minetest-mapper-cpp/Minetestmapper/PlayerAttributes.cpp
2018-03-25 05:46:46 +02:00

104 lines
2.4 KiB
C++

/*
* =====================================================================
* Version: 1.0
* Created: 01.09.2012 14:38:05
* Author: Miroslav Bendík
* Company: LinuxOS.sk
* =====================================================================
*/
#include <dirent.h>
//#include <experimental/filesystem>
#include <fstream>
#include <sstream>
#include <iostream>
#include "PlayerAttributes.h"
using namespace std;
//namespace fs = std::experimental::filesystem::v1;
PlayerAttributes::PlayerAttributes(const std::string &sourceDirectory)
{
string playersPath = sourceDirectory + "players";
DIR *dir;
dir = opendir(playersPath.c_str());
if (dir == NULL) {
return;
}
struct dirent *ent;
while ((ent = readdir(dir)) != NULL) {
if (ent->d_name[0] == '.') {
continue;
}
string path = playersPath + '/' + ent->d_name;
ifstream in;
in.open(path.c_str(), ifstream::in);
string buffer;
string name;
string position;
while (getline(in, buffer)) {
if (buffer.find("name = ") == 0) {
name = buffer.substr(7);
}
else if (buffer.find("position = ") == 0) {
position = buffer.substr(12, buffer.length() - 13);
}
}
char comma;
Player player;
istringstream positionStream(position, istringstream::in);
positionStream >> player.x;
positionStream >> comma;
positionStream >> player.y;
positionStream >> comma;
positionStream >> player.z;
player.name = name;
m_players.push_back(player);
}
closedir(dir);
//for (auto& dirEntry : fs::directory_iterator(playersPath)) {
// cout << dirEntry << std::endl;
// //dirEntry.path().filename();
// ifstream in;
// in.open(dirEntry.path().string(), ifstream::in);
// string buffer;
// string name;
// string position;
// while (getline(in, buffer)) {
// if (buffer.find("name = ") == 0) {
// name = buffer.substr(7);
// }
// else if (buffer.find("position = ") == 0) {
// position = buffer.substr(12, buffer.length() - 13);
// }
// }
// char comma;
// Player player;
// istringstream positionStream(position, istringstream::in);
// positionStream >> player.x;
// positionStream >> comma;
// positionStream >> player.y;
// positionStream >> comma;
// positionStream >> player.z;
// player.name = name;
// m_players.push_back(player);
//}
}
PlayerAttributes::Players::iterator PlayerAttributes::begin()
{
return m_players.begin();
}
PlayerAttributes::Players::iterator PlayerAttributes::end()
{
return m_players.end();
}