Sulfur: Used for stinking torches and as a starting point for sulfuric acid
|
||||
* Vanadium: Used to make a catalyst and stainless steel (lump smelts to ingot)
|
||||
* Salt: Used to make sodium and chlorine
|
||||
|
||||
Lab Equipment
|
||||
-------------
|
||||
* Bunsen Burner: Used to provide heat for various reactions
|
||||
* Stir Stick: Used to mix reactants
|
||||
* Bucket Emptying System: Does what it says :)
|
||||
* Electrolytic Unit: Splits water and salt into the elements
|
||||
* Star: Used for various nuclear reactions
|
||||
* Mortar: Used to make things smaller
|
||||
|
||||
Chemicals
|
||||
---------
|
||||
GASES
|
||||
* Hydrogen: Used for lamps and to make hydrochloric acid, starting point for nuclear reactions
|
||||
* Helium: Used for lamps and in nuclear reactions
|
||||
* Oxygen: Used for lamps and in nuclear reactions
|
||||
* Neon: Used for lamps and in nuclear reactions
|
||||
* Sulfur Dioxide: Make sulfur trioxide
|
||||
* Chlorine: Make hydrogen chloride
|
||||
* Hydrogen Chloride: Make hydrochloric acid
|
||||
METALS
|
||||
* Sodium: Used for lamps and for sodium hydroxide
|
||||
* Magnesium: Used in nuclear reactions
|
||||
* Silicon: Used in nuclear reactions and to make sand
|
||||
OTHER
|
||||
* Sulfur Trioxide: Make sulfuric acid
|
||||
* Vanadium(V) Oxide: Catalyst for creating sulfur trioxide
|
||||
* Sulfur Trioxide With Water: Cook it to make sulfuric acid
|
||||
* Sodium Hydroxide: Make caustic soda
|
||||
BASES
|
||||
* Caustic Soda: Currently useless
|
||||
ACIDS
|
||||
* Sulfuric Acid: Make copper sulfate and gypsum, make disulfuric acid
|
||||
* Disulfuric Acid: Make sulfuric acid faster than with cooking
|
||||
* Hydrochloric Acid: Currently useless
|
||||
|
||||
Misc
|
||||
----
|
||||
* Stainless Steel Ingot: Make tools
|
||||
* Collection Of Interstellar Gas: Cook it for five minutes to start a star
|
||||
* Compressed Coal: Make diamond renewable
|
||||
|
||||
Tools
|
||||
-----
|
||||
* Lava pickaxe, shovel, axe and sword: Lava tools are like steel tools, but smelt dropped items, also the sword deals more damage
|
||||
* Stainless Steel pickaxe, shovel, axe and sword: More robust than steel tools
|
||||
|
||||
Blocks
|
||||
------
|
||||
* Copper Sulfate: Indicates whether there is water nearby
|
||||
* Gypsum: Used as a building material
|
||||
* Sulfurized Mossy Cobblestone: Cook it to make lava
|
||||
|
||||
Lights
|
||||
------
|
||||
* Stinking Torch: Torch with sulfur instead of coal
|
||||
* Arc Lamp
|
||||
* Discharge Lamps: Hydrogen, Helium, Oxygen, Neon, Sodium, Sulfur
|
|
@ -0,0 +1,148 @@
|
|||
minetest.register_abm({
|
||||
nodenames = {"chemistry:copper_ii_sulfate_dry"},
|
||||
neighbors = {"default:water_source"},
|
||||
interval = 5.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
minetest.set_node(pos, {name = "chemistry:copper_ii_sulfate_wet"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"chemistry:copper_ii_sulfate_dry"},
|
||||
neighbors = {"default:water_flowing"},
|
||||
interval = 5.0,
|
||||
chance = 4,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
minetest.set_node(pos, {name = "chemistry:copper_ii_sulfate_wet"})
|
||||
end
|
||||
})
|
||||
|
||||
local function check_for_node(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
return node.name == name
|
||||
end
|
||||
|
||||
local function check_for_neighbor(pos, name)
|
||||
return check_for_node({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1}, name)
|
||||
or check_for_node({x = pos.x - 1, y = pos.y - 1, z = pos.z}, name)
|
||||
or check_for_node({x = pos.x - 1, y = pos.y - 1, z = pos.z + 1}, name)
|
||||
or check_for_node({x = pos.x - 1, y = pos.y, z = pos.z - 1}, name)
|
||||
or check_for_node({x = pos.x - 1, y = pos.y, z = pos.z}, name)
|
||||
or check_for_node({x = pos.x - 1, y = pos.y, z = pos.z + 1}, name)
|
||||
or check_for_node({x = pos.x - 1, y = pos.y + 1, z = pos.z - 1}, name)
|
||||
or check_for_node({x = pos.x - 1, y = pos.y + 1, z = pos.z}, name)
|
||||
or check_for_node({x = pos.x - 1, y = pos.y + 1, z = pos.z + 1}, name)
|
||||
or check_for_node({x = pos.x, y = pos.y - 1, z = pos.z - 1}, name)
|
||||
or check_for_node({x = pos.x, y = pos.y - 1, z = pos.z}, name)
|
||||
or check_for_node({x = pos.x, y = pos.y - 1, z = pos.z + 1}, name)
|
||||
or check_for_node({x = pos.x, y = pos.y, z = pos.z - 1}, name)
|
||||
or check_for_node({x = pos.x, y = pos.y, z = pos.z + 1}, name)
|
||||
or check_for_node({x = pos.x, y = pos.y + 1, z = pos.z - 1}, name)
|
||||
or check_for_node({x = pos.x, y = pos.y + 1, z = pos.z}, name)
|
||||
or check_for_node({x = pos.x, y = pos.y + 1, z = pos.z + 1}, name)
|
||||
or check_for_node({x = pos.x + 1, y = pos.y - 1, z = pos.z - 1}, name)
|
||||
or check_for_node({x = pos.x + 1, y = pos.y - 1, z = pos.z}, name)
|
||||
or check_for_node({x = pos.x + 1, y = pos.y - 1, z = pos.z + 1}, name)
|
||||
or check_for_node({x = pos.x + 1, y = pos.y, z = pos.z - 1}, name)
|
||||
or check_for_node({x = pos.x + 1, y = pos.y, z = pos.z}, name)
|
||||
or check_for_node({x = pos.x + 1, y = pos.y, z = pos.z + 1}, name)
|
||||
or check_for_node({x = pos.x + 1, y = pos.y + 1, z = pos.z - 1}, name)
|
||||
or check_for_node({x = pos.x + 1, y = pos.y + 1, z = pos.z}, name)
|
||||
or check_for_node({x = pos.x + 1, y = pos.y + 1, z = pos.z + 1}, name)
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"chemistry:copper_ii_sulfate_wet"},
|
||||
interval = 5.0,
|
||||
chance = 8,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if not (check_for_neighbor(pos, "default:water_source") or check_for_neighbor(pos, "default:water_flowing")) then
|
||||
minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name = "chemistry:copper_ii_sulfate_dry"})
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"air"},
|
||||
neighbors = {"chemistry:star"},
|
||||
interval = 2.0,
|
||||
chance = 10,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
minetest.set_node(pos, {name = "chemistry:star_radiation_zone_1"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"chemistry:star_radiation_zone_1"},
|
||||
interval = 2.0,
|
||||
