When requesting, for instance, a 75x85 map, the mapper will now create a 75x85 map, instead of an 80x96 (or even 96x108) map as it did before. This new behavior is the default when using one of the options --centergeometry or --cornergeometry. In addition, both of these options will no longer shrink the map, to remove rows or columns of empty blocks at the edges. Previously, this behavior was enabled with --forcegeometry. An option --geometrymode has been added as well, to tune the interpretation of the geometry. It supports 4 flags: - pixel: the requested geometry is interpreted with pixel granularity. The map is not enlarged to include entire map blocks. - block: the requested geometry is interpreted with block granularity. The map is enlarged with at most 15 nodes at each of the four edges, so that it includes entire map blocks only. - fixed: a map of the requested geometry is created (after adjustmens for 'block' mode). Empty rows or columns at the edges are not removed. - shrink: Empty rows and columns at the map edges are removed to generate the smallest picture possible. Lastly, a new geometry syntax has been added, which is more compatible with known syntax (i.e. X-Windows), and which allows the offset to be optional. If the offset is omitted, the picture defaults to be centered around 0,0. `<width>x<height>[+|-<xoffset>+|-<yoffset>]` For compatibility, the behavior of the option --geometry was not changed. If (and only if) used before --geometrymode, it enables block granularity and shrink. The old option --forcegeometry is no longer documented, but still recognised for compatibility.
1030 lines
28 KiB
C++
1030 lines
28 KiB
C++
/*
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* =====================================================================
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* Version: 1.0
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* Created: 23.08.2012 12:35:53
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* Author: Miroslav Bendík
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* Company: LinuxOS.sk
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* =====================================================================
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*/
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#include <cstdio>
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#include <cstdlib>
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#include <climits>
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#include <fstream>
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#include <gdfontmb.h>
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#include <iostream>
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#include <iomanip>
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#include <sstream>
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#include <stdexcept>
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#include <cerrno>
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#include <cstring>
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#include "config.h"
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#include "PlayerAttributes.h"
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#include "TileGenerator.h"
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#include "ZlibDecompressor.h"
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#include "db-sqlite3.h"
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#if USE_LEVELDB
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#include "db-leveldb.h"
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#endif
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using namespace std;
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static inline int64_t pythonmodulo(int64_t i, int64_t mod)
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{
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if (i >= 0) {
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return i % mod;
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}
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else {
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return mod - ((-i) % mod);
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}
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}
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static inline int unsignedToSigned(long i, long max_positive)
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{
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if (i < max_positive) {
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return i;
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}
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else {
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return i - 2l * max_positive;
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}
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}
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static inline uint16_t readU16(const unsigned char *data)
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{
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return data[0] << 8 | data[1];
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}
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static inline int readBlockContent(const unsigned char *mapData, int version, int datapos)
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{
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if (version >= 24) {
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size_t index = datapos << 1;
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return (mapData[index] << 8) | mapData[index + 1];
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}
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else if (version >= 20) {
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if (mapData[datapos] <= 0x80) {
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return mapData[datapos];
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}
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else {
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return (int(mapData[datapos]) << 4) | (int(mapData[datapos + 0x2000]) >> 4);
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}
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}
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else {
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std::ostringstream oss;
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oss << "Unsupported map version " << version;
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throw std::runtime_error(oss.str());
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}
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}
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TileGenerator::TileGenerator():
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verboseCoordinates(false),
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verboseStatistics(false),
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progressIndicator(false),
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m_bgColor(255, 255, 255),
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m_scaleColor(0, 0, 0),
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m_originColor(255, 0, 0),
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m_playerColor(255, 0, 0),
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m_tileBorderColor(0, 0, 0),
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m_drawOrigin(false),
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m_drawPlayers(false),
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m_drawScale(false),
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m_drawAlpha(false),
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m_shading(true),
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m_border(0),
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m_backend("sqlite3"),
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m_shrinkGeometry(false),
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m_blockGeometry(false),
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m_sqliteCacheWorldRow(false),
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m_image(0),
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m_xMin(INT_MAX/16-1),
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m_xMax(INT_MIN/16+1),
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m_zMin(INT_MAX/16-1),
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m_zMax(INT_MIN/16+1),
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m_yMin(INT_MAX/16-1),
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m_yMax(INT_MIN/16+1),
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m_reqXMin(MINETEST_MAPBLOCK_MIN),
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m_reqXMax(MINETEST_MAPBLOCK_MAX),
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m_reqYMin(MINETEST_MAPBLOCK_MIN),
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m_reqYMax(MINETEST_MAPBLOCK_MAX),
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m_reqZMin(MINETEST_MAPBLOCK_MIN),
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m_reqZMax(MINETEST_MAPBLOCK_MAX),
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m_reqYMinNode(0),
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m_reqYMaxNode(15),
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m_mapXStartNodeOffset(0),
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m_mapYStartNodeOffset(0),
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m_mapXEndNodeOffset(0),
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m_mapYEndNodeOffset(0),
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m_nextStoredYCoord(0),
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m_tileXOrigin(TILECENTER_IS_WORLDCENTER),
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m_tileZOrigin(TILECENTER_IS_WORLDCENTER),
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m_tileWidth(0),
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m_tileHeight(0),
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m_tileBorderSize(1),
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m_tileMapXOffset(0),
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m_tileMapYOffset(0)
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{
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}
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TileGenerator::~TileGenerator()
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{
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}
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void TileGenerator::setBgColor(const std::string &bgColor)
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{
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m_bgColor = parseColor(bgColor);
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}
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void TileGenerator::setShrinkGeometry(bool shrink)
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{
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m_shrinkGeometry = shrink;
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}
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void TileGenerator::setBlockGeometry(bool block)
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{
