29 lines
382 B
C++
29 lines
382 B
C++
#pragma once
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#include <list>
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#include <string>
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struct Player
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{
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std::string name;
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double x;
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double y;
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double z;
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};
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class PlayerAttributes
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{
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public:
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typedef std::list<Player> Players;
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PlayerAttributes(const std::string &sourceDirectory);
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Players::iterator begin();
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Players::iterator end();
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private:
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Players m_players;
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void extractPlayer(const std::string &path);
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};
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