manual update
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manual.md
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manual.md
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### Disclaimer
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Drug abusing, dealing, smuggling and organized crime damaged and still damage many cities (like mine...). Minetest is just a game and Drug Wars doesn't encourage in any way illegal acts related to narcotics. Do drugs responsibly.
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# Drug Wars
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# **Drug Wars**
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This mod adds drugs and other relative items to Minetest. It should be set in servers with a modern city environment, with cops and gangs fighting each other.
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This mod adds drugs and other relative items to Minetest. It should be set in servers with a modern city environment, with cops and gangs fighting each other.
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Most aspects of the mod are configurable by editing config.lua
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Dependencies are stored in depends.txt
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## **Plants**
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Drug seed are rarely dropped by common grass. They can be used to grow plants which produce raw elements to be refined to drugs.
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## **Drugs**
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Using drugs leads to immediate buffs and debuffs and aftereffects. Everytime a player consumes any drug it will, more or less, increase its drugs addiction, which will progressively cause damage over time, reduced drugs buffs and harder aftereffects. A player's addiction will reduce gradually while not using any narcotic.
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Name | Immediate effects | Aftereffects | Addiction's increase
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--- | --- | --- | ---
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**Weed** | Slighly heals while reducing movement speed and increasing hunger | Restore movement speed, but gives weak damage if drugs addiction is moderately high | Low
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**Hashish** | Moderately heals while reducing movement speed and increasing hunger | Restores movement speed, but gives weak damage if drugs addiction is moderately high. | Low
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**Cocaine** | Increases movement speed and reduces hunger | Restores movement speed, but damage which increases with addiction | High
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