chance = 10,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if not check_for_neighbor(pos, "chemistry:star") then
|
||||
minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name = "air"})
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"air"},
|
||||
neighbors = {"chemistry:star_radiation_zone_1"},
|
||||
interval = 2.0,
|
||||
chance = 20,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
minetest.set_node(pos, {name = "chemistry:star_radiation_zone_2"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"chemistry:star_radiation_zone_2"},
|
||||
interval = 2.0,
|
||||
chance = 20,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if not check_for_neighbor(pos, "chemistry:star_radiation_zone_1") then
|
||||
minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name = "air"})
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"air"},
|
||||
neighbors = {"chemistry:star_radiation_zone_2"},
|
||||
interval = 2.0,
|
||||
chance = 30,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
minetest.set_node(pos, {name = "chemistry:star_radiation_zone_3"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"chemistry:star_radiation_zone_3"},
|
||||
interval = 2.0,
|
||||
chance = 30,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if not check_for_neighbor(pos, "chemistry:star_radiation_zone_2") then
|
||||
minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name = "air"})
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"air"},
|
||||
neighbors = {"chemistry:star_radiation_zone_3"},
|
||||
interval = 2.0,
|
||||
chance = 40,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
minetest.set_node(pos, {name = "chemistry:star_convection_zone"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"chemistry:star_convection_zone"},
|
||||
interval = 2.0,
|
||||
chance = 40,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if not check_for_neighbor(pos, "chemistry:star_radiation_zone_3") then
|
||||
minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name = "air"})
|
||||
end
|
||||
end
|
||||
})
|
|
@ -0,0 +1,248 @@
|
|||
minetest.register_craft({
|
||||
output = 'chemistry:torch 4',
|
||||
recipe = {
|
||||
{'chemistry:sulfur_lump'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'chemistry:pick_lava',
|
||||
recipe = {
|
||||
{'default:lava_source', 'default:lava_source', 'default:lava_source'},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'chemistry:shovel_lava',
|
||||
recipe = {
|
||||
{'default:lava_source'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'chemistry:axe_lava',
|
||||
recipe = {
|
||||
{'default:lava_source', 'default:lava_source'},
|
||||
{'default:lava_source', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'chemistry:sword_lava',
|
||||
recipe = {
|
||||
{'default:lava_source'},
|
||||
{'default:lava_source'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "chemistry:sulfurized_mossy_cobble",
|
||||
recipe = {"default:mossycobble", "chemistry:sulfur_lump"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = 'cooking',
|
||||
output = 'chemistry:vanadium_ingot',
|
||||
recipe = 'chemistry:vanadium_lump',
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = 'cooking',
|
||||
output = 'default:lava_source',
|
||||
recipe = 'chemistry:sulfurized_mossy_cobble',
|
||||
cooktime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "chemistry:sulfur_lump",
|
||||
burntime = 40,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "chemistry:stainless_steel_ingot",
|
||||
recipe = {"default:steel_ingot", "chemistry:vanadium_ingot"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:pick_stainless_steel",
|
||||
recipe = {
|
||||
{"chemistry:stainless_steel_ingot", "chemistry:stainless_steel_ingot", "chemistry:stainless_steel_ingot"},
|
||||
{"", "group:stick", ""},
|
||||
{"", "group:stick", ""},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:shovel_stainless_steel",
|
||||
recipe = {
|
||||
{"chemistry:stainless_steel_ingot"},
|
||||
{"group:stick"},
|
||||
{"group:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:axe_stainless_steel",
|
||||
recipe = {
|
||||
{"chemistry:stainless_steel_ingot", "chemistry:stainless_steel_ingot"},
|
||||
{"chemistry:stainless_steel_ingot", "group:stick"},
|
||||
{"", "group:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:sword_stainless_steel",
|
||||
recipe = {
|
||||
{"chemistry:stainless_steel_ingot"},
|
||||
{"chemistry:stainless_steel_ingot"},
|
||||
{"group:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:lab",
|
||||
recipe = {
|
||||
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
|
||||
{"default:mese_crystal", "", "default:mese_crystal"},
|
||||
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:bunsen",
|
||||
recipe = {
|
||||
{"group:torch"},
|
||||
{"default:steel_ingot"},
|
||||
{"default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:bucket_emptying_system",
|
||||
recipe = {
|
||||
{"bucket:bucket_empty"},
|
||||
{"default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:stir_stick 12",
|
||||
recipe = {
|
||||
{"default:glass"},
|
||||
{"default:glass"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "chemistry:sulfuric_acid",
|
||||
recipe = "chemistry:sulfur_trioxide_water",
|
||||
cooktime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:electrolytic_unit",
|
||||
recipe = {
|
||||
{"default:coal_lump", "", "default:coal_lump"},
|
||||
{"", "vessels:drinking_glass", ""},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:gas_accumulation",
|
||||
recipe = {
|
||||
{"chemistry:hydrogen", "chemistry:hydrogen", "chemistry:hydrogen"},
|
||||
{"chemistry:hydrogen", "default:mese_crystal", "chemistry:hydrogen"},
|
||||
{"chemistry:hydrogen", "chemistry:hydrogen", "chemistry:hydrogen"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "chemistry:star",
|
||||
recipe = "chemistry:gas_accumulation",
|
||||
cooktime = 300,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:helium_lamp 12",
|
||||
recipe = {
|
||||
{"default:coal_lump", "chemistry:helium", "default:coal_lump"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:sodium_lamp 12",
|
||||
recipe = {
|
