initial
|
@ -0,0 +1,50 @@
|
|||
The main game for the Minetest game engine [minetest_game]
|
||||
==========================================================
|
||||
|
||||
To build the wholeness of the Minetest project, insert this repository as
|
||||
/games/minetest_game
|
||||
in the Minetest Engine.
|
||||
|
||||
The Minetest Engine can be found in:
|
||||
https://github.com/minetest/minetest/
|
||||
|
||||
Compatibility
|
||||
--------------
|
||||
The minetest_game github master HEAD is generally compatible with the github
|
||||
master HEAD of minetest.
|
||||
|
||||
Additionally, when the minetest engine is tagged to be a certain version (eg.
|
||||
0.4.dev-20120326), minetest_game is tagged with the version too.
|
||||
|
||||
When stable releases are made, minetest_game is packaged and made available in
|
||||
http://minetest.net/download.php
|
||||
and in case the repository has grown too much, it may be reset. In that sense,
|
||||
this is not a "real" git repository. (Package maintainers please note!)
|
||||
|
||||
License of source code
|
||||
----------------------
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
See README.txt in each mod directory for information about other authors.
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
See README.txt in each mod directory for information about other authors.
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
After Width: | Height: | Size: 1.1 KiB |
|
@ -0,0 +1,43 @@
|
|||
Minetest 0.4 mod: doors
|
||||
========================
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
Original license text:
|
||||
-- (c) 2011 Fernando Zapata
|
||||
-- Code licensed under GNU GPLv3
|
||||
-- Content licensed under CC BY-SA 3.0
|
||||
-- 2012-01-08 11:03:57
|
||||
|
||||
There has been unsuccesful attempts to contact the original author. Thus,
|
||||
based on the intentions of the author, it is assumed that this code is
|
||||
distributable and modifiable under LGPLv2+later, under which Minetest is
|
||||
distributed.
|
||||
|
||||
Modifications:
|
||||
Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
http://www.gnu.org/licenses/lgpl-2.1.html
|
||||
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
Authors of media files
|
||||
-----------------------
|
||||
Everything not listed in here:
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
From the original zlpdoors mod by Fernando Zapata:
|
||||
door_wood_a.png
|
||||
door_wood_a_r.png
|
||||
door_wood_b.png
|
||||
door_wood_b_r.png
|
||||
door_wood.png
|
||||
|
|
@ -0,0 +1 @@
|
|||
default
|
|
@ -0,0 +1,205 @@
|
|||
-- Minetest 0.4 mod: doors
|
||||
-- See README.txt for licensing and other information.
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local WALLMX = 3
|
||||
local WALLMZ = 5
|
||||
local WALLPX = 2
|
||||
local WALLPZ = 4
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
minetest.register_alias('door', 'doors:door_wood')
|
||||
minetest.register_alias('door_wood', 'doors:door_wood')
|
||||
|
||||
minetest.register_node( 'doors:door_wood', {
|
||||
description = 'Wooden Door',
|
||||
drawtype = 'signlike',
|
||||
tiles = { 'door_wood.png' },
|
||||
inventory_image = 'door_wood.png',
|
||||
wield_image = 'door_wood.png',
|
||||
paramtype2 = 'wallmounted',
|
||||
selection_box = { type = 'wallmounted' },
|
||||
groups = { choppy=2, dig_immediate=2 },
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = 'doors:door_wood',
|
||||
recipe = {
|
||||
{ 'default:wood', 'default:wood' },
|
||||
{ 'default:wood', 'default:wood' },
|
||||
{ 'default:wood', 'default:wood' },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = 'fuel',
|
||||
recipe = 'doors:door_wood',
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_node( 'doors:door_wood_a_c', {
|
||||
Description = 'Top Closed Door',
|
||||
drawtype = 'signlike',
|
||||
tiles = { 'door_wood_a.png' },
|
||||
inventory_image = 'door_wood_a.png',
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'wallmounted',
|
||||
walkable = true,
|
||||
selection_box = { type = "wallmounted", },
|
||||
groups = { choppy=2, dig_immediate=2 },
|
||||
legacy_wallmounted = true,
|
||||
drop = 'doors:door_wood',
|
||||
})
|
||||
|
||||
minetest.register_node( 'doors:door_wood_b_c', {
|
||||
Description = 'Bottom Closed Door',
|
||||
drawtype = 'signlike',
|
||||
tiles = { 'door_wood_b.png' },
|
||||
inventory_image = 'door_wood_b.png',
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'wallmounted',
|
||||
walkable = true,
|
||||
selection_box = { type = "wallmounted", },
|
||||
groups = { choppy=2, dig_immediate=2 },
