minetest-mapper-cpp/Color.h

44 lines
1.2 KiB
C++

#ifndef COLOR_H
#define COLOR_H
#include <string>
struct Color {
Color(): r(0), g(0), b(0), a(0) {};
Color(uint32_t c): r((c >> 16) & 0xff), g((c >> 8) & 0xff), b((c >> 0) & 0xff ), a((c >> 24) & 0xff) {};
Color(uint8_t r, uint8_t g, uint8_t b): r(r), g(g), b(b), a(0xff) {};
Color(uint8_t r, uint8_t g, uint8_t b, uint8_t a): r(r), g(g), b(b), a(a) {};
Color(const std::string &s, int alpha = 1);
Color &operator=(const Color &c);
unsigned to_uint() const { return (unsigned(a) << 24) + (unsigned(r) << 16) + (unsigned(g) << 8) + unsigned(b); }
//libgd treats 127 as transparent, and 0 as opaque ...
int to_libgd() const { return (((0xff - int(a)) >> 1) << 24) + (int(r) << 16) + (int(g) << 8) + int(b); }
uint8_t r;
uint8_t g;
uint8_t b;
uint8_t a;
};
struct ColorEntry {
ColorEntry(): r(0), g(0), b(0), a(0), t(0) {};
ColorEntry(uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint8_t t): r(r), g(g), b(b), a(a), t(t) {};
inline Color to_color() const { return Color(r, g, b, a); }
uint8_t r;
uint8_t g;
uint8_t b;
uint8_t a;
uint8_t t;
};
inline Color &Color::operator=(const Color &c)
{
r = c.r;
g = c.g;
b = c.b;
a = c.a;
return *this;
}
#endif // COLOR_H