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m_blockGeometry = block;
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}
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void TileGenerator::setSqliteCacheWorldRow(bool cacheWorldRow)
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{
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m_sqliteCacheWorldRow = cacheWorldRow;
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}
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void TileGenerator::setScaleColor(const std::string &scaleColor)
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{
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m_scaleColor = parseColor(scaleColor);
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}
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void TileGenerator::setOriginColor(const std::string &originColor)
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{
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m_originColor = parseColor(originColor);
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}
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void TileGenerator::setPlayerColor(const std::string &playerColor)
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{
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m_playerColor = parseColor(playerColor);
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}
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void TileGenerator::setTileBorderColor(const std::string &tileBorderColor)
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{
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m_tileBorderColor = parseColor(tileBorderColor);
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}
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void TileGenerator::setTileBorderSize(int size)
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{
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m_tileBorderSize = size;
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}
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void TileGenerator::setTileSize(int width, int heigth)
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{
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m_tileWidth = width;
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m_tileHeight = heigth;
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}
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void TileGenerator::setTileOrigin(int x, int y)
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{
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m_tileXOrigin = x;
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m_tileZOrigin = y;
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}
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Color TileGenerator::parseColor(const std::string &color)
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{
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Color parsed;
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if (color.length() != 7) {
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throw std::runtime_error("Color not 7 characters long");
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}
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if (color[0] != '#') {
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throw std::runtime_error("Color does not begin with #");
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}
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long col = strtol(color.c_str() + 1, NULL, 16);
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parsed.a = 255;
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parsed.b = col % 256;
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col = col / 256;
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parsed.g = col % 256;
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col = col / 256;
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parsed.r = col % 256;
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return parsed;
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}
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void TileGenerator::setDrawOrigin(bool drawOrigin)
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{
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m_drawOrigin = drawOrigin;
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}
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void TileGenerator::setDrawPlayers(bool drawPlayers)
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{
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m_drawPlayers = drawPlayers;
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}
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void TileGenerator::setDrawScale(bool drawScale)
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{
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m_drawScale = drawScale;
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if (m_drawScale) {
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m_border = 40;
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}
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}
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void TileGenerator::setDrawAlpha(bool drawAlpha)
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{
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m_drawAlpha = drawAlpha;
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}
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void TileGenerator::setShading(bool shading)
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{
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m_shading = shading;
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}
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void TileGenerator::enableProgressIndicator(void)
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{
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progressIndicator = true;
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}
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void TileGenerator::setGeometry(int x, int y, int w, int h)
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{
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if (x > 0) {
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m_reqXMin = x / 16;
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}
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else {
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m_reqXMin = (x - 15) / 16;
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}
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if (y > 0) {
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m_reqZMin = y / 16;
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}
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else {
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m_reqZMin = (y - 15) / 16;
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}
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m_mapXStartNodeOffset = x - m_reqXMin * 16;
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m_mapYEndNodeOffset = m_reqZMin * 16 - y;
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int x2 = x + w - 1;
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int y2 = y + h - 1;
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if (x2 > 0) {
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m_reqXMax = x2 / 16;
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}
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else {
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m_reqXMax = (x2 - 15) / 16;
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}
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if (y2 > 0) {
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m_reqZMax = y2 / 16;
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}
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else {
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m_reqZMax = (y2 - 15) / 16;
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}
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m_mapXEndNodeOffset = x2 - (m_reqXMax * 16 + 15);
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m_mapYStartNodeOffset = (m_reqZMax * 16 + 15) - y2;
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}
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void TileGenerator::setMinY(int y)
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{
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if (y > 0) {
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m_reqYMin = y / 16;
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}
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else {
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m_reqYMin = (y - 15) / 16;
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}
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m_reqYMinNode = y - 16 * m_reqYMin;
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}
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void TileGenerator::setMaxY(int y)
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{
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if (y > 0) {
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m_reqYMax = y / 16;
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}
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else {
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m_reqYMax = (y - 15) / 16;
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}
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m_reqYMaxNode = y - 16 * m_reqYMax;
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}
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void TileGenerator::parseColorsFile(const std::string &fileName)
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{
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ifstream in;
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in.open(fileName.c_str(), ifstream::in);
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if (!in.is_open()) {
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throw std::runtime_error(std::string("Failed to open colors file '") + fileName + "'");
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return;
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}
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parseColorsStream(in, fileName.c_str());
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}
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void TileGenerator::setBackend(std::string backend)
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{
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m_backend = backend;
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}
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void TileGenerator::generate(const std::string &input, const std::string &output)
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{
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string input_path = input;
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if (input_path[input.length() - 1] != PATH_SEPARATOR) {
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input_path += PATH_SEPARATOR;
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}
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openDb(input_path);
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loadBlocks();