|
||||
legacy_wallmounted = true,
|
||||
drop = 'doors:door_wood',
|
||||
})
|
||||
|
||||
minetest.register_node( 'doors:door_wood_a_o', {
|
||||
Description = 'Top Open Door',
|
||||
drawtype = 'signlike',
|
||||
tiles = { 'door_wood_a_r.png' },
|
||||
inventory_image = 'door_wood_a_r.png',
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'wallmounted',
|
||||
walkable = false,
|
||||
selection_box = { type = "wallmounted", },
|
||||
groups = { choppy=2, dig_immediate=2 },
|
||||
legacy_wallmounted = true,
|
||||
drop = 'doors:door_wood',
|
||||
})
|
||||
|
||||
minetest.register_node( 'doors:door_wood_b_o', {
|
||||
Description = 'Bottom Open Door',
|
||||
drawtype = 'signlike',
|
||||
tiles = { 'door_wood_b_r.png' },
|
||||
inventory_image = 'door_wood_b_r.png',
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'wallmounted',
|
||||
walkable = false,
|
||||
selection_box = { type = "wallmounted", },
|
||||
groups = { choppy=2, dig_immediate=2 },
|
||||
legacy_wallmounted = true,
|
||||
drop = 'doors:door_wood',
|
||||
})
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local round = function( n )
|
||||
if n >= 0 then
|
||||
return math.floor( n + 0.5 )
|
||||
else
|
||||
return math.ceil( n - 0.5 )
|
||||
end
|
||||
end
|
||||
|
||||
local on_door_placed = function( pos, node, placer )
|
||||
if node.name ~= 'doors:door_wood' then return end
|
||||
|
||||
local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
|
||||
local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local und = minetest.env:get_node( upos )
|
||||
local abv = minetest.env:get_node( apos )
|
||||
|
||||
local dir = placer:get_look_dir()
|
||||
|
||||
if round( dir.x ) == 1 then
|
||||
newparam = WALLMX
|
||||
elseif round( dir.x ) == -1 then
|
||||
newparam = WALLPX
|
||||
elseif round( dir.z ) == 1 then
|
||||
newparam = WALLMZ
|
||||
elseif round( dir.z ) == -1 then
|
||||
newparam = WALLPZ
|
||||
end
|
||||
|
||||
if und.name == 'air' then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
||||
minetest.env:add_node( upos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
||||
elseif abv.name == 'air' then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
||||
minetest.env:add_node( apos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
||||
else
|
||||
minetest.env:remove_node( pos )
|
||||
placer:get_inventory():add_item( "main", 'doors:door_wood' )
|
||||
minetest.chat_send_player( placer:get_player_name(), 'not enough space' )
|
||||
end
|
||||
end
|
||||
|
||||
local on_door_punched = function( pos, node, puncher )
|
||||
if string.find( node.name, 'doors:door_wood' ) == nil then return end
|
||||
|
||||
local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
|
||||
local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if string.find( node.name, '_c', -2 ) ~= nil then
|
||||
if node.param2 == WALLPX then
|
||||
newparam = WALLMZ
|
||||
elseif node.param2 == WALLMZ then
|
||||
newparam = WALLMX
|
||||
elseif node.param2 == WALLMX then
|
||||
newparam = WALLPZ
|
||||
elseif node.param2 == WALLPZ then
|
||||
newparam = WALLPX
|
||||
end
|
||||
elseif string.find( node.name, '_o', -2 ) ~= nil then
|
||||
if node.param2 == WALLMZ then
|
||||
newparam = WALLPX
|
||||
elseif node.param2 == WALLMX then
|
||||
newparam = WALLMZ
|
||||
elseif node.param2 == WALLPZ then
|
||||
newparam = WALLMX
|
||||
elseif node.param2 == WALLPX then
|
||||
newparam = WALLPZ
|
||||
end
|
||||
end
|
||||
|
||||
if ( node.name == 'doors:door_wood_a_c' ) then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_a_o', param2 = newparam } )
|
||||
minetest.env:add_node( upos, { name = 'doors:door_wood_b_o', param2 = newparam } )
|
||||
|
||||
elseif ( node.name == 'doors:door_wood_b_c' ) then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_b_o', param2 = newparam } )
|
||||
minetest.env:add_node( apos, { name = 'doors:door_wood_a_o', param2 = newparam } )
|
||||
|
||||
elseif ( node.name == 'doors:door_wood_a_o' ) then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
||||
minetest.env:add_node( upos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
||||
|
||||
elseif ( node.name == 'doors:door_wood_b_o' ) then
|
||||
minetest.env:add_node( pos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
||||
minetest.env:add_node( apos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
local on_door_digged = function( pos, node, digger )
|
||||
local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
|
||||
local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if ( node.name == 'doors:door_wood_a_c' ) or ( node.name == 'doors:door_wood_a_o' ) then