||||
{"default:coal_lump", "chemistry:sodium", "default:coal_lump"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:hydrogen_lamp 12",
|
||||
recipe = {
|
||||
{"default:coal_lump", "chemistry:hydrogen", "default:coal_lump"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:oxygen_lamp 12",
|
||||
recipe = {
|
||||
{"default:coal_lump", "chemistry:oxygen", "default:coal_lump"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:arc_lamp 12",
|
||||
recipe = {
|
||||
{"default:coal_lump", "", "default:coal_lump"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:neon_lamp 12",
|
||||
recipe = {
|
||||
{"default:coal_lump", "chemistry:neon", "default:coal_lump"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:sulfur_lamp 12",
|
||||
recipe = {
|
||||
{"default:coal_lump", "chemistry:sulfur_lump", "default:coal_lump"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:compressed_coal",
|
||||
recipe = {
|
||||
{"default:coalblock", "default:coalblock"},
|
||||
{"default:coalblock", "default:coalblock"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:diamond",
|
||||
recipe = "chemistry:compressed_coal",
|
||||
cooktime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "chemistry:mortar",
|
||||
recipe = {
|
||||
{"", "", "default:clay_brick"},
|
||||
{"default:clay_brick", "", "default:clay_brick"},
|
||||
{"", "default:clay_brick", ""},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,139 @@
|
|||
minetest.register_craftitem("chemistry:sulfur_lump", {
|
||||
description = "Sulfur Lump",
|
||||
inventory_image = "chemistry_sulfur_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:vanadium_lump", {
|
||||
description = "Vanadium Lump",
|
||||
inventory_image = "chemistry_vanadium_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:vanadium_ingot", {
|
||||
description = "Vanadium Ingot",
|
||||
inventory_image = "chemistry_vanadium_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:stainless_steel_ingot", {
|
||||
description = "Stainless Steel Ingot",
|
||||
inventory_image = "chemistry_stainless_steel_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:bunsen", {
|
||||
description = "Bunsen Burner",
|
||||
inventory_image = "chemistry_bunsen.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:vanadium_v_oxide", {
|
||||
description = "Vanadium(V) Oxide",
|
||||
inventory_image = "chemistry_vanadium_v_oxide.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:sulfur_dioxide", {
|
||||
description = "Sulfur Dioxide",
|
||||
inventory_image = "chemistry_sulfur_dioxide.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:sulfur_trioxide", {
|
||||
description = "Sulfur Trioxide",
|
||||
inventory_image = "chemistry_sulfur_trioxide.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:bucket_emptying_system", {
|
||||
description = "Bucket Emptying System",
|
||||
inventory_image = "chemistry_bucket_emptying.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:sulfur_trioxide_water", {
|
||||
description = "Sulfur Trioxide With Water",
|
||||
inventory_image = "chemistry_sulfur_trioxide_water.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:sulfuric_acid", {
|
||||
description = "Sulfuric Acid",
|
||||
inventory_image = "chemistry_sulfuric_acid.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:stir_stick", {
|
||||
description = "Stir Stick",
|
||||
inventory_image = "chemistry_stir_stick.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:disulfuric_acid", {
|
||||
description = "Disulfuric Acid",
|
||||
inventory_image = "chemistry_disulfuric_acid.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:electrolytic_unit", {
|
||||
description = "Electrolytic Unit",
|
||||
inventory_image = "chemistry_electrolytic_unit.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:hydrogen", {
|
||||
description = "Hydrogen",
|
||||
inventory_image = "chemistry_hydrogen.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:sodium", {
|
||||
description = "Sodium",
|
||||
inventory_image = "chemistry_sodium.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:chlorine", {
|
||||
description = "Chlorine",
|
||||
inventory_image = "chemistry_chlorine.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:sodium_hydroxide", {
|
||||
description = "Sodium Hydroxide",
|
||||
inventory_image="chemistry_sodium_hydroxide.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:caustic_soda", {
|
||||
description = "Caustic Soda",
|
||||
inventory_image = "chemistry_caustic_soda.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:hydrogen_chloride", {
|
||||
description = "Hydrogen Chloride",
|
||||
inventory_image = "chemistry_hydrogen_chloride.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:hydrochloric_acid", {
|
||||
description = "Hydrochloric Acid",
|
||||
inventory_image = "chemistry_hydrochloric_acid.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:gas_accumulation", {
|
||||
description = "Accumulation Of Interstellar Gas",
|
||||
inventory_image = "chemistry_gas_accumulation.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:helium", {
|
||||
description = "Helium",
|
||||
inventory_image = "chemistry_helium.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:oxygen", {
|
||||
description = "Oxygen",
|
||||
inventory_image = "chemistry_oxygen.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:neon", {
|
||||
description = "Neon",
|
||||
inventory_image = "chemistry_neon.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:magnesium", {
|
||||
description = "Magnesium",
|
||||
inventory_image = "chemistry_magnesium.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:silicon", {
|
||||
description = "Silicon",
|
||||
inventory_image = "chemistry_silicon.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("chemistry:mortar", {
|
||||
description = "Mortar",
|
||||
inventory_image = "chemistry_mortar.png",
|
||||
})
|
|
@ -0,0 +1,4 @@
|
|||
default
|
||||
vessels
|
||||
bucket
|
||||
fire
|
|
@ -0,0 +1 @@
|
|||
Adds ores, a lab, various lab equipment, chemicals and more tools, building materials and lights. The most comprehensive chemistry mod for Minetest.