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computeMapParameters();
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createImage();
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renderMap();
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if (m_drawScale) {
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renderScale();
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}
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if (m_drawOrigin) {
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renderOrigin();
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}
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if (m_drawPlayers) {
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renderPlayers(input_path);
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}
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writeImage(output);
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printUnknown();
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}
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void TileGenerator::parseColorsStream(std::istream &in, const std::string &filename)
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{
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string line;
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int linenr = 0;
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for (std::getline(in,line); in.good(); std::getline(in,line)) {
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linenr++;
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istringstream iline;
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iline.str(line);
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iline >> std::skipws;
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string name;
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ColorEntry color;
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iline >> name;
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if (name.length() == 0 || name[0] == '#')
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continue;
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int r, g, b, a, t;
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iline >> r;
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iline >> g;
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iline >> b;
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if (!iline.good() && !iline.eof()) {
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std::cerr << filename << ":" << linenr << ": bad line in colors file (" << line << ")" << std::endl;
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continue;
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}
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a = 0xff;
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iline >> a;
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t = 0;
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iline >> t;
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color = ColorEntry(r,g,b,a,t);
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m_colors[name] = color;
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}
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if (!in.eof()) {
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std::cerr << filename << ": error reading colors file after line " << linenr << std::endl;
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}
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}
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void TileGenerator::openDb(const std::string &input)
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{
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if(m_backend == "sqlite3") {
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DBSQLite3 *db;
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m_db = db = new DBSQLite3(input);
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db->cacheWorldRow = m_sqliteCacheWorldRow;
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}
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#if USE_LEVELDB
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else if(m_backend == "leveldb")
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m_db = new DBLevelDB(input);
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#endif
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else
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throw std::runtime_error(((std::string) "Unknown map backend: ") + m_backend);
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}
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void TileGenerator::loadBlocks()
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{
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int mapXMin, mapXMax;
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int mapYMin, mapYMax;
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int mapZMin, mapZMax;
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int geomYMin, geomYMax;
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long long world_blocks;
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long long map_blocks;
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if (verboseCoordinates) {
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bool partialBlocks = (m_mapXStartNodeOffset || m_mapXEndNodeOffset || m_mapYStartNodeOffset || m_mapYEndNodeOffset);
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if (partialBlocks) {
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cout << (m_blockGeometry ? "Command-line Geometry: " : "Requested Geometry: ")
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<< m_reqXMin*16+m_mapXStartNodeOffset << "," << m_reqYMin*16+m_reqYMinNode << "," << m_reqZMin*16-m_mapYEndNodeOffset << ".."
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<< m_reqXMax*16+15+m_mapXEndNodeOffset << "," << m_reqYMax*16+m_reqYMaxNode << "," << m_reqZMax*16+15-m_mapYStartNodeOffset
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<< " ("
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<< m_reqXMin << "," << m_reqYMin << "," << m_reqZMin << ".."
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<< m_reqXMax << "," << m_reqYMax << "," << m_reqZMax
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<< ")\n";
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}
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if (partialBlocks || m_blockGeometry) {
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cout << (m_blockGeometry ? "Requested Geometry: " : "Block-aligned Geometry: ")
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<< m_reqXMin*16 << "," << m_reqYMin*16+m_reqYMinNode << "," << m_reqZMin*16 << ".."
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<< m_reqXMax*16+15 << "," << m_reqYMax*16+m_reqYMaxNode << "," << m_reqZMax*16+15
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<< " ("
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<< m_reqXMin << "," << m_reqYMin << "," << m_reqZMin << ".."
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<< m_reqXMax << "," << m_reqYMax << "," << m_reqZMax
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<< ")\n";
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}
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}
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if (m_blockGeometry) {
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m_mapXStartNodeOffset = 0;
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m_mapXEndNodeOffset = 0;
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m_mapYStartNodeOffset = 0;
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m_mapYEndNodeOffset = 0;
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}
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mapXMin = INT_MAX/16-1;
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mapXMax = -INT_MIN/16+1;
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mapYMin = INT_MAX/16-1;
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mapYMax = -INT_MIN/16+1;
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mapZMin = INT_MAX/16-1;
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mapZMax = -INT_MIN/16+1;
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geomYMin = INT_MAX/16-1;
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geomYMax = -INT_MIN/16+1;
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std::vector<int64_t> vec = m_db->getBlockPos();
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world_blocks = 0;
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map_blocks = 0;
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for(std::vector<int64_t>::iterator it = vec.begin(); it != vec.end(); ++it) {
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world_blocks ++;
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BlockPos pos = decodeBlockPos(*it);
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if (pos.x < mapXMin) {
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mapXMin = pos.x;
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}
|
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if (pos.x > mapXMax) {
|
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mapXMax = pos.x;
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}
|
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if (pos.y < mapYMin) {
|
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mapYMin = pos.y;
|
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}
|
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if (pos.y > mapYMax) {
|
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mapYMax = pos.y;
|
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}
|
|
if (pos.z < mapZMin) {
|
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mapZMin = pos.z;
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}
|
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if (pos.z > mapZMax) {
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mapZMax = pos.z;
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}
|
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if (pos.x < m_reqXMin || pos.x > m_reqXMax || pos.z < m_reqZMin || pos.z > m_reqZMax) {
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continue;
|
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}
|
|
if (pos.y < geomYMin) {
|
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geomYMin = pos.y;
|
|
}
|
|
if (pos.y > geomYMax) {
|
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geomYMax = pos.y;
|
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}
|
|
if (pos.y < m_reqYMin || pos.y > m_reqYMax) {
|
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continue;
|
|
}
|
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map_blocks++;
|
|
if (pos.y < m_yMin) {
|
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m_yMin = pos.y;
|
|
}
|
|
if (pos.y > m_yMax) {
|
|
m_yMax = pos.y;
|
|
}
|
|
if (pos.x < m_xMin) {
|
|
m_xMin = pos.x;
|
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}
|
|
if (pos.x > m_xMax) {
|
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m_xMax = pos.x;
|
|
}
|
|
if (pos.z < m_zMin) {
|
|
m_zMin = pos.z;
|
|
}
|
|
if (pos.z > m_zMax) {
|
|
m_zMax = pos.z;
|
|
}
|
|
m_positions.push_back(pos);
|
|
}
|
|
if (verboseCoordinates) {
|
|
cout << "World Geometry: "
|
|
<< mapXMin*16 << "," << mapYMin*16 << "," << mapZMin*16 << ".."