|
||||
minetest.env:remove_node( upos )
|
||||
elseif ( node.name == 'doors:door_wood_b_c' ) or ( node.name == 'doors:door_wood_b_o' ) then
|
||||
minetest.env:remove_node( apos )
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
minetest.register_on_placenode( on_door_placed )
|
||||
minetest.register_on_punchnode( on_door_punched )
|
||||
minetest.register_on_dignode( on_door_digged )
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
After Width: | Height: | Size: 166 B |
After Width: | Height: | Size: 245 B |
After Width: | Height: | Size: 249 B |
After Width: | Height: | Size: 216 B |
After Width: | Height: | Size: 216 B |
After Width: | Height: | Size: 577 B |
After Width: | Height: | Size: 3.4 KiB |
|
@ -0,0 +1,26 @@
|
|||
Minetest 0.4 mod: bucket
|
||||
=========================
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
Copyright (C) 2011-2012 Kahrl <kahrl@gmx.net>
|
||||
Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
http://www.gnu.org/licenses/lgpl-2.1.html
|
||||
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
Authors of media files
|
||||
-----------------------
|
||||
Everything not listed in here:
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
default
|
||||
|
|
@ -0,0 +1,96 @@
|
|||
-- Minetest 0.4 mod: bucket
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
minetest.register_alias("bucket", "bucket:bucket_empty")
|
||||
minetest.register_alias("bucket_water", "bucket:bucket_water")
|
||||
minetest.register_alias("bucket_lava", "bucket:bucket_lava")
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'bucket:bucket_empty 1',
|
||||
recipe = {
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'', 'default:steel_ingot', ''},
|
||||
}
|
||||
})
|
||||
|
||||
bucket = {}
|
||||
bucket.liquids = {}
|
||||
|
||||
-- Register a new liquid
|
||||
-- source = name of the source node
|
||||
-- flowing = name of the flowing node
|
||||
-- itemname = name of the new bucket item (or nil if liquid is not takeable)
|
||||
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
||||
-- This function can be called from any mod (that depends on bucket).
|
||||
function bucket.register_liquid(source, flowing, itemname, inventory_image)
|
||||
bucket.liquids[source] = {
|
||||
source = source,
|
||||
flowing = flowing,
|
||||
itemname = itemname,
|
||||
}
|
||||
bucket.liquids[flowing] = bucket.liquids[source]
|
||||
|
||||
if itemname ~= nil then
|
||||
minetest.register_craftitem(itemname, {
|
||||
inventory_image = inventory_image,
|
||||
stack_max = 1,
|
||||
liquids_pointable = true,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
-- Must be pointing to node
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
-- Check if pointing to a liquid
|
||||
n = minetest.env:get_node(pointed_thing.under)
|
||||
if bucket.liquids[n.name] == nil then
|
||||
-- Not a liquid
|
||||
minetest.env:add_node(pointed_thing.above, {name=source})
|
||||
elseif n.name ~= source then
|
||||
-- It's a liquid
|
||||
minetest.env:add_node(pointed_thing.under, {name=source})
|
||||
end
|
||||
return {name="bucket:bucket_empty"}
|
||||
end
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_craftitem("bucket:bucket_empty", {
|
||||
description = "Emtpy bucket",
|
||||
inventory_image = "bucket.png",
|
||||
stack_max = 1,
|
||||
liquids_pointable = true,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
-- Must be pointing to node
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
-- Check if pointing to a liquid source
|
||||
n = minetest.env:get_node(pointed_thing.under)
|
||||
liquiddef = bucket.liquids[n.name]
|
||||
if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then
|
||||
minetest.env:add_node(pointed_thing.under, {name="air"})
|
||||
return {name=liquiddef.itemname}
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
bucket.register_liquid(
|
||||
"default:water_source",
|
||||
"default:water_flowing",
|
||||
"bucket:bucket_water",
|
||||
"bucket_water.png"
|
||||
)
|
||||
|
||||
bucket.register_liquid(
|
||||
"default:lava_source",
|
||||
"default:lava_flowing",
|
||||
"bucket:bucket_lava",
|
||||
"bucket_lava.png"
|
||||
)
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "bucket:bucket_lava",
|
||||
burntime = 60,
|
||||
})
|
After Width: | Height: | Size: 329 B |
After Width: | Height: | Size: 363 B |
After Width: | Height: | Size: 369 B |
|
@ -0,0 +1,22 @@
|
|||
Minetest 0.4 mod: creative
|
||||
==========================
|
||||
|
||||
Implements creative mode.