|
|
@ -0,0 +1,11 @@
|
|||
chemistry = {}
|
||||
|
||||
local chemistry_path=minetest.get_modpath("chemistry")
|
||||
|
||||
dofile(chemistry_path.."/nodes.lua")
|
||||
dofile(chemistry_path.."/craftitems.lua")
|
||||
dofile(chemistry_path.."/ores.lua")
|
||||
dofile(chemistry_path.."/tools.lua")
|
||||
dofile(chemistry_path.."/lab.lua")
|
||||
dofile(chemistry_path.."/crafting.lua")
|
||||
dofile(chemistry_path.."/abm.lua")
|
|
@ -0,0 +1,546 @@
|
|||
local formspec =
|
||||
"size[8,8.5]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"list[current_name;reactant;0,0;2,3;]"..
|
||||
"list[current_name;catalyst;3.5,0;1,1;]"..
|
||||
"list[current_name;tool;3.5,2;1,1;]"..
|
||||
"list[current_name;product;6,0;2,3;]"..
|
||||
"list[current_player;main;0,4.25;8,1;]"..
|
||||
"list[current_player;main;0,5.5;8,3;8]"..
|
||||
"listring[current_name;reactant]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;catalyst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;tool]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;product]"..
|
||||
"listring[current_player;main]"..
|
||||
default.get_hotbar_bg(0, 4.25)
|
||||
|
||||
local function can_dig(pos, player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("reactant") and inv:is_empty("catalyst") and inv:is_empty("tool") and inv:is_empty("product")
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "catalyst" then
|
||||
return 1 -- There can be only one catalyst
|
||||
elseif listname == "tool" then
|
||||
return 1 -- There can be only one tool
|
||||
elseif listname == "reactant" then
|
||||
return stack:get_count()
|
||||
elseif listname == "product" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(from_list, from_index)
|
||||
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
local function reaction_possible(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local p5 = inv:get_stack("product", 5)
|
||||
local p6 = inv:get_stack("product", 6)
|
||||
return p5:is_empty() and p6:is_empty()
|
||||
end
|
||||
|
||||
local function get_node_group(name, group)
|
||||
if not minetest.registered_nodes[name] or not minetest.registered_nodes[name].groups[group] then
|
||||
return 0
|
||||
end
|
||||
return minetest.registered_nodes[name].groups[group]
|
||||
end
|
||||
|
||||
local function lab_node_timer(pos, elapsed)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local result = false
|
||||
local catalyst = inv:get_stack("catalyst", 1)
|
||||
local tool = inv:get_stack("tool", 1)
|
||||
local r1 = inv:get_stack("reactant", 1)
|
||||
local r2 = inv:get_stack("reactant", 2)
|
||||
local r3 = inv:get_stack("reactant", 3)
|
||||
local r4 = inv:get_stack("reactant", 4)
|
||||
local r5 = inv:get_stack("reactant", 5)
|
||||
local r6 = inv:get_stack("reactant", 6)
|
||||
if r6:is_empty() then
|
||||
if r5:is_empty() then
|
||||
if r4:is_empty() then
|
||||
if r3:is_empty() then
|
||||
if r2:is_empty() then
|
||||
if r1:is_empty() then
|
||||
else
|
||||
if r1:get_name() == "chemistry:vanadium_ingot" and r1:get_count() >= 2 and tool:get_name() == "chemistry:bunsen" then
|
||||
local item = ItemStack("chemistry:vanadium_v_oxide", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 2)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:sulfur_lump" and tool:get_name() == "chemistry:bunsen" then
|
||||
local item = ItemStack("chemistry:sulfur_dioxide", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:sulfur_dioxide" and r1:get_count() >= 2 and tool:get_name() == "chemistry:bunsen" and catalyst:get_name() == "chemistry:vanadium_v_oxide" then
|
||||
local item = ItemStack("chemistry:sulfur_trioxide", 1) -- just using two here doesn't work for some reason
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 2)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "bucket:bucket_water" and tool:get_name() == "chemistry:bucket_emptying_system" then
|
||||
local item = ItemStack("default:water_source", 1)
|
||||
local bucket = ItemStack("bucket:bucket_empty", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
inv:set_stack("reactant", 1, bucket)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "bucket:bucket_lava" and tool:get_name() == "chemistry:bucket_emptying_system" then
|
||||
local item = ItemStack("default:lava_source", 1)
|
||||
local bucket = ItemStack("bucket:bucket_empty", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
inv:set_stack("reactant", 1, bucket)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "default:water_source" and r1:get_count() >= 2 and tool:get_name() == "chemistry:electrolytic_unit" then
|
||||
local item = ItemStack("chemistry:hydrogen", 1)
|
||||
local oxygen = ItemStack("chemistry:oxygen", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", oxygen)
|
||||
r1:set_count(r1:get_count() - 2)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:salt" and r1:get_count() >= 2 and tool:get_name() == "chemistry:electrolytic_unit" then
|
||||
local sodium = ItemStack("chemistry:sodium", 1)
|
||||
local chlorine = ItemStack("chemistry:chlorine", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", sodium)
|
||||
inv:add_item("product", sodium)
|
||||
inv:add_item("product", chlorine)
|
||||
r1:set_count(r1:get_count() - 2)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:hydrogen" and r1:get_count() >= 4 and tool:get_name() == "chemistry:star" then
|
||||
local helium = ItemStack("chemistry:helium", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", helium)
|
||||
r1:set_count(r1:get_count() - 4)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:helium" and r1:get_count() >= 3 and tool:get_name() == "chemistry:star" then
|
||||
local carbon = ItemStack("default:coal_lump", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", carbon)
|
||||
r1:set_count(r1:get_count() - 3)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "default:coal_lump" and r1:get_count() >= 2 and tool:get_name() == "chemistry:star" then
|
||||
local neon = ItemStack("chemistry:neon", 1)
|
||||
local helium = ItemStack("chemistry:helium", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", neon)
|
||||
inv:add_item("product", helium)
|
||||
