drug_wars/cannabis.lua

197 lines
5.7 KiB
Lua

-- cannabis seeds
minetest.register_node("drug_wars:seed_cannabis", {
description = "Cannabis Seed",
tiles = {"drugwars_cannabis_seed.png"},
inventory_image = "drugwars_cannabis_seed.png",
wield_image = "drugwars_cannabis_seed.png",
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = farming.select,
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "drug_wars:cannabis_1")
end,
})
for i = 4, 5 do
local node_name = "default:grass_" .. i
drug_wars.add_node_drops(node_name, {items = {'drug_wars:seed_cannabis'}, rarity = 35});
end
-- cannabis drops
minetest.register_craftitem("drug_wars:cannabis_leaf", {
description = "Cannabis Leaf",
inventory_image = "drugwars_cannabis_leaf.png",
})
minetest.register_craftitem("drug_wars:cannabis_inflorescence", {
description = "Cannabis Inflorescence",
inventory_image = "drugwars_cannabis_inflorescence.png",
})
minetest.register_craftitem("drug_wars:cannabis_resin", {
description = "Cannabis Resin",
inventory_image = "drugwars_cannabis_resin.png",
})
-- cannabis refined items
minetest.register_craftitem("drug_wars:weed", {
description = "Weed",
inventory_image = "drugwars_weed.png",
stack_max = 20,
on_smoke_woodenpipe = function(player)
if player ~= nil then
local playername = player:get_player_name()
local newhunger = hbhunger.hunger[playername] - drug_wars.WEED_HUNGER_DEBUFF
if(newhunger < 0) then
newhunger = 0
drug_wars.drug_damage(player, drug_wars.WEED_HEAL)
else
hbhunger.hunger[playername] = newhunger
player:set_hp(player:get_hp() + drug_wars.WEED_HEAL)
end
local speed_changed = drug_wars.speed_debuff(player, drug_wars.WEED_SPEED_DEBUFF, drug_wars.WEED_SPEED_DEBUFF_THRESHOLD)
drug_wars.defense_buff(playername, drug_wars.WEED_DEFENSE_BUFF)
drug_wars.increase_addiction(playername, drug_wars.WEED_ADDICTION)
table.insert(drug_wars.aftereffects, {
countdown = drug_wars.WEED_DURATION,
on_timeout = function()
if(speed_changed) then
drug_wars.speed_buff(player, drug_wars.WEED_SPEED_DEBUFF)
end
if(drug_wars.get_addiction(playername) > drug_wars.WEED_ADDICTION_THRESHOLD) then
drug_wars.drug_damage(player, drug_wars.WEED_HEAL)
end
drug_wars.defense_buff(playername, -drug_wars.WEED_DEFENSE_BUFF)
end
})
end
end
})
minetest.register_craftitem("drug_wars:hashish", {
description = "Hashish",
inventory_image = "drugwars_hashish.png",
stack_max = 20,
on_smoke_woodenpipe = function(player)
if player ~= nil then
local playername = player:get_player_name()
local newhunger = hbhunger.hunger[playername] - drug_wars.HASHISH_HUNGER_DEBUFF
if(newhunger < 0) then
newhunger = 0
drug_wars.drug_damage(player, drug_wars.HASHISH_HEAL)
else
hbhunger.hunger[playername] = newhunger
player:set_hp(player:get_hp() + drug_wars.HASHISH_HEAL)
end
local speed_changed = drug_wars.speed_debuff(player, drug_wars.HASHISH_SPEED_DEBUFF, drug_wars.HASHISH_SPEED_DEBUFF_THRESHOLD)
drug_wars.defense_buff(playername, drug_wars.HASHISH_DEFENSE_BUFF)
drug_wars.increase_addiction(playername, drug_wars.HASHISH_ADDICTION)
table.insert(drug_wars.aftereffects, {
countdown = drug_wars.HASHISH_DURATION,
on_timeout = function()
if(speed_changed) then
drug_wars.speed_buff(player, drug_wars.HASHISH_SPEED_DEBUFF)
end
if(drug_wars.get_addiction(playername) > drug_wars.HASHISH_ADDICTION_THRESHOLD) then
drug_wars.drug_damage(player, drug_wars.HASHISH_HEAL)
end
drug_wars.defense_buff(playername, -drug_wars.HASHISH_DEFENSE_BUFF)
end
})
end
end
})
-- craft usages
minetest.register_craft({
output = "farming:cotton",
recipe = {
{"drug_wars:cannabis_leaf", "drug_wars:cannabis_leaf"},
{"drug_wars:cannabis_leaf", "drug_wars:cannabis_leaf"}
}
})
minetest.register_craft({
output = "drug_wars:weed",
recipe = {{"drug_wars:cannabis_inflorescence", "drug_wars:cannabis_inflorescence"}}
})
minetest.register_craft({
output = "drug_wars:hashish",
recipe = {{"drug_wars:cannabis_resin", "drug_wars:cannabis_resin", "drug_wars:cannabis_resin"}}
})
-- plant nodes definition
local crop_def = {
drawtype = "plantlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- plant stages
for i = 1,5 do
crop_def.tiles = {"drugwars_cannabis_"..i..".png"}
crop_def.visual_scale = 0.9 + i / 10.0
minetest.register_node("drug_wars:cannabis_"..i, table.copy(crop_def))
end
crop_def.drop = {
items = {
{items = {'drug_wars:cannabis_inflorescence'}, rarity = 3},
{items = {'drug_wars:seed_cannabis'}, rarity = 1}
}
}
for i = 6,7 do
crop_def.tiles = {"drugwars_cannabis_"..i..".png"}
crop_def.visual_scale = 0.9 + i / 10.0
minetest.register_node("drug_wars:cannabis_"..i, table.copy(crop_def))
end
crop_def.tiles = {"drugwars_cannabis_8.png"}
crop_def.visual_scale = 2.0
crop_def.drop = {
items = {
{items = {'drug_wars:cannabis_leaf 2'}, rarity = 1},
{items = {'drug_wars:cannabis_inflorescence'}, rarity = 1},
{items = {'drug_wars:cannabis_inflorescence'}, rarity = 3},
{items = {'drug_wars:cannabis_resin'}, rarity = 4},
{items = {'drug_wars:seed_cannabis'}, rarity = 1},
{items = {'drug_wars:seed_cannabis'}, rarity = 2},
}
}
minetest.register_node("drug_wars:cannabis_8", table.copy(crop_def))