|
||||
|
||||
Switch on by using the "creative_mode" setting.
|
||||
|
||||
Registered items that
|
||||
- have a description, and
|
||||
- do not have the group not_in_creative_inventory
|
||||
are added to the creative inventory.
|
||||
|
||||
License of source code and media files:
|
||||
---------------------------------------
|
||||
Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com>
|
||||
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
and/or modify it under the terms of the Do What The Fuck You Want
|
||||
To Public License, Version 2, as published by Sam Hocevar. See
|
||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
|
|
@ -0,0 +1,116 @@
|
|||
-- minetest/creative/init.lua
|
||||
|
||||
local creative_inventory = {}
|
||||
creative_inventory.creative_inventory_size = 0
|
||||
|
||||
-- Create detached creative inventory after loading all mods
|
||||
minetest.after(0, function()
|
||||
local inv = minetest.create_detached_inventory("creative", {
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
return count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_take = function(inv, listname, index, stack, player)
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
end,
|
||||
on_take = function(inv, listname, index, stack, player)
|
||||
print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
|
||||
if stack then
|
||||
print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
|
||||
end
|
||||
end,
|
||||
})
|
||||
local creative_list = {}
|
||||
for name,def in pairs(minetest.registered_items) do
|
||||
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description and def.description ~= "" then
|
||||
table.insert(creative_list, name)
|
||||
end
|
||||
end
|
||||
table.sort(creative_list)
|
||||
inv:set_size("main", #creative_list)
|
||||
for _,itemstring in ipairs(creative_list) do
|
||||
local stack = ItemStack(itemstring)
|
||||
-- Make a stack of the right number of items
|
||||
local stack2 = nil
|
||||
if stack:get_stack_max() == 1 then
|
||||
stack2 = ItemStack(stack:get_name())
|
||||
else
|
||||
-- Insert half full so that a taken stack can be put back
|
||||
stack2 = ItemStack(stack:get_name().." "..(stack:get_stack_max()/2))
|
||||
end
|
||||
inv:add_item("main", stack2)
|
||||
end
|
||||
creative_inventory.creative_inventory_size = #creative_list
|
||||
print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
|
||||
end)
|
||||
|
||||
creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
|
||||
pagenum = math.floor(pagenum)
|
||||
local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
|
||||
player:set_inventory_formspec("size[13,7.5]"..
|
||||
--"image[6,0.6;1,2;player.png]"..
|
||||
"list[current_player;main;5,3.5;8,4;]"..
|
||||
"list[current_player;craft;8,0;3,3;]"..
|
||||
"list[current_player;craftpreview;12,1;1,1;]"..