r1:set_count(r1:get_count() - 2)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:oxygen" and r1:get_count() >= 2 and tool:get_name() == "chemistry:star" then
|
||||
if math.random() < 0.5 then
|
||||
local sulfur = ItemStack("chemistry:sulfur_lump", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", sulfur)
|
||||
r1:set_count(r1:get_count() - 2)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
else
|
||||
local silicon = ItemStack("chemistry:silicon", 1)
|
||||
local helium = ItemStack("chemistry:helium", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", silicon)
|
||||
inv:add_item("product", helium)
|
||||
r1:set_count(r1:get_count() - 2)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:silicon" and r1:get_count() >= 2 and tool:get_name() == "chemistry:star" then
|
||||
local iron = ItemStack("default:iron_lump", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", iron)
|
||||
r1:set_count(r1:get_count() - 2)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:silicon" and tool:get_name() == "chemistry:bunsen" then
|
||||
local item = ItemStack("default:sand", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "default:cobble" and tool:get_name() == "chemistry:mortar" then
|
||||
local item = ItemStack("default:gravel", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "default:sand" and tool:get_name() == "chemistry:mortar" then
|
||||
local item = ItemStack("default:clay", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if get_node_group(r1:get_name(), "tree") ~= 0 and tool:get_name() == "chemistry:mortar" then
|
||||
local item = ItemStack("default:dirt", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if get_node_group(r1:get_name(), "wood") ~= 0 and tool:get_name() == "chemistry:mortar" then
|
||||
local item = ItemStack("default:dirt", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if get_node_group(r1:get_name(), "tree") ~= 0 and tool:get_name() == "chemistry:bunsen" then
|
||||
local item = ItemStack("default:coal_lump", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if get_node_group(r1:get_name(), "wood") ~= 0 and tool:get_name() == "chemistry:bunsen" then
|
||||
local item = ItemStack("default:coal_lump", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
-- The Completely Realistic Supernova™
|
||||
-- Masses don't work out, and the star continues to exist, but it's just to make the last few things renewable
|
||||
if r1:get_name() == "default:diamond" and tool:get_name() == "chemistry:star" then
|
||||
local value = math.random()
|
||||
if (value < 0.4) then
|
||||
if reaction_possible(pos) then
|
||||
local copper = ItemStack("default:copper_lump", 1)
|
||||
inv:add_item("product", copper)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
elseif (value < 0.8) then
|
||||
if reaction_possible(pos) then
|
||||
local vanadium = ItemStack("chemistry:vanadium_lump", 1)
|
||||
inv:add_item("product", vanadium)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
elseif (value < 0.93) then
|
||||
if reaction_possible(pos) then
|
||||
local gold = ItemStack("default:gold_lump", 1)
|
||||
inv:add_item("product", gold)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
else
|
||||
if reaction_possible(pos) then
|
||||
local mese = ItemStack("default:mese_crystal", 1)
|
||||
inv:add_item("product", mese)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:copper_sulfate_wet" and tool:get_name() == "chemistry:bunsen" then
|
||||
local item = ItemStack("default:copper_sulfate_dry", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "default:water_source" and r1:get_count() >= 10 and tool:get_name() == "chemistry:bunsen" then
|
||||
local item = ItemStack("chemistry:salt", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 10)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
end -- r1 switch
|
||||
else
|
||||
if r1:get_name() == "chemistry:sulfur_trioxide" and r2:get_name() == "default:water_source" and tool:get_name() == "chemistry:stir_stick" then
|
||||
local item = ItemStack("chemistry:sulfur_trioxide_water", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:sulfur_trioxide" and r2:get_name() == "chemistry:sulfuric_acid" and tool:get_name() == "chemistry:stir_stick" then
|
||||
local item = ItemStack("chemistry:disulfuric_acid", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:disulfuric_acid" and r2:get_name() == "default:water_source" and tool:get_name() == "chemistry:stir_stick" then
|
||||
local item = ItemStack("chemistry:sulfuric_acid", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:hydrogen" and r2:get_name() == "chemistry:chlorine" and tool:get_name() == "chemistry:bunsen" then
|
||||
local item = ItemStack("chemistry:hydrogen_chloride", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:hydrogen_chloride" and r2:get_name() == "default:water_source" and tool:get_name() == "chemistry:stir_stick" then
|
||||
local item = ItemStack("chemistry:hydrochloric_acid", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:sodium" and r1:get_count() >= 2 and r2:get_name() == "default:water_source" and r2:get_count() >= 2 and tool:get_name() == "chemistry:stir_stick" then
|
||||
local item = ItemStack("chemistry:sodium_hydroxide", 1)
|
||||
local hydrogen = ItemStack("chemistry:hydrogen", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", item)
|
||||
inv:add_item("product", hydrogen)
|
||||
r1:set_count(r1:get_count() - 2)
|
||||
r2:set_count(r2:get_count() - 2)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:sodium_hydroxide" and r2:get_name() == "default:water_source" and tool:get_name() == "chemistry:stir_stick" then
|
||||
local item = ItemStack("chemistry:caustic_soda", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", item)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "default:coal_lump" and r2:get_name() == "chemistry:helium" and tool:get_name() == "chemistry:star" then
|
||||
local oxygen = ItemStack("chemistry:oxygen", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", oxygen)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:neon" and r2:get_name() == "chemistry:helium" and tool:get_name() == "chemistry:star" then
|
||||