|
|
<< mapXMax*16+15 << "," << mapYMax*16+15 << "," << mapZMax*16+15
|
|
<< " ("
|
|
<< mapXMin << "," << mapYMin << "," << mapZMin << ".."
|
|
<< mapXMax << "," << mapYMax << "," << mapZMax
|
|
<< ") blocks: " << world_blocks << "\n";
|
|
}
|
|
if (m_shrinkGeometry) {
|
|
if (m_xMin != m_reqXMin) m_mapXStartNodeOffset = 0;
|
|
if (m_xMax != m_reqXMax) m_mapXEndNodeOffset = 0;
|
|
if (m_zMin != m_reqZMin) m_mapYEndNodeOffset = 0;
|
|
if (m_zMax != m_reqZMax) m_mapYStartNodeOffset = 0;
|
|
}
|
|
else {
|
|
if (verboseCoordinates) {
|
|
cout << "Minimal Map Geometry: "
|
|
<< m_xMin*16 << "," << m_yMin*16+m_reqYMinNode << "," << m_zMin*16 << ".."
|
|
<< m_xMax*16+15 << "," << m_yMax*16+m_reqYMaxNode << "," << m_zMax*16+15
|
|
<< " ("
|
|
<< m_xMin << "," << m_yMin << "," << m_zMin << ".."
|
|
<< m_xMax << "," << m_yMax << "," << m_zMax
|
|
<< ")\n";
|
|
}
|
|
m_xMin = m_reqXMin;
|
|
m_xMax = m_reqXMax;
|
|
m_zMin = m_reqZMin;
|
|
m_zMax = m_reqZMax;
|
|
}
|
|
if (verboseCoordinates) {
|
|
cout << "Map Vertical Limits: x," << geomYMin*16 << ",z..x," << geomYMax*16+15 << ",z (x," << geomYMin << ",z..x," << geomYMax << ",z)\n";
|
|
cout << "Map Output Geometry: "
|
|
<< m_xMin*16+m_mapXStartNodeOffset << "," << m_yMin*16+m_reqYMinNode << "," << m_zMin*16-m_mapYEndNodeOffset << ".."
|
|
<< m_xMax*16+15+m_mapXEndNodeOffset << "," << m_yMax*16+m_reqYMaxNode << "," << m_zMax*16+15-m_mapYStartNodeOffset
|
|
<< " ("
|
|
<< m_xMin << "," << m_yMin << "," << m_zMin << ".."
|
|
<< m_xMax << "," << m_yMax << "," << m_zMax
|
|
<< ") blocks: " << map_blocks << "\n";
|
|
}
|
|
m_positions.sort();
|
|
}
|
|
|
|
inline BlockPos TileGenerator::decodeBlockPos(int64_t blockId) const
|
|
{
|
|
BlockPos pos;
|
|
pos.x = unsignedToSigned(pythonmodulo(blockId, 4096), 2048);
|
|
blockId = (blockId - pos.x) / 4096;
|
|
pos.y = unsignedToSigned(pythonmodulo(blockId, 4096), 2048);
|
|
blockId = (blockId - pos.y) / 4096;
|
|
pos.z = unsignedToSigned(pythonmodulo(blockId, 4096), 2048);
|
|
return pos;
|
|
}
|
|
|
|
void TileGenerator::pushPixelRows(int zPosLimit) {
|
|
if (m_shading)
|
|
m_blockPixelAttributes.renderShading(m_drawAlpha);
|
|
int y;
|
|
for (y = m_nextStoredYCoord; y <= m_blockPixelAttributes.getLastY() && y < worldBlockZ2StoredY(m_zMin - 1) + m_mapYEndNodeOffset; y++) {
|
|
for (int x = m_mapXStartNodeOffset; x < worldBlockX2StoredX(m_xMax + 1) + m_mapXEndNodeOffset; x++) {
|
|
int mapX = x - m_mapXStartNodeOffset;
|
|
int mapY = y - m_mapYStartNodeOffset;
|
|
PixelAttribute &pixel = m_blockPixelAttributes.attribute(y, x);
|
|
#ifdef DEBUG
|
|
{ int ix = mapX2ImageX(mapX); assert(ix - m_border >= 0 && ix - m_border < m_pictWidth); }
|
|
{ int iy = mapY2ImageY(mapY); assert(iy - m_border >= 0 && iy - m_border < m_pictHeight); }
|
|
#endif
|
|
if (pixel.is_valid())
|
|
m_image->tpixels[mapY2ImageY(mapY)][mapX2ImageX(mapX)] = pixel.color().to_libgd();
|
|
}
|
|
}
|
|
m_nextStoredYCoord = y;
|
|
m_blockPixelAttributes.scroll(y);
|
|
int yLimit = worldBlockZ2StoredY(zPosLimit);
|
|
if (y < yLimit) {
|
|
m_blockPixelAttributes.scroll(yLimit);
|
|
m_nextStoredYCoord = yLimit;
|
|
}
|
|
}
|
|
|
|
void TileGenerator::computeMapParameters()
|
|
{
|
|
m_storedWidth = (m_xMax - m_xMin + 1) * 16;
|
|
m_storedHeight = (m_zMax - m_zMin + 1) * 16;
|
|
int mapWidth = m_storedWidth - m_mapXStartNodeOffset + m_mapXEndNodeOffset;
|
|
int mapHeight = m_storedHeight - m_mapYStartNodeOffset + m_mapYEndNodeOffset;
|
|
m_blockPixelAttributes.setParameters(m_storedWidth, 16);