|
||||
"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
|
||||
"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
|
||||
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
|
||||
"button[2.7,6.5;1.6,1;creative_next;>>]")
|
||||
end
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
-- If in creative mode, modify player's inventory forms
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
return
|
||||
end
|
||||
creative_inventory.set_creative_formspec(player, 0, 1)
|
||||
end)
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
return
|
||||
end
|
||||
-- Figure out current page from formspec
|
||||
local current_page = 0
|
||||
local formspec = player:get_inventory_formspec()
|
||||
local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]")
|
||||
start_i = tonumber(start_i) or 0
|
||||
|
||||
if fields.creative_prev then
|
||||
start_i = start_i - 4*6
|
||||
end
|
||||
if fields.creative_next then
|
||||
start_i = start_i + 4*6
|
||||
end
|
||||
|
||||
if start_i < 0 then
|
||||
start_i = start_i + 4*6
|
||||
end
|
||||
if start_i >= creative_inventory.creative_inventory_size then
|
||||
start_i = start_i - 4*6
|
||||
end
|
||||
|
||||
if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then
|
||||
start_i = 0
|
||||
end
|
||||
|
||||
creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1)
|
||||
end)
|
||||
|
|
@ -0,0 +1,70 @@
|
|||
Minetest 0.4 mod: default
|
||||
==========================
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
http://www.gnu.org/licenses/lgpl-2.1.html
|
||||
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
Authors of media files
|
||||
-----------------------
|
||||
Everything not listed in here:
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
Originating from work by kddekadenz/Dogers:
|
||||
default_grass_footstep.{1,2,3}.ogg
|
||||
default_dig_crumbly.{1,2}.ogg
|
||||
|
||||
Cisoun's WTFPL texture pack:
|
||||
default_chest_front.png
|
||||
default_chest_lock.png
|
||||
default_chest_side.png
|
||||
default_chest_top.png
|
||||
default_cobble.png
|
||||
default_dirt.png
|
||||
default_grass.png
|
||||
default_grass_side.png
|
||||
default_jungletree.png
|
||||
default_jungletree_top.png
|
||||
default_lava.png
|
||||
default_leaves.png
|
||||
default_mossycobble.png
|
||||
default_sand.png
|
||||
default_sapling.png
|
||||
default_sign_wall.png
|
||||
default_stone.png
|
||||
default_tool_mesepick.png
|
||||
default_tool_steelpick.png
|
||||
default_tool_steelshovel.png
|
||||
default_tool_steelsword.png
|
||||
default_tool_stonepick.png
|
||||
default_tool_stoneshovel.png
|
||||
default_tool_woodpick.png
|
||||
default_tool_woodshovel.png
|
||||
default_tree.png
|
||||
default_tree_top.png
|
||||
default_water.png
|
||||
|
||||
Originating from G4JC's Almost MC Texture Pack:
|
||||
default_wood.png
|
||||
default_torch.png
|
||||
default_torch_on_ceiling.png
|
||||
default_torch_on_floor.png
|
||||
|
||||
VanessaE's animated torches (WTFPL):
|
||||
default_torch_animated.png
|
||||
default_torch_on_ceiling_animated.png
|
||||
default_torch_on_floor_animated.png
|
||||
default_torch_on_floor.png
|
||||
|
|
@ -0,0 +1,92 @@
|
|||
-- minetest/default/leafdecay.lua
|
||||
|
||||
-- To enable leaf decay for a node, add it to the "leafdecay" group.
|
||||
--
|
||||
-- The rating of the group determines how far from a node in the group "tree"
|
||||
-- the node can be without decaying.
|
||||
--
|
||||
-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
|
||||
-- the player places a node of that kind, you will want to set param2=1 or so.
|
||||
|
||||
default.leafdecay_trunk_cache = {}
|
||||
default.leafdecay_enable_cache = true
|
||||
-- Spread the load of finding trunks
|
||||
default.leafdecay_trunk_find_allow_accumulator = 0
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
local finds_per_second = 5000
|
||||
default.leafdecay_trunk_find_allow_accumulator =
|
||||
math.floor(dtime * finds_per_second)
|
||||
end)
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:leafdecay"},
|
||||
neighbors = {"air", "group:liquid"},
|
||||
-- A low interval and a high inverse chance spreads the load
|
||||
interval = 2,
|
||||
chance = 5,
|
||||
|
||||
action = function(p0, node, _, _)
|
||||
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
|
||||
local do_preserve = false
|
||||
local d = minetest.registered_nodes[node.name].groups.leafdecay