local magnesium = ItemStack("chemistry:magnesium", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", magnesium)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if r1:get_name() == "chemistry:oxygen" and r2:get_name() == "chemistry:helium" and tool:get_name() == "chemistry:star" then
|
||||
local neon = ItemStack("chemistry:neon", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", neon)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if (r1:get_name() == "default:copper_lump" or r1:get_name() == "default:copper_ingot") and r2:get_name() == "chemistry:sulfuric_acid" and tool:get_name() == "chemistry:stir_stick" and catalyst:get_name() == "chemistry:bunsen" then
|
||||
local cuso4 = ItemStack("chemistry:copper_ii_sulfate_dry", 1)
|
||||
local hydrogen = ItemStack("chemistry:hydrogen", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", cuso4)
|
||||
inv:add_item("product", hydrogen)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
if (get_node_group(r1:get_name(), "stone") ~= 0 or r1:get_name() == "default:gravel") and r2:get_name() == "chemistry:sulfuric_acid" and tool:get_name() == "chemistry:stir_stick" then
|
||||
local gypsum = ItemStack("chemistry:gypsum", 1)
|
||||
if reaction_possible(pos) then
|
||||
inv:add_item("product", gypsum)
|
||||
r1:set_count(r1:get_count() - 1)
|
||||
r2:set_count(r2:get_count() - 1)
|
||||
inv:set_stack("reactant", 1, r1)
|
||||
inv:set_stack("reactant", 2, r2)
|
||||
result = true
|
||||
end
|
||||
end
|
||||
end -- r2 switch
|
||||
end -- r3 switch
|
||||
end -- r4 switch
|
||||
end -- r5 switch
|
||||
end -- r6 switch
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
minetest.register_node("chemistry:lab", {
|
||||
description = "Laboratory",
|
||||
tiles = {"chemistry_lab.png"},
|
||||
groups = {cracky = 1},
|
||||
drop = "chemistry:lab",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
can_dig = can_dig,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("reactant", 6)
|
||||
inv:set_size("catalyst", 1)
|
||||
inv:set_size("tool", 1)
|
||||
inv:set_size("product", 6)
|
||||
end,
|
||||
on_blast = function(pos)
|
||||
local drops = {}
|
||||
default.get_inventory_drops(pos, "reactant", drops)
|
||||
default.get_inventory_drops(pos, "catalyst", drops)
|
||||
default.get_inventory_drops(pos, "tool", drops)
|
||||
default.get_inventory_drops(pos, "product", drops)
|
||||
drops[#drops+1] = "chemistry:lab"
|
||||
minetest.remove_node(pos)
|
||||
return drops
|
||||
end,
|
||||
|
||||
on_timer = lab_node_timer,
|
||||
-- The timer will check whether the reaction works
|
||||
on_metadata_inventory_move = function(pos)
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos)
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
})
|
||||
|
|
@ -0,0 +1,301 @@
|
|||
minetest.register_node("chemistry:salt", {
|
||||
description = "Salt",
|
||||
tiles = {"chemistry_salt.png"},
|
||||
groups = {cracky = 3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
drop = 'chemistry:salt',
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:stone_with_sulfur", {
|
||||
description = "Sulfur Ore",
|
||||
tiles = {"default_stone.png^chemistry_mineral_sulfur.png"},
|
||||
groups = {cracky = 3},
|
||||
drop = 'chemistry:sulfur_lump',
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:sulfurized_mossy_cobble", {
|
||||
description = "Sulfurized Mossy Cobblestone",
|
||||
tiles = {"default_mossycobble.png^chemistry_mineral_sulfur.png"},
|
||||
groups = {cracky = 3},
|
||||
drop = 'chemistry:sulfurized_mossy_cobble',
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:stone_with_vanadium", {
|
||||
description = "Vanadium Ore",
|
||||
tiles = {"default_stone.png^chemistry_mineral_vanadium.png"},
|
||||
groups = {cracky = 2},
|
||||
drop = 'chemistry:vanadium_lump',
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:torch", {
|
||||
description = "Stinking Torch",
|
||||
drawtype = "torchlike",
|
||||
inventory_image = "chemistry_torch_floor.png",
|
||||
wield_image = "chemistry_torch_floor.png",
|
||||
tiles = {
|
||||
"chemistry_torch_floor.png",
|
||||
"chemistry_torch_ceiling.png",
|
||||
"chemistry_torch_wall.png",
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, attached_node=1, torch=1},
|
||||
drop = "chemistry:torch",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
wall_bottom = {-1/8, -1/2, -1/8, 1/8, 2/16, 1/8},
|
||||
wall_top = {-1/8, -1/16, -5/16, 1/8, 1/2, 1/8},
|
||||
wall_side = {-1/2, -1/2, -1/8, -1/8, 1/8, 1/8},
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:star", {
|
||||
description = "Star",
|
||||
tiles = {"chemistry_star.png"},
|
||||
drop = "chemistry:star",
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
damage_per_second = 8,
|
||||
groups = {dig_immediate=2, igniter=1},
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:helium_lamp", {
|
||||
description = "Helium Discharge Lamp",
|
||||
drawtype="signlike",
|
||||
inventory_image = "chemistry_helium_lamp.png",
|
||||
wield_image = "chemistry_helium_lamp.png",
|
||||
tiles = {"chemistry_helium_lamp.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, attached_node=1},
|
||||
drop = "chemistry:helium_lamp",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:sodium_lamp", {
|
||||
description = "Sodium Discharge Lamp",
|
||||
drawtype="signlike",
|
||||
inventory_image = "chemistry_sodium_lamp.png",
|
||||
wield_image = "chemistry_sodium_lamp.png",
|
||||
tiles = {"chemistry_sodium_lamp.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, attached_node=1},
|
||||
drop = "chemistry:sodium_lamp",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:hydrogen_lamp", {
|
||||
description = "Hydrogen Discharge Lamp",
|
||||
drawtype="signlike",
|
||||
inventory_image = "chemistry_hydrogen_lamp.png",
|
||||
wield_image = "chemistry_hydrogen_lamp.png",
|
||||
tiles = {"chemistry_hydrogen_lamp.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, attached_node=1},
|
||||
drop = "chemistry:hydrogen_lamp",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("chemistry:oxygen_lamp", {
|
||||
description = "Oxygen Discharge Lamp",
|
||||
drawtype="signlike",
|
||||
inventory_image = "chemistry_oxygen_lamp.png",
|
||||
wield_image = "chemistry_oxygen_lamp.png",
|
||||
