64 lines
2.1 KiB
C++

#pragma once
#include <istream>
#include <list>
#include <sstream>
#include <string>
#include <unordered_map>
#include "Color.h"
class DataFileParser
{
public:
using NodeColorMap = std::unordered_map<std::string, ColorEntry>;
using HeightMapColorList = std::list<HeightMapColor>;
DataFileParser(int verboseReadColors = 0, bool drawAlpha = false);
~DataFileParser();
void parseDataFile(const std::string &fileName, const char *type, int depth = 0);
void parseDataStream(std::istream &in, const std::string &filename, int depth, const char *type);
virtual void parseLine(const std::string &line, std::string name,
std::istringstream &iline, int linenr, const std::string &filename) = 0;
protected:
int verboseReadColors = 0;
bool m_drawAlpha = false;
};
class ColorsFileParser : public DataFileParser
{
public:
ColorsFileParser(int verboseReadColors = 0, bool drawAlpha = false) : DataFileParser(verboseReadColors, drawAlpha) {}
NodeColorMap getNodeColors() { return m_nodeColors; }
private:
const std::string type = "map colors";
void parseLine(const std::string &line, std::string name, std::istringstream &iline, int linenr, const std::string &filename) override;
NodeColorMap m_nodeColors;
};
class HeightMapColorsFileParser : public DataFileParser
{
public:
HeightMapColorsFileParser(int verboseReadColors = 0, bool drawAlpha = false) : DataFileParser(verboseReadColors, drawAlpha) {}
HeightMapColorList getHeightMapColors() { return m_heightMapColors; }
private:
void parseLine(const std::string &line, std::string name, std::istringstream &iline, int linenr, const std::string &filename) override;
HeightMapColorList m_heightMapColors;
};
class HeightMapNodesFileParser : public DataFileParser
{
public:
HeightMapNodesFileParser(int verboseReadColors = 0, bool drawAlpha = false) : DataFileParser(verboseReadColors, drawAlpha) {}
NodeColorMap getNodeColors() { return m_nodeColors; }
private:
void parseLine(const std::string &line, std::string name, std::istringstream &iline, int linenr, const std::string &filename) override;
NodeColorMap m_nodeColors;
};