|
|
|
|
// Set special values for origin (which depend on other paramters)
|
|
if (m_tileWidth) {
|
|
if (m_tileXOrigin == TILECENTER_IS_WORLDCENTER)
|
|
m_tileXOrigin = -m_tileWidth/2;
|
|
else if (m_tileXOrigin == TILECENTER_IS_MAPCENTER)
|
|
//m_tileXOrigin = ((m_xMax+1)*2-(m_xMax+1-m_xMin))*8 - m_tileWidth/2;
|
|
m_tileXOrigin = m_xMin * 16 + m_mapXStartNodeOffset + mapWidth / 2;
|
|
}
|
|
if (m_tileHeight) {
|
|
if (m_tileZOrigin == TILECENTER_IS_WORLDCENTER)
|
|
m_tileZOrigin = -m_tileHeight/2;
|
|
else if (m_tileZOrigin == TILECENTER_IS_MAPCENTER)
|
|
//m_tileZOrigin = ((m_zMax+1)*2-(m_zMax+1-m_zMin))*8 - m_tileHeight/2;
|
|
m_tileZOrigin = -m_xMax * 16 + m_mapYStartNodeOffset + mapHeight / 2;
|
|
}
|
|
|
|
// Compute adjustments for tiles.
|
|
m_pictWidth = mapWidth;
|
|
m_pictHeight = mapHeight;
|
|
int tileBorderXStart = 0;
|
|
int tileBorderXLimit = 0;
|
|
int tileBorderZStart = 0;
|
|
int tileBorderZLimit = 0;
|
|
if (m_tileWidth && m_tileBorderSize) {
|
|
int xStart = m_xMin * 16 + m_mapXStartNodeOffset - m_tileXOrigin;
|
|
int xLimit = (m_xMax+1) * 16 + m_mapXEndNodeOffset - m_tileXOrigin;
|
|
int shift;
|
|
// shift values, so that xStart = 0..m_tileWidth-1
|
|
// (effect of m_tileXOrigin is identical to (m_tileXOrigin + m_tileWidth)
|
|
// so any multiple of m_tileWidth can be safely added)
|
|
if (xStart<0)
|
|
shift = - (xStart + 1) / m_tileWidth + 1;
|
|
else
|
|
shift = - xStart / m_tileWidth;
|
|
xStart += shift * m_tileWidth;
|
|
xLimit += shift * m_tileWidth;
|
|
|
|
// 0 -> 0
|
|
// 1..m_tileWidth -> 1
|
|
// (m_tileWidth+1)..(2*m_tileWidth) -> 2
|
|
// etc.
|
|
tileBorderXStart = (xStart + m_tileWidth - 1) / m_tileWidth;
|
|
tileBorderXLimit = (xLimit + m_tileWidth - 1) / m_tileWidth;
|
|
m_tileMapXOffset = (m_tileWidth - xStart) % m_tileWidth;
|
|
m_pictWidth += (tileBorderXLimit - tileBorderXStart) * m_tileBorderSize;
|
|
}
|
|
if (m_tileHeight && m_tileBorderSize) {
|
|
int zStart = m_zMin * 16 - m_mapYEndNodeOffset - m_tileZOrigin;
|
|
int zLimit = (m_zMax+1) * 16 - m_mapYStartNodeOffset - m_tileZOrigin;
|
|
int shift;
|
|
// shift values so that zStart = 0..m_tileHeight-1
|
|
if (zStart<0)
|
|
shift = - (zStart + 1) / m_tileHeight + 1;
|
|
else
|
|
shift = - zStart / m_tileHeight;
|
|
zStart += shift * m_tileHeight;
|
|
zLimit += shift * m_tileHeight;
|
|
|
|
// 0..(m_tileWidth-1) -> 1
|
|
// m_tileWidth..(2*m_tileWidth-1) -> 2
|
|
// etc.
|
|
tileBorderZStart = zStart / m_tileHeight + 1;
|
|
tileBorderZLimit = zLimit / m_tileHeight + 1;
|
|
m_tileMapYOffset = zLimit - ((tileBorderZLimit-tileBorderZStart) * m_tileHeight);
|
|
m_pictHeight += (tileBorderZLimit - tileBorderZStart) * m_tileBorderSize;
|
|
}
|
|
|
|
m_tileBorderXCount = tileBorderXLimit - tileBorderXStart;
|
|
m_tileBorderYCount = tileBorderZLimit - tileBorderZStart;
|
|
m_nextStoredYCoord = m_mapYStartNodeOffset;
|
|
|
|
// Print some useful messages in cases where it may not be possible to generate the image...
|
|
long long pixels = static_cast<long long>(m_pictWidth + m_border) * (m_pictHeight + m_border);
|
|
// Study the libgd code to known why the maximum is the following:
|
|
long long max_pixels = INT_MAX - INT_MAX % m_pictHeight;
|
|
if (pixels > max_pixels) {
|
|
cerr << "WARNING: Image will have " << pixels << " pixels; the PNG graphics library will refuse to handle more than approximately " << INT_MAX << std::endl;
|
|
}
|
|
// Estimated approximate maximum was determined by trial and error...