tiles = {"chemistry_oxygen_lamp.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, attached_node=1},
|
||||
drop = "chemistry:oxygen_lamp",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("chemistry:arc_lamp", {
|
||||
description = "Arc Lamp",
|
||||
drawtype="signlike",
|
||||
inventory_image = "chemistry_arc_lamp.png",
|
||||
wield_image = "chemistry_arc_lamp.png",
|
||||
tiles = {"chemistry_arc_lamp.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, attached_node=1},
|
||||
drop = "chemistry:arc_lamp",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:neon_lamp", {
|
||||
description = "Neon Discharge Lamp (Not Spain)",
|
||||
drawtype="signlike",
|
||||
inventory_image = "chemistry_neon_lamp.png",
|
||||
wield_image = "chemistry_neon_lamp.png",
|
||||
tiles = {"chemistry_neon_lamp.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, attached_node=1},
|
||||
drop = "chemistry:neon_lamp",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:sulfur_lamp", {
|
||||
description = "Sulfur Lamp",
|
||||
drawtype="signlike",
|
||||
inventory_image = "chemistry_sulfur_lamp.png",
|
||||
wield_image = "chemistry_sulfur_lamp.png",
|
||||
tiles = {"chemistry_sulfur_lamp.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, attached_node=1},
|
||||
drop = "chemistry:sulfur_lamp",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:compressed_coal", {
|
||||
description = "Compressed Coal",
|
||||
tiles = {"chemistry_compressed_coal.png"},
|
||||
is_ground_content=false,
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:gypsum", {
|
||||
description = "Gypsum",
|
||||
tiles = {"chemistry_gypsum.png"},
|
||||
is_ground_content=false,
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:copper_ii_sulfate_dry", {
|
||||
description = "Copper(II) Sulfate (Dry)",
|
||||
tiles = {"chemistry_copper_ii_sulfate_dry.png"},
|
||||
is_ground_content=false,
|
||||
groups = {crumbly=3, falling_node=1},
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:copper_ii_sulfate_wet", {
|
||||
description = "Copper(II) Sulfate (Wet)",
|
||||
tiles = {"chemistry_copper_ii_sulfate_wet.png"},
|
||||
is_ground_content=false,
|
||||
groups = {crumbly=3, falling_node=1},
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:star_radiation_zone_1", {
|
||||
description = "Radiation Zone (Gamma)",
|
||||
tiles = {"chemistry_star_atmosphere.png"},
|
||||
drop = "chemistry:hydrogen",
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
damage_per_second = 8,
|
||||
groups = {dig_immediate=2, igniter=1},
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:star_radiation_zone_2", {
|
||||
description = "Radiation Zone (X-Rays)",
|
||||
tiles = {"chemistry_star_atmosphere.png"},
|
||||
drop = "",
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
damage_per_second = 8,
|
||||
groups = {dig_immediate=2, igniter=1},
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:star_radiation_zone_3", {
|
||||
description = "Radiation Zone (Ultraviolet)",
|
||||
tiles = {"chemistry_star_atmosphere.png"},
|
||||
drop = "",
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
damage_per_second = 8,
|
||||
groups = {dig_immediate=2, igniter=1},
|
||||
})
|
||||
|
||||
minetest.register_node("chemistry:star_convection_zone", {
|
||||
description = "Convection Zone",
|
||||
tiles = {"chemistry_star_atmosphere.png"},
|
||||
drop = "",
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
damage_per_second = 8,
|
||||
groups = {dig_immediate=2, igniter=1},
|
||||
})
|
||||
|
||||
|
|
@ -0,0 +1,88 @@
|
|||
function chemistry.register_ores()
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "chemistry:salt",
|
||||
wherein = {"default:stone"},
|
||||
clust_scarcity = 8 * 8 * 8,
|
||||
clust_size = 5,
|
||||
y_min = -31000,
|
||||
y_max = 31000,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = 2197,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "chemistry:stone_with_sulfur",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 8 * 8 * 8,
|
||||
clust_num_ores = 9,
|
||||
clust_size = 3,
|
||||
y_min = 1025,
|
||||
y_max = 31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "chemistry:stone_with_sulfur",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 8 * 8 * 8,
|
||||
clust_num_ores = 8,
|
||||
clust_size = 3,
|
||||
y_min = -31000,
|
||||
y_max = 64,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "chemistry:stone_with_sulfur",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 24 * 24 * 24,
|
||||
clust_num_ores = 27,
|
||||
clust_size = 6,
|
||||
y_min = -31000,
|
||||
y_max = 0,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "chemistry:stone_with_vanadium",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 9 * 9 * 9,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = 1025,
|
||||
y_max = 31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "chemistry:stone_with_vanadium",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 12 * 12 * 12,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
y_min = -63,
|
||||
y_max = -16,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "chemistry:stone_with_vanadium",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 9 * 9 * 9,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = -31000,
|
||||
y_max = -64,
|
||||
})
|
||||
end
|
||||
|
||||
chemistry.register_ores()
|
After Width: | Height: | Size: 208 B |
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|
@ -0,0 +1,194 @@
|
|||
minetest.register_tool("chemistry:pick_lava", {
|
||||
description = "Lava Pickaxe",
|
||||
inventory_image = "chemistry_tool_lava_pick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
cracky={times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
|
||||
},
|
||||
damage_groups = {fleshy=6},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
})
|
||||
|
||||
minetest.register_tool("chemistry:shovel_lava", {
|
||||
description = "Lava Shovel",
|
||||
inventory_image = "chemistry_tool_lava_shovel.png",
|
||||
wield_image = "chemistry_tool_lava_shovel.png^[transformR90",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.1,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
|
||||
},
|
||||
damage_groups = {fleshy=5},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
