Builtin: Make dropped light_source nodes glow (#9200)

master
Wuzzy 2019-12-19 18:41:44 +00:00 committed by SmallJoker
parent 80af58c8c5
commit 4b9fabf172
1 changed files with 3 additions and 0 deletions

View File

@ -58,6 +58,8 @@ core.register_entity(":__builtin:item", {
local count = math.min(stack:get_count(), max_count)
local size = 0.2 + 0.1 * (count / max_count) ^ (1 / 3)
local coll_height = size * 0.75
local def = core.registered_nodes[itemname]
local glow = def and def.light_source
self.object:set_properties({
is_visible = true,
@ -69,6 +71,7 @@ core.register_entity(":__builtin:item", {
selectionbox = {-size, -size, -size, size, size, size},
automatic_rotate = math.pi * 0.5 * 0.2 / size,
wield_item = self.itemstring,
glow = glow,
})
end,