|
|
// (24100x24100 succeeded; 24200x24200 failed)
|
|
#define ESTIMATED_MAX_PIXELS_32BIT (24100*24100L)
|
|
else if (sizeof(void *) == 4 && pixels > ESTIMATED_MAX_PIXELS_32BIT) {
|
|
cerr << "WARNING: Image will have " << pixels << " pixels; The maximum achievable on a 32-bit system is approximately " << ESTIMATED_MAX_PIXELS_32BIT << std::endl;
|
|
}
|
|
#undef ESTIMATED_MAX_PIXELS_32BIT
|
|
}
|
|
|
|
|
|
void TileGenerator::createImage()
|
|
{
|
|
m_image = gdImageCreateTrueColor(m_pictWidth + m_border, m_pictHeight + m_border);
|
|
if (!m_image) {
|
|
ostringstream oss;
|
|
oss << "Failed to allocate " << m_pictWidth + m_border << "x" << m_pictHeight + m_border << " image";
|
|
throw std::runtime_error(oss.str());
|
|
}
|
|
// Background
|
|
gdImageFilledRectangle(m_image, 0, 0, m_pictWidth + m_border - 1, m_pictHeight + m_border -1, m_bgColor.to_libgd());
|
|
|
|
// Draw tile borders
|
|
if (m_tileWidth && m_tileBorderSize) {
|
|
int borderColor = m_tileBorderColor.to_libgd();
|
|
for (int i = 0; i < m_tileBorderXCount; i++) {
|
|
int xPos = m_tileMapXOffset + i * (m_tileWidth + m_tileBorderSize);
|
|
#ifdef DEBUG
|
|
int xPos2 = mapX2ImageX(m_tileMapXOffset + i * m_tileWidth) - m_border - 1;
|
|
assert(xPos == xPos2);
|
|
#endif
|
|
gdImageFilledRectangle(m_image, xPos + m_border, m_border, xPos + (m_tileBorderSize-1) + m_border, m_pictHeight + m_border - 1, borderColor);
|
|
}
|
|
}
|
|
if (m_tileHeight && m_tileBorderSize) {
|
|
int borderColor = m_tileBorderColor.to_libgd();
|
|
for (int i = 0; i < m_tileBorderYCount; i++) {
|
|
int yPos = m_tileMapYOffset + i * (m_tileHeight + m_tileBorderSize);
|
|
#ifdef DEBUG
|
|
int yPos2 = mapY2ImageY(m_tileMapYOffset + i * m_tileHeight) - m_border - 1;
|
|
assert(yPos == yPos2);
|
|
#endif
|
|
gdImageFilledRectangle(m_image, m_border, yPos + m_border, m_pictWidth + m_border - 1, yPos + (m_tileBorderSize-1) + m_border, borderColor);
|
|
}
|
|
}
|
|
}
|
|
|
|
TileGenerator::Block TileGenerator::getBlockOnPos(BlockPos pos)
|
|
{
|
|
DBBlock in = m_db->getBlockOnPos(pos.x, pos.y, pos.z);
|
|
Block out(pos,(const unsigned char *)"");
|
|
|
|
if (!in.second.empty()) {
|
|
out = Block(decodeBlockPos(in.first), in.second);
|
|
// Verify. Just to be sure...
|
|
if (pos.x != out.first.x || pos.y != out.first.y || pos.z != out.first.z) {
|
|
std::ostringstream oss;
|
|
oss << "Got unexpexted block: "
|
|
<< out.first.x << "," << out.first.y << "," << out.first.z
|
|
<< " from database. Requested: "
|
|
<< pos.x << "," << pos.y << "," << pos.z;
|
|
throw std::runtime_error(oss.str());
|
|
}
|
|
}
|
|
else {
|
|
// I can't imagine this to be possible...