})
|
||||
|
||||
minetest.register_tool("chemistry:axe_lava", {
|
||||
description = "Lava Axe",
|
||||
inventory_image = "chemistry_tool_lava_axe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
|
||||
},
|
||||
damage_groups = {fleshy=6},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
})
|
||||
|
||||
minetest.register_tool("chemistry:sword_lava", {
|
||||
description = "Lava Sword",
|
||||
inventory_image = "chemistry_tool_lava_sword.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
|
||||
},
|
||||
damage_groups = {fleshy=8},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
})
|
||||
|
||||
local function get_node_group(name, group)
|
||||
if not minetest.registered_nodes[name] or not minetest.registered_nodes[name].groups[group] then
|
||||
return 0
|
||||
end
|
||||
return minetest.registered_nodes[name].groups[group]
|
||||
end
|
||||
|
||||
local old_handle_node_drops = minetest.handle_node_drops
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
local tool = digger:get_wielded_item():get_name()
|
||||
if tool == "chemistry:pick_lava" then
|
||||
local newdrops = { }
|
||||
for _, drop in ipairs(drops) do
|
||||
local stack = ItemStack(drop)
|
||||
if stack:get_name() == "default:cobble" then
|
||||
table.insert(newdrops, ItemStack("default:stone", stack:get_count()))
|
||||
elseif stack:get_name() == "default:mossycobble" then
|
||||
table.insert(newdrops, ItemStack("default:stone", stack:get_count()))
|
||||
elseif stack:get_name() == "default:iron_lump" then
|
||||
table.insert(newdrops, ItemStack("default:steel_ingot", stack:get_count()))
|
||||
elseif stack:get_name() == "default:copper_lump" then
|
||||
table.insert(newdrops, ItemStack("default:copper_ingot", stack:get_count()))
|
||||
elseif stack:get_name() == "default:tin_lump" then
|
||||
table.insert(newdrops, ItemStack("default:tin_ingot", stack:get_count()))
|
||||
elseif stack:get_name() == "default:gold_lump" then
|
||||
table.insert(newdrops, ItemStack("default:gold_ingot", stack:get_count()))
|
||||
elseif stack:get_name() == "chemistry:vanadium_lump" then
|
||||
table.insert(newdrops, ItemStack("chemistry:vanadium_ingot", stack:get_count()))
|
||||
elseif stack:get_name() == "default:obsidian" then
|
||||
table.insert(newdrops, ItemStack("default:obsidian_glass", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:obsidian_glass", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:obsidian_glass", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:obsidian_glass", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:obsidian_glass", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:obsidian_glass", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:obsidian_glass", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:obsidian_glass", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:obsidian_glass", stack:get_count()))
|
||||
elseif stack:get_name() == "default:desert_cobble" then
|
||||
table.insert(newdrops, ItemStack("default:desert_stone", stack:get_count()))
|
||||
else
|
||||
table.insert(newdrops, stack)
|
||||
end
|
||||
end
|
||||
drops = newdrops
|
||||
elseif tool == "chemistry:shovel_lava" then
|
||||
local newdrops = { }
|
||||
for _, drop in ipairs(drops) do
|
||||
local stack = ItemStack(drop)
|
||||
if get_node_group(stack:get_name(), "sand") ~=0 then
|
||||
table.insert(newdrops, ItemStack("default:glass", stack:get_count()))
|
||||
else
|
||||
table.insert(newdrops, stack)
|
||||
end
|
||||
end
|
||||
drops = newdrops
|
||||
elseif tool == "chemistry:axe_lava" then
|
||||
local newdrops = { }
|
||||
for _, drop in ipairs(drops) do
|
||||
local stack = ItemStack(drop)
|
||||
if get_node_group(stack:get_name(), "tree") ~= 0 then
|
||||
table.insert(newdrops, ItemStack("default:coal_lump", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:coal_lump", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:coal_lump", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:coal_lump", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:coal_lump", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:coal_lump", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:coal_lump", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:coal_lump", stack:get_count()))
|
||||
elseif get_node_group(stack:get_name(), "wood") ~= 0 then
|
||||
table.insert(newdrops, ItemStack("default:coal_lump", stack:get_count()))
|
||||
table.insert(newdrops, ItemStack("default:coal_lump", stack:get_count()))
|
||||
else
|
||||
table.insert(newdrops, stack)
|
||||
end
|
||||
end
|
||||
drops = newdrops
|
||||
end
|
||||
return old_handle_node_drops(pos, drops, digger)
|
||||
end
|
||||
|
||||
minetest.register_tool("chemistry:pick_stainless_steel", {
|
||||
description = "Stainless Steel Pickaxe",
|
||||
inventory_image = "chemistry_tool_stainless_pick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=40, maxlevel=2},
|
||||
},
|
||||
damage_groups = {fleshy=4},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
})
|
||||
|
||||
minetest.register_tool("chemistry:shovel_stainless_steel", {
|
||||
description = "Stainless Steel Shovel",
|
||||
inventory_image = "chemistry_tool_stainless_shovel.png",
|
||||
wield_image = "chemistry_tool_stainless_shovel.png^[transformR90",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.1,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=60, maxlevel=2},
|
||||
},
|
||||
damage_groups = {fleshy=3},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
})
|
||||
|
||||
minetest.register_tool("chemistry:axe_stainless_steel", {
|
||||
description = "Stainless Steel Axe",
|
||||
inventory_image = "chemistry_tool_stainless_axe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=40, maxlevel=2},
|
||||
},
|
||||
damage_groups = {fleshy=4},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
})
|
||||
|
||||
minetest.register_tool("chemistry:sword_stainless_steel", {
|
||||
description = "Stainless Steel Sword",
|
||||
inventory_image = "chemistry_tool_stainless_sword.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=60, maxlevel=2},
|
||||
},
|
||||
damage_groups = {fleshy=6},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
})
|