|
||||
if not d or d == 0 then
|
||||
--print("not groups.leafdecay")
|
||||
return
|
||||
end
|
||||
local n0 = minetest.env:get_node(p0)
|
||||
if n0.param2 ~= 0 then
|
||||
--print("param2 ~= 0")
|
||||
return
|
||||
end
|
||||
local p0_hash = nil
|
||||
if default.leafdecay_enable_cache then
|
||||
p0_hash = minetest.hash_node_position(p0)
|
||||
local trunkp = default.leafdecay_trunk_cache[p0_hash]
|
||||
if trunkp then
|
||||
local n = minetest.env:get_node(trunkp)
|
||||
local reg = minetest.registered_nodes[n.name]
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
||||
if n.name == "ignore" or (reg.groups.tree and reg.groups.tree ~= 0) then
|
||||
--print("cached trunk still exists")
|
||||
return
|
||||
end
|
||||
--print("cached trunk is invalid")
|
||||
-- Cache is invalid
|
||||
table.remove(default.leafdecay_trunk_cache, p0_hash)
|
||||
end
|
||||
end
|
||||
if default.leafdecay_trunk_find_allow_accumulator <= 0 then
|
||||
return
|
||||
end
|
||||
default.leafdecay_trunk_find_allow_accumulator =
|
||||
default.leafdecay_trunk_find_allow_accumulator - 1
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
||||
local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"})
|
||||
if p1 then
|
||||
do_preserve = true
|
||||
if default.leafdecay_enable_cache then
|
||||
--print("caching trunk")
|
||||
-- Cache the trunk
|
||||
default.leafdecay_trunk_cache[p0_hash] = p1
|
||||
end
|
||||
end
|
||||
if not do_preserve then
|
||||
-- Drop stuff other than the node itself
|
||||
itemstacks = minetest.get_node_drops(n0.name)
|
||||
for _, itemname in ipairs(itemstacks) do
|
||||
if itemname ~= n0.name then
|
||||
local p_drop = {
|
||||
x = p0.x - 0.5 + math.random(),
|
||||
y = p0.y - 0.5 + math.random(),
|
||||
z = p0.z - 0.5 + math.random(),
|
||||
}
|
||||
minetest.env:add_item(p_drop, itemname)
|
||||
end
|
||||
end
|
||||
-- Remove node
|
||||
minetest.env:remove_node(p0)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
|
@ -0,0 +1,275 @@
|
|||
-- minetest/default/mapgen.lua
|
||||
|
||||
--
|
||||
-- Aliases for map generator outputs
|
||||
--
|
||||
|
||||
minetest.register_alias("mapgen_air", "air")
|
||||
minetest.register_alias("mapgen_stone", "default:stone")
|
||||
minetest.register_alias("mapgen_tree", "default:tree")
|
||||
minetest.register_alias("mapgen_leaves", "default:leaves")
|
||||
minetest.register_alias("mapgen_apple", "default:apple")
|
||||
minetest.register_alias("mapgen_water_source", "default:water_source")
|
||||
minetest.register_alias("mapgen_dirt", "default:dirt")
|
||||
minetest.register_alias("mapgen_sand", "default:sand")
|
||||
minetest.register_alias("mapgen_gravel", "default:gravel")
|
||||
minetest.register_alias("mapgen_clay", "default:clay")
|
||||
minetest.register_alias("mapgen_lava_source", "default:lava_source")
|
||||
minetest.register_alias("mapgen_cobble", "default:cobble")
|
||||
minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
|
||||
minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
|
||||
minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
|
||||
minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
|
||||
minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
|
||||
minetest.register_alias("mapgen_mese", "default:mese")
|
||||
minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
|
||||
minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
|
||||
|
||||
--
|
||||
-- Ore generation
|
||||
--
|
||||
|
||||
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
||||
local pr = PseudoRandom(seed)
|
||||
local num_chunks = math.floor(chunks_per_volume * volume)
|
||||
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
|
||||
--print("generate_ore num_chunks: "..dump(num_chunks))
|
||||
for i=1,num_chunks do
|
||||
local y0 = pr:next(y_min, y_max-chunk_size+1)
|
||||
if y0 >= height_min and y0 <= height_max then
|
||||
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
|
||||
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
|
||||
local p0 = {x=x0, y=y0, z=z0}
|
||||
for x1=0,chunk_size-1 do
|
||||
for y1=0,chunk_size-1 do
|
||||
for z1=0,chunk_size-1 do
|
||||
if pr:next(1,inverse_chance) == 1 then
|
||||
local x2 = x0+x1
|
||||
local y2 = y0+y1
|
||||
local z2 = z0+z1
|
||||
local p2 = {x=x2, y=y2, z=z2}
|
||||
if minetest.env:get_node(p2).name == wherein then
|
||||