|
|
std::ostringstream oss;
|
|
oss << "Failed to get block: "
|
|
<< pos.x << "," << pos.y << "," << pos.z
|
|
<< " from database.";
|
|
throw std::runtime_error(oss.str());
|
|
}
|
|
return out;
|
|
}
|
|
|
|
void TileGenerator::renderMap()
|
|
{
|
|
int blocks_rendered = 0;
|
|
int area_rendered = 0;
|
|
BlockPos currentPos;
|
|
currentPos.x = INT_MIN;
|
|
currentPos.y = 0;
|
|
currentPos.z = INT_MIN;
|
|
bool allReaded = false;
|
|
for (std::list<BlockPos>::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
|
|
const BlockPos &pos = *position;
|
|
if (currentPos.x != pos.x || currentPos.z != pos.z) {
|
|
area_rendered++;
|
|
if (currentPos.z != pos.z) {
|
|
if (currentPos.z != INT_MIN)
|
|
pushPixelRows(pos.z);
|
|
m_blockPixelAttributes.setLastY((m_zMax - pos.z) * 16 + 15);
|
|
if (progressIndicator)
|
|
cout << "Processing Z-coordinate: " << std::setw(5) << pos.z*16 << "\r" << std::flush;
|
|
}
|
|
for (int i = 0; i < 16; ++i) {
|
|
m_readedPixels[i] = 0;
|
|
}
|
|
currentPos = pos;
|
|
}
|
|
else if (allReaded) {
|
|
continue;
|
|
}
|
|
Block block = getBlockOnPos(pos);
|
|
if (!block.second.empty()) {
|
|
const unsigned char *data = block.second.c_str();
|
|
size_t length = block.second.length();
|
|
|
|
uint8_t version = data[0];
|
|
//uint8_t flags = data[1];
|
|
|
|
size_t dataOffset = 0;
|
|
if (version >= 22) {
|
|
dataOffset = 4;
|
|
}
|
|
else {
|
|
dataOffset = 2;
|
|
}
|
|
|
|
ZlibDecompressor decompressor(data, length);
|
|
decompressor.setSeekPos(dataOffset);
|
|
ZlibDecompressor::string mapData = decompressor.decompress();
|
|
ZlibDecompressor::string mapMetadata = decompressor.decompress();
|
|
dataOffset = decompressor.seekPos();
|
|
|
|
// Skip unused data
|
|
if (version <= 21) {
|
|
dataOffset += 2;
|
|
}
|
|
if (version == 23) {
|
|
dataOffset += 1;
|
|
}
|
|
if (version == 24) {
|
|
uint8_t ver = data[dataOffset++];
|
|
if (ver == 1) {
|
|
uint16_t num = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
dataOffset += 10 * num;
|
|
}
|
|
}
|
|
|
|
// Skip unused static objects
|
|
dataOffset++; // Skip static object version
|
|
int staticObjectCount = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
for (int i = 0; i < staticObjectCount; ++i) {
|
|
dataOffset += 13;
|
|
uint16_t dataSize = readU16(data + dataOffset);
|
|
dataOffset += dataSize + 2;
|
|
}
|
|
dataOffset += 4; // Skip timestamp
|
|
|
|
m_blockAirId = -1;
|
|
m_blockIgnoreId = -1;
|
|
// Read mapping
|
|
if (version >= 22) {
|
|
dataOffset++; // mapping version
|
|
uint16_t numMappings = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
for (int i = 0; i < numMappings; ++i) {
|
|
uint16_t nodeId = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
uint16_t nameLen = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
string name = string(reinterpret_cast<const char *>(data) + dataOffset, nameLen);
|
|
if (name == "air") {
|
|
m_blockAirId = nodeId;
|
|
}
|
|
else if (name == "ignore") {
|
|
m_blockIgnoreId = nodeId;
|
|
}
|
|
else {
|
|
m_nameMap[nodeId] = name;
|
|
}
|
|
dataOffset += nameLen;
|
|
}
|
|
}
|
|
|
|
// Node timers
|
|
if (version >= 25) {
|
|
dataOffset++;
|
|
uint16_t numTimers = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
dataOffset += numTimers * 10;
|
|
}
|
|
|
|
renderMapBlock(mapData, pos, version);
|
|
blocks_rendered++;
|
|
|
|
allReaded = true;
|
|
for (int i = 0; i < 16; ++i) {
|
|
if (m_readedPixels[i] != 0xffff) {
|
|
allReaded = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (currentPos.z != INT_MIN)
|
|
pushPixelRows(currentPos.z - 1);
|
|
if (verboseStatistics)
|
|
cout << "Statistics"
|
|
<< ": blocks read: " << m_db->getBlocksReadCount()
|
|
<< " (" << m_db->getBlocksCachedCount() << " cached + "
|
|
<< m_db->getBlocksUnCachedCount() << " uncached)"
|
|
<< "; blocks rendered: " << blocks_rendered
|
|
<< "; area rendered: " << area_rendered
|
|
<< "/" << (m_xMax-m_xMin+1) * (m_zMax-m_zMin+1)
|
|
<< " (" << (long long)area_rendered*16*16 << " nodes)"
|
|
<< std::endl;
|
|
else if (progressIndicator)
|
|
cout << std::setw(40) << "" << "\r";
|
|
}
|
|
|
|
inline void TileGenerator::renderMapBlock(const unsigned_string &mapBlock, const BlockPos &pos, int version)
|
|
{
|
|
int xBegin = worldBlockX2StoredX(pos.x);
|
|
int zBegin = worldBlockZ2StoredY(pos.z);
|
|
const unsigned char *mapData = mapBlock.c_str();
|
|
int minY = (pos.y < m_reqYMin) ? 16 : (pos.y > m_reqYMin) ? 0 : m_reqYMinNode;
|
|
int maxY = (pos.y > m_reqYMax) ? -1 : (pos.y < m_reqYMax) ? 15 : m_reqYMaxNode;
|
|
for (int z = 0; z < 16; ++z) {
|
|
for (int x = 0; x < 16; ++x) {
|
|
if (m_readedPixels[z] & (1 << x)) {
|
|
continue;
|
|
}
|
|
for (int y = maxY; y >= minY; --y) {
|
|
int position = x + (y << 4) + (z << 8);
|
|
int content = readBlockContent(mapData, version, position);
|
|
if (content == m_blockIgnoreId || content == m_blockAirId) {
|
|
continue;
|
|
}
|
|
std::map<int, std::string>::iterator blockName = m_nameMap.find(content);
|
|
if (blockName == m_nameMap.end())
|
|
continue;
|
|
const string &name = blockName->second;
|
|
ColorMap::const_iterator color = m_colors.find(name);
|
|
if (color != m_colors.end()) {
|
|
PixelAttribute pixel = PixelAttribute(color->second, pos.y * 16 + y);
|
|
if (m_drawAlpha) {
|
|
m_blockPixelAttributes.attribute(zBegin + 15 - z,xBegin + x).mixUnder(pixel);
|
|
if(pixel.alpha() == 0xff) {
|
|
m_readedPixels[z] |= (1 << x);
|
|
break;
|
|
}
|
|
} else {
|
|
m_blockPixelAttributes.attribute(zBegin + 15 - z, xBegin + x) = pixel;
|
|
m_readedPixels[z] |= (1 << x);
|
|
break;
|
|
}
|
|
} else {
|
|
m_unknownNodes.insert(name);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void TileGenerator::renderScale()
|
|
{
|
|
int color = m_scaleColor.to_libgd();
|
|
gdImageString(m_image, gdFontGetMediumBold(), 24, 0, reinterpret_cast<unsigned char *>(const_cast<char *>("X")), color);
|
|
gdImageString(m_image, gdFontGetMediumBold(), 2, 24, reinterpret_cast<unsigned char *>(const_cast<char *>("Z")), color);
|
|
|
|
string scaleText;
|
|
|
|
for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
|
|
stringstream buf;
|
|
buf << i * 16;
|
|
scaleText = buf.str();
|
|
|
|
int xPos = worldX2ImageX(i * 16);
|
|
gdImageString(m_image, gdFontGetMediumBold(), xPos + 2, 0, reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), color);
|
|
gdImageLine(m_image, xPos, 0, xPos, m_border - 1, color);
|
|
}
|
|
|
|
for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
|
|
stringstream buf;
|
|
buf << i * 16;
|
|
scaleText = buf.str();
|
|
|
|
int yPos = worldZ2ImageY(i * 16);
|
|
gdImageString(m_image, gdFontGetMediumBold(), 2, yPos, reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), color);
|
|
gdImageLine(m_image, 0, yPos, m_border - 1, yPos, color);
|
|
}
|
|
}
|
|
|
|
void TileGenerator::renderOrigin()
|
|
{
|
|
int imageX = worldX2ImageX(0);
|
|
int imageY = worldZ2ImageY(0);
|
|
gdImageArc(m_image, imageX, imageY, 12, 12, 0, 360, m_originColor.to_libgd());
|
|
}
|
|
|
|
void TileGenerator::renderPlayers(const std::string &inputPath)
|
|
{
|
|
int color = m_playerColor.to_libgd();
|
|
|
|
PlayerAttributes players(inputPath);
|
|
for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
|
|
int imageX = worldX2ImageX(player->x / 10);
|
|
int imageY = worldZ2ImageY(player->z / 10);
|
|
|
|
gdImageArc(m_image, imageX, imageY, 5, 5, 0, 360, color);
|
|
gdImageString(m_image, gdFontGetMediumBold(), imageX + 2, imageY + 2, reinterpret_cast<unsigned char *>(const_cast<char *>(player->name.c_str())), color);
|
|
}
|
|
}
|
|
|
|
inline std::list<int> TileGenerator::getZValueList() const
|
|
{
|
|
std::list<int> zlist;
|
|
for (std::list<BlockPos>::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
|
|
zlist.push_back(position->z);
|
|
}
|
|
zlist.sort();
|
|
zlist.unique();
|
|
zlist.reverse();
|
|
return zlist;
|
|
}
|
|
|
|
void TileGenerator::writeImage(const std::string &output)
|
|
{
|
|
FILE *out;
|
|
out = fopen(output.c_str(), "wb");
|
|
if (!out) {
|
|
std::ostringstream oss;
|
|
oss << "Error opening '" << output.c_str() << "': " << std::strerror(errno);
|
|
throw std::runtime_error(oss.str());
|
|
}
|
|
gdImagePng(m_image, out);
|
|
fclose(out);
|
|
gdImageDestroy(m_image);
|
|
}
|
|
|
|
void TileGenerator::printUnknown()
|
|
{
|
|
if (m_unknownNodes.size() > 0) {
|
|
std::cerr << "Unknown nodes:" << std::endl;
|
|
for (std::set<std::string>::iterator node = m_unknownNodes.begin(); node != m_unknownNodes.end(); ++node) {
|
|
std::cerr << *node << std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Adjust map coordinate for tiles and border
|
|
inline int TileGenerator::mapX2ImageX(int val) const
|
|
{
|
|
if (m_tileWidth && m_tileBorderSize)
|
|
val += ((val - m_tileMapXOffset + m_tileWidth) / m_tileWidth) * m_tileBorderSize + m_border;
|
|
else
|
|
val += m_border;
|
|
return val;
|
|
}
|
|
|
|
// Adjust map coordinate for tiles and border
|
|
inline int TileGenerator::mapY2ImageY(int val) const
|
|
{
|
|
if (m_tileHeight && m_tileBorderSize)
|
|
val += ((val - m_tileMapYOffset + m_tileHeight) / m_tileHeight) * m_tileBorderSize + m_border;
|
|
else
|
|
val += m_border;
|
|
return val;
|
|
}
|
|
|
|
// Convert world coordinate to image coordinate
|
|
inline int TileGenerator::worldX2ImageX(int val) const
|
|
{
|
|
val = (val - m_xMin * 16) - m_mapXStartNodeOffset;
|
|
return mapX2ImageX(val);
|
|
}
|
|
|
|
// Convert world coordinate to image coordinate
|
|
inline int TileGenerator::worldZ2ImageY(int val) const
|
|
{
|
|
val = (m_zMax * 16 + 15 - val) - m_mapYStartNodeOffset;
|
|
return mapY2ImageY(val);
|
|
}
|
|
|