minetest.env:set_node(p2, {name=name})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--print("generate_ore done")
|
||||
end
|
||||
|
||||
function default.make_papyrus(pos, size)
|
||||
for y=0,size-1 do
|
||||
local p = {x=pos.x, y=pos.y+y, z=pos.z}
|
||||
minetest.env:set_node(p, {name="default:papyrus"})
|
||||
end
|
||||
end
|
||||
|
||||
function default.make_cactus(pos, size)
|
||||
for y=0,size-1 do
|
||||
local p = {x=pos.x, y=pos.y+y, z=pos.z}
|
||||
minetest.env:set_node(p, {name="default:cactus"})
|
||||
end
|
||||
end
|
||||
|
||||
-- facedir: 0/1/2/3 (head node facedir value)
|
||||
-- length: length of rainbow tail
|
||||
function default.make_nyancat(pos, facedir, length)
|
||||
local tailvec = {x=0, y=0, z=0}
|
||||
if facedir == 0 then
|
||||
tailvec.z = 1
|
||||
elseif facedir == 1 then
|
||||
tailvec.x = 1
|
||||
elseif facedir == 2 then
|
||||
tailvec.z = -1
|
||||
elseif facedir == 3 then
|
||||
tailvec.x = -1
|
||||
else
|
||||
print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
|
||||
facedir = 0
|
||||
tailvec.z = 1
|
||||
end
|
||||
local p = {x=pos.x, y=pos.y, z=pos.z}
|
||||
minetest.env:set_node(p, {name="default:nyancat", param2=facedir})
|
||||
for i=1,length do
|
||||
p.x = p.x + tailvec.x
|
||||
p.z = p.z + tailvec.z
|
||||
minetest.env:set_node(p, {name="default:nyancat_rainbow"})
|
||||
end
|
||||
end
|
||||
|
||||
function generate_nyancats(seed, minp, maxp)
|
||||
local height_min = -31000
|
||||
local height_max = -32
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_nyancats = math.floor(volume / (16*16*16))
|
||||
for i=1,max_num_nyancats do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x=x0, y=y0, z=z0}
|
||||
default.make_nyancat(p0, pr:next(0,3), pr:next(3,15))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
-- Generate regular ores
|
||||
generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+0, 1/8/8/8, 3, 8, -31000, 64)
|
||||
generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/12/12/12, 2, 3, -15, 2)
|
||||
generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/9/9/9, 3, 5, -63, -16)
|
||||
generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/7/7/7, 3, 5, -31000, -64)
|
||||
generate_ore("default:mese", "default:stone", minp, maxp, seed+4, 1/16/16/16, 2, 3, -127, -64)
|
||||
generate_ore("default:mese", "default:stone", minp, maxp, seed+5, 1/9/9/9, 3, 5, -31000,-128)
|
||||
|
||||
generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+7, 1/24/24/24, 6,27, -31000, 0)
|
||||
generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+6, 1/24/24/24, 6,27, -31000, -64)
|
||||
|
||||
if maxp.y >= 2 and minp.y <= 0 then
|
||||
-- Generate clay
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 4
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0+1,divs-1-1 do
|
||||
for divz=0+1,divs-1-1 do
|
||||
local cx = minp.x + math.floor((divx+0.5)*divlen)
|
||||
local cz = minp.z + math.floor((divz+0.5)*divlen)
|
||||
if minetest.env:get_node({x=cx,y=1,z=cz}).name == "default:water_source" and
|
||||
minetest.env:get_node({x=cx,y=0,z=cz}).name == "default:sand" then
|
||||
local is_shallow = true
|
||||
local num_water_around = 0
|
||||
if minetest.env:get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if minetest.env:get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if minetest.env:get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if minetest.env:get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if num_water_around >= 2 then
|
||||
is_shallow = false
|
||||
end
|
||||
if is_shallow then
|
||||
for x1=-divlen,divlen do
|
||||
for z1=-divlen,divlen do
|
||||
if minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then
|
||||
minetest.env:set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Generate papyrus
|
||||
local perlin1 = minetest.env:get_perlin(354, 3, 0.7, 100)
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 8
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0,divs-1 do
|
||||
for divz=0,divs-1 do
|
||||
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||
-- Determine papyrus amount from perlin noise
|
||||
local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20)
|
||||
-- Find random positions for papyrus based on this random
|
||||
local pr = PseudoRandom(seed+1)
|
||||
for i=0,papyrus_amount do
|
||||
local x = pr:next(x0, x1)
|
||||
local z = pr:next(z0, z1)
|
||||
if minetest.env:get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
|
||||
minetest.env:find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
|
||||
default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Generate cactuses
|
||||
local perlin1 = minetest.env:get_perlin(230, 3, 0.6, 100)
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 16
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0,divs-1 do
|
||||
for divz=0,divs-1 do
|
||||
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||
-- Determine cactus amount from perlin noise
|
||||
local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3)
|
||||
-- Find random positions for cactus based on this random
|
||||
local pr = PseudoRandom(seed+1)
|
||||
for i=0,cactus_amount do
|
||||
local x = pr:next(x0, x1)
|
||||
local z = pr:next(z0, z1)
|
||||
-- Find ground level (0...15)
|
||||
local ground_y = nil
|
||||
for y=30,0,-1 do
|
||||
if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
|
||||
ground_y = y
|
||||
break
|
||||
end
|
||||
end
|
||||
-- If desert sand, make cactus
|
||||
if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
|
||||
default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Generate dry shrubs
|
||||
local perlin1 = minetest.env:get_perlin(329, 3, 0.6, 100)
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 16
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0,divs-1 do
|
||||
for divz=0,divs-1 do
|
||||
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||
-- Determine cactus amount from perlin noise
|
||||
local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 5 + 0)
|
||||
-- Find random positions for cactus based on this random
|
||||
local pr = PseudoRandom(seed+1)
|
||||
for i=0,cactus_amount do
|
||||
local x = pr:next(x0, x1)
|
||||
local z = pr:next(z0, z1)
|
||||
-- Find ground level (0...15)
|
||||
local ground_y = nil
|
||||
for y=30,0,-1 do
|
||||
if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
|
||||
ground_y = y
|
||||
break
|
||||
end
|
||||
end
|
||||
-- If desert sand, make cactus
|
||||
if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
|
||||
minetest.env:set_node({x=x,y=ground_y+1,z=z}, {name="default:dry_shrub"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Generate nyan cats
|
||||
generate_nyancats(seed, minp, maxp)
|
||||
end)
|
||||
|
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 203 B |
After Width: | Height: | Size: 292 B |
After Width: | Height: | Size: 597 B |
After Width: | Height: | Size: 604 B |
After Width: | Height: | Size: 763 B |
After Width: | Height: | Size: 682 B |
After Width: | Height: | Size: 769 B |
After Width: | Height: | Size: 871 B |
After Width: | Height: | Size: 714 B |
After Width: | Height: | Size: 628 B |
After Width: | Height: | Size: 613 B |
After Width: | Height: | Size: 249 B |
After Width: | Height: | Size: 210 B |
After Width: | Height: | Size: 118 B |
After Width: | Height: | Size: 933 B |
After Width: | Height: | Size: 744 B |
After Width: | Height: | Size: 627 B |
After Width: | Height: | Size: 517 B |
After Width: | Height: | Size: 888 B |
After Width: | Height: | Size: 450 B |
After Width: | Height: | Size: 539 B |
After Width: | Height: | Size: 731 B |
After Width: | Height: | Size: 313 B |
After Width: | Height: | Size: 865 B |
After Width: | Height: | Size: 651 B |
After Width: | Height: | Size: 826 B |
After Width: | Height: | Size: 731 B |
After Width: | Height: | Size: 731 B |
After Width: | Height: | Size: 978 B |
After Width: | Height: | Size: 794 B |
After Width: | Height: | Size: 856 B |
After Width: | Height: | Size: 925 B |
After Width: | Height: | Size: 591 B |
After Width: | Height: | Size: 936 B |
After Width: | Height: | Size: 672 B |
After Width: | Height: | Size: 751 B |
After Width: | Height: | Size: 865 B |
After Width: | Height: | Size: 395 B |
After Width: | Height: | Size: 772 B |
After Width: | Height: | Size: 8.5 KiB |
After Width: | Height: | Size: 3.4 KiB |
After Width: | Height: | Size: 451 B |
After Width: | Height: | Size: 203 B |
After Width: | Height: | Size: 952 B |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 988 B |
After Width: | Height: | Size: 303 B |
After Width: | Height: | Size: 410 B |
After Width: | Height: | Size: 203 B |
After Width: | Height: | Size: 260 B |
After Width: | Height: | Size: 242 B |
After Width: | Height: | Size: 366 B |